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/usr/include/caf/local_actor.hpp is in libcaf-dev 0.13.2-3.

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/******************************************************************************
 *                       ____    _    _____                                   *
 *                      / ___|  / \  |  ___|    C++                           *
 *                     | |     / _ \ | |_       Actor                         *
 *                     | |___ / ___ \|  _|      Framework                     *
 *                      \____/_/   \_|_|                                      *
 *                                                                            *
 * Copyright (C) 2011 - 2015                                                  *
 * Dominik Charousset <dominik.charousset (at) haw-hamburg.de>                *
 *                                                                            *
 * Distributed under the terms and conditions of the BSD 3-Clause License or  *
 * (at your option) under the terms and conditions of the Boost Software      *
 * License 1.0. See accompanying files LICENSE and LICENSE_ALTERNATIVE.       *
 *                                                                            *
 * If you did not receive a copy of the license files, see                    *
 * http://opensource.org/licenses/BSD-3-Clause and                            *
 * http://www.boost.org/LICENSE_1_0.txt.                                      *
 ******************************************************************************/

#ifndef CAF_LOCAL_ACTOR_HPP
#define CAF_LOCAL_ACTOR_HPP

#include <atomic>
#include <cstdint>
#include <exception>
#include <functional>
#include <forward_list>

#include "caf/fwd.hpp"

#include "caf/actor.hpp"
#include "caf/extend.hpp"
#include "caf/message.hpp"
#include "caf/channel.hpp"
#include "caf/duration.hpp"
#include "caf/behavior.hpp"
#include "caf/spawn_fwd.hpp"
#include "caf/resumable.hpp"
#include "caf/actor_cast.hpp"
#include "caf/message_id.hpp"
#include "caf/exit_reason.hpp"
#include "caf/typed_actor.hpp"
#include "caf/spawn_options.hpp"
#include "caf/abstract_actor.hpp"
#include "caf/abstract_group.hpp"
#include "caf/mailbox_element.hpp"
#include "caf/message_handler.hpp"
#include "caf/response_promise.hpp"
#include "caf/message_priority.hpp"
#include "caf/check_typed_input.hpp"
#include "caf/invoke_message_result.hpp"

#include "caf/detail/logging.hpp"
#include "caf/detail/disposer.hpp"
#include "caf/detail/behavior_stack.hpp"
#include "caf/detail/typed_actor_util.hpp"
#include "caf/detail/single_reader_queue.hpp"
#include "caf/detail/memory_cache_flag_type.hpp"

namespace caf {

/**
 * Base class for actors running on this node, either
 * living in an own thread or cooperatively scheduled.
 */
class local_actor : public abstract_actor, public resumable {
 public:
  using mailbox_type = detail::single_reader_queue<mailbox_element,
                                                   detail::disposer>;

  static constexpr auto memory_cache_flag = detail::needs_embedding;

  ~local_actor();

  /****************************************************************************
   *                           spawn untyped actors                           *
   ****************************************************************************/

  template <class T, spawn_options Os = no_spawn_options, class... Ts>
  actor spawn(Ts&&... xs) {
    constexpr auto os = make_unbound(Os);
    auto res = spawn_class<T, os>(host(), empty_before_launch_callback{},
                                  std::forward<Ts>(xs)...);
    return eval_opts(Os, std::move(res));
  }

  template <spawn_options Os = no_spawn_options, class... Ts>
  actor spawn(Ts&&... xs) {
    constexpr auto os = make_unbound(Os);
    auto res = spawn_functor<os>(host(), empty_before_launch_callback{},
                                 std::forward<Ts>(xs)...);
    return eval_opts(Os, std::move(res));
  }

  template <class T, spawn_options Os, class... Ts>
  actor spawn_in_group(const group& grp, Ts&&... xs) {
    constexpr auto os = make_unbound(Os);
    auto res = spawn_class<T, os>(host(), group_subscriber{grp},
                                  std::forward<Ts>(xs)...);
    return eval_opts(Os, std::move(res));
  }

  template <spawn_options Os = no_spawn_options, class... Ts>
  actor spawn_in_group(const group& grp, Ts&&... xs) {
    constexpr auto os = make_unbound(Os);
    auto res = spawn_functor<os>(host(), group_subscriber{grp},
                                 std::forward<Ts>(xs)...);
    return eval_opts(Os, std::move(res));
  }

