/usr/include/kodi/kodi_adsp_types.h is in kodi-addons-dev 2:17.1+dfsg1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Copyright (C) 2005-2015 Team Kodi
* http://kodi.tv
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Kodi; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
/*!
* Common data structures shared between KODI and KODI's audio DSP add-ons
*/
#ifdef TARGET_WINDOWS
#include <windows.h>
#else
#ifndef __cdecl
#define __cdecl
#endif
#ifndef __declspec
#define __declspec(X)
#endif
#endif
#include <cstddef>
#include "xbmc_addon_types.h"
#include "xbmc_codec_types.h"
#undef ATTRIBUTE_PACKED
#undef PRAGMA_PACK_BEGIN
#undef PRAGMA_PACK_END
#if defined(__GNUC__)
#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95)
#define ATTRIBUTE_PACKED __attribute__ ((packed))
#define PRAGMA_PACK 0
#endif
#endif
#if !defined(ATTRIBUTE_PACKED)
#define ATTRIBUTE_PACKED
#define PRAGMA_PACK 1
#endif
#define AE_DSP_ADDON_STRING_LENGTH 1024
#define AE_DSP_STREAM_MAX_STREAMS 8
#define AE_DSP_STREAM_MAX_MODES 32
/* current Audio DSP API version */
#define KODI_AE_DSP_API_VERSION "0.1.8"
/* min. Audio DSP API version */
#define KODI_AE_DSP_MIN_API_VERSION "0.1.8"
#ifdef __cplusplus
extern "C" {
#endif
typedef unsigned int AE_DSP_STREAM_ID;
/*!
* @brief Audio DSP add-on error codes
*/
typedef enum
{
AE_DSP_ERROR_NO_ERROR = 0, /*!< @brief no error occurred */
AE_DSP_ERROR_UNKNOWN = -1, /*!< @brief an unknown error occurred */
AE_DSP_ERROR_IGNORE_ME = -2, /*!< @brief the used input stream can not processed and add-on want to ignore */
AE_DSP_ERROR_NOT_IMPLEMENTED = -3, /*!< @brief the method that KODI called is not implemented by the add-on */
AE_DSP_ERROR_REJECTED = -4, /*!< @brief the command was rejected by the DSP */
AE_DSP_ERROR_INVALID_PARAMETERS = -5, /*!< @brief the parameters of the method that was called are invalid for this operation */
AE_DSP_ERROR_INVALID_SAMPLERATE = -6, /*!< @brief the processed samplerate is not supported */
AE_DSP_ERROR_INVALID_IN_CHANNELS = -7, /*!< @brief the processed input channel format is not supported */
AE_DSP_ERROR_INVALID_OUT_CHANNELS = -8, /*!< @brief the processed output channel format is not supported */
AE_DSP_ERROR_FAILED = -9, /*!< @brief the command failed */
} AE_DSP_ERROR;
/*!
* @brief The possible DSP channels (used as pointer inside arrays)
*/
typedef enum
{
AE_DSP_CH_INVALID = -1,
AE_DSP_CH_FL = 0,
AE_DSP_CH_FR,
AE_DSP_CH_FC,
AE_DSP_CH_LFE,
AE_DSP_CH_BL,
AE_DSP_CH_BR,
AE_DSP_CH_FLOC,
AE_DSP_CH_FROC,
AE_DSP_CH_BC,
AE_DSP_CH_SL,
AE_DSP_CH_SR,
AE_DSP_CH_TFL,
AE_DSP_CH_TFR,
AE_DSP_CH_TFC,
AE_DSP_CH_TC,
AE_DSP_CH_TBL,
AE_DSP_CH_TBR,
AE_DSP_CH_TBC,
AE_DSP_CH_BLOC,
AE_DSP_CH_BROC,
AE_DSP_CH_MAX
} AE_DSP_CHANNEL;
/*!
