/usr/include/cal3d/renderer.h is in libcal3d12-dev 0.11.0-7+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// renderer.h //
// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger //
//****************************************************************************//
// This library is free software; you can redistribute it and/or modify it //
// under the terms of the GNU Lesser General Public License as published by //
// the Free Software Foundation; either version 2.1 of the License, or (at //
// your option) any later version. //
//****************************************************************************//
#ifndef CAL_RENDERER_H
#define CAL_RENDERER_H
#include "cal3d/global.h"
class CalModel;
class CalSubmesh;
class CAL3D_API CalRenderer
{
public:
CalRenderer(CalModel* pModel);
CalRenderer(CalRenderer* pRenderer);
~CalRenderer() { }
bool beginRendering();
void endRendering();
void getAmbientColor(unsigned char *pColorBuffer);
void getDiffuseColor(unsigned char *pColorBuffer);
int getFaceCount();
int getFaces(CalIndex *pFaceBuffer);
int getMapCount();
Cal::UserData getMapUserData(int mapId);
int getMeshCount();
int getNormals(float *pNormalBuffer, int stride=0);
float getShininess();
void getSpecularColor(unsigned char *pColorBuffer);
int getSubmeshCount(int meshId);
int getTextureCoordinates(int mapId, float *pTextureCoordinateBuffer, int stride=0);
int getVertexCount();
int getVertices(float *pVertexBuffer, int stride=0);
int getTangentSpaces(int mapId, float *pTangentSpaceBuffer, int stride=0);
int getVerticesAndNormals(float *pVertexBuffer, int stride=0);
int getVerticesNormalsAndTexCoords(float *pVertexBuffer,int NumTexCoords=1);
bool isTangentsEnabled(int mapId);
bool selectMeshSubmesh(int meshId, int submeshId);
void setNormalization(bool normalize);
private:
CalModel *m_pModel;
CalSubmesh *m_pSelectedSubmesh;
};
#endif
//****************************************************************************//
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