/usr/lib/python2.7/dist-packages/libopensesame/item.py is in opensesame 0.27.4-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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"""
This file is part of OpenSesame.
OpenSesame is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSesame is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSesame. If not, see <http://www.gnu.org/licenses/>.
"""
import openexp.mouse
import openexp.keyboard
from libopensesame import exceptions, debug, regexp
import string
import os
import sys
import pygame
class item(object):
"""Abstract class that serves as the basis for all OpenSesame items."""
encoding = u'utf-8'
def __init__(self, name, experiment, string=None):
"""
Constructor.
Arguments:
name -- The name of the item.
experiment -- The experiment object.
Keyword arguments:
string -- An definition string. (default=None).
"""
self.name = name
self.experiment = experiment
self.debug = debug.enabled
self.count = 0
# A number of keywords are reserved, which means that they cannot be
# used as variable names
self.reserved_words = [u'experiment', u'variables', u'comments', \
u'item_type']
for attr in dir(item):
if hasattr(getattr(item, attr), u'__call__'):
self.reserved_words.append(attr)
self._get_lock = None
# item_type shouldn't be explicitly set anymore.
if hasattr(self, u'item_type'):
debug.msg(u'item_type has been set explicitly in item "%s"' % \
self.name, reason=u'deprecation')
# Deduce item_type from class name
prefix = self.experiment.item_prefix()
self.item_type = unicode(self.__class__.__name__)
if self.item_type.startswith(prefix):
self.item_type = self.item_type[len(prefix):]
if not hasattr(self, u'description'):
self.description = u'Default description'
if not hasattr(self, u'round_decimals'):
self.round_decimals = 2
self.variables = {}
self.comments = []
if string != None:
self.from_string(string)
def prepare(self):
"""Implements the prepare phase of the item."""
self.time = self.experiment._time_func
self.sleep = self.experiment._sleep_func
self.experiment.set(u'count_%s' % self.name, self.count)
self.count += 1
def run(self):
"""Implements the run phase of the item."""
pass
def parse_variable(self, line):
"""
Reads a single variable from a single definition line.
Arguments:
line -- A single definition line.
Returns:
True on succes, False on failure.
"""
# It is a little ugly to call parse_comment() here, but otherwise
# all from_string() derivatives need to be modified
if self.parse_comment(line):
return True
l = self.split(line.strip())
if len(l) > 0 and l[0] == u'set':
if len(l) != 3:
raise exceptions.script_error( \
u'Error parsing variable definition: "%s"' % line)
else:
self.set(l[1], l[2])
return True
return False
def parse_keywords(self, line, unsanitize=False, _eval=False):
"""
Parses keywords, e.g. 'my_keyword=my_value'.
Arguments:
line -- A single definition line.
Keyword arguments:
unsanitize -- DEPRECATED KEYWORD.
_eval -- Indicates whether the values should be evaluated.
(default=False)
Returns:
A value dictionary with keywords as keys and values as values.
"""
# Parse keywords
l = self.split(line.strip())
keywords = {}
for i in l:
j = i.find(u'=')
if j != -1:
# UGLY HACK: if the string appears to be plain text,
# rather than a keyword, for example something like
# 'accuracy = [acc]%', do not parse it as a keyword-
# value pair. The string needs to occur only once in
# the full line, both quoted and unquoted.
q = u'"%s"' % i
if line.count(q) == 1 and line.count(i) == 1:
debug.msg( \
u'"%s" does not appear to be a keyword-value pair in string "%s"' \
% (i, line))
else:
var = str(i[:j])
val = self.auto_type(i[j+1:])
if _eval:
val = self.eval_text(val)
keywords[var] = val
return keywords
def parse_line(self, line):
"""
Allows for arbitrary line parsing, for item-specific requirements.
Arguments:
line -- A single definition line.
"""
pass
def parse_comment(self, line):
"""
Parses comments from a single definition line, indicated by # // or '.
Arguments:
line -- A single definition line.
Returns:
True on succes, False on failure.
"""
line = line.strip()
if len(line) > 0 and line[0] == u'#':
self.comments.append(line[1:])
return True
elif len(line) > 1 and line[0:2] == u'//':
self.comments.append(line[2:])
return True
return False
def variable_to_string(self, var):
"""
Encodes a variable into a definition string.
