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/usr/share/javascript/proj4/lib/projections/stere.js is in libjs-proj4 2.3.17+ds-1.

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var HALF_PI = Math.PI/2;
var EPSLN = 1.0e-10;
var sign = require('../common/sign');
var msfnz = require('../common/msfnz');
var tsfnz = require('../common/tsfnz');
var phi2z = require('../common/phi2z');
var adjust_lon = require('../common/adjust_lon');
exports.ssfn_ = function(phit, sinphi, eccen) {
  sinphi *= eccen;
  return (Math.tan(0.5 * (HALF_PI + phit)) * Math.pow((1 - sinphi) / (1 + sinphi), 0.5 * eccen));
};

exports.init = function() {
  this.coslat0 = Math.cos(this.lat0);
  this.sinlat0 = Math.sin(this.lat0);
  if (this.sphere) {
    if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
      this.k0 = 0.5 * (1 + sign(this.lat0) * Math.sin(this.lat_ts));
    }
  }
  else {
    if (Math.abs(this.coslat0) <= EPSLN) {
      if (this.lat0 > 0) {
        //North pole
        //trace('stere:north pole');
        this.con = 1;
      }
      else {
        //South pole
        //trace('stere:south pole');
        this.con = -1;
      }
    }
    this.cons = Math.sqrt(Math.pow(1 + this.e, 1 + this.e) * Math.pow(1 - this.e, 1 - this.e));
    if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
      this.k0 = 0.5 * this.cons * msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts)) / tsfnz(this.e, this.con * this.lat_ts, this.con * Math.sin(this.lat_ts));
    }
    this.ms1 = msfnz(this.e, this.sinlat0, this.coslat0);
    this.X0 = 2 * Math.atan(this.ssfn_(this.lat0, this.sinlat0, this.e)) - HALF_PI;
    this.cosX0 = Math.cos(this.X0);
    this.sinX0 = Math.sin(this.X0);
  }
};

// Stereographic forward equations--mapping lat,long to x,y
exports.forward = function(p) {
  var lon = p.x;
  var lat = p.y;
  var sinlat = Math.sin(lat);
  var coslat = Math.cos(lat);
  var A, X, sinX, cosX, ts, rh;
  var dlon = adjust_lon(lon - this.long0);

  if (Math.abs(Math.abs(lon - this.long0) - Math.PI) <= EPSLN && Math.abs(lat + this.lat0) <= EPSLN) {
    //case of the origine point
    //trace('stere:this is the origin point');
    p.x = NaN;
    p.y = NaN;
    return p;
  }
  if (this.sphere) {
    //trace('stere:sphere case');
    A = 2 * this.k0 / (1 + this.sinlat0 * sinlat + this.coslat0 * coslat * Math.cos(dlon));
    p.x = this.a * A * coslat * Math.sin(dlon) + this.x0;
    p.y = this.a * A * (this.coslat0 * sinlat - this.sinlat0 * coslat * Math.cos(dlon)) + this.y0;
    return p;
  }
  else {
    X = 2 * Math.atan(this.ssfn_(lat, sinlat, this.e)) - HALF_PI;
    cosX = Math.cos(X);
    sinX = Math.sin(X);
    if (Math.abs(this.coslat0) <= EPSLN) {
      ts = tsfnz(this.e, lat * this.con, this.con * sinlat);
      rh = 2 * this.a * this.k0 * ts / this.cons;
      p.x = this.x0 + rh * Math.sin(lon - this.long0);
      p.y = this.y0 - this.con * rh * Math.cos(lon - this.long0);
      //trace(p.toString());
      return p;
    }
    else if (Math.abs(this.sinlat0) < EPSLN) {
      //Eq
      //trace('stere:equateur');
      A = 2 * this.a * this.k0 / (1 + cosX * Math.cos(dlon));
      p.y = A * sinX;
    }
    else {
      //other case
      //trace('stere:normal case');
      A = 2 * this.a * this.k0 * this.ms1 / (this.cosX0 * (1 + this.sinX0 * sinX + this.cosX0 * cosX * Math.cos(dlon)));
      p.y = A * (this.cosX0 * sinX - this.sinX0 * cosX * Math.cos(dlon)) + this.y0;
    }
    p.x = A * cosX * Math.sin(dlon) + this.x0;
  }
  //trace(p.toString());
  return p;
};


//* Stereographic inverse equations--mapping x,y to lat/long
exports.inverse = function(p) {
  p.x -= this.x0;
  p.y -= this.y0;
  var lon, lat, ts, ce, Chi;
  var rh = Math.sqrt(p.x * p.x + p.y * p.y);
  if (this.sphere) {
    var c = 2 * Math.atan(rh / (0.5 * this.a * this.k0));
    lon = this.long0;
    lat = this.lat0;
    if (rh <= EPSLN) {
      p.x = lon;
      p.y = lat;
      return p;
    }
    lat = Math.asin(Math.cos(c) * this.sinlat0 + p.y * Math.sin(c) * this.coslat0 / rh);
    if (Math.abs(this.coslat0) < EPSLN) {
      if (this.lat0 > 0) {
        lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
      }
      else {
        lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
      }
    }
    else {
      lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(c), rh * this.coslat0 * Math.cos(c) - p.y * this.sinlat0 * Math.sin(c)));
    }
    p.x = lon;
    p.y = lat;
    return p;
  }
  else {
    if (Math.abs(this.coslat0) <= EPSLN) {
      if (rh <= EPSLN) {
        lat = this.lat0;
        lon = this.long0;
        p.x = lon;
        p.y = lat;
        //trace(p.toString());
        return p;
      }
      p.x *= this.con;
      p.y *= this.con;
      ts = rh * this.cons / (2 * this.a * this.k0);
      lat = this.con * phi2z(this.e, ts);
      lon = this.con * adjust_lon(this.con * this.long0 + Math.atan2(p.x, - 1 * p.y));
    }
    else {
      ce = 2 * Math.atan(rh * this.cosX0 / (2 * this.a * this.k0 * this.ms1));
      lon = this.long0;
      if (rh <= EPSLN) {
        Chi = this.X0;
      }
      else {
        Chi = Math.asin(Math.cos(ce) * this.sinX0 + p.y * Math.sin(ce) * this.cosX0 / rh);
        lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(ce), rh * this.cosX0 * Math.cos(ce) - p.y * this.sinX0 * Math.sin(ce)));
      }
      lat = -1 * phi2z(this.e, Math.tan(0.5 * (HALF_PI + Chi)));
    }
  }
  p.x = lon;
  p.y = lat;

  //trace(p.toString());
  return p;

};
exports.names = ["stere", "Stereographic_South_Pole", "Polar Stereographic (variant B)"];