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<div class="title">AudioPlayHead Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span></div>  </div>
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<p>A subclass of <a class="el" href="classAudioPlayHead.html" title="A subclass of AudioPlayHead can supply information about the position and status of a moving play hea...">AudioPlayHead</a> can supply information about the position and status of a moving play head during audio playback.  
 <a href="classAudioPlayHead.html#details">More...</a></p>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structAudioPlayHead_1_1CurrentPositionInfo.html">CurrentPositionInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">This structure is filled-in by the <a class="el" href="classAudioPlayHead.html#ae8ff79b6ec79fbecb1e8276ad9867cd2" title="Fills-in the given structure with details about the transport&#39;s position at the start of the current ...">AudioPlayHead::getCurrentPosition()</a> method.  <a href="structAudioPlayHead_1_1CurrentPositionInfo.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="memitem:a9afad1749c8002945b2a6921eef92b25"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25">FrameRateType</a> { <br />
&#160;&#160;<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25a0a9a4305317d85cf1975f6be3569e9df">fps24</a> = 0, 
<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25a8deb0cfa8182f6be90cb4d91b4b68456">fps25</a> = 1, 
<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25a7c5eadafb62a8be03ab5690d34fb7460">fps2997</a> = 2, 
<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25a77c3bd70c42f416f663c83036bff401d">fps30</a> = 3, 
<br />
&#160;&#160;<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25ac03944a2bba5e61cabcca112edfd1efd">fps2997drop</a> = 4, 
<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25a2263e006dec6f9cf53adbbcecdc9e287">fps30drop</a> = 5, 
<a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25a7e58343767d199b598a16ea25c09b062">fpsUnknown</a> = 99
<br />
 }<tr class="memdesc:a9afad1749c8002945b2a6921eef92b25"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frame rate types.  <a href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25">More...</a><br /></td></tr>
</td></tr>
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<tr class="memitem:a9c32cae9ee0bb7442a2c465a73aca6bd"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classAudioPlayHead.html#a9c32cae9ee0bb7442a2c465a73aca6bd">~AudioPlayHead</a> ()</td></tr>
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<tr class="memitem:ae8ff79b6ec79fbecb1e8276ad9867cd2"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classAudioPlayHead.html#ae8ff79b6ec79fbecb1e8276ad9867cd2">getCurrentPosition</a> (<a class="el" href="structAudioPlayHead_1_1CurrentPositionInfo.html">CurrentPositionInfo</a> &amp;result)=0</td></tr>
<tr class="memdesc:ae8ff79b6ec79fbecb1e8276ad9867cd2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Fills-in the given structure with details about the transport's position at the start of the current processing block.  <a href="#ae8ff79b6ec79fbecb1e8276ad9867cd2">More...</a><br /></td></tr>
<tr class="separator:ae8ff79b6ec79fbecb1e8276ad9867cd2"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>A subclass of <a class="el" href="classAudioPlayHead.html" title="A subclass of AudioPlayHead can supply information about the position and status of a moving play hea...">AudioPlayHead</a> can supply information about the position and status of a moving play head during audio playback. </p>
<p>One of these can be supplied to an <a class="el" href="classAudioProcessor.html" title="Base class for audio processing filters or plugins. ">AudioProcessor</a> object so that it can find out about the position of the audio that it is rendering.</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="classAudioProcessor.html#a9015f8476c07b173e3c9919b3036339d" title="Tells the processor to use this playhead object. ">AudioProcessor::setPlayHead</a>, <a class="el" href="classAudioProcessor.html#a3000c867da8b04866a4f91c8103956ac" title="Returns the current AudioPlayHead object that should be used to find out the state and position of th...">AudioProcessor::getPlayHead</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a9afad1749c8002945b2a6921eef92b25">&sect;&nbsp;</a></span>FrameRateType</h2>

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          <td class="memname">enum <a class="el" href="classAudioPlayHead.html#a9afad1749c8002945b2a6921eef92b25">AudioPlayHead::FrameRateType</a></td>
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<p>Frame rate types. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25a0a9a4305317d85cf1975f6be3569e9df"></a>fps24&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25a8deb0cfa8182f6be90cb4d91b4b68456"></a>fps25&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25a7c5eadafb62a8be03ab5690d34fb7460"></a>fps2997&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25a77c3bd70c42f416f663c83036bff401d"></a>fps30&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25ac03944a2bba5e61cabcca112edfd1efd"></a>fps2997drop&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25a2263e006dec6f9cf53adbbcecdc9e287"></a>fps30drop&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a9afad1749c8002945b2a6921eef92b25a7e58343767d199b598a16ea25c09b062"></a>fpsUnknown&#160;</td><td class="fielddoc"></td></tr>
</table>

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<a id="a9e78c0595510555a3d816a54bffeb610"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9e78c0595510555a3d816a54bffeb610">&sect;&nbsp;</a></span>AudioPlayHead()</h2>

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          <td class="memname">AudioPlayHead::AudioPlayHead </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<h2 class="memtitle"><span class="permalink"><a href="#a9c32cae9ee0bb7442a2c465a73aca6bd">&sect;&nbsp;</a></span>~AudioPlayHead()</h2>

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          <td class="memname">virtual AudioPlayHead::~AudioPlayHead </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<h2 class="memtitle"><span class="permalink"><a href="#ae8ff79b6ec79fbecb1e8276ad9867cd2">&sect;&nbsp;</a></span>getCurrentPosition()</h2>

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          <td class="memname">virtual bool AudioPlayHead::getCurrentPosition </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structAudioPlayHead_1_1CurrentPositionInfo.html">CurrentPositionInfo</a> &amp;&#160;</td>
          <td class="paramname"><em>result</em></td><td>)</td>
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<p>Fills-in the given structure with details about the transport's position at the start of the current processing block. </p>
<p>If this method returns false then the current play head position is not available and the given structure will be undefined.</p>
<p>You can ONLY call this from your processBlock() method! Calling it at other times will produce undefined behaviour, as the host may not have any context in which a time would make sense, and some hosts will almost certainly have multithreading issues if it's not called on the audio thread. </p>

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<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="juce__AudioPlayHead_8h.html">juce_AudioPlayHead.h</a></li>
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