Arguments:
var -- The variable to encode.
Returns:
A definition string.
"""
val = self.unistr(self.variables[var])
# Multiline variables are stored as a block
if u'\n' in val or u'"' in val:
s = u'__%s__\n' % var
for l in val.split(u'\n'):
s += '\t%s\n' % l
while s[-1] in (u'\t', u'\n'):
s = s[:-1]
s += u'\n\t__end__\n'
return s
# Regular variables
else:
return u'set %s "%s"\n' % (var, val)
def from_string(self, string):
"""
Parses the item from a definition string.
Arguments:
string -- The definition string.
"""
debug.msg()
textblock_var = None
self.variables = {}
for line in string.split(u'\n'):
line_stripped = line.strip()
# The end of a textblock
if line_stripped == u'__end__':
if textblock_var == None:
self.experiment.notify( \
u'It appears that a textblock has been closed without being opened. The most likely reason is that you have used the string "__end__", which has a special meaning for OpenSesame.')
else:
self.set(textblock_var, textblock_val)
textblock_var = None
# The beginning of a textblock. A new textblock is only started when
# a textblock is not already ongoing, and only if the textblock
# start is of the format __VARNAME__
elif line_stripped[:2] == u'__' and line_stripped[-2:] == u'__' \
and textblock_var == None:
textblock_var = line_stripped[2:-2]
if textblock_var in self.reserved_words:
textblock_var = u'_' + textblock_var
if textblock_var != u'':
textblock_val = u''
else:
textblock_var = None
# We cannot just strip the multiline code, because that may mess
# up indentation. So we have to detect if the string is indented
# based on the opening __varname__ line.
strip_tab = line[0] == u'\t'
# Collect the contents of a textblock
elif textblock_var != None:
if strip_tab:
textblock_val += line[1:] + u'\n'
else:
textblock_val += line + u'\n'
# Parse regular variables
elif not self.parse_variable(line):
self.parse_line(line)
def to_string(self, item_type=None):
"""
Encodes the item into an OpenSesame definition string.
Keyword arguments:
item_type -- The type of the item or None for autodetect.
(default=None)
Returns:
The unicode definition string
"""
if item_type == None:
item_type = self.item_type
s = u'define %s %s\n' % (item_type, self.name)
for comment in self.comments:
s += u'\t# %s\n' % comment.strip()
for var in self.variables:
s += u'\t' + self.variable_to_string(var)
return s
def resolution(self):
"""<DOC>
Returns the display resolution and check whether the resolution is valid.
Note: The meaning of 'resolution' depends on the back-end. For example, #
the legacy and OpenGL back-ends change the actual resolution of the #
display, whereas the other back-ends do not alter the actual display #
resolution, but create a 'virtual display' with the requested resolution #
that is presented in the center of the display.
Returns:
A (width, height) tuple
</DOC>"""
w = self.get(u'width')
h = self.get(u'height')
if type(w) != int or type(h) != int:
raise exceptions.runtime_error( \
u'(%s, %s) is not a valid resolution' % (w, h))
return w, h
def set(self, var, val):
"""<DOC>
Sets an OpenSesame variable.
If you want to set a variable so that it is available in other items as #
well (such as the logger item, so you can log the variable), you need #
to use the set() function from the experiment. So, in an inline_script #
item you would generally set a variable with exp.set(), rather #
than self.set().
Please note that you can only set simple variable types (str, unicode, #
float, and int). If you use the set function to save an object, it will #
be converted to a string representation. To make complex variables #
globally accessible in your experiment, please use the global keyword.
The type of the value can be anything. However, see get() for an #
explanation of how data-types are handled.
Arguments:
var -- The name of an OpenSesame variable.
val -- The value.
Example:
>>> exp.set('my_timestamp', self.time())
</DOC>"""
# Make sure the variable name and the value are of the correct types
var = self.unistr(var)
val = self.auto_type(val)
# Check whether the variable name is valid
if regexp.sanitize_var_name.sub(u'_', var) != var:
raise exceptions.runtime_error( \
u'"%s" is not a valid variable name. Variable names must consist of alphanumeric characters and underscores, and may not start with a digit.' \
% var)
# Check whether the variable name is not protected
if var in self.reserved_words:
raise exceptions.runtime_error( \
u'"%s" is a reserved keyword (i.e. it has a special meaning for OpenSesame), and therefore cannot be used as a variable name. Sorry!' \
% var)
# Register the variables
setattr(self, var, val)
self.variables[var] = val
def unset(self, var):
"""<DOC>
Unsets (forgets) an OpenSesame variable.
