This file is indexed.

/usr/include/clutter-1.0/clutter/clutter-texture.h is in libclutter-1.0-dev 1.26.0+dfsg-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/*
 * Clutter.
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Authored By Matthew Allum  <mallum@openedhand.com>
 *
 * Copyright (C) 2006 OpenedHand
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */

#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif

#ifndef __CLUTTER_TEXTURE_H__
#define __CLUTTER_TEXTURE_H__

#include <cogl/cogl.h>
#include <clutter/clutter-actor.h>

G_BEGIN_DECLS

#define CLUTTER_TYPE_TEXTURE            (clutter_texture_get_type ())
#define CLUTTER_TEXTURE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexture))
#define CLUTTER_TEXTURE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
#define CLUTTER_IS_TEXTURE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE))
#define CLUTTER_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TEXTURE))
#define CLUTTER_TEXTURE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))

/**
 * ClutterTextureError:
 * @CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY: OOM condition
 * @CLUTTER_TEXTURE_ERROR_NO_YUV: YUV operation attempted but no YUV support
 *   found
 * @CLUTTER_TEXTURE_ERROR_BAD_FORMAT: The requested format for
 * clutter_texture_set_from_rgb_data or
 * clutter_texture_set_from_yuv_data is unsupported.
 *
 * Error enumeration for #ClutterTexture
 *
 * Since: 0.4
 */
typedef enum {
  CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
  CLUTTER_TEXTURE_ERROR_NO_YUV,
  CLUTTER_TEXTURE_ERROR_BAD_FORMAT
} ClutterTextureError;

/**
 * CLUTTER_TEXTURE_ERROR:
 *
 * Error domain for #ClutterTexture errors
 *
 * Since: 0.4
 */
#define CLUTTER_TEXTURE_ERROR   (clutter_texture_error_quark ())
CLUTTER_AVAILABLE_IN_ALL
GQuark clutter_texture_error_quark (void);

typedef struct _ClutterTexture        ClutterTexture;
typedef struct _ClutterTextureClass   ClutterTextureClass;
typedef struct _ClutterTexturePrivate ClutterTexturePrivate;

/**
 * ClutterTexture:
 *
 * The #ClutterTexture structure contains only private data
 * and should be accessed using the provided API
 *
 * Since: 0.2
 */
struct _ClutterTexture
{
  /*< private >*/
  ClutterActor         parent;

  ClutterTexturePrivate *priv;
};

/**
 * ClutterTextureClass:
 * @size_change: handler for the #ClutterTexture::size-change signal
 * @pixbuf_change: handler for the #ClutterTexture::pixbuf-change signal
 * @load_finished: handler for the #ClutterTexture::load-finished signal
 *
 * The #ClutterTextureClass structure contains only private data
 *
 * Since: 0.2
 */
struct _ClutterTextureClass
{
  /*< private >*/
  ClutterActorClass parent_class;

  /*< public >*/
  void (* size_change)   (ClutterTexture *texture,
                          gint            width,
                          gint            height);
  void (* pixbuf_change) (ClutterTexture *texture);
  void (* load_finished) (ClutterTexture *texture,
                          const GError   *error);

  /*< private >*/
  /* padding, for future expansion */
  void (*_clutter_texture1) (void);
  void (*_clutter_texture2) (void);
  void (*_clutter_texture3) (void);
  void (*_clutter_texture4) (void);
  void (*_clutter_texture5) (void);
};

CLUTTER_AVAILABLE_IN_ALL
GType clutter_texture_get_type (void) G_GNUC_CONST;

G_END_DECLS

#endif /* __CLUTTER_TEXTURE_H__ */