/usr/include/calc/zrand.h is in apcalc-dev 2.12.5.0-1+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* zrand - subtractive 100 shuffle generator
*
* Copyright (C) 1999-2007,2014 Landon Curt Noll
*
* Calc is open software; you can redistribute it and/or modify it under
* the terms of the version 2.1 of the GNU Lesser General Public License
* as published by the Free Software Foundation.
*
* Calc is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
* Public License for more details.
*
* A copy of version 2.1 of the GNU Lesser General Public License is
* distributed with calc under the filename COPYING-LGPL. You should have
* received a copy with calc; if not, write to Free Software Foundation, Inc.
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* @(#) $Revision: 30.3 $
* @(#) $Id: zrand.h,v 30.3 2014/08/24 21:56:51 chongo Exp $
* @(#) $Source: /usr/local/src/bin/calc/RCS/zrand.h,v $
*
* Under source code control: 1995/01/07 09:45:26
* File existed as early as: 1994
*
* chongo <was here> /\oo/\ http://www.isthe.com/chongo/
* Share and enjoy! :-) http://www.isthe.com/chongo/tech/comp/calc/
*/
/*
* random number generator - see zrand.c for details
*/
#if !defined(INCLUDE_ZRAND_H)
#define INCLUDE_ZRAND_H
#if defined(CALC_SRC) /* if we are building from the calc source tree */
# include "calc/value.h"
# include "calc/have_const.h"
#else
# include <calc/value.h>
# include <calc/have_const.h>
#endif
/*
* s100 generator defines
*
* NOTE: SBITS must be a power of two to make the (&= (SBITS-1))
* in slotcp() to work.
*/
#define SBITS (64) /* size of subtractive or shuffle entry in bits */
#define SBYTES (SBITS/8) /* size of subtractive or shuffle entry in bytes */
#define SHALFS (SBYTES/sizeof(HALF)) /* size in HALFs */
/*
* seed defines
*/
#define SEEDXORBITS 64 /* low bits of s100 seed devoted to xor */
/*
* shuffle table defines
*/
#define SHUFPOW 8 /* power of 2 size of the shuffle table */
#define SHUFCNT (1 << SHUFPOW) /* size of shuffle table */
#define SHUFLEN (SLEN*SHUFCNT) /* length of shuffle table in FULLs */
#define SHUFMASK (SHUFLEN-1) /* mask for shuffle table entry selection */
/*
* subtractive 100 constants
*/
#define S100 100 /* slots in an subtractive 100 table */
#define INIT_J 36 /* initial first walking table index */
#define INIT_K 99 /* initial second walking table index */
/*
* subtractive 100 table defines
*
* SLEN - length in FULLs of an subtractive 100 slot
*
* SLOAD(s,i,z) - load table slot i from subtractive 100 state s with zvalue z
* s: type RAND
* i: type int, s.slot[i] slot index
* z: type ZVALUE, what to load into s.slot[i]
*
* SSUB(s,k,j) - slot[k] -= slot[j]
* s: type RAND
* k: type int, s.slot[k] slot index, what to gets changed
* j: type int, s.slot[j] slot index, what to add to s.slot[k]
* (may use local variable tmp)
*
* SINDX(s,k) - select the shuffle table entry from slot[k] (uses top bits)
* s: type RAND
* k: type int, s.slot[k] slot index, selects shuffle entry
* result type int, refers to s.shuf[SINDX(s,k)]
*
* SBUFFER(s,t) - load s100 buffer with t
* s: type RAND
* t: type int, s.shuf[t] entry index, replace buffer with it
*
* SSHUF(s,t,k) - save slot[k] into shuffle entry t
* s: type RAND
* t: type int, s.shuf[t] entry index, what gets changed
* k: type int, s.slot[k] slot index, load into s.shuf[t]
*
* SSWAP(s,j,k) - swap slot[j] with slot[k]
* s: type RAND
* j: type int, s.slot[j] slot index, goes into s.slot[k]
* k: type int, s.slot[k] slot index, goes into s.slot[j]
* (uses local variable tmp)
*
* SMOD64(t,z) - t = seed z mod 2^64
