/usr/include/cal3d/animation.h is in libcal3d12-dev 0.11.0-7+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// animation.h //
// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger //
//****************************************************************************//
// This library is free software; you can redistribute it and/or modify it //
// under the terms of the GNU Lesser General Public License as published by //
// the Free Software Foundation; either version 2.1 of the License, or (at //
// your option) any later version. //
//****************************************************************************//
#ifndef CAL_ANIMATION_H
#define CAL_ANIMATION_H
#include "cal3d/global.h"
class CalCoreAnimation;
class CalModel;
class CAL3D_API CalAnimation
{
public:
enum Type
{
TYPE_NONE = 0,
TYPE_CYCLE,
TYPE_POSE,
TYPE_ACTION
};
enum State
{
STATE_NONE = 0,
STATE_SYNC,
STATE_ASYNC,
STATE_IN,
STATE_STEADY,
STATE_OUT,
STATE_STOPPED
};
protected:
CalAnimation(CalCoreAnimation* pCoreAnimation);
public:
virtual ~CalAnimation() { }
CalCoreAnimation *getCoreAnimation();
State getState();
float getTime();
Type getType();
float getWeight();
void setTime(float time);
void setTimeFactor(float timeFactor);
float getTimeFactor();
void checkCallbacks(float animationTime,CalModel *model);
void completeCallbacks(CalModel *model);
protected:
void setType(Type type) {
m_type = type;
}
void setState(State state) {
m_state = state;
}
void setWeight(float weight) {
m_weight = weight;
}
private:
CalCoreAnimation *m_pCoreAnimation;
std::vector<float> m_lastCallbackTimes;
Type m_type;
State m_state;
float m_time;
float m_timeFactor;
float m_weight;
};
#endif
//****************************************************************************//
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