/usr/include/Analitza5/analitza/variable.h is in libanalitza-dev 4:16.08.3-1.
This file is owned by root:root, with mode 0o644.
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* Copyright (C) 2007 by Aleix Pol <aleixpol@kde.org> *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA *
*************************************************************************************/
#ifndef VARIABLE_H
#define VARIABLE_H
#include "object.h"
namespace Analitza
{
/**
* \class Ci
*
* \ingroup AnalitzaModule
*
* \brief A variable object, name refers to MathML standard.
*/
class ANALITZA_EXPORT Ci : public Object
{
public:
/** Constructor. Creates a variable with a @p b name */
explicit Ci(const QString& b);
~Ci();
/** Returns the variable name */
QString name() const { return m_name; }
/** Returns whether @p var name is equal to this variable one. */
bool operator==(const Ci& var) const { return var.m_name==m_name; }
/** Sets whether it is a function. */
void setFunction(bool f) { m_function=f; }
/** Returns whether it is a variable that has to be a function */
bool isFunction() const { return m_function; }
/** Returns the MathML representation of the variable */
QString toMathML() const;
/** Returns the HTML representation of the variable */
QString toHtml() const;
virtual QVariant accept(AbstractExpressionVisitor*) const override;
virtual bool matches(const Object* pattern, QMap<QString, const Object*>* found) const override;
Ci* copy() const override;
void setBVarDepth(int depth) { m_depth = depth; }
int depth() const { return m_depth; }
void setName(const QString& newName) { m_name = newName; }
private:
QString m_name;
bool m_function;
int m_depth;
};
}
#endif
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