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/******************************************************************************
 *                       ____    _    _____                                   *
 *                      / ___|  / \  |  ___|    C++                           *
 *                     | |     / _ \ | |_       Actor                         *
 *                     | |___ / ___ \|  _|      Framework                     *
 *                      \____/_/   \_|_|                                      *
 *                                                                            *
 * Copyright (C) 2011 - 2015                                                  *
 * Dominik Charousset <dominik.charousset (at) haw-hamburg.de>                *
 *                                                                            *
 * Distributed under the terms and conditions of the BSD 3-Clause License or  *
 * (at your option) under the terms and conditions of the Boost Software      *
 * License 1.0. See accompanying files LICENSE and LICENSE_ALTERNATIVE.       *
 *                                                                            *
 * If you did not receive a copy of the license files, see                    *
 * http://opensource.org/licenses/BSD-3-Clause and                            *
 * http://www.boost.org/LICENSE_1_0.txt.                                      *
 ******************************************************************************/

#ifndef CAF_IO_HOOK_HPP
#define CAF_IO_HOOK_HPP

#include <memory>
#include <vector>

#include "caf/fwd.hpp"

namespace caf {
namespace io {

class hook;

// safes us some typing for the static dispatching
#define CAF_IO_HOOK_DISPATCH(eventname)                                        \
  template <typename... Ts>                                                    \
  void dispatch(event<eventname>, Ts&&... ts) {                                \
    eventname##_cb(std::forward<Ts>(ts)...);                                   \
  }

/**
 * @relates hook
 */
using hook_uptr = std::unique_ptr<hook>;

/**
 * Interface to define hooks into the IO layer.
 */
class hook {
 public:
  virtual ~hook();

  /**
   * Called whenever a message has arrived via the network.
   */
  virtual void message_received_cb(const node_id& source,
                                   const actor_addr& from,
                                   const actor_addr& dest,
                                   message_id mid,
                                   const message& msg);

  /**
   * Called whenever a message has been sent to the network.
   * @param from The address of the sending actor.
   * @param hop The node in the network we've sent the message to.
   * @param dest The address of the receiving actor. Note that the node ID
   *             of `dest` can differ from `hop` in case we don't
   *             have a direct connection to `dest_node`.
   * @param mid The ID of the message.
   * @param payload The message we've sent.
   */
  virtual void message_sent_cb(const actor_addr& from, const node_id& hop,
                               const actor_addr& dest, message_id mid,
                               const message& payload);

  /**
   * Called whenever no route for sending a message exists.
   */
  virtual void message_sending_failed_cb(const actor_addr& from,
                                         const actor_addr& dest,
                                         message_id mid,
                                         const message& payload);

  /**
   * Called whenever a message is forwarded to a different node.
   */
  virtual void message_forwarded_cb(const node_id& from, const node_id& dest,
                                    const std::vector<char>* payload);

  /**
   * Called whenever no route for a forwarding request exists.
   */
  virtual void message_forwarding_failed_cb(const node_id& from,
                                            const node_id& to,
                                            const std::vector<char>* payload);

  /**
   * Called whenever an actor has been published.
   */
  virtual void actor_published_cb(const actor_addr& addr, uint16_t port);

  /**
   * Called whenever a new remote actor appeared.
   */
  virtual void new_remote_actor_cb(const actor_addr& addr);

  /**
   * Called whenever a handshake via a direct TCP connection succeeded.
   */
  virtual void new_connection_established_cb(const node_id& node);

  /**
   * Called whenever a message from or to a yet unknown node was received.
   * @param via The node that has sent us the message.
   * @param node The newly added entry to the routing table.
   */
  virtual void new_route_added_cb(const node_id& via, const node_id& node);

  /**
   * Called whenever a message was discarded because a remote node
   * tried to send a message to an actor ID that could not be found
   * in the registry.
   */
  virtual void invalid_message_received_cb(const node_id& source,
                                           const actor_addr& sender,
                                           actor_id invalid_dest,
                                           message_id mid,
                                           const message& msg);

  /**
   * All possible events for IO hooks.
   */
  enum event_type {
    message_received,
    message_sent,
    message_forwarded,
    message_sending_failed,
    message_forwarding_failed,
    actor_published,
    new_remote_actor,
    new_connection_established,
    new_route_added,
    invalid_message_received
  };

  /**
   * Handles an event by invoking the associated callback.
   */
  template <event_type Event, typename... Ts>
  void handle(Ts&&... ts) {
    dispatch(event<Event>{}, std::forward<Ts>(ts)...);
  }

  /**
   * Forwards an event to the next hook.
   */
  template <event_type Event, typename... Ts>
  void call_next(Ts&&... ts) {
    if (next) {
      next->dispatch(event<Event>{}, std::forward<Ts>(ts)...);
    }
  }

  /**
   * Intrusive pointer to the next hook. Hooks are stored as a simple,
   * singly linked list.
   */
  hook_uptr next;

 private:
  // ------------ convenience interface based on static dispatching ------------
  template <event_type Id>
  using event = std::integral_constant<event_type, Id>;
  CAF_IO_HOOK_DISPATCH(message_received)
  CAF_IO_HOOK_DISPATCH(message_sent)
  CAF_IO_HOOK_DISPATCH(message_forwarded)
  CAF_IO_HOOK_DISPATCH(message_sending_failed)
  CAF_IO_HOOK_DISPATCH(message_forwarding_failed)
  CAF_IO_HOOK_DISPATCH(actor_published)
  CAF_IO_HOOK_DISPATCH(new_remote_actor)
  CAF_IO_HOOK_DISPATCH(new_connection_established)
  CAF_IO_HOOK_DISPATCH(new_route_added)
  CAF_IO_HOOK_DISPATCH(invalid_message_received)
};

} // namespace io
} // namespace caf

#endif // CAF_IO_HOOK_HPP