* @brief Present channel flags
*/
typedef enum
{
AE_DSP_PRSNT_CH_UNDEFINED = 0,
AE_DSP_PRSNT_CH_FL = 1<<0,
AE_DSP_PRSNT_CH_FR = 1<<1,
AE_DSP_PRSNT_CH_FC = 1<<2,
AE_DSP_PRSNT_CH_LFE = 1<<3,
AE_DSP_PRSNT_CH_BL = 1<<4,
AE_DSP_PRSNT_CH_BR = 1<<5,
AE_DSP_PRSNT_CH_FLOC = 1<<6,
AE_DSP_PRSNT_CH_FROC = 1<<7,
AE_DSP_PRSNT_CH_BC = 1<<8,
AE_DSP_PRSNT_CH_SL = 1<<9,
AE_DSP_PRSNT_CH_SR = 1<<10,
AE_DSP_PRSNT_CH_TFL = 1<<11,
AE_DSP_PRSNT_CH_TFR = 1<<12,
AE_DSP_PRSNT_CH_TFC = 1<<13,
AE_DSP_PRSNT_CH_TC = 1<<14,
AE_DSP_PRSNT_CH_TBL = 1<<15,
AE_DSP_PRSNT_CH_TBR = 1<<16,
AE_DSP_PRSNT_CH_TBC = 1<<17,
AE_DSP_PRSNT_CH_BLOC = 1<<18,
AE_DSP_PRSNT_CH_BROC = 1<<19
} AE_DSP_CHANNEL_PRESENT;
/**
* @brief The various stream type formats
* Used for audio DSP processing to know input audio type
*/
typedef enum
{
AE_DSP_ASTREAM_INVALID = -1,
AE_DSP_ASTREAM_BASIC = 0,
AE_DSP_ASTREAM_MUSIC,
AE_DSP_ASTREAM_MOVIE,
AE_DSP_ASTREAM_GAME,
AE_DSP_ASTREAM_APP,
AE_DSP_ASTREAM_PHONE,
AE_DSP_ASTREAM_MESSAGE,
AE_DSP_ASTREAM_AUTO,
AE_DSP_ASTREAM_MAX
} AE_DSP_STREAMTYPE;
/*!
* @brief Add-ons supported audio stream type flags
* used on master mode information on AE_DSP_MODES to know
* on which audio stream the master mode is supported
*/
typedef enum
{
AE_DSP_PRSNT_ASTREAM_BASIC = 1<<0,
AE_DSP_PRSNT_ASTREAM_MUSIC = 1<<1,
AE_DSP_PRSNT_ASTREAM_MOVIE = 1<<2,
AE_DSP_PRSNT_ASTREAM_GAME = 1<<3,
AE_DSP_PRSNT_ASTREAM_APP = 1<<4,
AE_DSP_PRSNT_ASTREAM_MESSAGE = 1<<5,
AE_DSP_PRSNT_ASTREAM_PHONE = 1<<6,
} AE_DSP_ASTREAM_PRESENT;
/**
* @brief The various base type formats
* Used for audio DSP processing to know input audio source
*/
typedef enum
{
AE_DSP_ABASE_INVALID = -1,
AE_DSP_ABASE_STEREO = 0,
AE_DSP_ABASE_MONO,
AE_DSP_ABASE_MULTICHANNEL,
AE_DSP_ABASE_AC3,
AE_DSP_ABASE_EAC3,
AE_DSP_ABASE_DTS,
AE_DSP_ABASE_DTSHD_MA,
AE_DSP_ABASE_DTSHD_HRA,
AE_DSP_ABASE_TRUEHD,
AE_DSP_ABASE_MLP,
AE_DSP_ABASE_FLAC,
AE_DSP_ABASE_MAX
} AE_DSP_BASETYPE;
/**
* @brief The from KODI in settings requested audio process quality.
* The KODI internal used quality levels is translated to this values
* for usage on DSP processing add-ons. Is present on iQualityLevel
* inside AE_DSP_SETTINGS.
*/
typedef enum
{
AE_DSP_QUALITY_UNKNOWN = -1, /*!< @brief Unset, unknown or incorrect quality level */
AE_DSP_QUALITY_DEFAULT = 0, /*!< @brief Engine's default quality level */
/* Basic quality levels */
AE_DSP_QUALITY_LOW = 20, /*!< @brief Low quality level */
AE_DSP_QUALITY_MID = 30, /*!< @brief Standard quality level */
AE_DSP_QUALITY_HIGH = 50, /*!< @brief Best sound processing quality */
/* Optional quality levels */
AE_DSP_QUALITY_REALLYHIGH = 100 /*!< @brief Uncompromising optional quality level, usually with unmeasurable and unnoticeable improvement */
} AE_DSP_QUALITY;
/*!
* @brief Audio DSP menu hook categories.
* Used to identify on AE_DSP_MENUHOOK given add-on related skin dialog/windows.
* Except AE_DSP_MENUHOOK_ALL and AE_DSP_MENUHOOK_SETTING are the menus available
* from DSP playback dialogue which can be opened over KODI file context menu and over
* button on full screen OSD window.
