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/usr/share/doc/racket/sgl/blueboxes.rktd is in racket-doc 6.7-3.

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((3) 0 () 4 ((q lib "sgl/gl.rkt") (q lib "sgl/main.rkt") (q lib "sgl/gl-vectors.rkt") (q 59419 . 6)) () (h ! (equal) ((c def c (c (? . 0) q GL_SELECTION_BUFFER_SIZE)) q (25250 . 2)) ((c def c (c (? . 0) q glSecondaryColor3i)) q (12361 . 2)) ((c def c (c (? . 0) q GL_BLUE)) q (27507 . 2)) ((c def c (c (? . 0) q GL_STACK_UNDERFLOW)) q (36030 . 2)) ((c def c (c (? . 0) q glLoadTransposeMatrixd)) q (7501 . 2)) ((c def c (c (? . 0) q GL_LEFT)) q (27046 . 2)) ((c def c (c (? . 0) q glPopName)) q (10493 . 2)) ((c def c (c (? . 0) q gluDisk)) q (16462 . 2)) ((c def c (c (? . 0) q GL_FRONT_RIGHT)) q (27152 . 2)) ((c def c (c (? . 0) q glMultiTexCoord2d)) q (8540 . 2)) ((c def c (c (? . 1) q gl-new-list)) q (62371 . 2)) ((c def c (c (? . 0) q GL_UNSIGNED_SHORT_4_4_4_4)) q (38817 . 2)) ((c def c (c (? . 0) q glTexParameteri)) q (14546 . 2)) ((c def c (c (? . 1) q gl-vertex)) q (64247 . 2)) ((c def c (c (? . 0) q gluBuild1DMipmapLevels)) q (16180 . 2)) ((c def c (c (? . 1) q gl-tex-coord-v)) q (64003 . 2)) ((c def c (c (? . 0) q GL_LINE_LOOP)) q (17462 . 2)) ((c def c (c (? . 0) q GLU_NURBS_BEGIN)) q (53232 . 2)) ((c def c (c (? . 0) q GL_COLOR_ARRAY_TYPE)) q (18303 . 2)) ((c def c (c (? . 1) q gl-light)) q (61642 . 2)) ((c def c (c (? . 0) q GL_INT)) q (17143 . 2)) ((c def c (c (? . 0) q GL_NORMAL_MAP)) q (46380 . 2)) ((c def c (c (? . 0) q GL_DECR)) q (26980 . 2)) ((c def c (c (? . 2) q make-gl-double-vector)) q (70170 . 3)) ((c def c (c (? . 0) q glColor3bv)) q (2622 . 2)) ((c def c (c (? . 1) q gl-edge-flag)) q (60722 . 2)) ((c def c (c (? . 2) q vector->gl-ubyte-vector)) q (66137 . 3)) ((c def c (c (? . 0) q GL_MAX_VIEWPORT_DIMS)) q (28850 . 2)) ((c def c (c (? . 0) q GL_AND_INVERTED)) q (26267 . 2)) ((c def c (c (? . 0) q GL_CONVOLUTION_FILTER_BIAS)) q (41446 . 2)) ((c def c (c (? . 0) q GL_HINT_BIT)) q (36743 . 2)) ((c def c (c (? . 0) q GL_PACK_ROW_LENGTH)) q (33346 . 2)) ((c def c (c (? . 1) q gl-tex-gen)) q (64039 . 2)) ((c def c (c (? . 0) q glRasterPos4sv)) q (11480 . 2)) ((c def c (c (? . 0) q glTranslated)) q (14732 . 2)) ((c def c (c (? . 1) q gl-finish)) q (61080 . 2)) ((c def c (c (? . 0) q GL_PIXEL_MAP_G_TO_G)) q (33125 . 2)) ((c def c (c (? . 0) q glVertex2d)) q (14800 . 2)) ((c def c (c (? . 0) q GL_LUMINANCE8_ALPHA8)) q (37696 . 2)) ((c def c (c (? . 0) q GL_NUM_COMPRESSED_TEXTURE_FORMATS)) q (47444 . 2)) ((c def c (c (? . 0) q GLU_SILHOUETTE)) q (57071 . 2)) ((c def c (c (? . 0) q GLU_NURBS_ERROR15)) q (54941 . 2)) ((c def c (c (? . 0) q GL_GREEN_BITS)) q (27732 . 2)) ((c def c (c (? . 0) q GL_COPY_INVERTED)) q (25923 . 2)) ((c def c (c (? . 0) q GLU_OBJECT_PARAMETRIC_ERROR)) q (56544 . 2)) ((c def c (c (? . 2) q gl-int-vector+)) q (68444 . 3)) ((c def c (c (? . 0) q glMultiTexCoord2i)) q (8698 . 2)) ((c def c (c (? . 0) q glIndexf)) q (6561 . 2)) ((c def c (c (? . 0) q GL_SAMPLE_COVERAGE)) q (46112 . 2)) ((c def c (c (? . 1) q gl-mult-transpose-matrix)) q (62243 . 2)) ((c def c (c (? . 0) q glAlphaFunc)) q (1986 . 2)) ((c def c (c (? . 0) q glLoadMatrixd)) q (7399 . 2)) ((c def c (c (? . 0) q glIsQuery)) q (6935 . 2)) ((c def c (c (? . 0) q GL_EXP2)) q (25626 . 2)) ((c def c (c (? . 1) q gl-stencil-op)) q (63934 . 2)) ((c def c (c (? . 0) q GL_INDEX_SHIFT)) q (31840 . 2)) ((c def c (c (? . 0) q GL_TEXTURE27)) q (45427 . 2)) ((c def c (c (? . 0) q GL_SPOT_EXPONENT)) q (22020 . 2)) ((c def c (c (? . 0) q GLU_NURBS_ERROR3)) q (54432 . 2)) ((c def c (c (? . 0) q GL_MAP1_VERTEX_3)) q (30661 . 2)) ((c def c (c (? . 0) q GL_DEPTH_COMPONENT)) q (21659 . 2)) ((c def c (c (? . 0) q glRasterPos2fv)) q (10770 . 2)) ((c def c (c (? . 2) q vector->gl-double-vector)) q (70349 . 3)) ((c def c (c (? . 0) q glPixelTransferi)) q (10016 . 2)) ((c def c (c (? . 0) q glSampleCoverage)) q (11989 . 2)) ((c def c (c (? . 0) q GL_TEXTURE_MATRIX)) q (30085 . 2)) ((c def c (c (? . 0) q glGetMapdv)) q (1032 . 2)) ((c def c (c (? . 0) q GL_CLIP_PLANE1)) q (23125 . 2)) ((c def c (c (? . 1) q gl-cull-face)) q (60412 . 2)) ((c def c (c (? . 0) q glMaterialiv)) q (7968 . 2)) ((c def c (c (? . 0) q GL_STENCIL_PASS_DEPTH_PASS)) q (26684 . 2)) ((c def c (c (? . 0) q GL_INCR_WRAP)) q (50118 . 2)) ((c def c (c (? . 0) q glStencilOp)) q (12917 . 2)) ((c def c (c (? 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. 0) q GL_MAP2_TEXTURE_COORD_1)) q (30957 . 2)) ((c def c (c (? . 0) q GL_PACK_IMAGE_HEIGHT)) q (39155 . 2)) ((c def c (c (? . 0) q glMultiTexCoord1iv)) q (8421 . 2)) ((c def c (c (? . 0) q GL_HISTOGRAM_WIDTH)) q (42302 . 2)) ((c def c (c (? . 0) q glTexCoord4dv)) q (13812 . 2)) ((c def c (c (? . 0) q glCompressedTexImage1D)) q (3842 . 2)) ((c def c (c (? . 0) q GLU_NURBS_RENDERER)) q (56452 . 2)) ((c def c (c (? . 0) q glRasterPos4s)) q (11445 . 2)) ((c def c (c (? . 0) q GLU_TESS_ERROR8)) q (58555 . 2)) ((c def c (c (? . 0) q GL_REDUCE)) q (41498 . 2)) ((c def c (c (? . 1) q gl-point-parameter-v)) q (62789 . 2)) ((c def c (c (? . 0) q GL_ACCUM_ALPHA_BITS)) q (23457 . 2)) ((c def c (c (? . 0) q GL_MAP_STENCIL)) q (31800 . 2)) ((c def c (c (? . 0) q GL_ACCUM_RED_BITS)) q (23325 . 2)) ((c def c (c (? . 0) q GL_COMPRESSED_LUMINANCE)) q (47046 . 2)) ((c def c (c (? . 0) q glMaterialfv)) q (7901 . 2)) ((c def c (c (? . 0) q GLU_NURBS_RENDERER_EXT)) q (56496 . 2)) ((c def c (c (? . 0) q glMultiTexCoord3d)) q (8856 . 2)) ((c def c (c (? . 0) q glRasterPos2sv)) q (10912 . 2)) ((c def c (c (? . 0) q glWindowPos2fv)) q (15718 . 2)) ((c def c (c (? . 0) q glGetPixelMapusv)) q (994 . 2)) ((c def c (c (? . 0) q GLU_TESS_MISSING_BEGIN_POLYGON)) q (58596 . 2)) ((c def c (c (? . 0) q GLU_TESS_BEGIN)) q (57288 . 2)) ((c def c (c (? . 0) q glVertex2fv)) q (14897 . 2)) ((c def c (c (? . 1) q gl-project)) q (63087 . 2)) ((c def c (c (? . 0) q glPointParameteri)) q (10166 . 2)) ((c def c (c (? . 0) q GL_QUADS)) q (17661 . 2)) ((c def c (c (? . 0) q glVertex3d)) q (15060 . 2)) ((c def c (c (? . 0) q GL_SRC2_ALPHA)) q (52708 . 2)) ((c def c (c (? . 0) q GL_UNPACK_SKIP_IMAGES)) q (39201 . 2)) ((c def c (c (? . 0) q glResetMinmax)) q (11892 . 2)) ((c def c (c (? . 0) q glMultiTexCoord3i)) q (9014 . 2)) ((c def c (c (? . 1) q gl-window-pos)) q (64344 . 2)) ((c def c (c (? . 0) q GLU_NURBS_BEGIN_EXT)) q (53273 . 2)) ((c def c (c (? . 0) q GL_REPLICATE_BORDER)) q (44313 . 2)) ((c def c (c (? . 0) q GLU_TESS_WINDING_NONZERO)) q (58968 . 2)) ((c def c (c (? . 0) q glGetTexGendv)) q (640 . 2)) ((c def c (c (? . 0) q GL_SCISSOR_BIT)) q (36894 . 2)) ((c def c (c (? . 0) q GL_INDEX_MODE)) q (29687 . 2)) ((c def c (c (? . 0) q glClearColor)) q (2420 . 2)) ((c def c (c (? . 0) q GL_CURRENT_BIT)) q (36116 . 2)) ((c def c (c (? . 0) q glReadPixels)) q (11550 . 2)) ((c def c (c (? . 0) q glCopyColorSubTable)) q (4383 . 2)) ((c def c (c (? . 1) q gl-depth-range)) q (60625 . 2)) ((c def c (c (? . 0) q GL_3D_COLOR_TEXTURE)) q (24613 . 2)) ((c def c (c (? . 0) q GL_PIXEL_MAP_R_TO_R_SIZE)) q (32610 . 2)) ((c def c (c (? . 2) q gl-short-vector?)) q (66609 . 3)) ((c def c (c (? . 0) q GLU_NURBS_VERTEX_DATA)) q (53856 . 2)) ((c def c (c (? . 0) q GL_SRC0_RGB)) q (52519 . 2)) ((c def c (c (? . 0) q GLU_MAP1_TRIM_3)) q (56927 . 2)) ((c def c (c (? . 0) q GLU_TESS_MAX_COORD)) q (59174 . 2)) ((c def c (c (? . 0) q glNormal3s)) q (9779 . 2)) ((c def c (c (? . 0) q GL_SRC1_RGB)) q (52556 . 2)) ((c def c (c (? . 0) q GLU_TESS_VERTEX_DATA)) q (57721 . 2)) ((c def c (c (? . 0) q GL_LIST_BIT)) q (36817 . 2)) ((c def c (c (? . 0) q GL_GENERATE_MIPMAP)) q (48930 . 2)) ((c def c (c (? . 0) q GL_SECONDARY_COLOR_ARRAY_SIZE)) q (49698 . 2)) ((c def c (c (? . 0) q glTexCoord4sv)) q (14019 . 2)) ((c def c (c (? . 0) q GL_TEXTURE21)) q (45199 . 2)) ((c def c (c (? . 0) q GLU_TESS_ERROR2)) q (58309 . 2)) ((c def c (c (? . 0) q glRecti)) q (11702 . 2)) ((c def c (c (? . 0) q glRasterPos2dv)) q (10699 . 2)) ((c def c (c (? . 0) q GL_ADD)) q (23582 . 2)) ((c def c (c (? . 0) q glGetIntegerv)) q (326 . 2)) ((c def c (c (? . 0) q GL_REPEAT)) q (35401 . 2)) ((c def c (c (? . 0) q GLU_NURBS_ERROR22)) q (55242 . 2)) ((c def c (c (? . 0) q GLU_NURBS_COLOR_DATA_EXT)) q (54098 . 2)) ((c def c (c (? . 0) q GL_STREAM_DRAW)) q (51732 . 2)) ((c def c (c (? . 0) q glMaterialf)) q (7868 . 2)) ((c def c (c (? . 0) q GL_CONSTANT)) q (48372 . 2)) ((c def c (c (? . 0) q GLU_TESS_ERROR5)) q (58432 . 2)) ((c def c (c (? . 0) q GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING)) q (51237 . 2)) ((c def c (c (? . 0) q glGetTexImage)) q (6371 . 2)) ((c def c (c (? . 2) q gl-int-vector)) q (68201 . 3)) ((c def c (c (? . 1) q gl-un-project)) q (64176 . 2)) ((c def c (c (? . 0) q GL_TEXTURE_FILTER_CONTROL)) q (50022 . 2)) ((c def c (c (? . 0) q GL_4D_COLOR_TEXTURE)) q (24658 . 2)) ((c def c (c (? . 0) q GL_TEXTURE_CUBE_MAP)) q (46462 . 2)) ((c def c (c (? . 0) q glGetTexParameteriv)) q (786 . 2)) ((c def c (c (? . 0) q GL_FOG_COORDINATE_ARRAY_POINTER)) q (49502 . 2)) ((c def c (c (? . 0) q glRasterPos4fv)) q (11338 . 2)) ((c def c (c (? . 0) q GL_SMOOTH_POINT_SIZE_RANGE)) q (40420 . 2)) ((c def c (c (? . 0) q GL_EDGE_FLAG)) q (20532 . 2)) ((c def c (c (? . 0) q GLU_NURBS_ERROR13)) q (54855 . 2)) ((c def c (c (? . 0) q gluBuild1DMipmaps)) q (16224 . 2)) ((c def c (c (? . 0) q glTexCoord3sv)) q (13743 . 2)) ((c def c (c (? . 0) q GL_ALIASED_LINE_WIDTH_RANGE)) q (40693 . 2)) ((c def c (c (? . 2) q gl-double-vector?)) q (70107 . 3))))
value
glPixelMapfv : procedure?
