/usr/include/casacore/casa/System/PGPlotterInterface.h is in casacore-dev 2.2.0-2.
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//# Copyright (C) 1997,2000,2001
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//#
//# $Id$
#ifndef CASA_PGPLOTTERINTERFACE_H
#define CASA_PGPLOTTERINTERFACE_H
#include <casacore/casa/aips.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
class Record;
class String;
template<class T> class Vector;
template<class T> class Matrix;
// <summary>
// Abstract base class for PGPLOT style plotting.
// </summary>
// <use visibility=export>
// <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos="">
// </reviewed>
// <prerequisite>
// <li> General familiarity with PGPLOT, especially of the style of the
// Glish/PGPLOT binding.
// </prerequisite>
//
// <etymology>
// PGPlotter for the plotting style, Interface because it is an abstract base
// class, not a concrete derived class.
// </etymology>
//
// <synopsis>
// This class represents an interface for plotting to a PGPLOT style plotting
// interface. In general, the differences between actual PGPLOT and this
// interface is:
// <ol>
// <li> The functions related to opening and closing are not implemented,
// since it is assumed the derived class constructor/destructor will
// handle this.
// <li> The leading "pg" is removed from the name since by being in a class
// there are no namespace issues.
// <li> Casacore array classes are used in place of raw pointers. This also
// obviates the need for passing in array dimensions. Similarly the
// subregion arguments (I1, I2, J1, J2) are left out since the array
// classes have their own subsectioning methods.
// <li> Output values are returned from the function
// </ol>
// The rules are basically the same as for the Glish/PGPLOT binding, and thus
// the individual routines are not documented here.
// </synopsis>
//
// <example>
// <srcblock>
// void plotFunction(const PGPlotterInterface &plotter) {
// // plot y = x*x
// Vector<Float> x(100), y(100);
// indgen(x);
// y = x*x;
// plotter.env(0, 100, 0, 100*100, 0, 0);
// plotter.line(x, y);
// }
// </srcblock>
// </example>
//
// <motivation>
// General plotting interface for programmers, while allowing the location and
// form of the plot to vary.
// </motivation>
//
// <todo asof="1997/1/15">
// <li> Add the missing PGPLOT functions.
// <li> Emulate band as well as curs?
// </todo>
class PGPlotterInterface
{
public:
virtual ~PGPlotterInterface();
// True if it is OK to plot to this object. This method is implemented for
// devices where you have to worry about devices detaching (e.g., the Glish
// pgplotter might be dismissed by the user). The default implementation is
// to always return True.
virtual Bool isAttached() const;
// This is not a standard PGPLOT command. In the Glish/PGPLOT window, it
// puts a message in the message line. By default it sends it to the logger.
// In any event, this is intended for short helpful messages (e.g.
// saying which keys to press to mark a spectrum).
virtual void message(const String &text);
// This is not a standard PGPLOT command. It is only needed for
// the PGPlotterGlish class which connects to Glish/PGPLOT window
// This Glish object (actually a pgplotter/pgplotwidget.g) has an
// internal counter plot counter which needs to be reset to 0
// when the process detaches from the plotter, so that the next
// plot on the device is the first one again. Without this, the
// prompting behaviour of the Glish plotter is different from native
// PGPLOT
virtual void resetPlotNumber () {;};
// This is an emulated standard PGPLOT command. It returns a record
// containing the fields:
// <srcblock>
// [ok=Bool, x=Float, y=Float, ch=String];
// If the remote device cannot do cursor feedback, ok==F.
// </srcblock>
// The input x,y values is the "guess" for the location the user will want
// to pick. On some devices, the cursor will be positioned at (world
// coordinates) x,y.
virtual Record curs(Float x, Float y) = 0;
// Standard PGPLOT commands. Documentation for the individual commands
// can be found in the Glish manual and in the standard PGPLOT documentation
// which may be found at <src>http://astro.caltech.edu/~tjp/pgplot/</src>.
// The Glish/PGPLOT documentation is preferred since this interface follows
// it exactly (e.g. the array sizes are inferred both here and in Glish,
// whereas they must be passed into standard PGPLOT).