  /****************************************************************************
   *                            spawn typed actors                            *
   ****************************************************************************/

  template <class T, spawn_options Os = no_spawn_options, class... Ts>
  typename actor_handle_from_signature_list<
    typename T::signatures
  >::type
  spawn_typed(Ts&&... xs) {
    constexpr auto os = make_unbound(Os);
    auto res = spawn_class<T, os>(host(), empty_before_launch_callback{},
                    std::forward<Ts>(xs)...);
    return eval_opts(Os, std::move(res));
  }

  template <spawn_options Os = no_spawn_options, typename F, class... Ts>
  typename infer_typed_actor_handle<
    typename detail::get_callable_trait<F>::result_type,
    typename detail::tl_head<
      typename detail::get_callable_trait<F>::arg_types
    >::type
  >::type
  spawn_typed(F fun, Ts&&... xs) {
    constexpr auto os = make_unbound(Os);
    auto res = caf::spawn_typed_functor<os>(host(),
                                            empty_before_launch_callback{},
                                            std::move(fun),
                                            std::forward<Ts>(xs)...);
    return eval_opts(Os, std::move(res));
  }

  /****************************************************************************
   *                        send asynchronous messages                        *
   ****************************************************************************/

  /**
   * Sends `{xs...}` to `dest` using the priority `mp`.
   */
  template <class... Ts>
  void send(message_priority mp, const channel& dest, Ts&&... xs) {
    static_assert(sizeof...(Ts) > 0, "sizeof...(Ts) == 0");
    send_impl(message_id::make(mp), actor_cast<abstract_channel*>(dest),
              std::forward<Ts>(xs)...);
  }

  /**
   * Sends `{xs...}` to `dest` using normal priority.
   */
  template <class... Ts>
  void send(const channel& dest, Ts&&... xs) {
    send_impl(message_id::make(), actor_cast<abstract_channel*>(dest),
              std::forward<Ts>(xs)...);
  }

  /**
   * Sends `{xs...}` to `dest` using the priority `mp`.
   */
  template <class... Sigs, class... Ts>
  void send(message_priority mp, const typed_actor<Sigs...>& dest, Ts&&... xs) {
    using token =
      detail::type_list<
        typename detail::implicit_conversions<
          typename std::decay<Ts>::type
        >::type...>;
    token tk;
    check_typed_input(dest, tk);
    send_impl(message_id::make(mp), actor_cast<abstract_channel*>(dest),
              std::forward<Ts>(xs)...);
  }

  /**
   * Sends `{xs...}` to `dest` using normal priority.
   */
  template <class... Sigs, class... Ts>
  void send(const typed_actor<Sigs...>& dest, Ts&&... xs) {
    send_impl(message_id::make(), actor_cast<abstract_channel*>(dest),
              std::forward<Ts>(xs)...);
  }

  /**
   * Sends an exit message to `dest`.
   */
  void send_exit(const actor_addr& dest, uint32_t reason);

  /**
   * Sends an exit message to `dest`.
   */
  template <class ActorHandle>
  void send_exit(const ActorHandle& dest, uint32_t reason) {
    send_exit(dest.address(), reason);
  }

  /**
   * Sends a message to `dest` that is delayed by `rel_time`
   * using the priority `mp`.
   */
  template <class... Ts>
  void delayed_send(message_priority mp, const channel& dest,
                    const duration& rtime, Ts&&... xs) {
    delayed_send_impl(message_id::make(mp), dest, rtime,
                      make_message(std::forward<Ts>(xs)...));
  }

  /**
   * Sends a message to `dest` that is delayed by `rel_time`.
   */
  template <class... Ts>
  void delayed_send(const channel& dest, const duration& rtime, Ts&&... xs) {
    delayed_send_impl(message_id::make(), dest, rtime,
                      make_message(std::forward<Ts>(xs)...));
  }

  /**
   * Sends `{xs...}` delayed by `rtime` to `dest` using the priority `mp`.
   */
  template <class... Sigs, class... Ts>
  void delayed_send(message_priority mp, const typed_actor<Sigs...>& dest,
                    const duration& rtime, Ts&&... xs) {
    using token =
      detail::type_list<
        typename detail::implicit_conversions<
          typename std::decay<Ts>::type
        >::type...>;
    token tk;
    check_typed_input(dest, tk);
    delayed_send_impl(message_id::make(mp), actor_cast<abstract_channel*>(dest),
                      rtime, make_message(std::forward<Ts>(xs)...));
  }


