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//# TiledCellStMan.h: Tiled Cell Storage Manager
//# Copyright (C) 1995,1996,1997,1998,1999,2001
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//#        Internet email: aips2-request@nrao.edu.
//#        Postal address: AIPS++ Project Office
//#                        National Radio Astronomy Observatory
//#                        520 Edgemont Road
//#                        Charlottesville, VA 22903-2475 USA
//#
//# $Id$

#ifndef TABLES_TILEDCELLSTMAN_H
#define TABLES_TILEDCELLSTMAN_H


//# Includes
#include <casacore/casa/aips.h>
#include <casacore/tables/DataMan/TiledStMan.h>
#include <casacore/casa/Arrays/IPosition.h>
#include <casacore/casa/BasicSL/String.h>

namespace casacore { //# NAMESPACE CASACORE - BEGIN

//# Forward Declarations


// <summary>
// Tiled Cell Storage Manager.
// </summary>

// <use visibility=export>

// <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="">
// </reviewed>

// <prerequisite>
//# Classes you should understand before using this one.
//   <li> <linkto class=TiledStMan>TiledStMan</linkto>
//   <li> <linkto class=TSMCube>TSMCube</linkto>
//   <li> <linkto class=ROTiledStManAccessor>ROTiledStManAccessor</linkto>
//        for a discussion of the maximum cache size
// </prerequisite>

// <etymology>
// TiledCellStMan is the Tiled Storage Manager storing
// each cell as a separate hypercube.
// </etymology>

// <synopsis>
// TiledCellStMan is a derivation from TiledStMan, the abstract
// tiled storage manager class. A description of the basics
// of tiled storage managers is given in the
// <linkto module=Tables:TiledStMan>Tables module</linkto> description.
// <p>
// TiledCellStMan allows the user to create a tiled hypercube for
// each data cell in an automatic way. It is meant to be used for
// storing regularly shaped data like images (where the table contains
// a possibly differently shaped image in each row).
// <p>
// The TiledCellStMan has the following (extra) properties:
// <ul>
//  <li> Addition of a row results in the addition of a hypercube in
//       which the data cells in that row will be stored. Thus each row
//       of the hypercolumn is stored in its own hypercube.
//       Note that a hypercolumn has a given dimensionality, so each
//       data cell in the hypercolumn has to match that dimensionality.
//  <li> Although there are multiple hypercubes, an id value is not needed.
//       The row number serves as the id value.
//  <li> Coordinates for the hypercubes can be defined and (of course)
//       their shapes have to match the hypercube shape.
//       Their values have to be put explicitly (so it is not possible
//       to define them via an addHypercube call like in
//       <linkto class=TiledDataStMan>TiledDataStMan</linkto>).
//  <li> It is possible to define a (default) tile shape in the
//       TiledCellStMan constructor. When setting the shape of the
//       array in a row (using <linkto class=ArrayColumn>
//       ArrayColumn::setShape</linkto>), it is possible to override
//       that default for the hypercube in this particular row.
// </ul>
// </synopsis> 

// <motivation>
// This tiled storage manager does not require any special action
// (like calling add/extendHypercube) when used with a column
// containing variable shaped arrays.
// </motivation>

// <example>
// <srcblock>
//  // Define the table description and the columns in it.
//  TableDesc td ("", "1", TableDesc::Scratch);
//  td.addColumn (ArrayColumnDesc<float>  ("RA", 1));
//  td.addColumn (ArrayColumnDesc<float>  ("Dec", 1));
//  td.addColumn (ArrayColumnDesc<float>  ("Velocity", 1));
//  td.addColumn (ArrayColumnDesc<float>  ("Image", 3));
//  // Define the 3-dim hypercolumn with its data and coordinate columns.
//  // Note that its dimensionality must match the dimensionality
//  // of the data cells.
//  td.defineHypercolumn ("TSMExample",
//			  3,
//			  stringToVector ("Image"),
//			  stringToVector ("RA,Dec,Velocity"));
//  // Now create a new table from the description.
//  SetupNewTable newtab("tTiledCellStMan_tmp.data", td, Table::New);
//  // Create a TiledCellStMan storage manager for the hypercolumn
//  // and bind the columns to it.
//  TiledCellStMan sm1 ("TSMExample");
//  newtab.bindAll (sm1);
//  // Create the table.
//  Table table(newtab);
//  // Define the values for the coordinates of the hypercube.
//  Vector<float> raValues(512);
//  Vector<float> DecValues(512);
//  Vector<float> VelocityValues(64);
//  indgen (raValues);
//  indgen (decValues, float(100));
//  indgen (velocityValues, float(200));
//  ArrayColumn<float> ra (table, "RA");
//  ArrayColumn<float> dec (table, "Dec");
//  ArrayColumn<float> velocity (table, "Velocity");
//  ArrayColumn<float> image (table, "Image");
//  Cube<float> imageValues(IPosition(3,512,512,64));
//  indgen (imageValues);
//  // Write some data into the data columns.
//  uInt i;
//  for (i=0; i<4; i++) {
//      table.addRow();
//	image.put (i, imageValues);
//      ra.put (i, raValues);
//      dec.put (i, decValues);
//      velocity.put (i, velocityValues);
//  }
// </srcblock>
// </example>

