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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>InfGtkChat: libinfgtk-0.6 Reference Manual</title>
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<td width="100%" align="left" class="shortcuts">
<a href="#" class="shortcut">Top</a><span id="nav_description">  <span class="dim">|</span> 
                  <a href="#InfGtkChat.description" class="shortcut">Description</a></span><span id="nav_hierarchy">  <span class="dim">|</span> 
                  <a href="#InfGtkChat.object-hierarchy" class="shortcut">Object Hierarchy</a></span><span id="nav_interfaces">  <span class="dim">|</span> 
                  <a href="#InfGtkChat.implemented-interfaces" class="shortcut">Implemented Interfaces</a></span><span id="nav_properties">  <span class="dim">|</span> 
                  <a href="#InfGtkChat.properties" class="shortcut">Properties</a></span>
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<div class="refentry">
<a name="InfGtkChat"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="InfGtkChat.top_of_page"></a>InfGtkChat</span></h2>
<p>InfGtkChat — Gtk interface to <a href="../html/InfChatSession.html#InfChatSession-struct"><span class="type">InfChatSession</span></a></p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="InfGtkChat.stability-level"></a><h2>Stability Level</h2>
<a href="http://foldoc.org/Unstable"><span class="acronym">Unstable</span></a>, unless otherwise indicated
</div>
<div class="refsect1">
<a name="InfGtkChat.functions"></a><h2>Functions</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<span class="returnvalue">GtkWidget</span> *
</td>
<td class="function_name">
<a class="link" href="InfGtkChat.html#inf-gtk-chat-new" title="inf_gtk_chat_new ()">inf_gtk_chat_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="InfGtkChat.html#inf-gtk-chat-set-session" title="inf_gtk_chat_set_session ()">inf_gtk_chat_set_session</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a href="../html/InfUser.html#InfUser-struct"><span class="returnvalue">InfUser</span></a> *
</td>
<td class="function_name">
<a class="link" href="InfGtkChat.html#inf-gtk-chat-get-active-user" title="inf_gtk_chat_get_active_user ()">inf_gtk_chat_get_active_user</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="InfGtkChat.html#inf-gtk-chat-set-active-user" title="inf_gtk_chat_set_active_user ()">inf_gtk_chat_set_active_user</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">GtkWidget</span> *
</td>
<td class="function_name">
<a class="link" href="InfGtkChat.html#inf-gtk-chat-get-entry" title="inf_gtk_chat_get_entry ()">inf_gtk_chat_get_entry</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="InfGtkChat.properties"></a><h2>Properties</h2>
<div class="informaltable"><table class="informaltable" border="0">
<colgroup>
<col width="150px" class="properties_type">
<col width="300px" class="properties_name">
<col width="200px" class="properties_flags">
</colgroup>
<tbody>
<tr>
<td class="property_type">
<a href="../html/InfUser.html#InfUser-struct"><span class="type">InfUser</span></a> *</td>
<td class="property_name"><a class="link" href="InfGtkChat.html#InfGtkChat--active-user" title="The “active-user” property">active-user</a></td>
<td class="property_flags">Read / Write</td>
</tr>
<tr>
<td class="property_type">
<a href="../html/InfChatSession.html#InfChatSession-struct"><span class="type">InfChatSession</span></a> *</td>
<td class="property_name"><a class="link" href="InfGtkChat.html#InfGtkChat--session" title="The “session” property">session</a></td>
<td class="property_flags">Read / Write</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="InfGtkChat.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="InfGtkChat.html#InfGtkChat-struct" title="struct InfGtkChat">InfGtkChat</a></td>
</tr>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="InfGtkChat.html#InfGtkChatClass" title="struct InfGtkChatClass">InfGtkChatClass</a></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="InfGtkChat.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen">    GObject
    <span class="lineart">╰──</span> GInitiallyUnowned
        <span class="lineart">╰──</span> GtkWidget
            <span class="lineart">╰──</span> GtkContainer
                <span class="lineart">╰──</span> GtkBox
                    <span class="lineart">╰──</span> GtkVBox
                        <span class="lineart">╰──</span> InfGtkChat
</pre>
</div>
<div class="refsect1">
<a name="InfGtkChat.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
InfGtkChat implements
 AtkImplementorIface,  GtkBuildable and  GtkOrientable.</p>
</div>
<div class="refsect1">
<a name="InfGtkChat.includes"></a><h2>Includes</h2>