Arguments:
var -- The name of an OpenSesame variable.
Example:
>>> self.set('var', 'Hello world!')
>>> print self.get('var') # Prints 'Hello world!'
>>> self.unset('variable_to_forget')
>>> print self.get('var') # Gives error!
</DOC>"""
var = self.unistr(var)
if var in self.variables:
del self.variables[var]
try:
delattr(self, var)
except:
pass
def get(self, var, _eval=True):
"""<DOC>
Returns the value of an OpenSesame variable. Checks first if the #
variable exists 'locally' in the item and, if not, checks if the #
variable exists 'globally' in the experiment.
The type of the returned value can be int, float, or unicode #
(string). The appropriate type is automatically selected, e.g. '10' #
is returned as int, '10.1' as float, and 'some text' as unicode.
The _eval parameter is used to specify whether the value of the #
variable should be evaluated, in case it contains references to other #
variables. This is best illustrated by example 2 below.
Arguments:
var -- The name of an OpenSesame variable.
_eval -- Indicates whether the variable should be evaluated, i.e. #
whether containing variables should be processed #
(default=True).
Exceptions:
A runtime_error is raised if the variable is not found.
Returns:
The value.
Example:
>>> if self.get('cue') == 'valid':
>>> print 'This is a validly cued trial'
Example 2:
>>> exp.set('var1', 'I like [var2]')
>>> exp.set('var2', 'OpenSesame')
>>> print self.get('var1') # prints 'I like OpenSesame'
>>> print self.get('var1', _eval=False) # prints 'I like [var2]'
</DOC>"""
var = self.unistr(var)
# Avoid recursion
if var == self._get_lock:
raise exceptions.runtime_error( \
u"Recursion detected! Is variable '%s' defined in terms of itself (e.g., 'var = [var]') in item '%s'" \
% (var, self.name))
# Get the variable
if hasattr(self, var):
val = getattr(self, var)
else:
try:
val = getattr(self.experiment, var)
except:
raise exceptions.runtime_error( \
u"Variable '%s' is not set in item '%s'.<br /><br />You are trying to use a variable that does not exist. Make sure that you have spelled and capitalized the variable name correctly. You may wish to use the variable inspector (Control + I) to find the intended variable." \
% (var, self.name))
if _eval:
# Lock to avoid recursion and start evaluating possible variables
self._get_lock = var
val = self.eval_text(val)
self._get_lock = None
# Done!
return val
def get_check(self, var, default=None, valid=None, _eval=True):
"""<DOC>
Similar to get(), but falls back to a default if the variable has not #
been set. It also raises an error if the value is not part of the valid #
list.
Arguments:
var -- The name of an OpenSesame variable
default -- A default 'fallback' value or None for no fallback, in which #
case an exception is rased if the value does not exist.
valid -- A list of allowed values (or None for no restrictions). An #
exception is raised if the value is not an allowed value.
_eval -- Indicates whether the variable should be evaluated, i.e. #
whether containing variables should be processed (default=True).
Exceptions:
Raises a runtime_error if the variable is not defined and there is no #
default value, or if the variable value is not part of the 'valid' list.
Returns:
The value
Example:
>>> if self.get_check('cue', default='invalid') == 'valid':
>>> print 'This is a validly-cued trial'
</DOC>"""
if default == None:
val = self.get(var, _eval=_eval)
elif self.has(var):
val = self.get(var, _eval=_eval)
else:
val = default
if valid != None and val not in valid:
raise exceptions.runtime_error( \
u"Variable '%s' is '%s', expecting '%s'" % (var, val, \
u" or ".join(valid)))
return val
def has(self, var):
"""<DOC>
Checks if an OpenSesame variable exists, either in the item or in the #
experiment.
Arguments:
var -- The name of an OpenSesame variable.
Returns:
True if the variable exists, False if not.