*
* Menu hook AE_DSP_MENUHOOK_SETTING is available from DSP processing setup dialogue.
*/
typedef enum
{
AE_DSP_MENUHOOK_UNKNOWN =-1, /*!< @brief unknown menu hook */
AE_DSP_MENUHOOK_ALL = 0, /*!< @brief all categories */
AE_DSP_MENUHOOK_PRE_PROCESS = 1, /*!< @brief for pre processing */
AE_DSP_MENUHOOK_MASTER_PROCESS = 2, /*!< @brief for master processing */
AE_DSP_MENUHOOK_POST_PROCESS = 3, /*!< @brief for post processing */
AE_DSP_MENUHOOK_RESAMPLE = 4, /*!< @brief for re sample */
AE_DSP_MENUHOOK_MISCELLANEOUS = 5, /*!< @brief for miscellaneous dialogues */
AE_DSP_MENUHOOK_INFORMATION = 6, /*!< @brief dialogue to show processing information */
AE_DSP_MENUHOOK_SETTING = 7, /*!< @brief for settings */
} AE_DSP_MENUHOOK_CAT;
/*!
* @brief Menu hooks that are available in the menus while playing a stream via this add-on.
*/
typedef struct AE_DSP_MENUHOOK
{
unsigned int iHookId; /*!< @brief (required) this hook's identifier */
unsigned int iLocalizedStringId; /*!< @brief (required) the id of the label for this hook in g_localizeStrings */
AE_DSP_MENUHOOK_CAT category; /*!< @brief (required) category of menu hook */
unsigned int iRelevantModeId; /*!< @brief (required) except category AE_DSP_MENUHOOK_SETTING and AE_DSP_MENUHOOK_ALL must be the related mode id present here */
bool bNeedPlayback; /*!< @brief (required) set to true if menu hook need playback and active processing */
} ATTRIBUTE_PACKED AE_DSP_MENUHOOK;
/*!
* @brief Properties passed to the Create() method of an add-on.
*/
typedef struct AE_DSP_PROPERTIES
{
const char* strUserPath; /*!< @brief path to the user profile */
const char* strAddonPath; /*!< @brief path to this add-on */
} AE_DSP_PROPERTIES;
/*!
* @brief Audio DSP add-on capabilities. All capabilities are set to "false" as default.
* If a capability is set to true, then the corresponding methods from kodi_audiodsp_dll.h need to be implemented.
*/
typedef struct AE_DSP_ADDON_CAPABILITIES
{
bool bSupportsInputProcess; /*!< @brief true if this add-on provides audio input processing */
bool bSupportsInputResample; /*!< @brief true if this add-on provides audio resample before master handling */
bool bSupportsPreProcess; /*!< @brief true if this add-on provides audio pre processing */
bool bSupportsMasterProcess; /*!< @brief true if this add-on provides audio master processing */
bool bSupportsPostProcess; /*!< @brief true if this add-on provides audio post processing */
bool bSupportsOutputResample; /*!< @brief true if this add-on provides audio re sample after master handling */
} ATTRIBUTE_PACKED AE_DSP_ADDON_CAPABILITIES;
/*!
* @brief Audio processing settings for in and out arrays
* Send on creation and before first processed audio packet to add-on
*/
typedef struct AE_DSP_SETTINGS
{
AE_DSP_STREAM_ID iStreamID; /*!< @brief id of the audio stream packets */
AE_DSP_STREAMTYPE iStreamType; /*!< @brief the input stream type source eg, Movie or Music */
int iInChannels; /*!< @brief the amount of input channels */
unsigned long lInChannelPresentFlags; /*!< @brief the exact channel mapping flags of input */
int iInFrames; /*!< @brief the input frame size from KODI */
unsigned int iInSamplerate; /*!< @brief the basic sample rate of the audio packet */
int iProcessFrames; /*!< @brief the processing frame size inside add-on's */
unsigned int iProcessSamplerate; /*!< @brief the sample rate after input resample present in master processing */
int iOutChannels; /*!< @brief the amount of output channels */
unsigned long lOutChannelPresentFlags; /*!< @brief the exact channel mapping flags for output */
int iOutFrames; /*!< @brief the final out frame size for KODI */
unsigned int iOutSamplerate; /*!< @brief the final sample rate of the audio packet */
bool bInputResamplingActive; /*!< @brief if a re-sampling is performed before master processing this flag is set to true */
bool bStereoUpmix; /*!< @brief true if the stereo upmix setting on kodi is set */
int iQualityLevel; /*!< @brief the from KODI selected quality level for signal processing */
/*!
