/usr/include/casacore/lattices/LRegions/LCDifference.h is in casacore-dev 2.2.0-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | //# LCDifference.h: Make the difference of 2 regions
//# Copyright (C) 1998
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
#ifndef LATTICES_LCDIFFERENCE_H
#define LATTICES_LCDIFFERENCE_H
//# Includes
#include <casacore/casa/aips.h>
#include <casacore/lattices/LRegions/LCRegionMulti.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
// <summary>
// Make the difference of 2 regions.
// </summary>
// <use visibility=export>
// <reviewed reviewer="" date="" tests="">
// </reviewed>
// <prerequisite>
// <li> <linkto class=LCRegion>LCRegion</linkto>
// </prerequisite>
// <synopsis>
// The LCDifference class is a specialization of class
// <linkto class=LCRegion>LCRegion</linkto>.
// It makes it possible to "subtract" one region from
// another. For example, imagine an overlapping box
// and circle. The box - circle is the box with the
// chunk taken out of it where the circle overlaps.
// The circle - box is the circle with the chunk
// taken out of it where the box overlaps.
// <p>
// The center of the difference must be inside the lattice
// </synopsis>
// <example>
// <srcblock>
// </srcblock>
// </example>
// <todo asof="1997/11/11">
// </todo>
class LCDifference: public LCRegionMulti
{
public:
LCDifference();
// Construct the difference region1 - region2.
LCDifference (const LCRegion& region1, const LCRegion& region2);
// Construct from multiple regions given as a Block.
// When <src>takeOver</src> is True, the destructor will delete the
// given regions. Otherwise a copy of the regions is made.
LCDifference (Bool takeOver, const PtrBlock<const LCRegion*>& regions);
// Copy constructor (copy semantics).
LCDifference (const LCDifference& other);
virtual ~LCDifference();
// Assignment (copy semantics).
LCDifference& operator= (const LCDifference& other);
// Comparison
virtual Bool operator== (const LCRegion& other) const;
// Make a copy of the derived object.
virtual LCRegion* cloneRegion() const;
// Get the class name (to store in the record).
static String className();
// Get the region type. Returns className()
virtual String type() const;
// Convert the (derived) object to a record.
virtual TableRecord toRecord (const String& tableName) const;
// Convert correct object from a record.
static LCDifference* fromRecord (const TableRecord&,
const String& tableName);
protected:
// Construct another LCRegion (for e.g. another lattice) by moving
// this one. It recalculates the bounding box and mask.
// A positive translation value indicates "to right".
virtual LCRegion* doTranslate (const Vector<Float>& translateVector,
const IPosition& newLatticeShape) const;
// Do the actual getting of the mask.
virtual void multiGetSlice (Array<Bool>& buffer, const Slicer& section);
private:
// Make the bounding box and determine the offsets.
void defineBox();
};
} //# NAMESPACE CASACORE - END
#endif
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