  /**
   * Sends `{xs...}` delayed by `rtime` to `dest` using the priority `mp`.
   */
  template <class... Sigs, class... Ts>
  void delayed_send(const typed_actor<Sigs...>& dest,
                    const duration& rtime, Ts&&... xs) {
    using token =
      detail::type_list<
        typename detail::implicit_conversions<
          typename std::decay<Ts>::type
        >::type...>;
    token tk;
    check_typed_input(dest, tk);
    delayed_send_impl(message_id::make(), actor_cast<abstract_channel*>(dest),
                      rtime, make_message(std::forward<Ts>(xs)...));
  }

  /****************************************************************************
   *                      miscellaneous actor operations                      *
   ****************************************************************************/

  /**
   * Causes this actor to subscribe to the group `what`.
   * The group will be unsubscribed if the actor finishes execution.
   */
  void join(const group& what);

  /**
   * Causes this actor to leave the group `what`.
   */
  void leave(const group& what);

  /**
   * Finishes execution of this actor after any currently running
   * message handler is done.
   * This member function clears the behavior stack of the running actor
   * and invokes `on_exit()`. The actors does not finish execution
   * if the implementation of `on_exit()` sets a new behavior.
   * When setting a new behavior in `on_exit()`, one has to make sure
   * to not produce an infinite recursion.
   *
   * If `on_exit()` did not set a new behavior, the actor sends an
   * exit message to all of its linked actors, sets its state to exited
   * and finishes execution.
   *
   * In case this actor uses the blocking API, this member function unwinds
   * the stack by throwing an `actor_exited` exception.
   * @warning This member function throws immediately in thread-based actors
   *          that do not use the behavior stack, i.e., actors that use
   *          blocking API calls such as {@link receive()}.
   */
  void quit(uint32_t reason = exit_reason::normal);

  /**
   * Checks whether this actor traps exit messages.
   */
  inline bool trap_exit() const {
    return get_flag(trap_exit_flag);
  }

  /**
   * Enables or disables trapping of exit messages.
   */
  inline void trap_exit(bool value) {
    set_flag(value, trap_exit_flag);
  }

  /**
   * Returns the currently processed message.
   * @warning Only set during callback invocation. Calling this member function
   *          is undefined behavior (dereferencing a `nullptr`) when not in a
   *          callback or `forward_to` has been called previously.
   */
  inline message& current_message() {
    return m_current_element->msg;
  }

  /**
   * Returns the address of the sender of the current message.
   * @warning Only set during callback invocation. Calling this member function
   *          is undefined behavior (dereferencing a `nullptr`) when not in a
   *          callback or `forward_to` has been called previously.
   */
  inline actor_addr& current_sender() {
    return m_current_element->sender;
  }

  /**
   * Adds a unidirectional `monitor` to `whom`.
   * @note Each call to `monitor` creates a new, independent monitor.
   */
  void monitor(const actor_addr& whom);

  /**
   * @copydoc monitor(const actor_addr&)
   */
  inline void monitor(const actor& whom) {
    monitor(whom.address());
  }

  /**
   * @copydoc monitor(const actor_addr&)
   */
  template <class... Ts>
  inline void monitor(const typed_actor<Ts...>& whom) {
    monitor(whom.address());
  }

  /**
   * Removes a monitor from `whom`.
   */
  void demonitor(const actor_addr& whom);

  /**
   * Removes a monitor from `whom`.
   */
  inline void demonitor(const actor& whom) {
    demonitor(whom.address());
  }

  /**
   * Can be overridden to perform cleanup code after an actor
   * finished execution.
   */
  virtual void on_exit();

  /**
   * Returns all joined groups.
   */
  std::vector<group> joined_groups() const;

  /**
   * Creates a `response_promise` to response to a request later on.
   */
  response_promise make_response_promise();

  /**
   * Sets the handler for unexpected synchronous response messages.
   */
  inline void on_sync_timeout(std::function<void()> fun) {
    m_sync_timeout_handler = std::move(fun);
  }

  /**
   * Sets the handler for `timed_sync_send` timeout messages.
   */
  inline void on_sync_failure(std::function<void()> fun) {
    m_sync_failure_handler = std::move(fun);
  }

  /**
   * Checks wheter this actor has a user-defined sync failure handler.
   */
  inline bool has_sync_failure_handler() {
    return static_cast<bool>(m_sync_failure_handler);
  }