* @note about "iProcessSamplerate" and "iProcessFrames" is set from KODI after call of StreamCreate on input re sample add-on, if re-sampling
* and processing is handled inside the same add-on, this value must be ignored!
*/
} ATTRIBUTE_PACKED AE_DSP_SETTINGS;
/*!
* @brief Stream profile properties
* Can be used to detect best master processing mode and for post processing methods.
*/
//@{
/*!
* @brief Dolby profile types. Given from several formats, e.g. Dolby Digital or TrueHD
* Used on AE_DSP_PROFILE_AC3_EAC3 and AE_DSP_PROFILE_MLP_TRUEHD
*/
#define AE_DSP_PROFILE_DOLBY_NONE 0
#define AE_DSP_PROFILE_DOLBY_SURROUND 1
#define AE_DSP_PROFILE_DOLBY_PLII 2
#define AE_DSP_PROFILE_DOLBY_PLIIX 3
#define AE_DSP_PROFILE_DOLBY_PLIIZ 4
#define AE_DSP_PROFILE_DOLBY_EX 5
#define AE_DSP_PROFILE_DOLBY_HEADPHONE 6
/*!
* @brief DTS/DTS HD profile types
* Used on AE_DSP_PROFILE_DTS_DTSHD
*/
#define AE_DSP_PROFILE_DTS 0
#define AE_DSP_PROFILE_DTS_ES 1
#define AE_DSP_PROFILE_DTS_96_24 2
#define AE_DSP_PROFILE_DTS_HD_HRA 3
#define AE_DSP_PROFILE_DTS_HD_MA 4
/*!
* @brief AC3/EAC3 based service types
* Used on AE_DSP_PROFILE_AC3_EAC3
*/
#define AE_DSP_SERVICE_TYPE_MAIN 0
#define AE_DSP_SERVICE_TYPE_EFFECTS 1
#define AE_DSP_SERVICE_TYPE_VISUALLY_IMPAIRED 2
#define AE_DSP_SERVICE_TYPE_HEARING_IMPAIRED 3
#define AE_DSP_SERVICE_TYPE_DIALOGUE 4
#define AE_DSP_SERVICE_TYPE_COMMENTARY 5
#define AE_DSP_SERVICE_TYPE_EMERGENCY 6
#define AE_DSP_SERVICE_TYPE_VOICE_OVER 7
#define AE_DSP_SERVICE_TYPE_KARAOKE 8
/*!
* @brief AC3/EAC3 based room types
* Present on AE_DSP_PROFILE_AC3_EAC3 and can be used for frequency corrections
* at post processing, e.g. THX Re-Equalization
*/
#define AE_DSP_ROOM_TYPE_UNDEFINED 0
#define AE_DSP_ROOM_TYPE_SMALL 1
#define AE_DSP_ROOM_TYPE_LARGE 2
/*!
* @brief AC3/EAC3 stream profile properties
*/
//! @todo add handling for it (currently never becomes set)
typedef struct AE_DSP_PROFILE_AC3_EAC3
{
unsigned int iProfile; /*!< defined by AE_DSP_PROFILE_DOLBY_* */
unsigned int iServiceType; /*!< defined by AE_DSP_SERVICE_TYPE_* */
unsigned int iRoomType; /*!< defined by AE_DSP_ROOM_TYPE_* (NOTICE: Information about it currently not supported from ffmpeg and must be implemented) */
} ATTRIBUTE_PACKED AE_DSP_PROFILE_AC3_EAC3;
/*!
* @brief MLP/Dolby TrueHD stream profile properties
*/
//! @todo add handling for it (currently never becomes set)
typedef struct AE_DSP_PROFILE_MLP_TRUEHD
{
unsigned int iProfile; /*!< defined by AE_DSP_PROFILE_DOLBY_* */
} ATTRIBUTE_PACKED AE_DSP_PROFILE_MLP_TRUEHD;
/*!