value
glPixelMapuiv : procedure?
value
glPixelMapusv : procedure?
value
glDeleteTextures : procedure?
value
glDeleteQueries : procedure?
value
glGenTextures : procedure?
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glGenQueries : procedure?
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glAreTexturesResident : procedure?
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glGetBooleanv : procedure?
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glGetIntegerv : procedure?
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glGetFloatv : procedure?
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glGetDoublev : procedure?
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glGetLightfv : procedure?
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glGetLightiv : procedure?
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glGetMaterialfv : procedure?
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glGetMaterialiv : procedure?
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glGetTexEnvfv : procedure?
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glGetTexEnviv : procedure?
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glGetTexGendv : procedure?
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glGetTexGenfv : procedure?
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glGetTexGeniv : procedure?
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glGetTexParameterfv : procedure?
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glGetTexParameteriv : procedure?
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glGetTexLevelParameterfv : procedure?
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glGetTexLevelParameteriv : procedure?
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glGetPixelMapfv : procedure?
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glGetPixelMapuiv : procedure?
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glGetPixelMapusv : procedure?
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glGetMapdv : procedure?
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glGetMapfv : procedure?
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glGetMapiv : procedure?
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glGetBufferParameteriv : procedure?
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glGetConvolutionParameterfv : procedure?
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glGetConvolutionParameteriv : procedure?
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glGetHistogramParameterfv : procedure?
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glGetHistogramParameteriv : procedure?
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glGetMinmaxParameterfv : procedure?
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glGetMinmaxParameteriv : procedure?
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glGetQueryiv : procedure?
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glGetQueryObjectiv : procedure?
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glGetQueryObjectuiv : procedure?
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glGetClipPlane : procedure?
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glGetString : procedure?
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gluCheckExtension : procedure?
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gluErrorString : procedure?
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gluGetString : procedure?
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gluProject : procedure?
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gluUnProject : procedure?
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gluUnProject4 : procedure?
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glSelectBuffer : procedure?
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glFeedbackBuffer : procedure?
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glAccum : procedure?
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glActiveTexture : procedure?
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glAlphaFunc : procedure?
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glBegin : procedure?
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glBeginQuery : procedure?
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glBindTexture : procedure?
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glBitmap : procedure?
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glBlendColor : procedure?
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glBlendEquation : procedure?
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glBlendFunc : procedure?
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glBlendFuncSeparate : procedure?
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glCallList : procedure?
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glCallLists : procedure?
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glClear : procedure?
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glClearAccum : procedure?
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glClearColor : procedure?
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glClearDepth : procedure?
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glClearIndex : procedure?
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glClearStencil : procedure?
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glClipPlane : procedure?
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glColor3b : procedure?
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glColor3bv : procedure?
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glColor3d : procedure?
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glColor3dv : procedure?
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glColor3f : procedure?
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glColor3fv : procedure?
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glColor3i : procedure?
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glColor3iv : procedure?
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glColor3s : procedure?
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glColor3sv : procedure?
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glColor3ub : procedure?
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glColor3ubv : procedure?
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glColor3ui : procedure?
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glColor3uiv : procedure?
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glColor3us : procedure?
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glColor3usv : procedure?
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glColor4b : procedure?
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glColor4bv : procedure?
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glColor4d : procedure?
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glColor4dv : procedure?
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glColor4f : procedure?
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glColor4fv : procedure?
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glColor4i : procedure?
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glColor4iv : procedure?
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glColor4s : procedure?
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glColor4sv : procedure?
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glColor4ub : procedure?
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glColor4ubv : procedure?
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glColor4ui : procedure?
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glColor4uiv : procedure?
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glColor4us : procedure?
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glColor4usv : procedure?
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glColorMask : procedure?
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glColorMaterial : procedure?
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glColorSubTable : procedure?
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glColorTable : procedure?
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glColorTableParameterfv : procedure?
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glColorTableParameteriv : procedure?
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glCompressedTexImage1D : procedure?
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glCompressedTexImage2D : procedure?
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glCompressedTexImage3D : procedure?
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glCompressedTexSubImage1D : procedure?
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glCompressedTexSubImage2D : procedure?
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glCompressedTexSubImage3D : procedure?
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glConvolutionFilter1D : procedure?
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glConvolutionFilter2D : procedure?
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glConvolutionParameterf : procedure?
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glConvolutionParameterfv : procedure?
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glConvolutionParameteri : procedure?
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glConvolutionParameteriv : procedure?
value
glCopyColorSubTable : procedure?
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glCopyColorTable : procedure?
value
glCopyConvolutionFilter1D : procedure?
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glCopyConvolutionFilter2D : procedure?
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glCopyPixels : procedure?
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glCopyTexImage1D : procedure?
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glCopyTexImage2D : procedure?
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glCopyTexSubImage1D : procedure?
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glCopyTexSubImage2D : procedure?
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glCopyTexSubImage3D : procedure?
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glCullFace : procedure?
value
glDeleteLists : procedure?
value
glDepthFunc : procedure?
value
glDepthMask : procedure?
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glDepthRange : procedure?
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glDisable : procedure?
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glDrawBuffer : procedure?
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glDrawPixels : procedure?
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glEdgeFlag : procedure?
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glEdgeFlagv : procedure?
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glEnable : procedure?
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glEnd : procedure?
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glEndList : procedure?
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glEndQuery : procedure?
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glEvalCoord1d : procedure?
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glEvalCoord1dv : procedure?
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glEvalCoord1f : procedure?
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glEvalCoord1fv : procedure?
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glEvalCoord2d : procedure?
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glEvalCoord2dv : procedure?
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glEvalCoord2f : procedure?
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glEvalCoord2fv : procedure?
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glEvalMesh1 : procedure?
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glEvalMesh2 : procedure?
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glEvalPoint1 : procedure?
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glEvalPoint2 : procedure?
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glFinish : procedure?
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glFlush : procedure?
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glFogCoordd : procedure?
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glFogCoorddv : procedure?
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glFogCoordf : procedure?
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glFogCoordfv : procedure?
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glFogf : procedure?
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glFogfv : procedure?
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glFogi : procedure?
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glFogiv : procedure?
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glFrontFace : procedure?
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glFrustum : procedure?
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glGenLists : procedure?
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glGetColorTable : procedure?
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glGetCompressedTexImage : procedure?
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glGetConvolutionFilter : procedure?
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glGetError : procedure?
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glGetHistogram : procedure?
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glGetMinmax : procedure?
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glGetPolygonStipple : procedure?
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glGetSeparableFilter : procedure?
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glGetTexImage : procedure?
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glHint : procedure?
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glHistogram : procedure?
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glIndexMask : procedure?
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glIndexd : procedure?
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glIndexdv : procedure?
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glIndexf : procedure?
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glIndexfv : procedure?
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glIndexi : procedure?
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glIndexiv : procedure?
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glIndexs : procedure?
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glIndexsv : procedure?
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glIndexub : procedure?
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glIndexubv : procedure?
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glInitNames : procedure?
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glIsBuffer : procedure?
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glIsEnabled : procedure?
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glIsList : procedure?
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glIsQuery : procedure?
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glIsTexture : procedure?
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glLightModelf : procedure?
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glLightModelfv : procedure?
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glLightModeli : procedure?
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glLightModeliv : procedure?
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glLightf : procedure?
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glLightfv : procedure?
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glLighti : procedure?
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glLightiv : procedure?
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glLineStipple : procedure?
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glLineWidth : procedure?
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glListBase : procedure?
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glLoadIdentity : procedure?
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glLoadMatrixd : procedure?
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glLoadMatrixf : procedure?
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glLoadName : procedure?
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glLoadTransposeMatrixd : procedure?
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glLoadTransposeMatrixf : procedure?
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glLogicOp : procedure?
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glMap1d : procedure?
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glMap1f : procedure?
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glMap2d : procedure?
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glMap2f : procedure?
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glMapGrid1d : procedure?
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glMapGrid1f : procedure?
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glMapGrid2d : procedure?
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glMapGrid2f : procedure?
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glMaterialf : procedure?
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glMaterialfv : procedure?
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glMateriali : procedure?
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glMaterialiv : procedure?
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glMatrixMode : procedure?
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glMinmax : procedure?
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glMultMatrixd : procedure?
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glMultMatrixf : procedure?
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glMultTransposeMatrixd : procedure?
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glMultTransposeMatrixf : procedure?
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glMultiTexCoord1d : procedure?
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glMultiTexCoord1dv : procedure?
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glMultiTexCoord1f : procedure?
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glMultiTexCoord1fv : procedure?
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glMultiTexCoord1i : procedure?
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glMultiTexCoord1iv : procedure?
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glMultiTexCoord1s : procedure?
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glMultiTexCoord1sv : procedure?
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glMultiTexCoord2d : procedure?
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glMultiTexCoord2dv : procedure?
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glMultiTexCoord2f : procedure?
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glMultiTexCoord2fv : procedure?
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glMultiTexCoord2i : procedure?
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glMultiTexCoord2iv : procedure?
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glMultiTexCoord2s : procedure?
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glMultiTexCoord2sv : procedure?
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glMultiTexCoord3d : procedure?
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glMultiTexCoord3dv : procedure?
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glMultiTexCoord3f : procedure?
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glMultiTexCoord3fv : procedure?
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glMultiTexCoord3i : procedure?
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glMultiTexCoord3iv : procedure?
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glMultiTexCoord3s : procedure?
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glMultiTexCoord3sv : procedure?
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glMultiTexCoord4d : procedure?
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glMultiTexCoord4dv : procedure?
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glMultiTexCoord4f : procedure?
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glMultiTexCoord4fv : procedure?
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glMultiTexCoord4i : procedure?
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glMultiTexCoord4iv : procedure?
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glMultiTexCoord4s : procedure?
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glMultiTexCoord4sv : procedure?
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glNewList : procedure?
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glNormal3b : procedure?
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glNormal3bv : procedure?
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glNormal3d : procedure?
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glNormal3dv : procedure?
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glNormal3f : procedure?
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glNormal3fv : procedure?
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glNormal3i : procedure?
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glNormal3iv : procedure?
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glNormal3s : procedure?
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glNormal3sv : procedure?
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glOrtho : procedure?
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glPassThrough : procedure?
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glPixelStoref : procedure?
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glPixelStorei : procedure?
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glPixelTransferf : procedure?
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glPixelTransferi : procedure?
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glPixelZoom : procedure?
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glPointParameterf : procedure?
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glPointParameterfv : procedure?
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glPointParameteri : procedure?
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glPointParameteriv : procedure?
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glPointSize : procedure?
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glPolygonMode : procedure?
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glPolygonOffset : procedure?
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glPolygonStipple : procedure?
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glPopAttrib : procedure?
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glPopClientAttrib : procedure?
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glPopMatrix : procedure?
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glPopName : procedure?
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glPushAttrib : procedure?
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glPushClientAttrib : procedure?
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glPushMatrix : procedure?
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glPushName : procedure?
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glRasterPos2d : procedure?
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glRasterPos2dv : procedure?
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glRasterPos2f : procedure?
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glRasterPos2fv : procedure?
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glRasterPos2i : procedure?
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glRasterPos2iv : procedure?