//# <todo asof="$DATE:$">
//# A List of bugs, limitations, extensions or planned refinements.
//# </todo>


class TiledCellStMan : public TiledStMan
{
public:
    // Create a TiledDataStMan storage manager for the hypercolumn
    // with the given name. The columns used should have the FixedShape
    // attribute set.
    // The hypercolumn name is also the name of the storage manager.
    // The given tile shape will be used as the default for the hypercube
    // in each cell. Per cell it can be redefined via ArrayColumn::setShape.
    // The given maximum cache size (default is unlimited) is persistent,
    // thus will be reused when the table is read back. Note that the class
    // <linkto class=ROTiledStManAccessor>ROTiledStManAccessor</linkto>
    // allows one to overwrite the maximum cache size temporarily.
    // Its description contains a discussion about the effects of
    // setting a maximum cache.
    // <br>The constructor taking a Record expects fields in the record with
    // the name of the arguments in uppercase. If not defined, their
    // default value is used.
    // <group>
    TiledCellStMan (const String& hypercolumnName,
		    const IPosition& defaultTileShape,
		    uInt maximumCacheSize = 0);
    TiledCellStMan (const String& hypercolumnName,
		    const Record& spec);
    // </group>

    ~TiledCellStMan();

    // Clone this object.
    // It does not clone TSMColumn objects possibly used.
    DataManager* clone() const;

    // Get the type name of the data manager (i.e. TiledCellStMan).
    String dataManagerType() const;

    // This tiled storage manager can handle changing array shapes.
    Bool canChangeShape() const;

    // Set the shape and tile shape of the hypercube.
    virtual void setShape (uInt rownr, TSMCube* hypercube,
			   const IPosition& shape,
			   const IPosition& tileShape);

    // Make the object from the type name string.
    // This function gets registered in the DataManager "constructor" map.
    static DataManager* makeObject (const String& dataManagerType,
				    const Record& spec);

private:
    // Create a TiledCellStMan.
    // This constructor is private, because it should only be used
    // by makeObject.
    TiledCellStMan();

    // Forbid copy constructor.
    TiledCellStMan (const TiledCellStMan&);

    // Forbid assignment.
    TiledCellStMan& operator= (const TiledCellStMan&);

    // Get the default tile shape.
    virtual IPosition defaultTileShape() const;

    // Add rows to the storage manager.
    void addRow (uInt nrrow);

    // Get the hypercube in which the given row is stored.
    virtual TSMCube* getHypercube (uInt rownr);

    // Get the hypercube in which the given row is stored.
    // It also returns the position of the row in that hypercube.
    virtual TSMCube* getHypercube (uInt rownr, IPosition& position);

    // Check if the hypercolumn definition fits this storage manager.
    virtual void setupCheck (const TableDesc& tableDesc,
			     const Vector<String>& dataNames) const;

    // Flush and optionally fsync the data.
    // It returns a True status if it had to flush (i.e. if data have changed).
    virtual Bool flush (AipsIO&, Bool fsync);

    // Let the storage manager create files as needed for a new table.
    // This allows a column with an indirect array to create its file.
    virtual void create (uInt nrrow);

    // Read the header info.
    virtual void readHeader (uInt nrrow, Bool firstTime);


    //# Declare the data members.
    IPosition defaultTileShape_p;
};




} //# NAMESPACE CASACORE - END

#endif