* @brief DTS/DTS HD stream profile properties
*/
//! @todo add handling for it (currently never becomes set)
typedef struct AE_DSP_PROFILE_DTS_DTSHD
{
unsigned int iProfile; /*!< defined by AE_DSP_PROFILE_DTS* */
bool bSurroundMatrix; /*!< if set to true given 2.0 stream is surround encoded */
} ATTRIBUTE_PACKED AE_DSP_PROFILE_DTS_DTSHD;
union AE_DSP_PROFILE
{
AE_DSP_PROFILE_AC3_EAC3 ac3_eac3; /*!< Dolby Digital/Digital+ profile data */
AE_DSP_PROFILE_MLP_TRUEHD mlp_truehd; /*!< MLP or Dolby TrueHD profile data */
AE_DSP_PROFILE_DTS_DTSHD dts_dtshd; /*!< DTS/DTS-HD profile data */
};
//@}
/*!
* @brief Audio DSP stream properties
* Used to check for the DSP add-on that the stream is supported,
* as example Dolby Digital Ex processing is only required on Dolby Digital with 5.1 layout
*/
typedef struct AE_DSP_STREAM_PROPERTIES
{
AE_DSP_STREAM_ID iStreamID; /*!< @brief stream id of the audio stream packets */
AE_DSP_STREAMTYPE iStreamType; /*!< @brief the input stream type source eg, Movie or Music */
int iBaseType; /*!< @brief the input stream base type source eg, Dolby Digital */
const char* strName; /*!< @brief the audio stream name */
const char* strCodecId; /*!< @brief codec id string of the audio stream */
const char* strLanguage; /*!< @brief language id of the audio stream */
int iIdentifier; /*!< @brief audio stream id inside player */
int iChannels; /*!< @brief amount of basic channels */
int iSampleRate; /*!< @brief sample rate */
AE_DSP_PROFILE Profile; /*!< @brief current running stream profile data */
} ATTRIBUTE_PACKED AE_DSP_STREAM_PROPERTIES;
/*!
* @brief Audio DSP mode categories
*/
typedef enum
{
AE_DSP_MODE_TYPE_UNDEFINED = -1, /*!< @brief undefined type, never be used from add-on! */
AE_DSP_MODE_TYPE_INPUT_RESAMPLE = 0, /*!< @brief for input re sample */
AE_DSP_MODE_TYPE_PRE_PROCESS = 1, /*!< @brief for preprocessing */
AE_DSP_MODE_TYPE_MASTER_PROCESS = 2, /*!< @brief for master processing */
AE_DSP_MODE_TYPE_POST_PROCESS = 3, /*!< @brief for post processing */
AE_DSP_MODE_TYPE_OUTPUT_RESAMPLE = 4, /*!< @brief for output re sample */
AE_DSP_MODE_TYPE_MAX = 5
} AE_DSP_MODE_TYPE;
/*!
* @brief Audio DSP master mode information
* Used to get all available modes for current input stream
*/
typedef struct AE_DSP_MODES
{
unsigned int iModesCount; /*!< @brief (required) count of how much modes are in AE_DSP_MODES */
struct AE_DSP_MODE
{
int iUniqueDBModeId; /*!< @brief (required) the inside add-on used identifier for the mode, set by KODI's audio DSP database */
AE_DSP_MODE_TYPE iModeType; /*!< @brief (required) the processong mode type, see AE_DSP_MODE_TYPE */
char strModeName[AE_DSP_ADDON_STRING_LENGTH]; /*!< @brief (required) the addon name of the mode, used on KODI's logs */
unsigned int iModeNumber; /*!< @brief (required) number of this mode on the add-on, is used on process functions with value "mode_id" */
unsigned int iModeSupportTypeFlags; /*!< @brief (required) flags about supported input types for this mode, see AE_DSP_ASTREAM_PRESENT */
bool bHasSettingsDialog; /*!< @brief (required) if setting dialog(s) are available it must be set to true */
bool bIsDisabled; /*!< @brief (optional) true if this mode is marked as disabled and not enabled default, only relevant for master processes, all other types always disabled as default */
unsigned int iModeName; /*!< @brief (required) the name id of the mode for this hook in g_localizeStrings */
unsigned int iModeSetupName; /*!< @brief (optional) the name id of the mode inside settings for this hook in g_localizeStrings */
unsigned int iModeDescription; /*!< @brief (optional) the description id of the mode for this hook in g_localizeStrings */
unsigned int iModeHelp; /*!< @brief (optional) help string id for inside DSP settings dialog of the mode for this hook in g_localizeStrings */
char strOwnModeImage[AE_DSP_ADDON_STRING_LENGTH]; /*!< @brief (optional) flag image for the mode */
char strOverrideModeImage[AE_DSP_ADDON_STRING_LENGTH]; /*!< @brief (optional) image to override KODI Image for the mode, eg. Dolby Digital with Dolby Digital Ex (only used on master modes) */
} mode[AE_DSP_STREAM_MAX_MODES]; /*!< @brief Modes array storage */
} ATTRIBUTE_PACKED AE_DSP_MODES;
/*!