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glRasterPos2s : procedure?
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glRasterPos2sv : procedure?
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glRasterPos3d : procedure?
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glRasterPos3dv : procedure?
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glRasterPos3f : procedure?
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glRasterPos3fv : procedure?
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glRasterPos3i : procedure?
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glRasterPos3iv : procedure?
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glRasterPos3s : procedure?
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glRasterPos3sv : procedure?
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glRasterPos4d : procedure?
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glRasterPos4dv : procedure?
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glRasterPos4f : procedure?
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glRasterPos4fv : procedure?
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glRasterPos4i : procedure?
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glRasterPos4iv : procedure?
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glRasterPos4s : procedure?
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glRasterPos4sv : procedure?
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glReadBuffer : procedure?
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glReadPixels : procedure?
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glRectd : procedure?
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glRectdv : procedure?
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glRectf : procedure?
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glRectfv : procedure?
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glRecti : procedure?
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glRectiv : procedure?
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glRects : procedure?
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glRectsv : procedure?
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glRenderMode : procedure?
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glResetHistogram : procedure?
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glResetMinmax : procedure?
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glRotated : procedure?
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glRotatef : procedure?
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glSampleCoverage : procedure?
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glScaled : procedure?
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glScalef : procedure?
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glScissor : procedure?
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glSecondaryColor3b : procedure?
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glSecondaryColor3bv : procedure?
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glSecondaryColor3d : procedure?
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glSecondaryColor3dv : procedure?
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glSecondaryColor3f : procedure?
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glSecondaryColor3fv : procedure?
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glSecondaryColor3i : procedure?
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glSecondaryColor3iv : procedure?
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glSecondaryColor3s : procedure?
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glSecondaryColor3sv : procedure?
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glSecondaryColor3ub : procedure?
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glSecondaryColor3ubv : procedure?
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glSecondaryColor3ui : procedure?
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glSecondaryColor3uiv : procedure?
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glSecondaryColor3us : procedure?
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glSecondaryColor3usv : procedure?
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glSeparableFilter2D : procedure?
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glShadeModel : procedure?
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glStencilFunc : procedure?
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glStencilMask : procedure?
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glStencilOp : procedure?
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glTexCoord1d : procedure?
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glTexCoord1dv : procedure?
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glTexCoord1f : procedure?
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glTexCoord1fv : procedure?
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glTexCoord1i : procedure?
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glTexCoord1iv : procedure?
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glTexCoord1s : procedure?
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glTexCoord1sv : procedure?
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glTexCoord2d : procedure?
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glTexCoord2dv : procedure?
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glTexCoord2f : procedure?
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glTexCoord2fv : procedure?
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glTexCoord2i : procedure?
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glTexCoord2iv : procedure?
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glTexCoord2s : procedure?
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glTexCoord2sv : procedure?
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glTexCoord3d : procedure?
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glTexCoord3dv : procedure?
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glTexCoord3f : procedure?
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glTexCoord3fv : procedure?
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glTexCoord3i : procedure?
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glTexCoord3iv : procedure?
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glTexCoord3s : procedure?
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glTexCoord3sv : procedure?
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glTexCoord4d : procedure?
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glTexCoord4dv : procedure?
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glTexCoord4f : procedure?
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glTexCoord4fv : procedure?
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glTexCoord4i : procedure?
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glTexCoord4iv : procedure?
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glTexCoord4s : procedure?
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glTexCoord4sv : procedure?
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glTexEnvf : procedure?
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glTexEnvfv : procedure?
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glTexEnvi : procedure?
value
glTexEnviv : procedure?
value
glTexGend : procedure?
value
glTexGendv : procedure?
value
glTexGenf : procedure?
value
glTexGenfv : procedure?
value
glTexGeni : procedure?
value
glTexGeniv : procedure?
value
glTexImage1D : procedure?
value
glTexImage2D : procedure?
value
glTexImage3D : procedure?
value
glTexParameterf : procedure?
value
glTexParameterfv : procedure?
value
glTexParameteri : procedure?
value
glTexParameteriv : procedure?
value
glTexSubImage1D : procedure?
value
glTexSubImage2D : procedure?
value
glTexSubImage3D : procedure?
value
glTranslated : procedure?
value
glTranslatef : procedure?
value
glVertex2d : procedure?
value
glVertex2dv : procedure?
value
glVertex2f : procedure?
value
glVertex2fv : procedure?
value
glVertex2i : procedure?
value
glVertex2iv : procedure?
value
glVertex2s : procedure?
value
glVertex2sv : procedure?
value
glVertex3d : procedure?
value
glVertex3dv : procedure?
value
glVertex3f : procedure?
value
glVertex3fv : procedure?
value
glVertex3i : procedure?
value
glVertex3iv : procedure?
value
glVertex3s : procedure?
value
glVertex3sv : procedure?
value
glVertex4d : procedure?
value
glVertex4dv : procedure?
value
glVertex4f : procedure?
value
glVertex4fv : procedure?
value
glVertex4i : procedure?
value
glVertex4iv : procedure?
value
glVertex4s : procedure?
value
glVertex4sv : procedure?
value
glViewport : procedure?
value
glWindowPos2d : procedure?
value
glWindowPos2dv : procedure?
value
glWindowPos2f : procedure?
value
glWindowPos2fv : procedure?
value
glWindowPos2i : procedure?
value
glWindowPos2iv : procedure?
value
glWindowPos2s : procedure?
value
glWindowPos2sv : procedure?
value
glWindowPos3d : procedure?
value
glWindowPos3dv : procedure?
value
glWindowPos3f : procedure?
value
glWindowPos3fv : procedure?
value
glWindowPos3i : procedure?
value
glWindowPos3iv : procedure?
value
glWindowPos3s : procedure?
value
glWindowPos3sv : procedure?
value
gluBuild1DMipmapLevels : procedure?
value
gluBuild1DMipmaps : procedure?
value
gluBuild2DMipmapLevels : procedure?
value
gluBuild2DMipmaps : procedure?
value
gluBuild3DMipmapLevels : procedure?
value
gluBuild3DMipmaps : procedure?
value
gluCylinder : procedure?
value
gluDisk : procedure?
value
gluLookAt : procedure?
value
gluNewQuadric : procedure?
value
gluOrtho2D : procedure?
value
gluPartialDisk : procedure?
value
gluPerspective : procedure?
value
gluPickMatrix : procedure?
value
gluQuadricDrawStyle : procedure?
value
gluQuadricNormals : procedure?
value
gluQuadricOrientation : procedure?
value
gluQuadricTexture : procedure?
value
gluScaleImage : procedure?
value
gluSphere : procedure?
value
GL_FALSE : exact-integer?
value
GL_TRUE : exact-integer?
value
GL_BYTE : exact-integer?
value
GL_UNSIGNED_BYTE : exact-integer?
value
GL_SHORT : exact-integer?
value
GL_UNSIGNED_SHORT : exact-integer?
value
GL_INT : exact-integer?
value
GL_UNSIGNED_INT : exact-integer?
value
GL_FLOAT : exact-integer?
value
GL_DOUBLE : exact-integer?
value
GL_2_BYTES : exact-integer?
value
GL_3_BYTES : exact-integer?
value
GL_4_BYTES : exact-integer?
value
GL_POINTS : exact-integer?
value
GL_LINES : exact-integer?
value
GL_LINE_LOOP : exact-integer?
value
GL_LINE_STRIP : exact-integer?
value
GL_TRIANGLES : exact-integer?
value
GL_TRIANGLE_STRIP : exact-integer?
value
GL_TRIANGLE_FAN : exact-integer?
value
GL_QUADS : exact-integer?
value
GL_QUAD_STRIP : exact-integer?
value
GL_POLYGON : exact-integer?
value
GL_VERTEX_ARRAY : exact-integer?
value
GL_NORMAL_ARRAY : exact-integer?
value
GL_COLOR_ARRAY : exact-integer?
value
GL_INDEX_ARRAY : exact-integer?
value
GL_TEXTURE_COORD_ARRAY : exact-integer?
value
GL_EDGE_FLAG_ARRAY : exact-integer?
value
GL_VERTEX_ARRAY_SIZE : exact-integer?
value
GL_VERTEX_ARRAY_TYPE : exact-integer?
value
GL_VERTEX_ARRAY_STRIDE : exact-integer?
value
GL_NORMAL_ARRAY_TYPE : exact-integer?
value
GL_NORMAL_ARRAY_STRIDE : exact-integer?
value
GL_COLOR_ARRAY_SIZE : exact-integer?
value
GL_COLOR_ARRAY_TYPE : exact-integer?
value
GL_COLOR_ARRAY_STRIDE : exact-integer?
value
GL_INDEX_ARRAY_TYPE : exact-integer?
value
GL_INDEX_ARRAY_STRIDE : exact-integer?
value
GL_TEXTURE_COORD_ARRAY_SIZE : exact-integer?
value
GL_TEXTURE_COORD_ARRAY_TYPE : exact-integer?
value
GL_TEXTURE_COORD_ARRAY_STRIDE : exact-integer?
value
GL_EDGE_FLAG_ARRAY_STRIDE : exact-integer?
value
GL_VERTEX_ARRAY_POINTER : exact-integer?
value
GL_NORMAL_ARRAY_POINTER : exact-integer?
value
GL_COLOR_ARRAY_POINTER : exact-integer?
value
GL_INDEX_ARRAY_POINTER : exact-integer?
value
GL_TEXTURE_COORD_ARRAY_POINTER : exact-integer?
value
GL_EDGE_FLAG_ARRAY_POINTER : exact-integer?
value
GL_V2F : exact-integer?
value
GL_V3F : exact-integer?
value
GL_C4UB_V2F : exact-integer?
value
GL_C4UB_V3F : exact-integer?
value
GL_C3F_V3F : exact-integer?
value
GL_N3F_V3F : exact-integer?
value
GL_C4F_N3F_V3F : exact-integer?
value
GL_T2F_V3F : exact-integer?
value
GL_T4F_V4F : exact-integer?
value
GL_T2F_C4UB_V3F : exact-integer?
value
GL_T2F_C3F_V3F : exact-integer?
value
GL_T2F_N3F_V3F : exact-integer?
value
GL_T2F_C4F_N3F_V3F : exact-integer?
value
GL_T4F_C4F_N3F_V4F : exact-integer?
value
GL_MATRIX_MODE : exact-integer?
value
GL_MODELVIEW : exact-integer?
value
GL_PROJECTION : exact-integer?
value
GL_TEXTURE : exact-integer?
value
GL_POINT_SMOOTH : exact-integer?
value
GL_POINT_SIZE : exact-integer?
value
GL_POINT_SIZE_GRANULARITY : exact-integer?
value
GL_POINT_SIZE_RANGE : exact-integer?
value
GL_LINE_SMOOTH : exact-integer?
value
GL_LINE_STIPPLE : exact-integer?
value
GL_LINE_STIPPLE_PATTERN : exact-integer?
value
GL_LINE_STIPPLE_REPEAT : exact-integer?
value
GL_LINE_WIDTH : exact-integer?
value
GL_LINE_WIDTH_GRANULARITY : exact-integer?
value
GL_LINE_WIDTH_RANGE : exact-integer?
value
GL_POINT : exact-integer?
value
GL_LINE : exact-integer?
value
GL_FILL : exact-integer?
value
GL_CW : exact-integer?
value
GL_CCW : exact-integer?
value
GL_FRONT : exact-integer?
value
GL_BACK : exact-integer?
value
GL_POLYGON_MODE : exact-integer?
value
GL_POLYGON_SMOOTH : exact-integer?
value
GL_POLYGON_STIPPLE : exact-integer?
value
GL_EDGE_FLAG : exact-integer?
value
GL_CULL_FACE : exact-integer?
value
GL_CULL_FACE_MODE : exact-integer?
value
GL_FRONT_FACE : exact-integer?
value
GL_POLYGON_OFFSET_FACTOR : exact-integer?
value
GL_POLYGON_OFFSET_UNITS : exact-integer?
value
GL_POLYGON_OFFSET_POINT : exact-integer?
value
GL_POLYGON_OFFSET_LINE : exact-integer?
value
GL_POLYGON_OFFSET_FILL : exact-integer?
value
GL_COMPILE : exact-integer?
value
GL_COMPILE_AND_EXECUTE : exact-integer?
value
GL_LIST_BASE : exact-integer?
value
GL_LIST_INDEX : exact-integer?
value
GL_LIST_MODE : exact-integer?
value
GL_NEVER : exact-integer?
value
GL_LESS : exact-integer?
value
GL_EQUAL : exact-integer?
value
GL_LEQUAL : exact-integer?
value
GL_GREATER : exact-integer?
value
GL_NOTEQUAL : exact-integer?
value
GL_GEQUAL : exact-integer?
value
GL_ALWAYS : exact-integer?
value
GL_DEPTH_TEST : exact-integer?
value
GL_DEPTH_BITS : exact-integer?
value
GL_DEPTH_CLEAR_VALUE : exact-integer?
value
GL_DEPTH_FUNC : exact-integer?
value
GL_DEPTH_RANGE : exact-integer?
value
GL_DEPTH_WRITEMASK : exact-integer?
value
GL_DEPTH_COMPONENT : exact-integer?
