/usr/include/x86_64-linux-gnu/qcc/IODispatch.h is in liballjoyn-common-dev-1504 15.04b-8.
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* @file
*
* IODispatch listens on a set of file descriptors and provides callbacks for read/write
*/
/******************************************************************************
* Copyright AllSeen Alliance. All rights reserved.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
******************************************************************************/
#ifndef _QCC_IODISPATCH_H
#define _QCC_IODISPATCH_H
#include <qcc/platform.h>
#include <qcc/Stream.h>
#include <qcc/Thread.h>
#include <qcc/Timer.h>
#include <Status.h>
#include <map>
namespace qcc {
/* Forward References */
class IODispatch;
/* Different types of callbacks possible:
* IO_READ: A source event has occured indicating that data is available.
* IO_WRITE: A sink event has occured indicating that data can be written to the FD.
* IO_READ_TIMEOUT: A read timeout callback which will take place if a timeout was specified
* while enabling the read. If a source event has not occured within the
* specified timeout, the read callback will be made.
* IO_WRITE_TIMEOUT: A write timeout callback which will take place if a timeout was specified
* while enabling the write. If a source event has not occured within the
* specified timeout, the write callback will be made.
*/
enum CallbackType {
IO_INVALID = 0,
IO_READ,
IO_WRITE,
IO_READ_TIMEOUT,
IO_WRITE_TIMEOUT,
IO_EXIT
};
/* State of the stream.
* IO_RUNNING: Normal condition.
* IO_STOPPING: Stream has been stopped but exitAlarm has not yet been added
* IO_STOPPED: ExitAlarm has been added for the stream
*/
enum StoppingState {
IO_RUNNING = 0,
IO_STOPPING,
IO_STOPPED
};
/**
* An IO Read listener is capable of receiving read and timeout callbacks.
* This needs to be implemented by any class which needs to register to receive a read callback.
*/
class IOReadListener {
public:
virtual ~IOReadListener() { };
/**
* Read callback for the stream.
* @param source The stream that this entry is associated with.
* @param isTimedOut false - if the source event has fired.
* true - if no source event has fired in the specified timeout.
* @return ER_OK if successful.
*/
virtual QStatus ReadCallback(Source& source, bool isTimedOut) = 0;
};
/**
* An IO Write listener is capable of receiving write callbacks
*/
class IOWriteListener {
public:
virtual ~IOWriteListener() { };
/**
* Write callback for the stream.
* @param sink The stream that this entry is associated with.
* @param isTimedOut false - if the sink event has fired.
* true - if no sink event has fired in the specified timeout.
* @return ER_OK if successful.
*/
virtual QStatus WriteCallback(Sink& sink, bool isTimedOut) = 0;
};
/**
* An IO Exit listener is capable of receiving exit callbacks
*/
class IOExitListener {
public:
virtual ~IOExitListener() { };
/**
* Write callback for the stream.
* Indicates that the stream needs to shutdown.
*/
virtual void ExitCallback() = 0;
};
/**
* The context that will be passed into the AlarmTriggered callback
*/
struct CallbackContext {
Stream* stream;
CallbackType type;
CallbackContext() : stream(NULL), type(IO_INVALID) { }
CallbackContext(Stream* stream, CallbackType type) : stream(stream), type(type) { }
};
struct IODispatchEntry {
/* Contexts for different callbacks associated with this stream
*/
CallbackContext* readCtxt;
CallbackContext* writeCtxt;
CallbackContext* readTimeoutCtxt;
CallbackContext* writeTimeoutCtxt;
CallbackContext* exitCtxt;
/* Alarms associated with this stream
* Note: Since the exit alarm is never removed explicitly,
* it is not a part of this data structure
*/
Alarm readAlarm;
Alarm linkTimeoutAlarm;
Alarm writeAlarm;
/* Listeners for this stream */
IOReadListener* readListener;
IOWriteListener* writeListener;
IOExitListener* exitListener;
bool readEnable; /* Whether read is currently enabled for this stream */
bool writeEnable; /* Whether write is currently enabled for this stream */
bool readInProgress; /* Whether read is currently in progress for this stream */
bool writeInProgress; /* Whether write is currently in progress for this stream */
bool mainAddingRead; /* Whether the main thread will re-add a read alarm for this stream */
bool mainAddingWrite; /* Whether the main thread will re-add a write alarm for this stream */
StoppingState stopping_state; /* Whether this stream is in the process of being stopped*/
/**
* Default Unusable entry
*
*/
IODispatchEntry() : readCtxt(NULL),
writeCtxt(NULL),
readTimeoutCtxt(NULL),
writeTimeoutCtxt(NULL),
exitCtxt(NULL),
readEnable(false),
writeEnable(false),
readInProgress(false),
writeInProgress(false),
mainAddingRead(false),
mainAddingWrite(false),
stopping_state(IO_RUNNING) { }
/**
* Constructor
*
* @param stream The stream that this entry is associated with.
* @param readListener The listener to which read and timeout callbacks for this stream must be made.
* @param writeListener The listener to which write callbacks for this stream must be made.
* @param exitListener The listener to which exit callbacks for this stream must be made.
* @param linkTimeout The link timeout for this stream.
* @param readEnable Whether to enable read for this stream.
* @param writeEnable Whether to enable write for this stream.
*/
IODispatchEntry(Stream* stream, IOReadListener* readListener, IOWriteListener* writeListener, IOExitListener* exitListener,
bool readEnable = true, bool writeEnable = true,
bool readInProgress = false, bool writeInProgress = false) :
readListener(readListener),
writeListener(writeListener),
exitListener(exitListener),
readEnable(readEnable),
writeEnable(writeEnable),
readInProgress(readInProgress),
writeInProgress(writeInProgress),
mainAddingRead(false),
mainAddingWrite(false),
stopping_state(IO_RUNNING)
{
QCC_UNUSED(stream);
}
};
class IODispatch : public Thread, public AlarmListener {
public:
IODispatch(const char* name, uint32_t concurrency);
~IODispatch();
/**
* Start the IODispatch and timer.
