/usr/include/camitk-4.0/libraries/pml/MultiComponent.h is in libcamitk-dev 4.0.4-2.
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#ifndef MULTICOMPONENT_H
#define MULTICOMPONENT_H
#include <vector>
#include <algorithm>
#include "Component.h"
/**
* @ingroup group_cepmodeling_libraries_pml
*
* @brief
* A multi-component stores other components, hence providing a way to have
* an tree representation of components. Isn't that tricky?
*
* \note To delete and free the memory of all the sub components, you have to
* call the deleteAllSubComponents() method.
*
**/
class MultiComponent : public Component {
public:
/** Default Constructor */
MultiComponent(PhysicalModel *);
/// constructor that allows one to name the structure (provides a name)
MultiComponent(PhysicalModel *, std::string);
/// delete all the subcomponents (call the deleteAllSubComponents method)
~MultiComponent();
/// return the number of subcomponents
unsigned int getNumberOfSubComponents() const;
/// get a subcomponent by its order number (index in the list of subcomponents)
Component * getSubComponent(const unsigned int) const;
/// add a component in the list of subcomponents (and set the isExclusive flag accordingly to the state of this MultiComponent)
void addSubComponent(Component *);
/**
* Remove a component from the list.
* Becareful: this method DOES NOT delete the object and/or free the memory.
* This method ask the component c to remove this multicomponent from the list of its parent component
* @param c the ptr to the structure to remove
* @see removeAllSubComponent()
*/
void removeSubComponent(Component *c);
/**
* this method free all the sub-components (i.e. delete all the sub component
* and clear the list).
* After this methode getNumberOfSubComponents should return 0
*/
void deleteAllSubComponents();
/** return true only if the parameter is equal to "MultiComponent" */
virtual bool isInstanceOf(const char *) const;
/** print to an output stream in "pseaudo" XML format (do nothing if there are no sub components).
*/
void xmlPrint(std::ostream &) const;
/// get the total nr of cell of the component
unsigned int getNumberOfCells() const;
/// get cell by order number (not cell index)
Cell * getCell(unsigned int) const;
/// conveniant method to get the sub component of the name given in parameter
Component * getComponentByName(const std::string);
/// return the state of a visibility mode in all the sub component (if at least one sub component is visible for this mode, it will return true; if none are visible it will return false).
virtual bool isVisible(const RenderingMode::Mode mode) const;
/// set the state of a visibility mode in all the sub component.
virtual void setVisible(const RenderingMode::Mode mode, const bool b);
/// set the physical model (recursively)
virtual void setPhysicalModel(PhysicalModel *);
protected:
/**
* List of sub component
*/
std::vector <Component *> components;
};
// -------------------- inline methods -------------------
inline unsigned int MultiComponent::getNumberOfSubComponents() const {
return (unsigned int) components.size();
}
inline Component * MultiComponent::getSubComponent(const unsigned int i) const {
if (i<components.size())
return components[i];
else
return NULL;
}
inline void MultiComponent::addSubComponent(Component * c) {
// add c in the list
components.push_back(c);
// add this in the list of c's composing component
c->addParentMultiComponent(this);
// set the isExclusive flag accordingly
c->setExclusive(isExclusive());
}
inline void MultiComponent::removeSubComponent(Component *c) {
std::vector <Component *>::iterator it = std::find(components.begin(), components.end(), c);
if (it != components.end()) {
components.erase(it);
c->removeParentMultiComponent(this);
}
}
inline Component * MultiComponent::getComponentByName(const std::string n) {
std::vector <Component *>::iterator it=components.begin();
Component *foundC=NULL;
while (it!=components.end() && !foundC) {
foundC = ((*it)->getName()==n)?(*it):NULL;
// look inside the component if it is a MultiComponent
if (!foundC && (*it)->isInstanceOf("MultiComponent")) {
foundC = ((MultiComponent *) (*it))->getComponentByName(n);
}
it++;
}
return foundC;
}
inline bool MultiComponent::isInstanceOf(const char *className) const {
return (std::string(className)==std::string("MultiComponent"));
}
#endif //MULTICOMPONENT_H
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