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<!DOCTYPE html><html><head>
<meta charset="UTF-8">
<title>FBB::Align</title>
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<link rev="made" href="mailto:Frank B. Brokken: f.b.brokken@rug.nl">
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<body text="#27408B" bgcolor="#FFFAF0">
<hr/>
<h1 id="title">FBB::Align</h1>
<h2 id="author">libbobcat-dev_4.04.00-x.tar.gz</h2>
<h2 id="date">2005-2016</h2>

<!DOCTYPE html><html><head>
<meta charset="UTF-8">
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    figure {text-align: center;}
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<link rev="made" href="mailto:Frank B. Brokken: f.b.brokken@rug.nl">
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<body text="#27408B" bgcolor="#FFFAF0">
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<h1 id="title"></h1>

<!DOCTYPE html><html><head>
<meta charset="UTF-8">
<title>FBB::Align(3bobcat)</title>
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<link rev="made" href="mailto:Frank B. Brokken: f.b.brokken@rug.nl">
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<h1 id="title">FBB::Align(3bobcat)</h1>
<h2 id="author">libbobcat-dev_4.04.00-x.tar.gz Table Element Alignment</h2>
<h2 id="date">2005-2016</h2>


<p>
<h2 >NAME</h2>FBB::Align - Class used to align elements in Table objects
<p>
<h2 >SYNOPSIS</h2>
    <strong >#include &lt;bobcat/align&gt;</strong><br/>
<p>
Linking option: <em >-lbobcat</em> 
<p>
<h2 >DESCRIPTION</h2>
    This class defines the objects used by the <strong >FBB::Table</strong> to define the
alignment of its columns and/or elements. 
<p>
<h2 >NAMESPACE</h2>
    <strong >FBB</strong><br/>
    All constructors, members, operators and manipulators, mentioned in this
man-page, are defined in the namespace <strong >FBB</strong>.
<p>
<h2 >INHERITS FROM</h2>
    -
<p>
<h2 >ADDITIONAL TYPEDEF</h2>
<p>
The type <strong >FBB::Manipulator</strong> can be used as a shorthand for 
            <pre>

        std::ios_base &amp;(*)(std::ios_base &amp;)
            
</pre>

    which is the prototype of a standard io-manipulator like <em >std::left</em>.
<p>
<h2 >CONSTRUCTORS</h2>
    <ul>
    <li> <strong >Align(size_t column = 0, Manipulator manip = std::right)</strong>:<br/>
        This constructor defines the alignment of column <em >[column]</em>
of a <strong >Table</strong> object. When it is used, it is the responsibility of the
programmer to ensure that the indicated <strong >Table</strong> column exists. This
constructor can also be used as a default constructor, defining a default
right-alignment. 
<p>
<li> <strong >Align(int row, size_t column, Manipulator manip)</strong>:<br/>
        This constructor defines the alignment of element <em >[row][column]</em>
of a <strong >Table</strong> object. When it is used, it is the responsibility of the
programmer to ensure that the indicated <strong >Table</strong> element exists.
<p>
<li> <strong >Align(Manipulator manip)</strong>:<br/>
        This constructor is used to initialize the object with a specified
alignment type. 
    </ul>
    The copy constructor is available.
<p>
<h2 >OVERLOADED OPERATORS</h2>
<p>
<ul>
    <li> <strong >operator size_t() const</strong>:<br/>
        Returns the value representing a requested width of an element in a
<strong >Table</strong> object.
<p>
</ul>
<p>
<h2 >MEMBER FUNCTIONS</h2>
    <ul>
    <li> <strong >size_t col() const</strong>:<br/>
        Returns the object's column index.
    <li> <strong >bool hasRow() const</strong>:<br/>
        Returns <em >true</em> if the object's <strong >
<tr >
 
</tr>
</strong> member returns a sensible
        value. 
    <li> <strong >size_t 
<tr >
 
</tr>
 const</strong>:<br/>
        Returns the object's row index.
    <li> <strong >Manipulator manip() const</strong>:<br/>
        Returns the <strong >Manipulator</strong> stored in the object.
<p>
<li> <strong >void setWidth(size_t width)</strong>:<br/>
        Assigns a value to the field-width stored in the object.
    <li> <strong >void setManip(Manipulator manip)</strong>:<br/>
        Changes the object's currently stored <strong >Manipulator</strong>.
    </ul>
<p>
<h2 >MANIPULATORS</h2>
    The following manipulator (which is <em >not</em> part of the <strong >FBB::Align</strong>,
class), is defined in the <strong >FBB</strong> namespace. It can be stored in 
<strong >Align</strong> objects and is used by <em >Table</em> objects:
    <ul>
    <li> <strong >FBB::center</strong>:<br/> 
    </ul>
<p>
<h2 >EXAMPLE</h2>
    See the <strong >table</strong>(3bobcat) man-page.
<p>
<h2 >FILES</h2>
    <em >bobcat/align</em> - defines the class interface
<p>
<h2 >SEE ALSO</h2>
    <strong >bobcat</strong>(7),  <strong >manipulator</strong>(3bobcat), <strong >table</strong>(3bobcat)
<p>
<h2 >BUGS</h2>
    None Reported.
<p>

<h2 >DISTRIBUTION FILES</h2>
    <ul>
    <li> <em >bobcat_4.04.00-x.dsc</em>: detached signature;
    <li> <em >bobcat_4.04.00-x.tar.gz</em>: source archive;
    <li> <em >bobcat_4.04.00-x_i386.changes</em>: change log;
    <li> <em >libbobcat1_4.04.00-x_*.deb</em>: debian package holding the
            libraries;
    <li> <em >libbobcat1-dev_4.04.00-x_*.deb</em>: debian package holding the
            libraries, headers and manual pages;
    <li> <em >http://sourceforge.net/projects/bobcat</em>: public archive location;
    </ul>
<p>
<h2 >BOBCAT</h2>
    Bobcat is an acronym of `Brokken's Own Base Classes And Templates'.
<p>
<h2 >COPYRIGHT</h2>
    This is free software, distributed under the terms of the 
    GNU General Public License (GPL).
<p>
<h2 >AUTHOR</h2>
    Frank B. Brokken (<strong >f.b.brokken@rug.nl</strong>).
<p>