Example:
>>> if not self.has('response'):
>>> print 'No response has been collected yet'
</DOC>"""
var = self.unistr(var)
return hasattr(self, var) or hasattr(self.experiment, var)
def get_refs(self, text):
"""<DOC>
Returns a list of variables that are referred to by a string of text.
Arguments:
text -- A string of text.
Returns:
A list of variable names or an empty list if the string contains no #
references.
Example:
>>> print self.get_refs('There are [two] [references] here')
>>> # Prints ['two', 'references']
</DOC>"""
text = self.unistr(text)
l = []
start = -1
while True:
# Find the start and end of a variable definition
start = text.find(u'[', start + 1)
if start < 0:
break
end = text.find(u']', start + 1)
if end < 0:
raise exceptions.runtime_error( \
u"Missing closing bracket ']' in string '%s', in item '%s'" \
% (text, self.name))
var = text[start+1:end]
l.append(var)
var = var[end:]
return l
def auto_type(self, val):
"""<DOC>
Converts a value into the 'best fitting' or 'simplest' type that is #
compatible with the value.
Arguments:
val -- A value.
Returns:
The same value converted to the 'best fitting' type.
Example:
>>> print type(self.auto_type('1')) # Prints 'int'
>>> print type(self.auto_type('1.1')) # Prints 'float'
>>> print type(self.auto_type('some text')) # Prints 'unicode'
>>> # Note: Boolean values are converted to 'yes' / 'no' and are
>>> # therefore also returned as unicode objects.
>>> print type(self.auto_type(True)) # Prints 'unicode'
</DOC>"""
# Booleans are converted to True/ False
if type(val) == bool:
if val:
return u'yes'
else:
return u'no'
# Try to convert the value to a numeric type
try:
# Check if the value can be converted to an int without loosing
# precision. If so, convert to int
if int(float(val)) == float(val):
return int(float(val))
# Else convert to float
else:
return float(val)
except:
# Else, fall back to unicde
return self.unistr(val)
def set_item_onset(self, time=None):
"""
Set a timestamp for the item's executions
Keyword arguments:
time -- the timestamp or None to use the current time (default = None)
"""
if time == None:
time = self.time()
setattr(self.experiment, u'time_%s' % self.name, time)
def dummy(self, **args):
"""
Dummy function
Keyword arguments:
arguments -- accepts all keywords for compatibility
"""
pass
def eval_text(self, text, round_float=False, soft_ignore=False, quote_str=False):
"""<DOC>
Evaluates a string of text, so that all variable references (e.g., #
'[var]') are replaced by values.
Arguments:
text -- The text to be evaluated.
Keyword arguments:
round_float -- A Boolean indicating whether float values should be #
rounded to a precision of [round_decimals]. #
round_decimals is an OpenSesame variable that has a #
default value of 2. (Default=False)
soft_ignore -- A Boolean indicating whether missing variables should be #
ignored, rather than cause an exception (default=False).
quote_str -- A Boolean indicating whether string variables should be #
surrounded by single quotes (default=False).
Returns:
The evaluated text.
Example:
>>> exp.set('var', 'evaluated')
>>> # Prints 'This string has been evaluated
>>> print self.eval_text('This string has been [var]')
</DOC>"""
# Only unicode needs to be evaluated
text = self.auto_type(text)
if type(text) != unicode:
return text
# Prepare a template for rounding floats
if round_float:
float_template = u'%%.%sf' % self.get("round_decimals")
# Find and replace all variables in the text
while True:
m = regexp.find_variable.search(text)
if m == None:
break
var = m.group(0)[1:-1]
if not soft_ignore or self.has(var):
val = self.get(var)
# Quote strings if necessary
if type(val) == unicode and quote_str:
val = u"'" + val + u"'"
# Round floats
elif round_float and type(val) == float:
val = float_template % val
else:
val = self.unistr(val)
text = text.replace(m.group(0), val, 1)
return self.auto_type(text)
def compile_cond(self, cond, bytecode=True):
"""
Create Python code for a given conditional statement
Arguments:
cond -- the conditional statement (e.g., '[correct] = 1')
Keyword arguments:
bytecode -- a boolean indicating whether the generated code should be
byte compiled (default = True)
Returns:
Python code (possibly byte compiled) that reflects the conditional
statement
"""
src = cond
# If the conditional statement is preceded by a '=', it is interpreted as
# Python code, like 'self.get("correct") == 1'. In this case we only have
# to strip the preceding space
if len(src) > 0 and src[0] == u'=':
code = src[1:]
debug.msg(u'Python-style conditional statement: %s' % code)
# Otherwise, it is interpreted as a traditional run if statement, like
# '[correct] = 1'
else:
operators = u"!=", u"==", u"=", u"<", u">", u">=", u"<=", u"+", \
u"-", u"(", u")", u"/", u"*", u"%", u"~", u"**", u"^"
op_chars = u"!", u"=", u"=", u"<", u">", u"+", u"-", u"(", u")", \
u"/", u"*", u"%", u"~", u"*", u"^"
whitespace = u" ", u"\t", u"\n"
keywords = u"and", u"or", u"is", u"not", u"true", u"false"
capitalize = u"true", u"false", u"none"
# Try to fix missing spaces
redo = True
while redo:
redo = False
for i in range(len(cond)):
if cond[i] in op_chars:
if i != 0 and cond[i-1] not in op_chars + whitespace:
cond = cond[:i] + " " + cond[i:]
redo = True
break
if i < len(cond)-1 and cond[i+1] not in \
op_chars+whitespace:
cond = cond[:i+1] + " " + cond[i+1:]
redo = True
break
# Rebuild the conditional string
l = []
i = 0
for word in self.split(cond):
if len(word) > 2 and word[0] == "[" and word[-1] == "]":
l.append(u"self.get('%s')" % word[1:-1])
elif word == u"=":
l.append(u"==")
elif word.lower() == u"always":
l.append(u"True")
elif word.lower() == u"never":
l.append(u"False")
elif word.lower() in operators + keywords:
if word.lower() in capitalize:
l.append(word.capitalize())
else:
l.append(word.lower())
else:
val = self.auto_type(word)
if type(val) == unicode:
l.append(u"\"%s\"" % word)
else:
l.append(self.unistr(word))
i += 1
code = u" ".join(l)
if code != u"True":
debug.msg(u"'%s' => '%s'" % (src, code))
# Optionally compile the conditional statement to bytecode and return
if not bytecode:
return code
try:
bytecode = compile(code, u"<conditional statement>", u"eval")
except:
raise exceptions.runtime_error( \
u"'%s' is not a valid conditional statement in sequence item '%s'" \
% (cond, self.name))
return bytecode
def var_info(self):
"""
Give a list of dictionaries with variable descriptions
Returns:
A list of (variable, description) tuples
"""
return [ (u"time_%s" % self.name, u"[Timestamp of last item call]"), \
(u"count_%s" % self.name, u"[Number of item calls]") ]
def sanitize(self, s, strict=False, allow_vars=True):
"""<DOC>
Removes invalid characters (notably quotes) from the string.
Arguments:
s -- The string (unicode or str) to be sanitized.
Keyword arguments:
strict -- If True, all except underscores and alphanumeric characters are
stripped (default=False).
allow_vars -- If True, square brackets are not sanitized, so you can use
variables (default=True).
Returns:
A sanitized unicode string
Example:
>>> # Prints 'Universit Aix-Marseille'
>>> print self.sanitize('\"Université Aix-Marseille\"')
>>> # Prints 'UniversitAixMarseille'
>>> print self.sanitize('\"Université Aix-Marseille\""', strict=True)
</DOC>"""
s = self.unistr(s)
if strict:
if allow_vars:
return regexp.sanitize_strict_vars.sub(u'', s)
return regexp.sanitize_strict_novars.sub(u'', s)
return regexp.sanitize_loose.sub(u'', s)
def usanitize(self, s, strict=False):
"""
Convert all special characters to U+XXXX notation, so that the resulting
string can be treated as plain ASCII text.