value
GL_LIGHTING : exact-integer?
value
GL_LIGHT0 : exact-integer?
value
GL_LIGHT1 : exact-integer?
value
GL_LIGHT2 : exact-integer?
value
GL_LIGHT3 : exact-integer?
value
GL_LIGHT4 : exact-integer?
value
GL_LIGHT5 : exact-integer?
value
GL_LIGHT6 : exact-integer?
value
GL_LIGHT7 : exact-integer?
value
GL_SPOT_EXPONENT : exact-integer?
value
GL_SPOT_CUTOFF : exact-integer?
value
GL_CONSTANT_ATTENUATION : exact-integer?
value
GL_LINEAR_ATTENUATION : exact-integer?
value
GL_QUADRATIC_ATTENUATION : exact-integer?
value
GL_AMBIENT : exact-integer?
value
GL_DIFFUSE : exact-integer?
value
GL_SPECULAR : exact-integer?
value
GL_SHININESS : exact-integer?
value
GL_EMISSION : exact-integer?
value
GL_POSITION : exact-integer?
value
GL_SPOT_DIRECTION : exact-integer?
value
GL_AMBIENT_AND_DIFFUSE : exact-integer?
value
GL_COLOR_INDEXES : exact-integer?
value
GL_LIGHT_MODEL_TWO_SIDE : exact-integer?
value
GL_LIGHT_MODEL_LOCAL_VIEWER : exact-integer?
value
GL_LIGHT_MODEL_AMBIENT : exact-integer?
value
GL_FRONT_AND_BACK : exact-integer?
value
GL_SHADE_MODEL : exact-integer?
value
GL_FLAT : exact-integer?
value
GL_SMOOTH : exact-integer?
value
GL_COLOR_MATERIAL : exact-integer?
value
GL_COLOR_MATERIAL_FACE : exact-integer?
value
GL_COLOR_MATERIAL_PARAMETER : exact-integer?
value
GL_NORMALIZE : exact-integer?
value
GL_CLIP_PLANE0 : exact-integer?
value
GL_CLIP_PLANE1 : exact-integer?
value
GL_CLIP_PLANE2 : exact-integer?
value
GL_CLIP_PLANE3 : exact-integer?
value
GL_CLIP_PLANE4 : exact-integer?
value
GL_CLIP_PLANE5 : exact-integer?
value
GL_ACCUM_RED_BITS : exact-integer?
value
GL_ACCUM_GREEN_BITS : exact-integer?
value
GL_ACCUM_BLUE_BITS : exact-integer?
value
GL_ACCUM_ALPHA_BITS : exact-integer?
value
GL_ACCUM_CLEAR_VALUE : exact-integer?
value
GL_ACCUM : exact-integer?
value
GL_ADD : exact-integer?
value
GL_LOAD : exact-integer?
value
GL_MULT : exact-integer?
value
GL_RETURN : exact-integer?
value
GL_ALPHA_TEST : exact-integer?
value
GL_ALPHA_TEST_REF : exact-integer?
value
GL_ALPHA_TEST_FUNC : exact-integer?
value
GL_BLEND : exact-integer?
value
GL_BLEND_SRC : exact-integer?
value
GL_BLEND_DST : exact-integer?
value
GL_ZERO : exact-integer?
value
GL_ONE : exact-integer?
value
GL_SRC_COLOR : exact-integer?
value
GL_ONE_MINUS_SRC_COLOR : exact-integer?
value
GL_SRC_ALPHA : exact-integer?
value
GL_ONE_MINUS_SRC_ALPHA : exact-integer?
value
GL_DST_ALPHA : exact-integer?
value
GL_ONE_MINUS_DST_ALPHA : exact-integer?
value
GL_DST_COLOR : exact-integer?
value
GL_ONE_MINUS_DST_COLOR : exact-integer?
value
GL_SRC_ALPHA_SATURATE : exact-integer?
value
GL_FEEDBACK : exact-integer?
value
GL_RENDER : exact-integer?
value
GL_SELECT : exact-integer?
value
GL_2D : exact-integer?
value
GL_3D : exact-integer?
value
GL_3D_COLOR : exact-integer?
value
GL_3D_COLOR_TEXTURE : exact-integer?
value
GL_4D_COLOR_TEXTURE : exact-integer?
value
GL_POINT_TOKEN : exact-integer?
value
GL_LINE_TOKEN : exact-integer?
value
GL_LINE_RESET_TOKEN : exact-integer?
value
GL_POLYGON_TOKEN : exact-integer?
value
GL_BITMAP_TOKEN : exact-integer?
value
GL_DRAW_PIXEL_TOKEN : exact-integer?
value
GL_COPY_PIXEL_TOKEN : exact-integer?
value
GL_PASS_THROUGH_TOKEN : exact-integer?
value
GL_FEEDBACK_BUFFER_POINTER : exact-integer?
value
GL_FEEDBACK_BUFFER_SIZE : exact-integer?
value
GL_FEEDBACK_BUFFER_TYPE : exact-integer?
value
GL_SELECTION_BUFFER_POINTER : exact-integer?
value
GL_SELECTION_BUFFER_SIZE : exact-integer?
value
GL_FOG : exact-integer?
value
GL_FOG_MODE : exact-integer?
value
GL_FOG_DENSITY : exact-integer?
value
GL_FOG_COLOR : exact-integer?
value
GL_FOG_INDEX : exact-integer?
value
GL_FOG_START : exact-integer?
value
GL_FOG_END : exact-integer?
value
GL_LINEAR : exact-integer?
value
GL_EXP : exact-integer?
value
GL_EXP2 : exact-integer?
value
GL_LOGIC_OP : exact-integer?
value
GL_INDEX_LOGIC_OP : exact-integer?
value
GL_COLOR_LOGIC_OP : exact-integer?
value
GL_LOGIC_OP_MODE : exact-integer?
value
GL_CLEAR : exact-integer?
value
GL_SET : exact-integer?
value
GL_COPY : exact-integer?
value
GL_COPY_INVERTED : exact-integer?
value
GL_NOOP : exact-integer?
value
GL_INVERT : exact-integer?
value
GL_AND : exact-integer?
value
GL_NAND : exact-integer?
value
GL_OR : exact-integer?
value
GL_NOR : exact-integer?
value
GL_XOR : exact-integer?
value
GL_EQUIV : exact-integer?
value
GL_AND_REVERSE : exact-integer?
value
GL_AND_INVERTED : exact-integer?
value
GL_OR_REVERSE : exact-integer?
value
GL_OR_INVERTED : exact-integer?
value
GL_STENCIL_TEST : exact-integer?
value
GL_STENCIL_WRITEMASK : exact-integer?
value
GL_STENCIL_BITS : exact-integer?
value
GL_STENCIL_FUNC : exact-integer?
value
GL_STENCIL_VALUE_MASK : exact-integer?
value
GL_STENCIL_REF : exact-integer?
value
GL_STENCIL_FAIL : exact-integer?
value
GL_STENCIL_PASS_DEPTH_PASS : exact-integer?
value
GL_STENCIL_PASS_DEPTH_FAIL : exact-integer?
value
GL_STENCIL_CLEAR_VALUE : exact-integer?
value
GL_STENCIL_INDEX : exact-integer?
value
GL_KEEP : exact-integer?
value
GL_REPLACE : exact-integer?
value
GL_INCR : exact-integer?
value
GL_DECR : exact-integer?
value
GL_NONE : exact-integer?
value
GL_LEFT : exact-integer?
value
GL_RIGHT : exact-integer?
value
GL_FRONT_LEFT : exact-integer?
value
GL_FRONT_RIGHT : exact-integer?
value
GL_BACK_LEFT : exact-integer?
value
GL_BACK_RIGHT : exact-integer?
value
GL_AUX0 : exact-integer?
value
GL_AUX1 : exact-integer?
value
GL_AUX2 : exact-integer?
value
GL_AUX3 : exact-integer?
value
GL_COLOR_INDEX : exact-integer?
value
GL_RED : exact-integer?
value
GL_GREEN : exact-integer?
value
GL_BLUE : exact-integer?
value
GL_ALPHA : exact-integer?
value
GL_LUMINANCE : exact-integer?
value
GL_LUMINANCE_ALPHA : exact-integer?
value
GL_ALPHA_BITS : exact-integer?
value
GL_RED_BITS : exact-integer?
value
GL_GREEN_BITS : exact-integer?
value
GL_BLUE_BITS : exact-integer?
value
GL_INDEX_BITS : exact-integer?
value
GL_SUBPIXEL_BITS : exact-integer?
value
GL_AUX_BUFFERS : exact-integer?
value
GL_READ_BUFFER : exact-integer?
value
GL_DRAW_BUFFER : exact-integer?
value
GL_DOUBLEBUFFER : exact-integer?
value
GL_STEREO : exact-integer?
value
GL_BITMAP : exact-integer?
value
GL_COLOR : exact-integer?
value
GL_DEPTH : exact-integer?
value
GL_STENCIL : exact-integer?
value
GL_DITHER : exact-integer?
value
GL_RGB : exact-integer?
value
GL_RGBA : exact-integer?
value
GL_MAX_LIST_NESTING : exact-integer?
value
GL_MAX_ATTRIB_STACK_DEPTH : exact-integer?
value
GL_MAX_MODELVIEW_STACK_DEPTH : exact-integer?
value
GL_MAX_NAME_STACK_DEPTH : exact-integer?
value
GL_MAX_PROJECTION_STACK_DEPTH : exact-integer?
value
GL_MAX_TEXTURE_STACK_DEPTH : exact-integer?
value
GL_MAX_EVAL_ORDER : exact-integer?
value
GL_MAX_LIGHTS : exact-integer?
value
GL_MAX_CLIP_PLANES : exact-integer?
value
GL_MAX_TEXTURE_SIZE : exact-integer?
value
GL_MAX_PIXEL_MAP_TABLE : exact-integer?
value
GL_MAX_VIEWPORT_DIMS : exact-integer?
value
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH : exact-integer?
value
GL_ATTRIB_STACK_DEPTH : exact-integer?
value
GL_CLIENT_ATTRIB_STACK_DEPTH : exact-integer?
value
GL_COLOR_CLEAR_VALUE : exact-integer?
value
GL_COLOR_WRITEMASK : exact-integer?
value
GL_CURRENT_INDEX : exact-integer?
value
GL_CURRENT_COLOR : exact-integer?
value
GL_CURRENT_NORMAL : exact-integer?
value
GL_CURRENT_RASTER_COLOR : exact-integer?
value
GL_CURRENT_RASTER_DISTANCE : exact-integer?
value
GL_CURRENT_RASTER_INDEX : exact-integer?
value
GL_CURRENT_RASTER_POSITION : exact-integer?
value
GL_CURRENT_RASTER_TEXTURE_COORDS : exact-integer?
value
GL_CURRENT_RASTER_POSITION_VALID : exact-integer?
value
GL_CURRENT_TEXTURE_COORDS : exact-integer?
value
GL_INDEX_CLEAR_VALUE : exact-integer?
value
GL_INDEX_MODE : exact-integer?
value
GL_INDEX_WRITEMASK : exact-integer?
value
GL_MODELVIEW_MATRIX : exact-integer?
value
GL_MODELVIEW_STACK_DEPTH : exact-integer?
value
GL_NAME_STACK_DEPTH : exact-integer?
value
GL_PROJECTION_MATRIX : exact-integer?
value
GL_PROJECTION_STACK_DEPTH : exact-integer?
value
GL_RENDER_MODE : exact-integer?
value
GL_RGBA_MODE : exact-integer?
value
GL_TEXTURE_MATRIX : exact-integer?
value
GL_TEXTURE_STACK_DEPTH : exact-integer?
value
GL_VIEWPORT : exact-integer?
value
GL_AUTO_NORMAL : exact-integer?
value
GL_MAP1_COLOR_4 : exact-integer?
value
GL_MAP1_GRID_DOMAIN : exact-integer?
value
GL_MAP1_GRID_SEGMENTS : exact-integer?
value
GL_MAP1_INDEX : exact-integer?
value
GL_MAP1_NORMAL : exact-integer?
value
GL_MAP1_TEXTURE_COORD_1 : exact-integer?
value
GL_MAP1_TEXTURE_COORD_2 : exact-integer?
value
GL_MAP1_TEXTURE_COORD_3 : exact-integer?
value
GL_MAP1_TEXTURE_COORD_4 : exact-integer?
value
GL_MAP1_VERTEX_3 : exact-integer?
value
GL_MAP1_VERTEX_4 : exact-integer?
value
GL_MAP2_COLOR_4 : exact-integer?
value
GL_MAP2_GRID_DOMAIN : exact-integer?
value
GL_MAP2_GRID_SEGMENTS : exact-integer?
value
GL_MAP2_INDEX : exact-integer?
value
GL_MAP2_NORMAL : exact-integer?
value
GL_MAP2_TEXTURE_COORD_1 : exact-integer?
value
GL_MAP2_TEXTURE_COORD_2 : exact-integer?
value
GL_MAP2_TEXTURE_COORD_3 : exact-integer?
value
GL_MAP2_TEXTURE_COORD_4 : exact-integer?
value
GL_MAP2_VERTEX_3 : exact-integer?