* @brief Audio DSP menu hook data
*/
typedef struct AE_DSP_MENUHOOK_DATA
{
AE_DSP_MENUHOOK_CAT category; /*!< @brief (required) related menuhook data category */
union data {
AE_DSP_STREAM_ID iStreamId; /*!< @brief currently only stream id is used, is used as union to have extension possibility */
} data; /*!< @brief related category related data */
} ATTRIBUTE_PACKED AE_DSP_MENUHOOK_DATA;
/*!
* @brief Structure to transfer the methods from kodi_audiodsp_dll.h to KODI
*/
struct AudioDSP
{
const char* (__cdecl* GetAudioDSPAPIVersion) (void);
const char* (__cdecl* GetMinimumAudioDSPAPIVersion) (void);
const char* (__cdecl* GetGUIAPIVersion) (void);
const char* (__cdecl* GetMinimumGUIAPIVersion) (void);
AE_DSP_ERROR (__cdecl* GetAddonCapabilities) (AE_DSP_ADDON_CAPABILITIES*);
const char* (__cdecl* GetDSPName) (void);
const char* (__cdecl* GetDSPVersion) (void);
AE_DSP_ERROR (__cdecl* MenuHook) (const AE_DSP_MENUHOOK&, const AE_DSP_MENUHOOK_DATA&);
AE_DSP_ERROR (__cdecl* StreamCreate) (const AE_DSP_SETTINGS*, const AE_DSP_STREAM_PROPERTIES*, ADDON_HANDLE);
AE_DSP_ERROR (__cdecl* StreamDestroy) (const ADDON_HANDLE);
AE_DSP_ERROR (__cdecl* StreamIsModeSupported) (const ADDON_HANDLE, AE_DSP_MODE_TYPE, unsigned int, int);
AE_DSP_ERROR (__cdecl* StreamInitialize) (const ADDON_HANDLE, const AE_DSP_SETTINGS*);
bool (__cdecl* InputProcess) (const ADDON_HANDLE, const float**, unsigned int);
unsigned int (__cdecl* InputResampleProcessNeededSamplesize) (const ADDON_HANDLE);
unsigned int (__cdecl* InputResampleProcess) (const ADDON_HANDLE, float**, float**, unsigned int);
float (__cdecl* InputResampleGetDelay) (const ADDON_HANDLE);
int (__cdecl* InputResampleSampleRate) (const ADDON_HANDLE);
unsigned int (__cdecl* PreProcessNeededSamplesize) (const ADDON_HANDLE, unsigned int);
float (__cdecl* PreProcessGetDelay) (const ADDON_HANDLE, unsigned int);
unsigned int (__cdecl* PreProcess) (const ADDON_HANDLE, unsigned int, float**, float**, unsigned int);
AE_DSP_ERROR (__cdecl* MasterProcessSetMode) (const ADDON_HANDLE, AE_DSP_STREAMTYPE, unsigned int, int);
unsigned int (__cdecl* MasterProcessNeededSamplesize) (const ADDON_HANDLE);
float (__cdecl* MasterProcessGetDelay) (const ADDON_HANDLE);
int (__cdecl* MasterProcessGetOutChannels) (const ADDON_HANDLE, unsigned long&);
unsigned int (__cdecl* MasterProcess) (const ADDON_HANDLE, float**, float**, unsigned int);
const char* (__cdecl* MasterProcessGetStreamInfoString) (const ADDON_HANDLE);
unsigned int (__cdecl* PostProcessNeededSamplesize) (const ADDON_HANDLE, unsigned int);
float (__cdecl* PostProcessGetDelay) (const ADDON_HANDLE, unsigned int);
unsigned int (__cdecl* PostProcess) (const ADDON_HANDLE, unsigned int, float**, float**, unsigned int);
unsigned int (__cdecl* OutputResampleProcessNeededSamplesize)(const ADDON_HANDLE);
unsigned int (__cdecl* OutputResampleProcess) (const ADDON_HANDLE, float**, float**, unsigned int);
float (__cdecl* OutputResampleGetDelay) (const ADDON_HANDLE);
int (__cdecl* OutputResampleSampleRate) (const ADDON_HANDLE);
};
#ifdef __cplusplus
}
#endif
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