/usr/share/gambas3/info/gb.opengl.glsl.info is in gambas3-gb-opengl-glsl 3.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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ACTIVE_ATTRIBUTES
C
i
35721
ACTIVE_ATTRIBUTE_MAX_LENGTH
C
i
35722
ACTIVE_UNIFORMS
C
i
35718
ACTIVE_UNIFORM_MAX_LENGTH
C
i
35719
ATTACHED_SHADERS
C
i
35717
COMPILE_STATUS
C
i
35713
CURRENT_PROGRAM
C
i
35725
DELETE_STATUS
C
i
35712
FRAGMENT_SHADER
C
i
35632
INFO_LOG_LENGTH
C
i
35716
LINK_STATUS
C
i
35714
SHADER_SOURCE_LENGTH
C
i
35720
SHADER_TYPE
C
i
35663
VALIDATE_STATUS
C
i
35715
VERTEX_SHADER
C
i
35633
AttachShader
M
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BindAttribLocation
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(Program)i(Index)i(Name)s
CompileShader
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CreateProgram
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i
CreateShader
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i
(ShaderType)i
DeleteProgram
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DeleteShader
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DetachShader
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GetAttachedShaders
M
Integer[]
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GetProgramInfoLog
M
s
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GetProgramiv
M
Integer[]
(Program)i(Pname)i
GetShaderInfoLog
M
s
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GetShaderSource
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s
(Shader)i
GetShaderiv
M
Integer[]
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GetUniformLocation
M
i
(Program)i(Name)s
IsProgram
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b
(Program)i
IsShader
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b
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LinkProgram
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ShaderSource
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Uniform1f
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Uniform1fv
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Uniform1i
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Uniform1iv
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(Location)i(Values)Integer[]
Uniform2f
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(Location)i(V0)f(V1)f
Uniform2fv
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(Location)i(Values)Float[]
Uniform2i
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Uniform2iv
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Uniform3f
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Uniform3fv
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Uniform3i
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Uniform3iv
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Uniform4i
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Uniform4iv
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UniformMatrix3x2fv
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UniformMatrix3x4fv
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(Location)i(Transpose)b(Values)Float[]
UniformMatrix4fv
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(Location)i(Transpose)b(Values)Float[]
UniformMatrix4x2fv
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UniformMatrix4x3fv
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(Location)i(Transpose)b(Values)Float[]
UseProgram
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(Program)i
ValidateProgram
M
(Program)i
VertexAttrib1f
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(Index)i(X)f
VertexAttrib1fv
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(Index)i(V)Float[]
VertexAttrib2f
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VertexAttrib2fv
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VertexAttrib3f
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(Index)i(X)f(Y)f(Z)f
VertexAttrib3fv
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(Index)i(V)Float[]
VertexAttrib4f
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(Index)i(X)f(Y)f(Z)f(W)f
VertexAttrib4fv
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(Index)i(V)Float[]
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