  /**
   * Calls `on_sync_timeout(fun); on_sync_failure(fun);.
   */
  inline void on_sync_timeout_or_failure(std::function<void()> fun) {
    on_sync_timeout(fun);
    on_sync_failure(fun);
  }

  /**
   * Sets a custom exception handler for this actor. If multiple handlers are
   * defined, only the functor that was added *last* is being executed.
   */
  template <class F>
  void set_exception_handler(F f) {
    struct functor_attachable : attachable {
      F m_functor;
      functor_attachable(F arg) : m_functor(std::move(arg)) {
        // nop
      }
      optional<uint32_t> handle_exception(const std::exception_ptr& eptr) {
        return m_functor(eptr);
      }
    };
    attach(attachable_ptr{new functor_attachable(std::move(f))});
  }

  /****************************************************************************
   *                       deprecated member functions                        *
   ****************************************************************************/

  // <backward_compatibility version="0.12">
  message& last_dequeued() CAF_DEPRECATED;

  actor_addr& last_sender() CAF_DEPRECATED;
  // </backward_compatibility>

  // <backward_compatibility version="0.9">
  inline void send_tuple(message_priority mp, const channel& whom,
                         message what) CAF_DEPRECATED;

  inline void send_tuple(const channel& whom, message what) CAF_DEPRECATED;

  inline void delayed_send_tuple(message_priority mp, const channel& whom,
                                 const duration& rtime,
                                 message data) CAF_DEPRECATED;

  inline void delayed_send_tuple(const channel& whom, const duration& rtime,
                                 message data) CAF_DEPRECATED;
  // </backward_compatibility>

  /****************************************************************************
   *           override pure virtual member functions of resumable            *
   ****************************************************************************/

  void attach_to_scheduler() override;

  void detach_from_scheduler() override;

  resumable::resume_result resume(execution_unit*, size_t) override;

  /****************************************************************************
   *                 here be dragons: end of public interface                 *
   ****************************************************************************/

  /** @cond PRIVATE */

  local_actor();

  template <class ActorHandle>
  inline ActorHandle eval_opts(spawn_options opts, ActorHandle res) {
    if (has_monitor_flag(opts)) {
      monitor(res->address());
    }
    if (has_link_flag(opts)) {
      link_to(res->address());
    }
    return res;
  }

  inline mailbox_element_ptr& current_mailbox_element() {
    return m_current_element;
  }

  inline void handle_sync_timeout() {
    if (m_sync_timeout_handler) {
      m_sync_timeout_handler();
    } else {
      quit(exit_reason::unhandled_sync_timeout);
    }
  }

  inline void handle_sync_failure() {
    if (m_sync_failure_handler) {
      m_sync_failure_handler();
    } else {
      quit(exit_reason::unhandled_sync_failure);
    }
  }

  template <class Handle, class... Ts>
  message_id sync_send_impl(message_priority mp, const Handle& dh, Ts&&... xs) {
    if (!dh) {
      throw std::invalid_argument("cannot sync_send to invalid_actor");
    }
    auto req_id = new_request_id(mp);
    send_impl(req_id, actor_cast<abstract_channel*>(dh),
              std::forward<Ts>(xs)...);
    return req_id.response_id();
  }

  void request_sync_timeout_msg(const duration& dr, message_id mid);

  // returns the response ID
  template <class Handle, class... Ts>
  message_id timed_sync_send_impl(message_priority mp, const Handle& dh,
                                  const duration& dr, Ts&&... xs) {
    auto result = sync_send_impl(mp, dh, std::forward<Ts>(xs)...);
    request_sync_timeout_msg(dr, result);
    return result;
  }

  // returns 0 if last_dequeued() is an asynchronous or sync request message,
  // a response id generated from the request id otherwise
  inline message_id get_response_id() {
    auto mid = m_current_element->mid;
    return (mid.is_request()) ? mid.response_id() : message_id();
  }

  void reply_message(message&& what);

  void forward_message(const actor& dest, message_priority mp);

  inline uint32_t planned_exit_reason() const {
    return m_planned_exit_reason;
  }

  inline void planned_exit_reason(uint32_t value) {
    m_planned_exit_reason = value;
  }

  inline detail::behavior_stack& bhvr_stack() {
    return m_bhvr_stack;
  }

  inline mailbox_type& mailbox() {
    return m_mailbox;
  }

  inline bool has_behavior() {
    return !m_bhvr_stack.empty() || !m_pending_responses.empty();
  }

  behavior& get_behavior() {
    if (!m_pending_responses.empty()) {
      return m_pending_responses.front().second;
    }
    return m_bhvr_stack.back();
  }

  virtual void initialize() = 0;

  void cleanup(uint32_t reason);