* t: type FULL*, array of FULLs that get z mod 2^64
* z: type ZVALUE, what gets (mod 2^64) placed into t
*
* SOXR(s,i,v) - xor slot[i] with lower 64 bits of slot value v
* s: type RAND
* i: type int, s.slot[i] slot index, what gets xored
* v: type FULL*, 64 bit value to xor into s.slot[i]
*
* SCNT - length of an subtractive 100 table in FULLs
*/
#if FULL_BITS == SBITS
# define SLEN 1 /* a 64 bit slot can be held in a FULL */
#define SLOAD(s,i,z) ((s).slot[i] = ztofull(z))
#define SSUB(s,k,j) ((s).slot[k] -= (s).slot[j])
#define SINDX(s,k) ((int)((s).slot[k] >> (FULL_BITS - SHUFPOW)))
#define SBUFFER(s,t) {(s).buffer[0] = ((s).shuf[t] & BASE1); \
(s).buffer[1] = ((s).shuf[t] >> BASEB); \
}
#define SSHUF(s,t,k) ((s).shuf[t] = (s).slot[k])
#define SSWAP(s,j,k) {FULL tmp = (s).slot[j]; \
(s).slot[j] = (s).slot[k]; \
(s).slot[k] = tmp; \
}
#define SMOD64(t,z) ((t)[0] = ztofull(z))
#define SXOR(s,i,v) ((s).slot[i] ^= (v)[0])
#elif 2*FULL_BITS == SBITS
# define SLEN 2 /* a 64 bit slot needs 2 FULLs */
#define SLOAD(s,i,z) {(s).slot[(i)<<1] = ztofull(z); \
(s).slot[1+((i)<<1)] = \
(((z).len <= 2) ? (FULL)0 : \
(((z).len == 3) ? (FULL)((z).v[2]) : \
((FULL)((z).v[2]) + ((FULL)((z).v[3]) << BASEB)))); \
}
#define SSUB(s,k,j) {FULL tmp = (s).slot[(k)<<1]; \
(s).slot[(k)<<1] -= (s).slot[(j)<<1]; \
(s).slot[1+((k)<<1)] -= ((tmp <= (s).slot[(k)<<1]) ? \
(s).slot[1+((j)<<1)] : \
(s).slot[1+((j)<<1)] + 1); \
}
#define SINDX(s,k) ((int)((s).slot[1+((k)<<1)] >> (FULL_BITS - SHUFPOW)))
#define SBUFFER(s,t) {(s).buffer[0] = ((s).shuf[(t)<<1] & BASE1); \
(s).buffer[1] = ((s).shuf[(t)<<1] >> BASEB); \
(s).buffer[2] = ((s).shuf[1+((t)<<1)] & BASE1); \
(s).buffer[3] = ((s).shuf[1+((t)<<1)] >> BASEB); \
}
#define SSHUF(s,t,k) {(s).shuf[(t)<<1] = (s).slot[(k)<<1]; \
(s).shuf[1+((t)<<1)] = (s).slot[1+((k)<<1)]; \
}
#define SSWAP(s,j,k) {FULL tmp = (s).slot[(j)<<1]; \
(s).slot[(j)<<1] = (s).slot[(k)<<1]; \
(s).slot[(k)<<1] = tmp; \
tmp = (s).slot[1+((j)<<1)]; \
(s).slot[1+((j)<<1)] = (s).slot[1+((k)<<1)]; \
(s).slot[1+((k)<<1)] = tmp; \
}
#define SMOD64(t,z) {(t)[0] = ztofull(z); \
(t)[1] = (((z).len <= 2) ? (FULL)0 : \
(((z).len == 3) ? (FULL)((z).v[2]) : \
((FULL)((z).v[2]) + ((FULL)((z).v[3]) << BASEB)))); \
}
#define SXOR(s,i,v) {(s).slot[(i)<<1] ^= (v)[0]; \
(s).slot[1+((i)<<1)] ^= (v)[1]; \
}
#else
/\../\ FULL_BITS must be 32 or 64 /\../\ !!!
#endif
#define SCNT (SLEN*S100) /* length of subtractive 100 table in FULLs */
#define RAND_CONSEQ_USE (100) /* use this many before skipping */
#define RAND_SKIP (1009-RAND_CONSEQ_USE) /* skip this many after use */
/*
* s100 generator state
*/
struct rand {
int seeded; /* 1 => state has been seeded */
int bits; /* buffer bit count */
FULL buffer[SLEN]; /* unused random bits from last call */
int j; /* first walking table index */
int k; /* second walking table index */
int need_to_skip; /* 1 => skip the next 909 values */
FULL slot[SCNT]; /* subtractive 100 table */
FULL shuf[SHUFLEN]; /* shuffle table entries */
};
/*
* s100 generator function declarations
*/
E_FUNC RAND *zsrand(CONST ZVALUE *seed, CONST MATRIX *pmat100);
E_FUNC RAND *zsetrand(CONST RAND *state);
E_FUNC void zrandskip(long count);
E_FUNC void zrand(long count, ZVALUE *res);
E_FUNC void zrandrange(CONST ZVALUE low, CONST ZVALUE beyond, ZVALUE *res);
E_FUNC long irand(long s);
E_FUNC RAND *randcopy(CONST RAND *rand);
E_FUNC void randfree(RAND *rand);
E_FUNC BOOL randcmp(CONST RAND *s1, CONST RAND *s2);
E_FUNC void randprint(CONST RAND *state, int flags);
#endif /* !INCLUDE_ZRAND_H */
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