This file is indexed.

/usr/include/casacore/casa/IO/BucketMapped.h is in casacore-dev 2.2.0-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
//# BucketMapped.h: File buckets by means of file mapping
//# Copyright (C) 2009
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//#        Internet email: aips2-request@nrao.edu.
//#        Postal address: AIPS++ Project Office
//#                        National Radio Astronomy Observatory
//#                        520 Edgemont Road
//#                        Charlottesville, VA 22903-2475 USA
//#
//# $Id$

#ifndef CASA_BUCKETMAPPED_H
#define CASA_BUCKETMAPPED_H

//# Includes
#include <casacore/casa/aips.h>
#include <casacore/casa/IO/BucketBase.h>
#include <casacore/casa/IO/MMapfdIO.h>


namespace casacore { //# NAMESPACE CASACORE - BEGIN

  // <summary>
  // Use file mapping for buckets in a part of a file
  // </summary>

  // <use visibility=export>

  // <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="" demos="">
  // </reviewed>

  // <prerequisite>
  //# Classes you should understand before using this one.
  //   <li> <linkto class=BucketFile>BucketFile</linkto>
  // </prerequisite>

  // <etymology>
  // BucketMapped uses memory-mapped files for bucket access.
  // </etymology>

  // <synopsis>
  // BucketMapped is similar to class
  // <linkto class=BucketCache>BucketCache</linkto> and is meant to be used by
  // the storage managers of the Table System.
  //
  // It gives access to buckets in a file by means of memory-mapped files.
  // However, its functionality is a subset of BucketCache and is only meant
  // to be used by the Tiled Storage Managers. If The Standard and Incremental
  // Storage Manager also want to use it, functions like <src>extend</src>
  // needs to be added to this class. Also support for a free bucket list needs
  // to be added.
  // </synopsis> 

  // <motivation>
  // Use of BucketCache is sub-optimal when having large buckets and more or
  // less random IO. Memory-mapping behaves much better.
  // </motivation>


  class BucketMapped: public BucketBase
  {
  public:
    // Create the cache for (part of) a file.
    // The file part mapped into memory starts at startOffset. Its length is
    // bucketSize*nrOfBuckets bytes.
    // If the file is smaller, the remainder is indicated as an extension
    // similarly to the behaviour of function extend.
    BucketMapped (BucketFile* file, Int64 startOffset, uInt bucketSize,
                  uInt nrOfBuckets);

    // Unmap the file
    ~BucketMapped();

    // Get a readonly pointer to the given bucket in memory.
    const char* getBucket (uInt bucketNr);

    // Get a writable pointer to the given bucket in memory.
    // It sets the hasWritten flag.
    char* getrwBucket (uInt bucketNr)
    {
      itsHasWritten = True;
      return const_cast<char*>(getBucket(bucketNr));
    }

private:
    // Copy constructor is not possible.
    BucketMapped (const BucketMapped&);

    // Assignment is not possible.
    BucketMapped& operator= (const BucketMapped&);

    // Flush the file.
    virtual void doFlush();

    // Do the actual resync-ing.
    virtual void doResync();

    // Extend the file with the given number of buckets.
    virtual void doExtend (uInt nrBucket);

    // Initialize the bucket buffer.
    // The uninitialized buckets before this bucket are also initialized.
    virtual void initializeBuckets (uInt bucketNr);
  };


} //# NAMESPACE CASACORE - END

#endif