This file is indexed.

/usr/share/Ice-3.6.3/slice/Ice/Connection.ice is in zeroc-ice-slice 3.6.3-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#pragma once

[["cpp:header-ext:h", "objc:header-dir:objc", "js:ice-build"]]

#include <Ice/ObjectAdapterF.ice>
#include <Ice/Identity.ice>
#include <Ice/Endpoint.ice>

["objc:prefix:ICE"]
module Ice
{

/**
 *
 * Base class providing access to the connection details. *
 **/
local class ConnectionInfo
{
    /**
     *
     * Whether or not the connection is an incoming or outgoing
     * connection.
     *
     **/
    bool incoming;

    /**
     *
     * The name of the adapter associated with the connection.
     *
     **/
    string adapterName;

    /**
     *
     * The connection id.
     *
     **/
    string connectionId;

    /**
     *
     * The connection buffer receive size.
     *
     **/
    int rcvSize;

    /**
     *
     * The connection buffer send size.
     *
     **/
    int sndSize;
};

local interface Connection;

/**
 *
 * An application can implement this interface to receive notifications when
 * a connection closes or receives a heartbeat message.
 *
 * @see Connection#setCallback
 *
 **/
local interface ConnectionCallback
{
    /**
     *
     * This method is called by the the connection when a heartbeat is
     * received from the peer.
     *
     **/
    void heartbeat(Connection con);

    /**
     *
     * This method is called by the the connection when the connection
     * is closed.
     *
     **/
    void closed(Connection con);
};

local enum ACMClose
{
    CloseOff,
    CloseOnIdle,
    CloseOnInvocation,
    CloseOnInvocationAndIdle,
    CloseOnIdleForceful
};

local enum ACMHeartbeat
{
    HeartbeatOff,
    HeartbeatOnInvocation,
    HeartbeatOnIdle,
    HeartbeatAlways
};

local struct ACM
{
    int timeout;
    ACMClose close;
    ACMHeartbeat heartbeat;
};

/**
 *
 * The user-level interface to a connection.
 *
 **/
local interface Connection
{
    /**
     *
     * Close a connection, either gracefully or forcefully. If a
     * connection is closed forcefully, it closes immediately, without
     * sending the relevant close connection protocol messages to the
     * peer and waiting for the peer to acknowledge these protocol
     * messages.
     *
     * @param force If true, close forcefully. Otherwise the
     * connection is closed gracefully.
     *
     **/
    void close(bool force);

    /**
     *
     * Create a special proxy that always uses this connection. This
     * can be used for callbacks from a server to a client if the
     * server cannot directly establish a connection to the client,
     * for example because of firewalls. In this case, the server
     * would create a proxy using an already established connection
     * from the client.
     *
     * @param id The identity for which a proxy is to be created.
     *
     * @return A proxy that matches the given identity and uses this
     * connection.
     *
     * @see #setAdapter
     **/
    ["cpp:const"] Object* createProxy(Identity id);

    /**
     *
     * Explicitly set an object adapter that dispatches requests that
     * are received over this connection. A client can invoke an
     * operation on a server using a proxy, and then set an object
     * adapter for the outgoing connection that is used by the proxy
     * in order to receive callbacks. This is useful if the server
     * cannot establish a connection back to the client, for example
     * because of firewalls.
     *
     * @param adapter The object adapter that should be used by this
     * connection to dispatch requests. The object adapter must be
     * activated. When the object adapter is deactivated, it is
     * automatically removed from the connection.
     *
     * @see #createProxy
     * @see #setAdapter
     *
     **/
    void setAdapter(ObjectAdapter adapter);

    /**
     *
     * Get the object adapter that dispatches requests for this
     * connection.
     *
     * @return The object adapter that dispatches requests for the
     * connection, or null if no adapter is set.
     *
     * @see #setAdapter
     *
     **/
    ["cpp:const"] ObjectAdapter getAdapter();

    /**
     *
     * Get the endpoint from which the connection was created.
     *
     * @return The endpoint from which the connection was created.
     *
     **/
    ["cpp:const"] Endpoint getEndpoint();

    /**
     *
     * Flush any pending batch requests for this connection.
     * This means all batch requests invoked on fixed proxies
     * associated with the connection.
     *
     **/
    ["async"] void flushBatchRequests();

    /**
     *
     * Set callback on the connection. The callback is called by the
     * connection when it's closed. The callback is called from the
     * Ice thread pool associated with the connection.
     *
     * @param callback The connection callback object.
     *
     **/
    void setCallback(ConnectionCallback callback);

    /**
     *
     * Set the active connection management parameters.
     *
     * @param timeout The timeout value in milliseconds.
     *
     * @param close The close condition
     *
     * @param heartbeat The hertbeat condition
     *
     **/
    ["java:optional"]
    void setACM(optional(1) int timeout, optional(2) ACMClose close, optional(3) ACMHeartbeat heartbeat);

    /**
     *
     * Get the ACM parameters.
     *
     * @return The ACM parameters.
     *
     **/
    ACM getACM();

    /**
     *
     * Return the connection type. This corresponds to the endpoint
     * type, i.e., "tcp", "udp", etc.
     *
     * @return The type of the connection.
     *
     **/
    ["cpp:const"] string type();

    /**
     *
     * Get the timeout for the connection.
     *
     * @return The connection's timeout.
     *
     **/
    ["cpp:const"] int timeout();

    /**
     *
     * Return a description of the connection as human readable text,
     * suitable for logging or error messages.
     *
     * @return The description of the connection as human readable
     * text.
     *
     **/
    ["cpp:const"] string toString();

    /**
     *
     * Returns the connection information.
     *
     * @return The connection information.
     *
     **/
    ["cpp:const"] ConnectionInfo getInfo();


    /**
     *
     * Set the connectiion buffer receive/send size.
     *
     * @param rcvSize The connection receive buffer size.
     * @param sndSize The connection send buffer size.
     *
     **/
    void setBufferSize(int rcvSize, int sndSize);
};

/**
 *
 * Provides access to the connection details of an IP connection
 *
 **/
local class IPConnectionInfo extends ConnectionInfo
{
    /** The local address. */
    string localAddress = "";

    /** The local port. */
    int localPort = -1;

    /** The remote address. */
    string remoteAddress = "";

    /** The remote port. */
    int remotePort = -1;
};

/**
 *
 * Provides access to the connection details of a TCP connection
 *
 **/
local class TCPConnectionInfo extends IPConnectionInfo
{
};

/**
 *
 * Provides access to the connection details of a UDP connection
 *
 **/
local class UDPConnectionInfo extends IPConnectionInfo
{
    /** The multicast address. */
    string mcastAddress;

    /** The multicast port. */
    int mcastPort = -1;
};

dictionary<string, string> HeaderDict;

/**
 *
 * Provides access to the connection details of a WebSocket connection
 *
 **/
local class WSConnectionInfo extends TCPConnectionInfo
{
    /** The headers from the HTTP upgrade request. */
    HeaderDict headers;
};

};