/usr/include/casacore/tables/DataMan/MSMDirColumn.h is in casacore-dev 2.2.0-2.
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//# Copyright (C) 2003
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
#ifndef TABLES_MSMDIRCOLUMN_H
#define TABLES_MSMDIRCOLUMN_H
//# Includes
#include <casacore/casa/aips.h>
#include <casacore/tables/DataMan/MSMColumn.h>
#include <casacore/casa/Arrays/IPosition.h>
namespace casacore { //# NAMESPACE CASACORE - BEGIN
// <summary>
// Memory storage manager for table arrays
// </summary>
// <use visibility=local>
// <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="">
// </reviewed>
// <prerequisite>
//# Classes you should understand before using this one.
// <li> MSMBase
// <li> MSMColumn
// </prerequisite>
// <synopsis>
// MSMDirColumn handles arrays in a table column.
// It only keeps them in memory, so they are not persistent.
// </synopsis>
//# <todo asof="$DATE:$">
//# A List of bugs, limitations, extensions or planned refinements.
//# </todo>
class MSMDirColumn: public MSMColumn
{
public:
// Create a column of the given type.
MSMDirColumn (MSMBase* smptr, int dataType);
// Frees up the storage.
~MSMDirColumn();
// It can handle access to a slice in a cell.
Bool canAccessSlice (Bool& reask) const;
// It can handle access to an entire column.
Bool canAccessArrayColumn (Bool& reask) const;
// Set the (fixed) shape of the arrays in the entire column.
void setShapeColumn (const IPosition& shape);
// Add (newNrrow-oldNrrow) rows to the column.
// Allocate the data arrays in these rows if the shape is fixed.
void addRow (uInt newNrrow, uInt oldNrrow);
// Get the dimensionality of the item in the given row.
// 0 is returned if there is no array.
uInt ndim (uInt rownr);
// Get the shape of the array in the given row.
// An zero-length IPosition is returned if there is no array.
IPosition shape (uInt rownr);
// Get an array value in the given row.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the ArrayColumn get function).
// <group>
void getArrayBoolV (uInt rownr, Array<Bool>* dataPtr);
void getArrayuCharV (uInt rownr, Array<uChar>* dataPtr);
void getArrayShortV (uInt rownr, Array<Short>* dataPtr);
void getArrayuShortV (uInt rownr, Array<uShort>* dataPtr);
void getArrayIntV (uInt rownr, Array<Int>* dataPtr);
void getArrayuIntV (uInt rownr, Array<uInt>* dataPtr);
void getArrayfloatV (uInt rownr, Array<float>* dataPtr);
void getArraydoubleV (uInt rownr, Array<double>* dataPtr);
void getArrayComplexV (uInt rownr, Array<Complex>* dataPtr);
void getArrayDComplexV (uInt rownr, Array<DComplex>* dataPtr);
void getArrayStringV (uInt rownr, Array<String>* dataPtr);
// </group>
// Put an array value into the given row.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the ArrayColumn put function).
// <group>
void putArrayBoolV (uInt rownr, const Array<Bool>* dataPtr);
void putArrayuCharV (uInt rownr, const Array<uChar>* dataPtr);
void putArrayShortV (uInt rownr, const Array<Short>* dataPtr);
void putArrayuShortV (uInt rownr, const Array<uShort>* dataPtr);
void putArrayIntV (uInt rownr, const Array<Int>* dataPtr);
void putArrayuIntV (uInt rownr, const Array<uInt>* dataPtr);
void putArrayfloatV (uInt rownr, const Array<float>* dataPtr);
void putArraydoubleV (uInt rownr, const Array<double>* dataPtr);
void putArrayComplexV (uInt rownr, const Array<Complex>* dataPtr);
void putArrayDComplexV (uInt rownr, const Array<DComplex>* dataPtr);
void putArrayStringV (uInt rownr, const Array<String>* dataPtr);
// </group>
// Get a section of the array in the given row.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the ArrayColumn getSlice function).
