/usr/include/casacore/coordinates/Coordinates/Projection.h is in casacore-dev 2.2.0-2.
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//# Copyright (C) 1997,1998,1999,2000,2001,2003
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
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//# option) any later version.
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//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
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//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
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//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
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//# $Id$
#ifndef COORDINATES_PROJECTION_H
#define COORDINATES_PROJECTION_H
#include <casacore/casa/aips.h>
#include <casacore/casa/Arrays/Vector.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
// <summary>
// Geometric parameters needed for a sky projection to a plane
// </summary>
// <use visibility=export>
// <reviewed reviewer="Peter Barnes" date="1999/12/24" tests="tProjection">
// </reviewed>
//
// <prerequisite>
// <li> Knowledge of astronomical coordinate conversions in general. Probably the
// best documents are the papers by Mark Calabretta and Eric Greisen.
// The initial draft from 1996 can be found at
// http://www.atnf.csiro.au/~mcalabre. It is this draft that the
// Coordinate classes are based upon. Since then, this paper has evolved
// into three which can be found at the above address, and will be published in the
// Astronomy and Astrophysics Supplement Series (probably in 2000).
// The design has changed since the initial draft. When these papers
// are finalized, and the IAU has ratified the new standards, WCSLIB
// (Mark Calabretta's implementation of these conventions) will be
// revised for the new designs. At that time, the Coordinate classes
// may also be revised.
// </prerequisite>
//
// <synopsis>
// This class is used to hold:
// <ol>
// <li> The type of the projection (e.g. SIN); and
// <li> The parameters of the projection, if any. These parameters are described
// by Calabretta and Greisen (called PROJP) in the 1996 draft.
// In the recent versions, this paper has split into three, and the
// projection parameters have been reworked into the PV matrix.
// However, these have not yet been implemented in WCSLIB so we
// stick with the old ones for now.
// </ol>
// </synopsis>
//
// <example>
// <srcblock>
// Projection proj(Projection::CAR);
// cerr << proj.parameters() << endl;
// </srcblock>
// This projection requires no parameters so the printed parameter
// vector would be of zero length.
// </example>
//
// <thrown>
// <li> AipsError
// </thrown>
//
// <todo asof="2000/01/01">
// <li> Worry about projection parameters which are unit dependent (i.e.
// radians vs. degrees).
// <li> LONGPOLE should probably go in here.
// </todo>
//
class Projection
{
public:
// Hold all the known types of celestial projections.
enum Type {
// Zenithal/Azimuthal perspective.
AZP,
// Slant zenithal perspective, new
SZP,
// Gnomonic.
TAN,
// Orthographics/synthesis.
SIN,
// Stereographic.
STG,
// zenith/azimuthal equidistant.
ARC,
// zenithal/azimuthal polynomial.
ZPN,
// zenithal/azimuthal equal area.
ZEA,
// Airy.
AIR,
// Cylindrical perspective.
CYP,
// Plate carree
CAR,
// Mercator.
MER,
// Cylindrical equal area.
CEA,
// Conic perspective.
COP,
// Conic equidistant.
COD,
// Conic equal area.
COE,
// Conic orthomorphic.
COO,
// Bonne.
BON,
// Polyconic.
PCO,
// Sanson-Flamsteed (global sinusoidal).
// The old GLS projection is now SFL. The 'GLS'
// string will be converted to 'SFL'
SFL,
// Parabolic.
PAR,
// Hammer-Aitoff.
AIT,
// Mollweide.
MOL,
// COBE quadrilateralized spherical cube.
CSC,
// Quadrilateralized spherical cube.
QSC,
// Tangential spherical cube.
TSC,
// HEALPix grid
HPX,
// N_PROJ gives the number of supported projections - it shouldn't be used
// as a projection
N_PROJ };
// Construct a projection which needs no parameters. SIN is unique in that
// it can be created with 0 or 2 parameters.
Projection(Projection::Type which=CAR);
// Construct a projection from FITS CTYPE keywords
Projection(const String& ctypeLin, const String& ctypeLat,
const Vector<Double>& parameters);
// Construct a projection which needs parameters. The parameter vector must be
// the length of the required number of parameters.
Projection(Projection::Type which, const Vector<Double> ¶meters);
// Copy constructor (copy semantics).
Projection(const Projection &other);
// Assignment (copy semantics)
Projection &operator=(const Projection &other);
// Destructor
~Projection();
// What is the Type of this projection?
Projection::Type type() const;
// What is the type of this projection as a String (e.g. "SIN").
// <group>
String name() const;
static String name(Projection::Type proj);
// </group>
// Turn a projection type name into a Type.
// Returns N_PROJ if the projection is not known.
static Projection::Type type(const String &name);
// How many parameters does this projection have at most?
// What is the minimum number of parameters that have to be supplied?
// What are the parameter values?
// <group>
static uInt nParameters(Projection::Type proj);
static uInt nMinParameters(Projection::Type proj);
const Vector<Double> ¶meters() const;
// </group>
// Comparison to fractional tolerance.
Bool near(const Projection &other, Double tol=1.0e-6) const;
// Is this projection a 'zenithal' projection
static Bool isZenithal (Projection::Type proj);
private:
Projection::Type which_p;
Vector<Double> parameters_p;
void validate(const Bool verbose=False);
Projection::Type type (String& ctypeLong, String& ctypeLat) const;
};
//#---------- Inlines --------------------------------------------------------------
inline Projection::Type Projection::type() const {return which_p;}
inline const Vector<Double> & Projection::parameters() const {return parameters_p;}
} //# NAMESPACE CASACORE - END
#endif
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