*
* @param arg The one and only parameter that 'func' will be called with
* (defaults to NULL).
* @param listener Listener to be informed of Thread events (defaults to NULL).
*
* @return ER_OK if successful.
*/
QStatus Start(void* arg = NULL, ThreadListener* listener = NULL);
/**
* Stop the IODispatch and associated timer.
*
* @return ER_OK if successful.
*/
QStatus Stop();
/**
* Join the IODispatch thread and timer.
* Block the caller until all the thread and timer are stopped.
*
* @return ER_OK if successful.
*/
QStatus Join();
/**
* Start a stream with this IODispatch.
*
* @param stream The stream on which to wait for IO events.
* @param readListener The object to call in case of a read event.
* @param writeListener The object to call in case of a write event.
* @param exitListener The object to call in case of a exit event.
* @param linkTimeout The timeout for this link - determines when a timeout event will be fired.
* @return ER_OK if successful.
*/
QStatus StartStream(Stream* stream, IOReadListener* readListener, IOWriteListener* writeListener, IOExitListener* exitListener, bool readEnable = true, bool writeEnable = true);
/**
* Stop a stream previously started with this IODispatch.
* @param stream The stream on which to wait for IO events.
* @return ER_OK if successful.
*/
QStatus StopStream(Stream* stream);
/**
* Stop a stream previously started with this IODispatch.
* @param stream The stream on which to wait for IO events.
* @return ER_OK if successful.
*/
QStatus JoinStream(Stream* stream);
/**
* Enable read callbacks to be triggered for a particular source.
* @param source The stream for which callbacks are to be enabled.
* @param timeout The time after which to trigger a time out read callback
* 0 indicates no timeout. i.e. read callback will happen
* only when there is a source event.
* non-zero: timeout after which a readCallback must happen
* in the absence of a source event.
* @return ER_OK if successful.
*/
QStatus EnableReadCallback(const Source* source, uint32_t timeout = 0);
/**
* Disable read callbacks to be triggered for a particular source.
* @param source The stream for which callbacks are to be disabled.
* @return ER_OK if successful.
*/
QStatus DisableReadCallback(const Source* source);
/**
* Enable write callbacks to be triggered for a particular sink. This informs
* the main thread to check when the sink FD is ready to be written to.
* @param sink The stream for which callbacks are to be enabled.
* @param timeout The time after which to trigger a time out write callback
* 0 indicates no timeout. i.e. write callback will happen
* only when there is a sink event.
* non-zero: timeout after which a writeCallback must happen
* in the absence of a sink event.
* @return ER_OK if successful.
*/
QStatus EnableWriteCallback(Sink* sink, uint32_t timeout = 0);
/**
* Enable write callbacks to be triggered for a particular sink. This adds
* a write alarm so that this sink can be written to immediately.
* @param stream The stream for which callbacks are to be enabled.
* @return ER_OK if successful.
*/
QStatus EnableWriteCallbackNow(Sink* sink);
/**
* Disable write callbacks to be triggered for a particular source.
* @param stream The stream for which callbacks are to be disabled.
* @return ER_OK if successful.
*/
QStatus DisableWriteCallback(const Sink* sink);
/**
* Enable link timeout callbacks to be triggered for a particular source.
* @param stream The stream for which callbacks are to be enabled.
* @param timeout The time after which to trigger a time out read callback
* 0 indicates no timeout. i.e. read callback will happen
* only when there is a sink event.
* non-zero: timeout after which a readCallback must happen
* in the absence of a sink event.
* @return ER_OK if successful.
*/
QStatus EnableTimeoutCallback(const Source* source, uint32_t linkTimeout = 0);
/**
* Check whether or not the current thread belongs to this timer instance.
*
* @return true if the current thread is a timer thread from this instance
*/
bool IsTimerCallbackThread() const;
/**
* Process a read/write/timeout/exit callback.
*/
void AlarmTriggered(const Alarm& alarm, QStatus reason);
/**
* IODispatch main thread
*/
virtual ThreadReturn STDCALL Run(void* arg);
/**
* Indicate whether the dispatcher did not have any connected leaf nodes
* for a specified time.
* @param minTime Minimum idle time in milliseconds.
* @return true if the dispatcher has been idle for at least that time, otherwise false.
*/
static bool AJ_CALL IsIdle(uint64_t minTime);
private:
/**
* Update the dispatcher idle information when a stream is starting or stopping.
* @param isStarting false - if a stream is being stopped
* true - if a stream is being started
*/
static void UpdateIdleInformation(bool isStarting);
Timer timer; /* The timer used to add and process callbacks */
Mutex lock; /* Lock for mutual exclusion of dispatchEntries */
std::map<Stream*, IODispatchEntry> dispatchEntries; /* map holding details of various streams registered with this IODispatch */
bool reload; /* Flag used for synchronization of various methods with the Run thread */
bool isRunning; /* Whether the run thread is still running. */
int32_t numAlarmsInProgress; /* Number of alarms currently in progress. */
/* Whether the main loop is in an event wait.
* This is used to ensure that a source/sink event is not deleted while the main thread
* is waiting on it.
*/
bool crit;
static int32_t iodispatchCnt;
static int32_t activeStreamsCnt; /* Number of streams that have been started and not stopped yet */
static volatile uint64_t stopStreamTimestamp; /* Timestamp of the last stream stop, in milliseconds */
};
}
#endif
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