Arguments:
s -- A unicode string to be santized
Keyword arguments:
strict -- if True, special characters are ignored rather than recoded
(default=False)
Returns:
A regular Python string with all special characters replaced by U+XXXX
notation
"""
if not isinstance(s, unicode):
raise exceptions.runtime_error( \
u'usanitize() expects first argument to be unicode, not "%s"' \
% type(s))
_s = ''
for ch in s:
# Encode non ASCII and slash characters
if ord(ch) > 127 or ord(ch) == 92:
if not strict:
_s += 'U+%.4X' % ord(ch)
else:
_s += ch
return _s.replace(os.linesep, '\n')
def unsanitize(self, s):
"""
Converts the U+XXXX notation back to actual Unicode encoding
Arguments:
s -- a regular string to be unsanitized
Returns:
A unicode string with special characters
"""
if not isinstance(s, basestring):
raise exceptions.runtime_error( \
u'unsanitize() expects first argument to be unicode or str, not "%s"' \
% type(s))
s = self.unistr(s)
while True:
m = regexp.unsanitize.search(s)
if m == None:
break
s = s.replace(m.group(0), unichr(int(m.group(1), 16)), 1)
return s
def unistr(self, val):
"""
Converts a variable type into a unicode string. This function is mostly
necessary to make sure that normal strings with special characters are
correctly encoded into unicode, and don't result in TypeErrors.
Arguments:
val -- a value of any types
Returns:
A unicode string
"""
# Unicode strings cannot (and need not) be encoded again
if isinstance(val, unicode):
return val
# Regular strings need to be encoded using the correct encoding
if isinstance(val, str):
return unicode(val, encoding=self.encoding, errors=u'replace')
# Numeric values are encoded right away
if isinstance(val, int) or isinstance(val, float):
return unicode(val)
# Some types need to be converted to unicode, but require the encoding
# and errors parameters. Notable examples are Exceptions, which have
# strange characters under some locales, such as French. It even appears
# that, at least in some cases, they have to be encodeed to str first.
# Presumably, there is a better way to do this, but for now this at
# least gives sensible results.
try:
return unicode(str(val), encoding=self.encoding, errors=u'replace')
except:
pass
# For other types, the unicode representation doesn't require a specific
# encoding. This mostly applies to non-stringy things, such as integers.
return unicode(val)
def split(self, u):
"""
Splits a unicode string in the same way as shlex.split(). Unfortunately,
shlex doesn't handle unicode properly, so this wrapper function is
required.
Arguments:
u -- a unicode string
Returns:
A list of unicode strings, split as described here:
http://docs.python.org/library/shlex.html#shlex.split
"""
import shlex
try:
return [chunk.decode(self.encoding) for chunk in shlex.split( \
u.encode(self.encoding))]
except:
raise exceptions.script_error( \
u'Failed to parse line "%s". Is there a closing quotation missing?' \
% u)
def color_check(self, col):
"""<DOC>
Checks whether a string is a valid color name.
Arguments:
col -- The color to check.
Exceptions:
Raises a runtime_error if col is not a valid color.
Example:
>>> # Ok
>>> print self.color_check('red')
>>> # Ok
>>> print self.color_check('#FFFFFF')
>>> # Raises runtime_error
>>> print self.color_check('this is not a color')
</DOC>"""
try:
if type(col) == unicode:
col = str(col)
pygame.Color(col)
except Exception as e:
raise exceptions.script_error( \
u"'%s' is not a valid color. See http://www.w3schools.com/html/html_colornames.asp for an overview of valid color names" \
% self.unistr(col))
def sleep(self, ms):
"""<DOC>
Sleeps for a specified duration.
Arguments:
ms -- An integer value specifying the duration in milliseconds.
Example:
>>> self.sleep(1000) # Sleeps one second
</DOC>"""
# This function is set by item.prepare()
raise exceptions.runtime_error( \
u'item.sleep(): This function should be set by the canvas backend.')
def time(self):
"""<DOC>
Returns the current time.
Returns:
A timestamp of the current time.
Example:
>>> print 'The time is %s' % self.time()
</DOC>"""
# This function is set by item.prepare()
raise exceptions.runtime_error( \
u"item.time(): This function should be set by the canvas backend.")
def log(self, msg):
"""<DOC>
Writes a message to the log file. Note that using the log() function in #
combination with a logger item may result in messy log files.
msg -- A message.
Example:
>>> self.log('TIMESTAMP = %s' % self.time())
</DOC>"""
self.experiment._log.write(u'%s\n' % msg)
def flush_log(self):
"""<DOC>
Forces any pending write operations to the log file to be written to #
disk.
Example:
>>> self.log('TRIAL FINISHED')
>>> self.flush_log()
</DOC>"""
self.experiment._log.flush()
os.fsync(self.experiment._log)
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