value
GL_MAP2_VERTEX_4 : exact-integer?
value
GL_COEFF : exact-integer?
value
GL_DOMAIN : exact-integer?
value
GL_ORDER : exact-integer?
value
GL_FOG_HINT : exact-integer?
value
GL_LINE_SMOOTH_HINT : exact-integer?
value
GL_PERSPECTIVE_CORRECTION_HINT : exact-integer?
value
GL_POINT_SMOOTH_HINT : exact-integer?
value
GL_POLYGON_SMOOTH_HINT : exact-integer?
value
GL_DONT_CARE : exact-integer?
value
GL_FASTEST : exact-integer?
value
GL_NICEST : exact-integer?
value
GL_SCISSOR_TEST : exact-integer?
value
GL_SCISSOR_BOX : exact-integer?
value
GL_MAP_COLOR : exact-integer?
value
GL_MAP_STENCIL : exact-integer?
value
GL_INDEX_SHIFT : exact-integer?
value
GL_INDEX_OFFSET : exact-integer?
value
GL_RED_SCALE : exact-integer?
value
GL_RED_BIAS : exact-integer?
value
GL_GREEN_SCALE : exact-integer?
value
GL_GREEN_BIAS : exact-integer?
value
GL_BLUE_SCALE : exact-integer?
value
GL_BLUE_BIAS : exact-integer?
value
GL_ALPHA_SCALE : exact-integer?
value
GL_ALPHA_BIAS : exact-integer?
value
GL_DEPTH_SCALE : exact-integer?
value
GL_DEPTH_BIAS : exact-integer?
value
GL_PIXEL_MAP_S_TO_S_SIZE : exact-integer?
value
GL_PIXEL_MAP_I_TO_I_SIZE : exact-integer?
value
GL_PIXEL_MAP_I_TO_R_SIZE : exact-integer?
value
GL_PIXEL_MAP_I_TO_G_SIZE : exact-integer?
value
GL_PIXEL_MAP_I_TO_B_SIZE : exact-integer?
value
GL_PIXEL_MAP_I_TO_A_SIZE : exact-integer?
value
GL_PIXEL_MAP_R_TO_R_SIZE : exact-integer?
value
GL_PIXEL_MAP_G_TO_G_SIZE : exact-integer?
value
GL_PIXEL_MAP_B_TO_B_SIZE : exact-integer?
value
GL_PIXEL_MAP_A_TO_A_SIZE : exact-integer?
value
GL_PIXEL_MAP_S_TO_S : exact-integer?
value
GL_PIXEL_MAP_I_TO_I : exact-integer?
value
GL_PIXEL_MAP_I_TO_R : exact-integer?
value
GL_PIXEL_MAP_I_TO_G : exact-integer?
value
GL_PIXEL_MAP_I_TO_B : exact-integer?
value
GL_PIXEL_MAP_I_TO_A : exact-integer?
value
GL_PIXEL_MAP_R_TO_R : exact-integer?
value
GL_PIXEL_MAP_G_TO_G : exact-integer?
value
GL_PIXEL_MAP_B_TO_B : exact-integer?
value
GL_PIXEL_MAP_A_TO_A : exact-integer?
value
GL_PACK_ALIGNMENT : exact-integer?
value
GL_PACK_LSB_FIRST : exact-integer?
value
GL_PACK_ROW_LENGTH : exact-integer?
value
GL_PACK_SKIP_PIXELS : exact-integer?
value
GL_PACK_SKIP_ROWS : exact-integer?
value
GL_PACK_SWAP_BYTES : exact-integer?
value
GL_UNPACK_ALIGNMENT : exact-integer?
value
GL_UNPACK_LSB_FIRST : exact-integer?
value
GL_UNPACK_ROW_LENGTH : exact-integer?
value
GL_UNPACK_SKIP_PIXELS : exact-integer?
value
GL_UNPACK_SKIP_ROWS : exact-integer?
value
GL_UNPACK_SWAP_BYTES : exact-integer?
value
GL_ZOOM_X : exact-integer?
value
GL_ZOOM_Y : exact-integer?
value
GL_TEXTURE_ENV : exact-integer?
value
GL_TEXTURE_ENV_MODE : exact-integer?
value
GL_TEXTURE_1D : exact-integer?
value
GL_TEXTURE_2D : exact-integer?
value
GL_TEXTURE_WRAP_S : exact-integer?
value
GL_TEXTURE_WRAP_T : exact-integer?
value
GL_TEXTURE_MAG_FILTER : exact-integer?
value
GL_TEXTURE_MIN_FILTER : exact-integer?
value
GL_TEXTURE_ENV_COLOR : exact-integer?
value
GL_TEXTURE_GEN_S : exact-integer?
value
GL_TEXTURE_GEN_T : exact-integer?
value
GL_TEXTURE_GEN_MODE : exact-integer?
value
GL_TEXTURE_BORDER_COLOR : exact-integer?
value
GL_TEXTURE_WIDTH : exact-integer?
value
GL_TEXTURE_HEIGHT : exact-integer?
value
GL_TEXTURE_BORDER : exact-integer?
value
GL_TEXTURE_COMPONENTS : exact-integer?
value
GL_TEXTURE_RED_SIZE : exact-integer?
value
GL_TEXTURE_GREEN_SIZE : exact-integer?
value
GL_TEXTURE_BLUE_SIZE : exact-integer?
value
GL_TEXTURE_ALPHA_SIZE : exact-integer?
value
GL_TEXTURE_LUMINANCE_SIZE : exact-integer?
value
GL_TEXTURE_INTENSITY_SIZE : exact-integer?
value
GL_NEAREST_MIPMAP_NEAREST : exact-integer?
value
GL_NEAREST_MIPMAP_LINEAR : exact-integer?
value
GL_LINEAR_MIPMAP_NEAREST : exact-integer?
value
GL_LINEAR_MIPMAP_LINEAR : exact-integer?
value
GL_OBJECT_LINEAR : exact-integer?
value
GL_OBJECT_PLANE : exact-integer?
value
GL_EYE_LINEAR : exact-integer?
value
GL_EYE_PLANE : exact-integer?
value
GL_SPHERE_MAP : exact-integer?
value
GL_DECAL : exact-integer?
value
GL_MODULATE : exact-integer?
value
GL_NEAREST : exact-integer?
value
GL_REPEAT : exact-integer?
value
GL_CLAMP : exact-integer?
value
GL_S : exact-integer?
value
GL_T : exact-integer?
value
GL_R : exact-integer?
value
GL_Q : exact-integer?
value
GL_TEXTURE_GEN_R : exact-integer?
value
GL_TEXTURE_GEN_Q : exact-integer?
value
GL_VENDOR : exact-integer?
value
GL_RENDERER : exact-integer?
value
GL_VERSION : exact-integer?
value
GL_EXTENSIONS : exact-integer?
value
GL_NO_ERROR : exact-integer?
value
GL_INVALID_VALUE : exact-integer?
value
GL_INVALID_ENUM : exact-integer?
value
GL_INVALID_OPERATION : exact-integer?
value
GL_STACK_OVERFLOW : exact-integer?
value
GL_STACK_UNDERFLOW : exact-integer?
value
GL_OUT_OF_MEMORY : exact-integer?
value
GL_CURRENT_BIT : exact-integer?
value
GL_POINT_BIT : exact-integer?
value
GL_LINE_BIT : exact-integer?
value
GL_POLYGON_BIT : exact-integer?
value
GL_POLYGON_STIPPLE_BIT : exact-integer?
value
GL_PIXEL_MODE_BIT : exact-integer?
value
GL_LIGHTING_BIT : exact-integer?
value
GL_FOG_BIT : exact-integer?
value
GL_DEPTH_BUFFER_BIT : exact-integer?
value
GL_ACCUM_BUFFER_BIT : exact-integer?
value
GL_STENCIL_BUFFER_BIT : exact-integer?
value
GL_VIEWPORT_BIT : exact-integer?
value
GL_TRANSFORM_BIT : exact-integer?
value
GL_ENABLE_BIT : exact-integer?
value
GL_COLOR_BUFFER_BIT : exact-integer?
value
GL_HINT_BIT : exact-integer?
value
GL_EVAL_BIT : exact-integer?
value
GL_LIST_BIT : exact-integer?
value
GL_TEXTURE_BIT : exact-integer?
value
GL_SCISSOR_BIT : exact-integer?
value
GL_ALL_ATTRIB_BITS : exact-integer?
value
GL_PROXY_TEXTURE_1D : exact-integer?
value
GL_PROXY_TEXTURE_2D : exact-integer?
value
GL_TEXTURE_PRIORITY : exact-integer?
value
GL_TEXTURE_RESIDENT : exact-integer?
value
GL_TEXTURE_BINDING_1D : exact-integer?
value
GL_TEXTURE_BINDING_2D : exact-integer?
value
GL_TEXTURE_INTERNAL_FORMAT : exact-integer?
value
GL_ALPHA4 : exact-integer?
value
GL_ALPHA8 : exact-integer?
value
GL_ALPHA12 : exact-integer?
value
GL_ALPHA16 : exact-integer?
value
GL_LUMINANCE4 : exact-integer?
value
GL_LUMINANCE8 : exact-integer?
value
GL_LUMINANCE12 : exact-integer?
value
GL_LUMINANCE16 : exact-integer?
value
GL_LUMINANCE4_ALPHA4 : exact-integer?
value
GL_LUMINANCE6_ALPHA2 : exact-integer?
value
GL_LUMINANCE8_ALPHA8 : exact-integer?
value
GL_LUMINANCE12_ALPHA4 : exact-integer?
value
GL_LUMINANCE12_ALPHA12 : exact-integer?
value
GL_LUMINANCE16_ALPHA16 : exact-integer?
value
GL_INTENSITY : exact-integer?
value
GL_INTENSITY4 : exact-integer?
value
GL_INTENSITY8 : exact-integer?
value
GL_INTENSITY12 : exact-integer?
value
GL_INTENSITY16 : exact-integer?
value
GL_R3_G3_B2 : exact-integer?
value
GL_RGB4 : exact-integer?
value
GL_RGB5 : exact-integer?
value
GL_RGB8 : exact-integer?
value
GL_RGB10 : exact-integer?
value
GL_RGB12 : exact-integer?
value
GL_RGB16 : exact-integer?
value
GL_RGBA2 : exact-integer?
value
GL_RGBA4 : exact-integer?
value
GL_RGB5_A1 : exact-integer?
value
GL_RGBA8 : exact-integer?
value
GL_RGB10_A2 : exact-integer?
value
GL_RGBA12 : exact-integer?
value
GL_RGBA16 : exact-integer?
value
GL_CLIENT_PIXEL_STORE_BIT : exact-integer?
value
GL_CLIENT_VERTEX_ARRAY_BIT : exact-integer?
value
GL_ALL_CLIENT_ATTRIB_BITS : exact-integer?
value
GL_CLIENT_ALL_ATTRIB_BITS : exact-integer?
value
GL_UNSIGNED_BYTE_3_3_2 : exact-integer?
value
GL_UNSIGNED_SHORT_4_4_4_4 : exact-integer?
value
GL_UNSIGNED_SHORT_5_5_5_1 : exact-integer?
value
GL_UNSIGNED_INT_8_8_8_8 : exact-integer?
value
GL_UNSIGNED_INT_10_10_10_2 : exact-integer?
value
GL_RESCALE_NORMAL : exact-integer?
value
GL_TEXTURE_BINDING_3D : exact-integer?
value
GL_PACK_SKIP_IMAGES : exact-integer?
value
GL_PACK_IMAGE_HEIGHT : exact-integer?
value
GL_UNPACK_SKIP_IMAGES : exact-integer?
value
GL_UNPACK_IMAGE_HEIGHT : exact-integer?
value
GL_TEXTURE_3D : exact-integer?
value
GL_PROXY_TEXTURE_3D : exact-integer?
value
GL_TEXTURE_DEPTH : exact-integer?
value
GL_TEXTURE_WRAP_R : exact-integer?
value
GL_MAX_3D_TEXTURE_SIZE : exact-integer?
value
GL_UNSIGNED_BYTE_2_3_3_REV : exact-integer?
value
GL_UNSIGNED_SHORT_5_6_5 : exact-integer?
value
GL_UNSIGNED_SHORT_5_6_5_REV : exact-integer?
value
GL_UNSIGNED_SHORT_4_4_4_4_REV : exact-integer?
value
GL_UNSIGNED_SHORT_1_5_5_5_REV : exact-integer?
value
GL_UNSIGNED_INT_8_8_8_8_REV : exact-integer?
value
GL_UNSIGNED_INT_2_10_10_10_REV : exact-integer?
value
GL_BGR : exact-integer?
value
GL_BGRA : exact-integer?
value
GL_MAX_ELEMENTS_VERTICES : exact-integer?
value
GL_MAX_ELEMENTS_INDICES : exact-integer?
value
GL_CLAMP_TO_EDGE : exact-integer?
value
GL_TEXTURE_MIN_LOD : exact-integer?
value
GL_TEXTURE_MAX_LOD : exact-integer?
value
GL_TEXTURE_BASE_LEVEL : exact-integer?
value
GL_TEXTURE_MAX_LEVEL : exact-integer?