<pre class="synopsis">#include &lt;libinfgtk/inf-gtk-chat.h&gt;
</pre>
</div>
<div class="refsect1">
<a name="InfGtkChat.description"></a><h2>Description</h2>
<p><a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a> is a widget showing a <a href="../html/InfChatSession.html#InfChatSession-struct"><span class="type">InfChatSession</span></a> conversation. Use
<a class="link" href="InfGtkChat.html#inf-gtk-chat-set-session" title="inf_gtk_chat_set_session ()"><code class="function">inf_gtk_chat_set_session()</code></a> to set the session whose conversation to show
in the widget. If you have a local user in the session you can also call
<a class="link" href="InfGtkChat.html#inf-gtk-chat-set-active-user" title="inf_gtk_chat_set_active_user ()"><code class="function">inf_gtk_chat_set_active_user()</code></a>. In this case the input text entry is made
available and messages are sent via that user.</p>
</div>
<div class="refsect1">
<a name="InfGtkChat.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="inf-gtk-chat-new"></a><h3>inf_gtk_chat_new ()</h3>
<pre class="programlisting"><span class="returnvalue">GtkWidget</span> *
inf_gtk_chat_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>Creates a new <a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a>. To show a chat conversation set a session to
show via <a class="link" href="InfGtkChat.html#inf-gtk-chat-set-session" title="inf_gtk_chat_set_session ()"><code class="function">inf_gtk_chat_set_session()</code></a>.</p>
<div class="refsect3">
<a name="inf-gtk-chat-new.returns"></a><h4>Returns</h4>
<p> A new <a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a>.</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="inf-gtk-chat-set-session"></a><h3>inf_gtk_chat_set_session ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
inf_gtk_chat_set_session (<em class="parameter"><code><a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a> *chat</code></em>,
                          <em class="parameter"><code><a href="../html/InfChatSession.html#InfChatSession-struct"><span class="type">InfChatSession</span></a> *session</code></em>);</pre>
<p>Sets the chat session to show in the chat widget. If there is a previous
session set the chat view will be cleared before showing the new session.
If the previous session had an active user set it will be unset. If
<em class="parameter"><code>session</code></em>
 is <code class="literal">NULL</code> this function just clears the chat view and unsets the
active user, if any.</p>
<div class="refsect3">
<a name="inf-gtk-chat-set-session.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>chat</p></td>
<td class="parameter_description"><p>A <a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a>.</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>session</p></td>
<td class="parameter_description"><p>The <a href="../html/InfChatSession.html#InfChatSession-struct"><span class="type">InfChatSession</span></a> to set.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="inf-gtk-chat-get-active-user"></a><h3>inf_gtk_chat_get_active_user ()</h3>
<pre class="programlisting"><a href="../html/InfUser.html#InfUser-struct"><span class="returnvalue">InfUser</span></a> *
inf_gtk_chat_get_active_user (<em class="parameter"><code><a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a> *chat</code></em>);</pre>
<p>Returns the active user for <em class="parameter"><code>chat</code></em>
 as set with
<a class="link" href="InfGtkChat.html#inf-gtk-chat-set-active-user" title="inf_gtk_chat_set_active_user ()"><code class="function">inf_gtk_chat_set_active_user()</code></a>.</p>
<div class="refsect3">
<a name="inf-gtk-chat-get-active-user.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>chat</p></td>
<td class="parameter_description"><p>A <a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a>.</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="inf-gtk-chat-get-active-user.returns"></a><h4>Returns</h4>
<p> The chat's active user, or <code class="literal">NULL</code> if there is none.</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="inf-gtk-chat-set-active-user"></a><h3>inf_gtk_chat_set_active_user ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
inf_gtk_chat_set_active_user (<em class="parameter"><code><a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a> *chat</code></em>,
                              <em class="parameter"><code><a href="../html/InfUser.html#InfUser-struct"><span class="type">InfUser</span></a> *user</code></em>);</pre>
<p>Sets the active user for the chat. This must be a user in the chat's
session's user table and it must have the <a href="../html/InfUser.html#INF-USER-LOCAL:CAPS"><code class="literal">INF_USER_LOCAL</code></a> flag set, i.e.
