/usr/lib/python3/dist-packages/ly/node.py is in python3-ly 0.9.4-1.
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#
# Copyright (c) 2008 - 2015 by Wilbert Berendsen
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
# See http://www.gnu.org/licenses/ for more information.
"""
The Node class.
(c) 2008-2011 Wilbert Berendsen
License: GPL.
This module contains the Node class that can be used as a simple DOM (Document
Object Model) for building a tree structure.
A Node has children with list-like access methods and keeps also a reference to
its parent. A Node can have one parent; appending a Node to another Node causes
it to be removed from its parent node (if any).
To iterate over the children of a Node::
for n in node:
do_something(n)
To get the list of children of a Node::
children = list(node)
Of course you can get the children directly using::
child = node[3]
You should inherit from Node to make meaningful tree node types, e.g. to add
custom attributes or multiple sub-types.
A WeakNode class is provided as well, which uses a weak reference to the parent,
so that no cyclic references are created which might improve garbage collection.
"""
import weakref
class Node(object):
"""A list-like class to build tree structures with."""
__slots__ = ('__weakref__', '_parent', '_children')
def __init__(self, parent=None):
self._parent = None
self._children = []
if parent:
parent.append(self)
def _own(self, node):
"""(Internal) Remove node from its parent if any and make us parent."""
parent = node.parent()
if parent:
parent.remove(node)
node._set_parent(self)
def _set_parent(self, node):
"""(Internal) Set the Node (or None) as our parent."""
self._parent = node
def parent(self):
"""The parent, or None if the node has no parent."""
return self._parent
def index(self, node):
"""Return the index of the given child node."""
return self._children.index(node)
def append(self, node):
"""Append a node to the current node.
It will be reparented, that means it will be removed from it's former
parent if it had one.
"""
self._own(node)
self._children.append(node)
def extend(self, iterable):
"""Append every Node from iterable."""
for node in iterable:
self.append(node)
def insert(self, index, node):
"""Insert a node at the specified index."""
self._own(node)
self._children.insert(index, node)
def insert_before(self, other, node):
"""Insert a node before the other node."""
i = self.index(other)
self._own(node)
self._children.insert(i, node)
def remove(self, node):
"""Remove the given child node."""
self._children.remove(node)
node._set_parent(None)
def __bool__(self):
"""We are always true."""
return True
__nonzero__ = __bool__ # py2 compat
def __len__(self):
"""Return the number of children."""
return len(self._children)
def __getitem__(self, k):
"""Return child at index or children at slice."""
return self._children[k]
def __setitem__(self, k, obj):
"""Set child at index or children at slice."""
old = self._children[k]
if isinstance(k, slice):
if k.step:
# extended slice, number of items must be same
self._children[k] = obj
# if this succeeded it's OK
new = self._children[k]
else:
new = tuple(obj)
self._children[k] = new
for node in old:
node._set_parent(None)
for node in new:
self._own(node)
else:
old._set_parent(None)
self._children[k] = obj
self._own(obj)
def __delitem__(self, k):
"""Delete child at index or children at slice."""
if isinstance(k, slice):
for node in self._children[k]:
node._set_parent(None)
else:
self._children[k]._set_parent(None)
del self._children[k]
def __contains__(self, node):
"""Return True if the node is our child."""
return node in self._children
def clear(self):
"""Remove all children."""
del self[:]
def unlink(self):
"""Remove all children and unlink() them as well."""
for node in self:
node.unlink()
del self._children[:]
def replace(self, old, new):
"""Replace a child node with another node."""
i = self.index(old)
self[i] = new
def sort(self, key=None, reverse=False):
"""Sorts the children, optionally using the key function.
Using a key function is recommended, or you must add comparison methods
to your Node subclass.
"""
self._children.sort(key, reverse=reverse)
def copy(self):
"""Return a deep copy of the node and its children """
obj = self.__class__.__new__(self.__class__)
obj._parent = None
obj._children = []
self._copy_attrs(obj)
for n in self:
obj.append(n.copy())
return obj
def _copy_attrs(self, node):
"""Called by copy(); copy attributes not starting with '_'."""
for name, value in vars(self).items():
name.startswith("_") or setattr(node, name, value)
def ancestors(self):
"""Climb the tree up over the parents."""
node = self.parent()
while node:
yield node
node = node.parent()
def previous_sibling(self):
"""Return the sibling object just before us in our parents list.
Returns None if this is the first child, or if we have no parent.
"""
for i in self.backward():
return i
def next_sibling(self):
"""Return the sibling object just after us in our parents list.
Returns None if this is the last child, or if we have no parent.
"""
for i in self.forward():
return i
def backward(self):
"""Iterate (backwards) over the preceding siblings."""
parent = self.parent()
if parent:
i = parent.index(self)
return iter(parent[i-1::-1])
def forward(self):
"""Iterate over the following siblings."""
parent = self.parent()
if parent:
i = parent.index(self)
return iter(parent[i+1::])
def is_descendant_of(self, parent):
"""Return True if self is a descendant of parent, else False."""
for n in self.ancestors():
if n is parent:
return True
return False
def toplevel(self):
"""Return the toplevel parent Node of this node."""
node = self
parent = self.parent()
while parent:
node = parent
parent = node.parent()
return node
def descendants(self, depth = -1):
"""Yield all the descendants, in tree order. Same as iter_depth()."""
return self.iter_depth(depth)
def iter_depth(self, depth = -1):
"""Iterate over all the children, and their children, etc.
Set depth to restrict the search to a certain depth, -1 is unrestricted.
"""
if depth != 0:
for i in self:
yield i
for j in i.iter_depth(depth - 1):
yield j
def iter_rings(self, depth = -1):
"""Iterate over the children in rings, depth last.
This method returns the closest descendants first.
Set depth to restrict the search to a certain depth, -1 is unrestricted.
"""
children = list(self)
while children and depth:
depth -= 1
newchildren = []
for i in children:
yield i
newchildren.extend(i)
children = newchildren
def find(self, cls, depth = -1):
"""Yield all descendants if they are an instance of cls.
cls may also be a tuple of classes. This method uses iter_depth().
"""
for node in self.iter_depth(depth):
if isinstance(node, cls):
yield node
def find_children(self, cls, depth = -1):
"""Yield all descendants if they are an instance of cls.
cls may also be a tuple of classes. This method uses iter_rings().
"""
for node in self.iter_rings(depth):
if isinstance(node, cls):
yield node
def find_child(self, cls, depth = -1):
"""Return the first descendant that's an instance of cls.
cls may also be a tuple of classes. This method uses iter_rings().
"""
for node in self.iter_rings(depth):
if isinstance(node, cls):
return node
def find_parent(self, cls):
"""Find an ancestor that's an instance of the given class.
cls may also be a tuple of classes.
"""
for node in self.ancestors():
if isinstance(node, cls):
return node
def dump(self):
"""Return a string representation of the tree."""
def line(obj, indent):
yield indent * " " + repr(obj)
for c in obj:
for l in line(c, indent + 1):
yield l
return '\n'.join(line(self, 0))
class WeakNode(Node):
"""A Node type using a weak reference to the parent."""
__slots__ = ()
def _set_parent(self, node):
self._parent = None if node is None else weakref.ref(node)
def parent(self):
"""The parent, or None if the node has no parent."""
if self._parent is not None:
return self._parent()
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