value
GL_LIGHT_MODEL_COLOR_CONTROL : exact-integer?
value
GL_SINGLE_COLOR : exact-integer?
value
GL_SEPARATE_SPECULAR_COLOR : exact-integer?
value
GL_SMOOTH_POINT_SIZE_RANGE : exact-integer?
value
GL_SMOOTH_POINT_SIZE_GRANULARITY : exact-integer?
value
GL_SMOOTH_LINE_WIDTH_RANGE : exact-integer?
value
GL_SMOOTH_LINE_WIDTH_GRANULARITY : exact-integer?
value
GL_ALIASED_POINT_SIZE_RANGE : exact-integer?
value
GL_ALIASED_LINE_WIDTH_RANGE : exact-integer?
value
GL_CONSTANT_COLOR : exact-integer?
value
GL_ONE_MINUS_CONSTANT_COLOR : exact-integer?
value
GL_CONSTANT_ALPHA : exact-integer?
value
GL_ONE_MINUS_CONSTANT_ALPHA : exact-integer?
value
GL_BLEND_COLOR : exact-integer?
value
GL_FUNC_ADD : exact-integer?
value
GL_MIN : exact-integer?
value
GL_MAX : exact-integer?
value
GL_BLEND_EQUATION : exact-integer?
value
GL_FUNC_SUBTRACT : exact-integer?
value
GL_FUNC_REVERSE_SUBTRACT : exact-integer?
value
GL_CONVOLUTION_1D : exact-integer?
value
GL_CONVOLUTION_2D : exact-integer?
value
GL_SEPARABLE_2D : exact-integer?
value
GL_CONVOLUTION_BORDER_MODE : exact-integer?
value
GL_CONVOLUTION_FILTER_SCALE : exact-integer?
value
GL_CONVOLUTION_FILTER_BIAS : exact-integer?
value
GL_REDUCE : exact-integer?
value
GL_CONVOLUTION_FORMAT : exact-integer?
value
GL_CONVOLUTION_WIDTH : exact-integer?
value
GL_CONVOLUTION_HEIGHT : exact-integer?
value
GL_MAX_CONVOLUTION_WIDTH : exact-integer?
value
GL_MAX_CONVOLUTION_HEIGHT : exact-integer?
value
GL_POST_CONVOLUTION_RED_SCALE : exact-integer?
value
GL_POST_CONVOLUTION_GREEN_SCALE : exact-integer?
value
GL_POST_CONVOLUTION_BLUE_SCALE : exact-integer?
value
GL_POST_CONVOLUTION_ALPHA_SCALE : exact-integer?
value
GL_POST_CONVOLUTION_RED_BIAS : exact-integer?
value
GL_POST_CONVOLUTION_GREEN_BIAS : exact-integer?
value
GL_POST_CONVOLUTION_BLUE_BIAS : exact-integer?
value
GL_POST_CONVOLUTION_ALPHA_BIAS : exact-integer?
value
GL_HISTOGRAM : exact-integer?
value
GL_PROXY_HISTOGRAM : exact-integer?
value
GL_HISTOGRAM_WIDTH : exact-integer?
value
GL_HISTOGRAM_FORMAT : exact-integer?
value
GL_HISTOGRAM_RED_SIZE : exact-integer?
value
GL_HISTOGRAM_GREEN_SIZE : exact-integer?
value
GL_HISTOGRAM_BLUE_SIZE : exact-integer?
value
GL_HISTOGRAM_ALPHA_SIZE : exact-integer?
value
GL_HISTOGRAM_LUMINANCE_SIZE : exact-integer?
value
GL_HISTOGRAM_SINK : exact-integer?
value
GL_MINMAX : exact-integer?
value
GL_MINMAX_FORMAT : exact-integer?
value
GL_MINMAX_SINK : exact-integer?
value
GL_TABLE_TOO_LARGE : exact-integer?
value
GL_COLOR_MATRIX : exact-integer?
value
GL_COLOR_MATRIX_STACK_DEPTH : exact-integer?
value
GL_MAX_COLOR_MATRIX_STACK_DEPTH : exact-integer?
value
GL_POST_COLOR_MATRIX_RED_SCALE : exact-integer?
value
GL_POST_COLOR_MATRIX_GREEN_SCALE : exact-integer?
value
GL_POST_COLOR_MATRIX_BLUE_SCALE : exact-integer?
value
GL_POST_COLOR_MATRIX_ALPHA_SCALE : exact-integer?
value
GL_POST_COLOR_MATRIX_RED_BIAS : exact-integer?
value
GL_POST_COLOR_MATRIX_GREEN_BIAS : exact-integer?
value
GL_POST_COLOR_MATRIX_BLUE_BIAS : exact-integer?
value
GL_POST_COLOR_MATRIX_ALPHA_BIAS : exact-integer?
value
GL_COLOR_TABLE : exact-integer?
value
GL_POST_CONVOLUTION_COLOR_TABLE : exact-integer?
value
GL_POST_COLOR_MATRIX_COLOR_TABLE : exact-integer?
value
GL_PROXY_COLOR_TABLE : exact-integer?
value
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE : exact-integer?
value
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE : exact-integer?
value
GL_COLOR_TABLE_SCALE : exact-integer?
value
GL_COLOR_TABLE_BIAS : exact-integer?
value
GL_COLOR_TABLE_FORMAT : exact-integer?
value
GL_COLOR_TABLE_WIDTH : exact-integer?
value
GL_COLOR_TABLE_RED_SIZE : exact-integer?
value
GL_COLOR_TABLE_GREEN_SIZE : exact-integer?
value
GL_COLOR_TABLE_BLUE_SIZE : exact-integer?
value
GL_COLOR_TABLE_ALPHA_SIZE : exact-integer?
value
GL_COLOR_TABLE_LUMINANCE_SIZE : exact-integer?
value
GL_COLOR_TABLE_INTENSITY_SIZE : exact-integer?
value
GL_CONSTANT_BORDER : exact-integer?
value
GL_REPLICATE_BORDER : exact-integer?
value
GL_CONVOLUTION_BORDER_COLOR : exact-integer?
value
GL_TEXTURE0 : exact-integer?
value
GL_TEXTURE1 : exact-integer?
value
GL_TEXTURE2 : exact-integer?
value
GL_TEXTURE3 : exact-integer?
value
GL_TEXTURE4 : exact-integer?
value
GL_TEXTURE5 : exact-integer?
value
GL_TEXTURE6 : exact-integer?
value
GL_TEXTURE7 : exact-integer?
value
GL_TEXTURE8 : exact-integer?
value
GL_TEXTURE9 : exact-integer?
value
GL_TEXTURE10 : exact-integer?
value
GL_TEXTURE11 : exact-integer?
value
GL_TEXTURE12 : exact-integer?
value
GL_TEXTURE13 : exact-integer?
value
GL_TEXTURE14 : exact-integer?
value
GL_TEXTURE15 : exact-integer?
value
GL_TEXTURE16 : exact-integer?
value
GL_TEXTURE17 : exact-integer?
value
GL_TEXTURE18 : exact-integer?
value
GL_TEXTURE19 : exact-integer?
value
GL_TEXTURE20 : exact-integer?
value
GL_TEXTURE21 : exact-integer?
value
GL_TEXTURE22 : exact-integer?
value
GL_TEXTURE23 : exact-integer?
value
GL_TEXTURE24 : exact-integer?
value
GL_TEXTURE25 : exact-integer?
value
GL_TEXTURE26 : exact-integer?
value
GL_TEXTURE27 : exact-integer?
value
GL_TEXTURE28 : exact-integer?
value
GL_TEXTURE29 : exact-integer?
value
GL_TEXTURE30 : exact-integer?
value
GL_TEXTURE31 : exact-integer?
value
GL_ACTIVE_TEXTURE : exact-integer?
value
GL_CLIENT_ACTIVE_TEXTURE : exact-integer?
value
GL_MAX_TEXTURE_UNITS : exact-integer?
value
GL_TRANSPOSE_MODELVIEW_MATRIX : exact-integer?
value
GL_TRANSPOSE_PROJECTION_MATRIX : exact-integer?
value
GL_TRANSPOSE_TEXTURE_MATRIX : exact-integer?
value
GL_TRANSPOSE_COLOR_MATRIX : exact-integer?
value
GL_MULTISAMPLE : exact-integer?
value
GL_SAMPLE_ALPHA_TO_COVERAGE : exact-integer?
value
GL_SAMPLE_ALPHA_TO_ONE : exact-integer?
value
GL_SAMPLE_COVERAGE : exact-integer?
value
GL_SAMPLE_BUFFERS : exact-integer?
value
GL_SAMPLES : exact-integer?
value
GL_SAMPLE_COVERAGE_VALUE : exact-integer?
value
GL_SAMPLE_COVERAGE_INVERT : exact-integer?
value
GL_MULTISAMPLE_BIT : exact-integer?
value
GL_NORMAL_MAP : exact-integer?
value
GL_REFLECTION_MAP : exact-integer?
value
GL_TEXTURE_CUBE_MAP : exact-integer?
value
GL_TEXTURE_BINDING_CUBE_MAP : exact-integer?
value
GL_TEXTURE_CUBE_MAP_POSITIVE_X : exact-integer?
value
GL_TEXTURE_CUBE_MAP_NEGATIVE_X : exact-integer?
value
GL_TEXTURE_CUBE_MAP_POSITIVE_Y : exact-integer?
value
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y : exact-integer?
value
GL_TEXTURE_CUBE_MAP_POSITIVE_Z : exact-integer?
value
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z : exact-integer?
value
GL_PROXY_TEXTURE_CUBE_MAP : exact-integer?
value
GL_MAX_CUBE_MAP_TEXTURE_SIZE : exact-integer?
value
GL_COMPRESSED_ALPHA : exact-integer?
value
GL_COMPRESSED_LUMINANCE : exact-integer?
value
GL_COMPRESSED_LUMINANCE_ALPHA : exact-integer?
value
GL_COMPRESSED_INTENSITY : exact-integer?
value
GL_COMPRESSED_RGB : exact-integer?
value
GL_COMPRESSED_RGBA : exact-integer?
value
GL_TEXTURE_COMPRESSION_HINT : exact-integer?
value
GL_TEXTURE_COMPRESSED_IMAGE_SIZE : exact-integer?
value
GL_TEXTURE_COMPRESSED : exact-integer?
value
GL_NUM_COMPRESSED_TEXTURE_FORMATS : exact-integer?
value
GL_COMPRESSED_TEXTURE_FORMATS : exact-integer?
value
GL_CLAMP_TO_BORDER : exact-integer?
value
GL_COMBINE : exact-integer?
value
GL_COMBINE_RGB : exact-integer?
value
GL_COMBINE_ALPHA : exact-integer?
value
GL_SOURCE0_RGB : exact-integer?
value
GL_SOURCE1_RGB : exact-integer?
value
GL_SOURCE2_RGB : exact-integer?
value
GL_SOURCE0_ALPHA : exact-integer?
value
GL_SOURCE1_ALPHA : exact-integer?
value
GL_SOURCE2_ALPHA : exact-integer?
value
GL_OPERAND0_RGB : exact-integer?
value
GL_OPERAND1_RGB : exact-integer?
value
GL_OPERAND2_RGB : exact-integer?
value
GL_OPERAND0_ALPHA : exact-integer?
value
GL_OPERAND1_ALPHA : exact-integer?
value
GL_OPERAND2_ALPHA : exact-integer?
value
GL_RGB_SCALE : exact-integer?
value
GL_ADD_SIGNED : exact-integer?
value
GL_INTERPOLATE : exact-integer?
value
GL_SUBTRACT : exact-integer?
value
GL_CONSTANT : exact-integer?
value
GL_PRIMARY_COLOR : exact-integer?
value
GL_PREVIOUS : exact-integer?
value
GL_DOT3_RGB : exact-integer?
value
GL_DOT3_RGBA : exact-integer?
value
GL_BLEND_DST_RGB : exact-integer?
value
GL_BLEND_SRC_RGB : exact-integer?
value
GL_BLEND_DST_ALPHA : exact-integer?
value
GL_BLEND_SRC_ALPHA : exact-integer?
value
GL_POINT_SIZE_MIN : exact-integer?
value
GL_POINT_SIZE_MAX : exact-integer?
value
GL_POINT_FADE_THRESHOLD_SIZE : exact-integer?
value
GL_POINT_DISTANCE_ATTENUATION : exact-integer?
value
GL_GENERATE_MIPMAP : exact-integer?
value
GL_GENERATE_MIPMAP_HINT : exact-integer?
value
GL_DEPTH_COMPONENT16 : exact-integer?
value
GL_DEPTH_COMPONENT24 : exact-integer?
value
GL_DEPTH_COMPONENT32 : exact-integer?
value
GL_MIRRORED_REPEAT : exact-integer?
value
GL_FOG_COORDINATE_SOURCE : exact-integer?
value
GL_FOG_COORDINATE : exact-integer?
value
GL_FRAGMENT_DEPTH : exact-integer?
value
GL_CURRENT_FOG_COORDINATE : exact-integer?
value
GL_FOG_COORDINATE_ARRAY_TYPE : exact-integer?
value
GL_FOG_COORDINATE_ARRAY_STRIDE : exact-integer?
