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<div class="title">OpenGLTexture Member List</div> </div>
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<p>This is the complete list of members for <a class="el" href="classOpenGLTexture.html">OpenGLTexture</a>, including all inherited members.</p>
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<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#a9ec6d8800c703eda9a21a8dda472a185">bind</a>() const</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classOpenGLTexture.html#afd26edbf065e2d8e1bd60263be1b9893">getHeight</a>() const noexcept</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#a9db86d4e3c10d150a02c51fc0cbfd0a2">getTextureID</a>() const noexcept</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classOpenGLTexture.html#a3c1625836c8fdbbba8703e7d5a523a67">getWidth</a>() const noexcept</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#ac24eef177f28a924d45f66c5b4121da6">isValidSize</a>(int width, int height)</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr><td class="entry"><a class="el" href="classOpenGLTexture.html#a7340ece8acc539716217e3aed7019c33">loadAlpha</a>(const uint8 *pixels, int width, int height)</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#a37149e28fdc88f6b035d69a8f2aa8cd1">loadARGB</a>(const PixelARGB *pixels, int width, int height)</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classOpenGLTexture.html#a7b59d2d5bca69d574c2c5a5ec7d231c6">loadARGBFlipped</a>(const PixelARGB *pixels, int width, int height)</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#a93c27d490ac810bc0faef0796aa05bc4">loadImage</a>(const Image &image)</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classOpenGLTexture.html#ab3e52d6d7280b58ea59b44d0f25276ba">OpenGLTexture</a>()</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#aa840e7e3f919cc5f0999e1b5678b32e8">release</a>()</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="classOpenGLTexture.html#a10272450babb226d7d57563fcc9f867a">unbind</a>() const</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classOpenGLTexture.html#a82ab7632d24a0e3944081da73b6ebe48">~OpenGLTexture</a>()</td><td class="entry"><a class="el" href="classOpenGLTexture.html">OpenGLTexture</a></td><td class="entry"></td></tr>
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