you need to have it joined before using <a href="../html/InfSessionProxy.html#inf-session-proxy-join-user"><code class="function">inf_session_proxy_join_user()</code></a>.</p>
<p>If an active user is set the chat's text entry is made sensitive and the
user can type chat messages. They are sent to the session as originated by
<em class="parameter"><code>user</code></em>
. If <em class="parameter"><code>user</code></em>
's status changes to <a href="../html/InfUser.html#INF-USER-UNAVAILABLE:CAPS"><code class="literal">INF_USER_UNAVAILABLE</code></a> or the
<a href="../html/InfUser.html#INF-USER-LOCAL:CAPS"><code class="literal">INF_USER_LOCAL</code></a> flag is removed the active user will be unset
automatically.</p>
<p>This cannot be called when the chat has no session set yet.
Use <a class="link" href="InfGtkChat.html#inf-gtk-chat-set-session" title="inf_gtk_chat_set_session ()"><code class="function">inf_gtk_chat_set_session()</code></a> first.</p>
<div class="refsect3">
<a name="inf-gtk-chat-set-active-user.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>chat</p></td>
<td class="parameter_description"><p>A <a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a>.</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>user</p></td>
<td class="parameter_description"><p>A local <a href="../html/InfUser.html#InfUser-struct"><span class="type">InfUser</span></a> which joined chat's session.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="inf-gtk-chat-get-entry"></a><h3>inf_gtk_chat_get_entry ()</h3>
<pre class="programlisting"><span class="returnvalue">GtkWidget</span> *
inf_gtk_chat_get_entry (<em class="parameter"><code><a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a> *chat</code></em>);</pre>
<p>Returns the chat's text input entry.</p>
<div class="refsect3">
<a name="inf-gtk-chat-get-entry.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>chat</p></td>
<td class="parameter_description"><p>A <a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a>.</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="inf-gtk-chat-get-entry.returns"></a><h4>Returns</h4>
<p> The chat's <span class="type">GtkEntry</span>. This is owned by the chat, so you don't
need to free it.</p>
</div>
</div>
</div>
<div class="refsect1">
<a name="InfGtkChat.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="InfGtkChat-struct"></a><h3>struct InfGtkChat</h3>
<pre class="programlisting">struct InfGtkChat;</pre>
<p><a class="link" href="InfGtkChat.html" title="InfGtkChat"><span class="type">InfGtkChat</span></a> is an opaque data type. You should only access it via the
public API functions.</p>
</div>
<hr>
<div class="refsect2">
<a name="InfGtkChatClass"></a><h3>struct InfGtkChatClass</h3>
<pre class="programlisting">struct InfGtkChatClass {
};
</pre>
<p>This structure does not contain any public fields.</p>
</div>
</div>
<div class="refsect1">
<a name="InfGtkChat.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="InfGtkChat--active-user"></a><h3>The <code class="literal">“active-user”</code> property</h3>
<pre class="programlisting">  “active-user”              <a href="../html/InfUser.html#InfUser-struct"><span class="type">InfUser</span></a> *</pre>
<p>The user outgoing messages come from.</p>
<p>Flags: Read / Write</p>
</div>
<hr>
<div class="refsect2">
<a name="InfGtkChat--session"></a><h3>The <code class="literal">“session”</code> property</h3>
<pre class="programlisting">  “session”                  <a href="../html/InfChatSession.html#InfChatSession-struct"><span class="type">InfChatSession</span></a> *</pre>
<p>The chat session this widget is displaying.</p>
<p>Flags: Read / Write</p>
</div>
</div>
</div>
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