value
GL_FOG_COORDINATE_ARRAY_POINTER : exact-integer?
value
GL_FOG_COORDINATE_ARRAY : exact-integer?
value
GL_COLOR_SUM : exact-integer?
value
GL_CURRENT_SECONDARY_COLOR : exact-integer?
value
GL_SECONDARY_COLOR_ARRAY_SIZE : exact-integer?
value
GL_SECONDARY_COLOR_ARRAY_TYPE : exact-integer?
value
GL_SECONDARY_COLOR_ARRAY_STRIDE : exact-integer?
value
GL_SECONDARY_COLOR_ARRAY_POINTER : exact-integer?
value
GL_SECONDARY_COLOR_ARRAY : exact-integer?
value
GL_MAX_TEXTURE_LOD_BIAS : exact-integer?
value
GL_TEXTURE_FILTER_CONTROL : exact-integer?
value
GL_TEXTURE_LOD_BIAS : exact-integer?
value
GL_INCR_WRAP : exact-integer?
value
GL_DECR_WRAP : exact-integer?
value
GL_TEXTURE_DEPTH_SIZE : exact-integer?
value
GL_DEPTH_TEXTURE_MODE : exact-integer?
value
GL_TEXTURE_COMPARE_MODE : exact-integer?
value
GL_TEXTURE_COMPARE_FUNC : exact-integer?
value
GL_COMPARE_R_TO_TEXTURE : exact-integer?
value
GL_BUFFER_SIZE : exact-integer?
value
GL_BUFFER_USAGE : exact-integer?
value
GL_QUERY_COUNTER_BITS : exact-integer?
value
GL_CURRENT_QUERY : exact-integer?
value
GL_QUERY_RESULT : exact-integer?
value
GL_QUERY_RESULT_AVAILABLE : exact-integer?
value
GL_ARRAY_BUFFER : exact-integer?
value
GL_ELEMENT_ARRAY_BUFFER : exact-integer?
value
GL_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_ELEMENT_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_VERTEX_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_NORMAL_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_COLOR_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_INDEX_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_WEIGHT_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_READ_ONLY : exact-integer?
value
GL_WRITE_ONLY : exact-integer?
value
GL_READ_WRITE : exact-integer?
value
GL_BUFFER_ACCESS : exact-integer?
value
GL_BUFFER_MAPPED : exact-integer?
value
GL_BUFFER_MAP_POINTER : exact-integer?
value
GL_STREAM_DRAW : exact-integer?
value
GL_STREAM_READ : exact-integer?
value
GL_STREAM_COPY : exact-integer?
value
GL_STATIC_DRAW : exact-integer?
value
GL_STATIC_READ : exact-integer?
value
GL_STATIC_COPY : exact-integer?
value
GL_DYNAMIC_DRAW : exact-integer?
value
GL_DYNAMIC_READ : exact-integer?
value
GL_DYNAMIC_COPY : exact-integer?
value
GL_SAMPLES_PASSED : exact-integer?
value
GL_FOG_COORD_SRC : exact-integer?
value
GL_FOG_COORD : exact-integer?
value
GL_CURRENT_FOG_COORD : exact-integer?
value
GL_FOG_COORD_ARRAY_TYPE : exact-integer?
value
GL_FOG_COORD_ARRAY_STRIDE : exact-integer?
value
GL_FOG_COORD_ARRAY_POINTER : exact-integer?
value
GL_FOG_COORD_ARRAY : exact-integer?
value
GL_FOG_COORD_ARRAY_BUFFER_BINDING : exact-integer?
value
GL_SRC0_RGB : exact-integer?
value
GL_SRC1_RGB : exact-integer?
value
GL_SRC2_RGB : exact-integer?
value
GL_SRC0_ALPHA : exact-integer?
value
GL_SRC1_ALPHA : exact-integer?
value
GL_SRC2_ALPHA : exact-integer?
value
GLU_FALSE : exact-integer?
value
GLU_TRUE : exact-integer?
value
GLU_VERSION : exact-integer?
value
GLU_EXTENSIONS : exact-integer?
value
GLU_INVALID_ENUM : exact-integer?
value
GLU_INVALID_VALUE : exact-integer?
value
GLU_OUT_OF_MEMORY : exact-integer?
value
GLU_INVALID_OPERATION : exact-integer?
value
GLU_OUTLINE_POLYGON : exact-integer?
value
GLU_OUTLINE_PATCH : exact-integer?
value
GLU_NURBS_ERROR : exact-integer?
value
GLU_ERROR : exact-integer?
value
GLU_NURBS_BEGIN : exact-integer?
value
GLU_NURBS_BEGIN_EXT : exact-integer?
value
GLU_NURBS_VERTEX : exact-integer?
value
GLU_NURBS_VERTEX_EXT : exact-integer?
value
GLU_NURBS_NORMAL : exact-integer?
value
GLU_NURBS_NORMAL_EXT : exact-integer?
value
GLU_NURBS_COLOR : exact-integer?
value
GLU_NURBS_COLOR_EXT : exact-integer?
value
GLU_NURBS_TEXTURE_COORD : exact-integer?
value
GLU_NURBS_TEX_COORD_EXT : exact-integer?
value
GLU_NURBS_END : exact-integer?
value
GLU_NURBS_END_EXT : exact-integer?
value
GLU_NURBS_BEGIN_DATA : exact-integer?
value
GLU_NURBS_BEGIN_DATA_EXT : exact-integer?
value
GLU_NURBS_VERTEX_DATA : exact-integer?
value
GLU_NURBS_VERTEX_DATA_EXT : exact-integer?
value
GLU_NURBS_NORMAL_DATA : exact-integer?
value
GLU_NURBS_NORMAL_DATA_EXT : exact-integer?
value
GLU_NURBS_COLOR_DATA : exact-integer?
value
GLU_NURBS_COLOR_DATA_EXT : exact-integer?
value
GLU_NURBS_TEXTURE_COORD_DATA : exact-integer?
value
GLU_NURBS_TEX_COORD_DATA_EXT : exact-integer?
value
GLU_NURBS_END_DATA : exact-integer?
value
GLU_NURBS_END_DATA_EXT : exact-integer?
value
GLU_NURBS_ERROR1 : exact-integer?
value
GLU_NURBS_ERROR2 : exact-integer?
value
GLU_NURBS_ERROR3 : exact-integer?
value
GLU_NURBS_ERROR4 : exact-integer?
value
GLU_NURBS_ERROR5 : exact-integer?
value
GLU_NURBS_ERROR6 : exact-integer?
value
GLU_NURBS_ERROR7 : exact-integer?
value
GLU_NURBS_ERROR8 : exact-integer?
value
GLU_NURBS_ERROR9 : exact-integer?
value
GLU_NURBS_ERROR10 : exact-integer?
value
GLU_NURBS_ERROR11 : exact-integer?
value
GLU_NURBS_ERROR12 : exact-integer?
value
GLU_NURBS_ERROR13 : exact-integer?
value
GLU_NURBS_ERROR14 : exact-integer?
value
GLU_NURBS_ERROR15 : exact-integer?
value
GLU_NURBS_ERROR16 : exact-integer?
value
GLU_NURBS_ERROR17 : exact-integer?
value
GLU_NURBS_ERROR18 : exact-integer?
value
GLU_NURBS_ERROR19 : exact-integer?
value
GLU_NURBS_ERROR20 : exact-integer?
value
GLU_NURBS_ERROR21 : exact-integer?
value
GLU_NURBS_ERROR22 : exact-integer?
value
GLU_NURBS_ERROR23 : exact-integer?
value
GLU_NURBS_ERROR24 : exact-integer?
value
GLU_NURBS_ERROR25 : exact-integer?
value
GLU_NURBS_ERROR26 : exact-integer?
value
GLU_NURBS_ERROR27 : exact-integer?
value
GLU_NURBS_ERROR28 : exact-integer?
value
GLU_NURBS_ERROR29 : exact-integer?
value
GLU_NURBS_ERROR30 : exact-integer?
value
GLU_NURBS_ERROR31 : exact-integer?
value
GLU_NURBS_ERROR32 : exact-integer?
value
GLU_NURBS_ERROR33 : exact-integer?
value
GLU_NURBS_ERROR34 : exact-integer?
value
GLU_NURBS_ERROR35 : exact-integer?
value
GLU_NURBS_ERROR36 : exact-integer?
value
GLU_NURBS_ERROR37 : exact-integer?
value
GLU_AUTO_LOAD_MATRIX : exact-integer?
value
GLU_CULLING : exact-integer?
value
GLU_SAMPLING_TOLERANCE : exact-integer?
value
GLU_DISPLAY_MODE : exact-integer?
value
GLU_PARAMETRIC_TOLERANCE : exact-integer?
value
GLU_SAMPLING_METHOD : exact-integer?
value
GLU_U_STEP : exact-integer?
value
GLU_V_STEP : exact-integer?
value
GLU_NURBS_MODE : exact-integer?
value
GLU_NURBS_MODE_EXT : exact-integer?
value
GLU_NURBS_TESSELLATOR : exact-integer?
value
GLU_NURBS_TESSELLATOR_EXT : exact-integer?
value
GLU_NURBS_RENDERER : exact-integer?
value
GLU_NURBS_RENDERER_EXT : exact-integer?
value
GLU_OBJECT_PARAMETRIC_ERROR : exact-integer?
value
GLU_OBJECT_PARAMETRIC_ERROR_EXT : exact-integer?
value
GLU_OBJECT_PATH_LENGTH : exact-integer?
value
GLU_OBJECT_PATH_LENGTH_EXT : exact-integer?
value
GLU_PATH_LENGTH : exact-integer?
value
GLU_PARAMETRIC_ERROR : exact-integer?
value
GLU_DOMAIN_DISTANCE : exact-integer?
value
GLU_MAP1_TRIM_2 : exact-integer?
value
GLU_MAP1_TRIM_3 : exact-integer?
value
GLU_POINT : exact-integer?
value
GLU_LINE : exact-integer?
value
GLU_FILL : exact-integer?
value
GLU_SILHOUETTE : exact-integer?
value
GLU_SMOOTH : exact-integer?
value
GLU_FLAT : exact-integer?
value
GLU_NONE : exact-integer?
value
GLU_OUTSIDE : exact-integer?
value
GLU_INSIDE : exact-integer?
value
GLU_TESS_BEGIN : exact-integer?
value
GLU_BEGIN : exact-integer?
value
GLU_TESS_VERTEX : exact-integer?
value
GLU_VERTEX : exact-integer?
value
GLU_TESS_END : exact-integer?
value
GLU_END : exact-integer?
value
GLU_TESS_ERROR : exact-integer?
value
GLU_TESS_EDGE_FLAG : exact-integer?
value
GLU_EDGE_FLAG : exact-integer?
value
GLU_TESS_COMBINE : exact-integer?
value
GLU_TESS_BEGIN_DATA : exact-integer?
value
GLU_TESS_VERTEX_DATA : exact-integer?
value
GLU_TESS_END_DATA : exact-integer?
value
GLU_TESS_ERROR_DATA : exact-integer?
value
GLU_TESS_EDGE_FLAG_DATA : exact-integer?
value
GLU_TESS_COMBINE_DATA : exact-integer?
value
GLU_CW : exact-integer?
value
GLU_CCW : exact-integer?
value
GLU_INTERIOR : exact-integer?
value
GLU_EXTERIOR : exact-integer?
value
GLU_UNKNOWN : exact-integer?
value
GLU_TESS_WINDING_RULE : exact-integer?
value
GLU_TESS_BOUNDARY_ONLY : exact-integer?
value
GLU_TESS_TOLERANCE : exact-integer?
value
GLU_TESS_ERROR1 : exact-integer?
value
GLU_TESS_ERROR2 : exact-integer?
value
GLU_TESS_ERROR3 : exact-integer?
value
GLU_TESS_ERROR4 : exact-integer?
value
GLU_TESS_ERROR5 : exact-integer?
value
GLU_TESS_ERROR6 : exact-integer?
value
GLU_TESS_ERROR7 : exact-integer?
value
GLU_TESS_ERROR8 : exact-integer?
value
GLU_TESS_MISSING_BEGIN_POLYGON : exact-integer?
value
GLU_TESS_MISSING_BEGIN_CONTOUR : exact-integer?
value
GLU_TESS_MISSING_END_POLYGON : exact-integer?
value
GLU_TESS_MISSING_END_CONTOUR : exact-integer?
value
GLU_TESS_COORD_TOO_LARGE : exact-integer?
value
GLU_TESS_NEED_COMBINE_CALLBACK : exact-integer?
value
GLU_TESS_WINDING_ODD : exact-integer?
value
GLU_TESS_WINDING_NONZERO : exact-integer?
value
GLU_TESS_WINDING_POSITIVE : exact-integer?
value
GLU_TESS_WINDING_NEGATIVE : exact-integer?
value
GLU_TESS_WINDING_ABS_GEQ_TWO : exact-integer?
value
GLU_TESS_MAX_COORD : real?
procedure
(feedback-buffer->gl-float-vector buf) -> gl-float-vector?
  buf : feedback-buffer-object?
procedure
(select-buffer->gl-uint-vector buf) -> gl-uint-vector?
  buf : select-buffer-object?