// <group>
void getSliceBoolV (uInt rownr, const Slicer&, Array<Bool>* dataPtr);
void getSliceuCharV (uInt rownr, const Slicer&, Array<uChar>* dataPtr);
void getSliceShortV (uInt rownr, const Slicer&, Array<Short>* dataPtr);
void getSliceuShortV (uInt rownr, const Slicer&, Array<uShort>* dataPtr);
void getSliceIntV (uInt rownr, const Slicer&, Array<Int>* dataPtr);
void getSliceuIntV (uInt rownr, const Slicer&, Array<uInt>* dataPtr);
void getSlicefloatV (uInt rownr, const Slicer&, Array<float>* dataPtr);
void getSlicedoubleV (uInt rownr, const Slicer&, Array<double>* dataPtr);
void getSliceComplexV (uInt rownr, const Slicer&, Array<Complex>* dataPtr);
void getSliceDComplexV (uInt rownr, const Slicer&, Array<DComplex>* dataPtr);
void getSliceStringV (uInt rownr, const Slicer&, Array<String>* dataPtr);
// </group>
// Put into a section of the array in the given row.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the ArrayColumn putSlice function).
// <group>
void putSliceBoolV (uInt rownr, const Slicer&,
const Array<Bool>* dataPtr);
void putSliceuCharV (uInt rownr, const Slicer&,
const Array<uChar>* dataPtr);
void putSliceShortV (uInt rownr, const Slicer&,
const Array<Short>* dataPtr);
void putSliceuShortV (uInt rownr, const Slicer&,
const Array<uShort>* dataPtr);
void putSliceIntV (uInt rownr, const Slicer&,
const Array<Int>* dataPtr);
void putSliceuIntV (uInt rownr, const Slicer&,
const Array<uInt>* dataPtr);
void putSlicefloatV (uInt rownr, const Slicer&,
const Array<float>* dataPtr);
void putSlicedoubleV (uInt rownr, const Slicer&,
const Array<double>* dataPtr);
void putSliceComplexV (uInt rownr, const Slicer&,
const Array<Complex>* dataPtr);
void putSliceDComplexV (uInt rownr, const Slicer&,
const Array<DComplex>* dataPtr);
void putSliceStringV (uInt rownr, const Slicer&,
const Array<String>* dataPtr);
// </group>
// Get all array values in the column.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the ArrayColumn getColumn function).
// <group>
void getArrayColumnBoolV (Array<Bool>* dataPtr);
void getArrayColumnuCharV (Array<uChar>* dataPtr);
void getArrayColumnShortV (Array<Short>* dataPtr);
void getArrayColumnuShortV (Array<uShort>* dataPtr);
void getArrayColumnIntV (Array<Int>* dataPtr);
void getArrayColumnuIntV (Array<uInt>* dataPtr);
void getArrayColumnfloatV (Array<float>* dataPtr);
void getArrayColumndoubleV (Array<double>* dataPtr);
void getArrayColumnComplexV (Array<Complex>* dataPtr);
void getArrayColumnDComplexV (Array<DComplex>* dataPtr);
void getArrayColumnStringV (Array<String>* dataPtr);
// </group>
// Put all arrays in the column.
// The buffer pointed to by dataPtr has to have the correct length
// (which is guaranteed by the ArrayColumn putColumn function).
// <group>
void putArrayColumnBoolV (const Array<Bool>* dataPtr);
void putArrayColumnuCharV (const Array<uChar>* dataPtr);
void putArrayColumnShortV (const Array<Short>* dataPtr);
void putArrayColumnuShortV (const Array<uShort>* dataPtr);
void putArrayColumnIntV (const Array<Int>* dataPtr);
void putArrayColumnuIntV (const Array<uInt>* dataPtr);
void putArrayColumnfloatV (const Array<float>* dataPtr);
void putArrayColumndoubleV (const Array<double>* dataPtr);
void putArrayColumnComplexV (const Array<Complex>* dataPtr);
void putArrayColumnDComplexV (const Array<DComplex>* dataPtr);
void putArrayColumnStringV (const Array<String>* dataPtr);
// </group>
// Remove the value in the given row.
void remove (uInt rownr);
// Let the column create its arrays.
void doCreate (uInt nrrow);
// Check if the class invariants still hold.
Bool ok() const;
private:
// The (unique) sequence number of the column.
uInt seqnr_p;
// The shape of the array.
IPosition shape_p;
// The nr of elements in the array.
uInt nrelem_p;
// Delete the array in the given row.
void deleteArray (uInt rownr);
// Forbid copy constructor.
MSMDirColumn (const MSMDirColumn&);
// Forbid assignment.
MSMDirColumn& operator= (const MSMDirColumn&);
};
} //# NAMESPACE CASACORE - END
#endif
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