// <group>
virtual void arro(Float x1, Float y1, Float x2, Float y2) = 0;
virtual void ask(Bool flag) = 0;
virtual void bbuf() = 0;
virtual void bin(const Vector<Float> &x, const Vector<Float> &data,
Bool center) = 0;
virtual void box(const String &xopt, Float xtick, Int nxsub,
const String &yopt, Float ytick, Int nysub) = 0;
virtual void circ(Float xcent, Float ycent, Float radius) = 0;
virtual void conb(const Matrix<Float> &a, const Vector<Float> &c,
const Vector<Float> &tr, Float blank) = 0;
virtual void conl(const Matrix<Float> &a, Float c,
const Vector<Float> &tr, const String &label,
Int intval, Int minint) = 0;
virtual void cons(const Matrix<Float> &a, const Vector<Float> &c,
const Vector<Float> &tr) = 0;
virtual void cont(const Matrix<Float> &a, const Vector<Float> &c,
Bool nc, const Vector<Float> &tr) = 0;
virtual void ctab(const Vector<Float> &l, const Vector<Float> &r,
const Vector<Float> &g, const Vector<Float> &b,
Float contra, Float bright) = 0;
virtual void draw(Float x, Float y) = 0;
virtual void ebuf() = 0;
virtual void env(Float xmin, Float xmax, Float ymin, Float ymax, Int just,
Int axis) = 0;
virtual void eras() = 0;
virtual void errb(Int dir, const Vector<Float> &x, const Vector<Float> &y,
const Vector<Float> &e, Float t) = 0;
virtual void errx(const Vector<Float> &x1, const Vector<Float> &x2,
const Vector<Float> &y, Float t) = 0;
virtual void erry(const Vector<Float> &x, const Vector<Float> &y1,
const Vector<Float> &y2, Float t) = 0;
virtual void gray(const Matrix<Float> &a, Float fg, Float bg,
const Vector<Float> &tr) = 0;
virtual void hi2d(const Matrix<Float> &data, const Vector<Float> &x,
Int ioff, Float bias, Bool center,
const Vector<Float> &ylims) = 0;
virtual void hist(const Vector<Float> &data, Float datmin, Float datmax,
Int nbin, Int pcflag) = 0;
virtual void iden() = 0;
virtual void imag(const Matrix<Float> &a, Float a1, Float a2,
const Vector<Float> &tr) = 0;
virtual void lab(const String &xlbl, const String &ylbl,
const String &toplbl) = 0;
virtual void ldev() = 0;
virtual Vector<Float> len(Int units, const String &string) = 0;
virtual void line(const Vector<Float> &xpts, const Vector<Float> &ypts) = 0;
virtual void move(Float x, Float y) = 0;
virtual void mtxt(const String &side, Float disp, Float coord, Float fjust,
const String &text) = 0;
virtual String numb(Int mm, Int pp, Int form) = 0;
virtual void page() = 0;
virtual void panl(Int ix, Int iy) = 0;
virtual void pap(Float width, Float aspect) = 0;
virtual void pixl(const Matrix<Int> &ia, Float x1, Float x2,
Float y1, Float y2) = 0;
virtual void pnts(const Vector<Float> &x, const Vector<Float> &y,
const Vector<Int> symbol) = 0;
virtual void poly(const Vector<Float> &xpts, const Vector<Float> &ypts) = 0;
virtual void pt(const Vector<Float> &xpts, const Vector<Float> &ypts,
Int symbol) = 0;
virtual void ptxt(Float x, Float y, Float angle, Float fjust,
const String &text) = 0;
virtual Vector<Float> qah() = 0;
virtual Int qcf() = 0;
virtual Float qch() = 0;
virtual Int qci() = 0;
virtual Vector<Int> qcir() = 0;
virtual Vector<Int> qcol() = 0;
virtual Vector<Float> qcr(Int ci) = 0;
virtual Vector<Float> qcs(Int units) = 0;
virtual Int qfs() = 0;
virtual Vector<Float> qhs() = 0;
virtual Int qid() = 0;
virtual String qinf(const String &item) = 0;
virtual Int qitf() = 0;
virtual Int qls() = 0;
virtual Int qlw() = 0;
virtual Vector<Float> qpos() = 0;
virtual Int qtbg() = 0;
virtual Vector<Float> qtxt(Float x, Float y, Float angle, Float fjust,
const String &text) = 0;
virtual Vector<Float> qvp(Int units) = 0;
virtual Vector<Float> qvsz(Int units) = 0;
virtual Vector<Float> qwin() = 0;
virtual void rect(Float x1, Float x2, Float y1, Float y2) = 0;
virtual Float rnd(Float x, Int nsub) = 0;
virtual Vector<Float> rnge(Float x1, Float x2) = 0;
virtual void sah(Int fs, Float angle, Float vent) = 0;
virtual void save() = 0;
virtual void scf(Int font) = 0;
virtual void sch(Float size) = 0;
virtual void sci(Int ci) = 0;
virtual void scir(Int icilo, Int icihi) = 0;
virtual void scr(Int ci, Float cr, Float cg, Float cb) = 0;
virtual void scrn(Int ci, const String &name) = 0;
virtual void sfs(Int fs) = 0;
virtual void shls(Int ci, Float ch, Float cl, Float cs) = 0;
virtual void shs(Float angle, Float sepn, Float phase) = 0;
virtual void sitf(Int itf) = 0;
virtual void sls(Int ls) = 0;
virtual void slw(Int lw) = 0;
virtual void stbg(Int tbci) = 0;
virtual void subp(Int nxsub, Int nysub) = 0;
virtual void svp(Float xleft, Float xright, Float ybot, Float ytop) = 0;
virtual void swin(Float x1, Float x2, Float y1, Float y2) = 0;
virtual void tbox(const String &xopt, Float xtick, Int nxsub,
const String &yopt, Float ytick, Int nysub) = 0;
virtual void text(Float x, Float y, const String &text) = 0;
virtual void unsa() = 0;
virtual void updt() = 0;
virtual void vect(const Matrix<Float> &a, const Matrix<Float> &b,
Float c, Int nc,
const Vector<Float> &tr, Float blank) = 0;
virtual void vsiz(Float xleft, Float xright, Float ybot,
Float ytop) = 0;
virtual void vstd() = 0;
virtual void wedg(const String &side, Float disp, Float width,
Float fg, Float bg, const String &label) = 0;
virtual void wnad(Float x1, Float x2, Float y1, Float y2) = 0;
// </group>
};
} //# NAMESPACE CASACORE - END
#endif
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