/usr/include/casacore/images/Regions/RegionHandlerMemory.h is in casacore-dev 2.2.0-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 | //# RegionHandlerMemory.h: Class for keeping regions in memory
//# Copyright (C) 2000
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
#ifndef IMAGES_REGIONHANDLERMEMORY_H
#define IMAGES_REGIONHANDLERMEMORY_H
//# Includes
#include <casacore/casa/aips.h>
#include <casacore/images/Regions/RegionHandler.h>
#include <casacore/casa/BasicSL/String.h>
#include <casacore/casa/Containers/SimOrdMap.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
// <summary>
// Class for keeping regions in memory.
// </summary>
// <use visibility=local>
// <reviewed reviewer="" date="" tests="tPagedImage2.cc" demos="">
// </reviewed>
// <prerequisite>
// <li> <linkto class=PagedImage>PagedImage</linkto>
// <li> <linkto class=ImageRegion>ImageRegion</linkto>
// </prerequisite>
// <synopsis>
// Persistent regions are stored as subrecords of the table keywords
// "regions" and "masks". The user can choose one of both keywords.
// Keyword "masks" is meant for true image masks, i.e. telling for
// each pixel if it is good or bad. Keyword "regions" is meant for
// true regions in an image.
// <p>
// This class handles defining, getting and removing such regions.
// It is used by class <linkto class=PagedImage</linkto>, but it can also
// be used by other code to handle regions in other tables.
// <p>
// Another function performed by this class for PagedImage is the
// definition of the default region to be used with an image.
// <p>
// The class consists of static functions only.
// </synopsis>
// <example>
// </example>
// <motivation>
// This class has 2 purposes:
// <ol>
// <li> This untemplated code can be factored out from the templated
// Image classes.
// <li> The functions can easily be used by other code.
// </ol>
// </motivation>
//# <todo asof="1999/02/16">
//# <li>
//# </todo>
class RegionHandlerMemory: public RegionHandler
{
public:
RegionHandlerMemory();
// Copy constructor (copy semantics).
RegionHandlerMemory (const RegionHandlerMemory&);
virtual ~RegionHandlerMemory();
// Assignment (copy semantics).
RegionHandlerMemory& operator= (const RegionHandlerMemory&);
// Make a copy of the object.
virtual RegionHandlerMemory* clone() const;
// This class can define and handle regions.
virtual Bool canDefineRegion() const;
// Set the default mask to the mask with the given name.
// If the given maskName is the empty string, the default mask is unset.
virtual void setDefaultMask (const String& maskName);
// Get the name of the default mask.
// An empty string is returned if no default mask.
virtual String getDefaultMask() const;
// Define a region.
// The group type determines if it is kept as a region or a mask.
// If overwrite=False, an exception will be thrown if the region
// already exists in the "regions" or "masks" group.
// Otherwise the region will be removed first.
// <br>It always returns a True status.
virtual Bool defineRegion (const String& name,
const ImageRegion& region,
RegionHandler::GroupType,
Bool overwrite = False);
// Is there a region with the given name?
virtual Bool hasRegion (const String& name,
RegionHandler::GroupType = RegionHandler::Any) const;
// Get a region with the given name from the given group.
// A zero pointer is returned if the region does not exist.
// The caller has to delete the <src>ImageRegion</src> object created.
// <br>No exception is thrown if the region does not exist.
virtual ImageRegion* getRegion (const String& name,
RegionHandler::GroupType = Any,
Bool throwIfUnknown = True) const;
// Rename a region.
// If a region with the new name already exists, it is deleted or
// an exception is thrown (depending on <src>overwrite</src>).
// The region name is looked up in the given group(s).
// <br>An exception is thrown if the old region name does not exist.
// <br>It always returns a True status.
virtual Bool renameRegion (const String& newName,
const String& oldName,
RegionHandler::GroupType = Any,
Bool overwrite = False);
// Remove a region from the given group.
// <br>Optionally an exception is thrown if the region does not exist.
// <br>It always returns a True status.
virtual Bool removeRegion (const String& name,
RegionHandler::GroupType = Any,
Bool throwIfUnknown = True);
// Get the names of all regions/masks.
virtual Vector<String> regionNames (RegionHandler::GroupType = Any) const;
// Make a mask (an LCMask) for a temporary lattice (a TempImage).
// It creates it with the shape and tile shape of the lattice.
virtual ImageRegion makeMask (const LatticeBase& lattice,
const String& name);
private:
// Find group number of the region group to which a region belongs
// (i.e. the field number of the "regions" or "masks" field).
// -1 is returned if the region does not exist.
// <br>Optionally an exception is thrown if the region does not exist.
Int findRegionGroup (const String& regionName,
RegionHandler::GroupType = Any,
Bool throwIfUnknown = True) const;
// Find a region..
// It is used by getRegion (which makes a clone of the object).
// A zero pointer is returned if the region does not exist.
virtual ImageRegion* findRegion (const String& name,
RegionHandler::GroupType = Any,
Bool throwIfUnknown = True) const;
// Remove all regions from the maps.
void clear();
String itsDefaultName;
SimpleOrderedMap<String, void*>* itsMaps[2];
};
} //# NAMESPACE CASACORE - END
#endif
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