struct
(struct gl-selection-record (min-z max-z stack)
    #:extra-constructor-name make-gl-selection-record)
  min-z : real?
  max-z : real?
  stack : ....
value
gl-accum : procedure?
value
gl-active-texture : procedure?
value
gl-alpha-func : procedure?
value
gl-begin : procedure?
value
gl-begin-query : procedure?
value
gl-blend-color : procedure?
value
gl-blend-equation : procedure?
value
gl-blend-func : procedure?
value
gl-blend-func-separate : procedure?
value
gl-call-list : procedure?
value
gl-check-extension : procedure?
value
gl-clear : procedure?
value
gl-clear-accum : procedure?
value
gl-clear-color : procedure?
value
gl-clear-depth : procedure?
value
gl-clear-index : procedure?
value
gl-clear-stencil : procedure?
value
gl-clip-plane : procedure?
value
gl-color : procedure?
value
gl-color-mask : procedure?
value
gl-color-material : procedure?
value
gl-color-v : procedure?
value
gl-copy-pixels : procedure?
value
gl-cull-face : procedure?
value
gl-cylinder : procedure?
value
gl-delete-lists : procedure?
value
gl-delete-queries : procedure?
value
gl-depth-func : procedure?
value
gl-depth-mask : procedure?
value
gl-depth-range : procedure?
value
gl-disable : procedure?
value
gl-disk : procedure?
value
gl-edge-flag : procedure?
value
gl-enable : procedure?
value
gl-end : procedure?
value
gl-end-list : procedure?
value
gl-end-query : procedure?
value
gl-eval-coord : procedure?
value
gl-eval-coord-v : procedure?
value
gl-eval-mesh : procedure?
value
gl-eval-point : procedure?
value
gl-feedback-buffer->gl-float-vector : procedure?
value
gl-finish : procedure?
value
gl-flush : procedure?
value
gl-front-face : procedure?
value
gl-frustum : procedure?
value
gl-gen-lists : procedure?
value
gl-gen-queries : procedure?
value
gl-get-error : procedure?
value
gl-get-string : procedure?
value
gl-hint : procedure?
value
gl-index : procedure?
value
gl-index-mask : procedure?
value
gl-index-v : procedure?
value
gl-init-names : procedure?
value
gl-is-buffer : procedure?
value
gl-is-enabled : procedure?
value
gl-is-list : procedure?
value
gl-is-query : procedure?
value
gl-light : procedure?
value
gl-light-model : procedure?
value
gl-light-model-v : procedure?
value
gl-light-v : procedure?
value
gl-line-stipple : procedure?
value
gl-line-width : procedure?
value
gl-list-base : procedure?
value
gl-load-identity : procedure?
value
gl-load-matrix : procedure?
value
gl-load-name : procedure?
value
gl-load-transpose-matrix : procedure?
value
gl-look-at : procedure?
value
gl-map-grid : procedure?
value
gl-material : procedure?
value
gl-material-v : procedure?
value
gl-matrix-mode : procedure?
value
gl-mult-matrix : procedure?
value
gl-mult-transpose-matrix : procedure?
value
gl-multi-tex-coord : procedure?
value
gl-multi-tex-coord-v : procedure?
value
gl-new-list : procedure?
value
gl-new-quadric : procedure?
value
gl-normal : procedure?
value
gl-normal-v : procedure?
value
gl-ortho : procedure?
value
gl-ortho-2d : procedure?
value
gl-partial-disk : procedure?
value
gl-pass-through : procedure?
value
gl-perspective : procedure?
value
gl-pick-matrix : procedure?
value
gl-pixel-store : procedure?
value
gl-point-parameter : procedure?
value
gl-point-parameter-v : procedure?
value
gl-point-size : procedure?
value
gl-polygon-mode : procedure?
value
gl-polygon-offset : procedure?
value
gl-pop-attrib : procedure?
value
gl-pop-client-attrib : procedure?
value
gl-pop-matrix : procedure?
value
gl-pop-name : procedure?
value
gl-project : procedure?
value
gl-push-matrix : procedure?
value
gl-push-name : procedure?
value
gl-quadric-draw-style : procedure?
value
gl-quadric-normals : procedure?
value
gl-quadric-orientation : procedure?
value
gl-quadric-texture : procedure?
value
gl-raster-pos : procedure?
value
gl-raster-pos-v : procedure?
value
gl-rect : procedure?
value
gl-rect-v : procedure?
value
gl-render-mode : procedure?
value
gl-rotate : procedure?
value
gl-sample-coverage : procedure?
value
gl-scale : procedure?
value
gl-scissor : procedure?
value
gl-secondary-color : procedure?
value
gl-secondary-color-v : procedure?
value
gl-select-buffer->gl-uint-vector : procedure?
value
gl-shade-model : procedure?
value
gl-sphere : procedure?
value
gl-stencil-func : procedure?
value
gl-stencil-mask : procedure?
value
gl-stencil-op : procedure?
value
gl-tex-coord : procedure?
value
gl-tex-coord-v : procedure?
value
gl-tex-gen : procedure?
value
gl-tex-gen-v : procedure?
value
gl-translate : procedure?
value
gl-u-get-string : procedure?
value
gl-un-project : procedure?
value
gl-un-project4 : procedure?
value
gl-vertex : procedure?
value
gl-vertex-v : procedure?
value
gl-viewport : procedure?
value
gl-window-pos : procedure?
value
gl-window-pos-v : procedure?
procedure
(gl-process-selection vec hits) -> (listof gl-selection-record?)
  vec : gl-uint-vector?
  hits : exact-nonnegative-integer?
procedure
(gl-get-gl-version-number) -> exact-nonnegative-integer?
procedure
(gl-get-glu-version-number) -> exact-nonnegative-integer?
procedure
(gl-vector? v) -> boolean?
  v : any/c
procedure
(gl-vector->vector vec) -> vector?
  vec : cvector?
procedure
(gl-vector->list vec) -> list?
  vec : cvector?
procedure
(gl-vector-length vec) -> exact-nonnegative-integer?
  vec : cvector?
procedure
(gl-vector-ref vec pos) -> any/v
  vec : cvector?
  pos : exact-nonnegative-integer?
procedure
(gl-vector-set! vec pos v) -> void?
  vec : cvector?
  pos : exact-nonnegative-integer?
  v : any/v
procedure
(gl-byte-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-byte-vector pos) -> gl-byte-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-byte-vector v ...) -> gl-byte-vector?
  v : byte?
procedure
(vector->gl-byte-vector v ...) -> gl-byte-vector?
  v : (vectorof byte?)
procedure
(list->gl-byte-vector v ...) -> gl-byte-vector?
  v : (listof byte?)
procedure
(gl-byte-vector+ vec ...+) -> gl-byte-vector?
  vec : gl-byte-vector?
procedure
(gl-byte-vector- vec ...+) -> gl-byte-vector?
  vec : gl-byte-vector?
procedure
(gl-byte-vector* x vec) -> gl-byte-vector?
  x : real?
  vec : gl-byte-vector?
procedure
(gl-ubyte-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-ubyte-vector pos) -> gl-ubyte-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-ubyte-vector v ...) -> gl-ubyte-vector?
  v : ubyte?
procedure
(vector->gl-ubyte-vector v ...) -> gl-ubyte-vector?
  v : (vectorof ubyte?)
procedure
(list->gl-ubyte-vector v ...) -> gl-ubyte-vector?
  v : (listof ubyte?)
procedure
(gl-ubyte-vector+ vec ...+) -> gl-ubyte-vector?
  vec : gl-ubyte-vector?
procedure
(gl-ubyte-vector- vec ...+) -> gl-ubyte-vector?
  vec : gl-ubyte-vector?
procedure
(gl-ubyte-vector* x vec) -> gl-ubyte-vector?
  x : real?
  vec : gl-ubyte-vector?
procedure
(gl-short-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-short-vector pos) -> gl-short-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-short-vector v ...) -> gl-short-vector?
  v : short?
procedure
(vector->gl-short-vector v ...) -> gl-short-vector?
  v : (vectorof short?)
procedure
(list->gl-short-vector v ...) -> gl-short-vector?
  v : (listof short?)
procedure
(gl-short-vector+ vec ...+) -> gl-short-vector?
  vec : gl-short-vector?
procedure
(gl-short-vector- vec ...+) -> gl-short-vector?
  vec : gl-short-vector?
procedure
(gl-short-vector* x vec) -> gl-short-vector?
  x : real?
  vec : gl-short-vector?
procedure
(gl-ushort-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-ushort-vector pos) -> gl-ushort-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-ushort-vector v ...) -> gl-ushort-vector?
  v : ushort?
procedure
(vector->gl-ushort-vector v ...) -> gl-ushort-vector?
  v : (vectorof ushort?)
procedure
(list->gl-ushort-vector v ...) -> gl-ushort-vector?
  v : (listof ushort?)
procedure
(gl-ushort-vector+ vec ...+) -> gl-ushort-vector?
  vec : gl-ushort-vector?
procedure
(gl-ushort-vector- vec ...+) -> gl-ushort-vector?
  vec : gl-ushort-vector?
procedure
(gl-ushort-vector* x vec) -> gl-ushort-vector?
  x : real?
  vec : gl-ushort-vector?
procedure
(gl-int-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-int-vector pos) -> gl-int-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-int-vector v ...) -> gl-int-vector?
  v : int?
procedure
(vector->gl-int-vector v ...) -> gl-int-vector?
  v : (vectorof int?)
procedure
(list->gl-int-vector v ...) -> gl-int-vector?
  v : (listof int?)
procedure
(gl-int-vector+ vec ...+) -> gl-int-vector?
  vec : gl-int-vector?
procedure
(gl-int-vector- vec ...+) -> gl-int-vector?
  vec : gl-int-vector?
procedure
(gl-int-vector* x vec) -> gl-int-vector?
  x : real?
  vec : gl-int-vector?
procedure
(gl-uint-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-uint-vector pos) -> gl-uint-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-uint-vector v ...) -> gl-uint-vector?
  v : uint?
procedure
(vector->gl-uint-vector v ...) -> gl-uint-vector?
  v : (vectorof uint?)
procedure
(list->gl-uint-vector v ...) -> gl-uint-vector?
  v : (listof uint?)
procedure
(gl-uint-vector+ vec ...+) -> gl-uint-vector?
  vec : gl-uint-vector?
procedure
(gl-uint-vector- vec ...+) -> gl-uint-vector?
  vec : gl-uint-vector?
procedure
(gl-uint-vector* x vec) -> gl-uint-vector?
  x : real?
  vec : gl-uint-vector?
procedure
(gl-float-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-float-vector pos) -> gl-float-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-float-vector v ...) -> gl-float-vector?
  v : float?
procedure
(vector->gl-float-vector v ...) -> gl-float-vector?
  v : (vectorof float?)
procedure
(list->gl-float-vector v ...) -> gl-float-vector?
  v : (listof float?)
procedure
(gl-float-vector+ vec ...+) -> gl-float-vector?
  vec : gl-float-vector?
procedure
(gl-float-vector- vec ...+) -> gl-float-vector?
  vec : gl-float-vector?
procedure
(gl-float-vector* x vec) -> gl-float-vector?
  x : real?
  vec : gl-float-vector?
procedure
(gl-double-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-double-vector pos) -> gl-double-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-double-vector v ...) -> gl-double-vector?
  v : double?
procedure
(vector->gl-double-vector v ...) -> gl-double-vector?
  v : (vectorof double?)
procedure
(list->gl-double-vector v ...) -> gl-double-vector?
  v : (listof double?)
procedure
(gl-double-vector+ vec ...+) -> gl-double-vector?
  vec : gl-double-vector?
procedure
(gl-double-vector- vec ...+) -> gl-double-vector?
  vec : gl-double-vector?
procedure
(gl-double-vector* x vec) -> gl-double-vector?
  x : real?
  vec : gl-double-vector?
procedure
(gl-boolean-vector? v) -> boolean?
  v : any/c
procedure
(make-gl-boolean-vector pos) -> gl-boolean-vector?
  pos : exact-nonnegative-integer?
procedure
(gl-boolean-vector v ...) -> gl-boolean-vector?
  v : boolean?
procedure
(vector->gl-boolean-vector v ...) -> gl-boolean-vector?
  v : (vectorof boolean?)
procedure
(list->gl-boolean-vector v ...) -> gl-boolean-vector?
  v : (listof boolean?)
procedure
(gl-boolean-vector+ vec ...+) -> gl-boolean-vector?
  vec : gl-boolean-vector?
procedure
(gl-boolean-vector- vec ...+) -> gl-boolean-vector?
  vec : gl-boolean-vector?
procedure
(gl-boolean-vector* x vec) -> gl-boolean-vector?
  x : real?
  vec : gl-boolean-vector?
procedure
(gl-vector-norm vec) -> real?
  vec : gl-vector?
procedure
(bitmap->gl-list  bitmap                     
                 [#:with-gl with-gl-proc     
                  #:mask mask])          -> exact-integer?
  bitmap : (is-a?/c bitmap%)
  with-gl-proc : ((-> any) . -> . any) = (lambda (f) (f))
  mask : (or/c (is-a?/c bitmap%) false/c)
       = (send bitmap get-loaded-mask)