  // an actor can have multiple pending timeouts, but only
  // the latest one is active (i.e. the m_pending_timeouts.back())

  uint32_t request_timeout(const duration& d);

  void handle_timeout(behavior& bhvr, uint32_t timeout_id);

  void reset_timeout(uint32_t timeout_id);

  // @pre has_timeout()
  bool is_active_timeout(uint32_t tid) const;

  // @pre has_timeout()
  uint32_t active_timeout_id() const;

  invoke_message_result invoke_message(mailbox_element_ptr& node,
                                       behavior& fun,
                                       message_id awaited_response);

  using pending_response = std::pair<message_id, behavior>;

  message_id new_request_id(message_priority mp);

  void mark_arrived(message_id response_id);

  bool awaits_response() const;

  bool awaits(message_id response_id) const;

  optional<pending_response&> find_pending_response(message_id mid);

  void set_response_handler(message_id response_id, behavior bhvr);

  behavior& awaited_response_handler();

  message_id awaited_response_id();

  // these functions are dispatched via the actor policies table

  void launch(execution_unit* eu, bool lazy, bool hide);

  void enqueue(const actor_addr&, message_id,
               message, execution_unit*) override;

  void enqueue(mailbox_element_ptr, execution_unit*) override;

  mailbox_element_ptr next_message();

  bool has_next_message();

  void push_to_cache(mailbox_element_ptr);

  bool invoke_from_cache();

  bool invoke_from_cache(behavior&, message_id);

 protected:
  void do_become(behavior bhvr, bool discard_old);

  // used only in thread-mapped actors
  void await_data();

  // identifies the ID of the last sent synchronous request
  message_id m_last_request_id;

  // identifies all IDs of sync messages waiting for a response
  std::forward_list<pending_response> m_pending_responses;

  // points to m_dummy_node if no callback is currently invoked,
  // points to the node under processing otherwise
  mailbox_element_ptr m_current_element;

  // set by quit
  uint32_t m_planned_exit_reason;

  // identifies the timeout messages we are currently waiting for
  uint32_t m_timeout_id;

  // used by both event-based and blocking actors
  detail::behavior_stack m_bhvr_stack;

  // used by both event-based and blocking actors
  mailbox_type m_mailbox;

  /** @endcond */

 private:
  template <class T, class... Ts>
  typename std::enable_if<
    !std::is_same<typename std::decay<T>::type, message>::value
  >::type
  send_impl(message_id mid, abstract_channel* dest, T&& x, Ts&&... xs) {
    if (!dest) {
      return;
    }
    dest->enqueue(mailbox_element::make_joint(address(),
                                              mid,
                                              std::forward<T>(x),
                                              std::forward<Ts>(xs)...),
                  host());
  }

  void send_impl(message_id mp, abstract_channel* dest, message what);

  void delayed_send_impl(message_id mid, const channel& whom,
                         const duration& rtime, message data);

  std::function<void()> m_sync_failure_handler;
  std::function<void()> m_sync_timeout_handler;
};

/**
 * A smart pointer to a {@link local_actor} instance.
 * @relates local_actor
 */
using local_actor_ptr = intrusive_ptr<local_actor>;

// <backward_compatibility version="0.9">
inline void local_actor::send_tuple(message_priority mp, const channel& whom,
                                    message what) {
  send_impl(message_id::make(mp), actor_cast<abstract_channel*>(whom),
            std::move(what));
}

inline void local_actor::send_tuple(const channel& whom, message what) {
  send_impl(message_id::make(), actor_cast<abstract_channel*>(whom),
            std::move(what));
}

inline void local_actor::delayed_send_tuple(message_priority mp,
                                            const channel& whom,
                                            const duration& rtime,
                                            message data) {
  delayed_send_impl(message_id::make(mp), actor_cast<abstract_channel*>(whom),
                    rtime, std::move(data));
}

inline void local_actor::delayed_send_tuple(const channel& whom,
                                            const duration& rtime,
                                            message data) {
  delayed_send_impl(message_id::make(),
                    actor_cast<abstract_channel*>(whom), rtime,
                    std::move(data));
}
// </backward_compatibility>

} // namespace caf

#endif // CAF_LOCAL_ACTOR_HPP