/usr/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h is in libcogl-dev 1.22.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 | /*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
COGL_EXT_BEGIN (offscreen,
3, 0,
COGL_EXT_IN_GLES2,
/* for some reason the ARB version of this
extension doesn't have an ARB suffix for the
functions */
"ARB:\0EXT\0OES\0",
"framebuffer_object\0")
COGL_EXT_FUNCTION (void, glGenRenderbuffers,
(GLsizei n,
GLuint *renderbuffers))
COGL_EXT_FUNCTION (void, glDeleteRenderbuffers,
(GLsizei n,
const GLuint *renderbuffers))
COGL_EXT_FUNCTION (void, glBindRenderbuffer,
(GLenum target,
GLuint renderbuffer))
COGL_EXT_FUNCTION (void, glRenderbufferStorage,
(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glGenFramebuffers,
(GLsizei n,
GLuint *framebuffers))
COGL_EXT_FUNCTION (void, glBindFramebuffer,
(GLenum target,
GLuint framebuffer))
COGL_EXT_FUNCTION (void, glFramebufferTexture2D,
(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level))
COGL_EXT_FUNCTION (void, glFramebufferRenderbuffer,
(GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer))
COGL_EXT_FUNCTION (GLboolean, glIsRenderbuffer,
(GLuint renderbuffer))
COGL_EXT_FUNCTION (GLenum, glCheckFramebufferStatus,
(GLenum target))
COGL_EXT_FUNCTION (void, glDeleteFramebuffers,
(GLsizei n,
const GLuint *framebuffers))
COGL_EXT_FUNCTION (void, glGenerateMipmap,
(GLenum target))
COGL_EXT_FUNCTION (void, glGetFramebufferAttachmentParameteriv,
(GLenum target,
GLenum attachment,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glGetRenderbufferParameteriv,
(GLenum target,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (GLboolean, glIsFramebuffer,
(GLuint framebuffer))
COGL_EXT_END ()
COGL_EXT_BEGIN (blending, 1, 2,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glBlendEquation,
(GLenum mode))
COGL_EXT_FUNCTION (void, glBlendColor,
(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha))
COGL_EXT_END ()
/* Optional, declared in 1.4 or GLES 1.2 */
COGL_EXT_BEGIN (blend_func_separate, 1, 4,
COGL_EXT_IN_GLES2,
"EXT\0",
"blend_func_separate\0")
COGL_EXT_FUNCTION (void, glBlendFuncSeparate,
(GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha))
COGL_EXT_END ()
/* Optional, declared in 2.0 */
COGL_EXT_BEGIN (blend_equation_separate, 2, 0,
COGL_EXT_IN_GLES2,
"EXT\0",
"blend_equation_separate\0")
COGL_EXT_FUNCTION (void, glBlendEquationSeparate,
(GLenum modeRGB,
GLenum modeAlpha))
COGL_EXT_END ()
COGL_EXT_BEGIN (gles2_only_api,
4, 1,
COGL_EXT_IN_GLES2,
"ARB:\0",
"ES2_compatibility\0")
COGL_EXT_FUNCTION (void, glReleaseShaderCompiler, (void))
COGL_EXT_FUNCTION (void, glGetShaderPrecisionFormat,
(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision))
COGL_EXT_FUNCTION (void, glShaderBinary,
(GLsizei n,
const GLuint* shaders,
GLenum binaryformat,
const GLvoid* binary,
GLsizei length))
COGL_EXT_END ()
/* GL and GLES 2.0 apis */
COGL_EXT_BEGIN (two_point_zero_api,
2, 0,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glStencilFuncSeparate,
(GLenum face, GLenum func, GLint ref, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilMaskSeparate,
(GLenum face, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilOpSeparate,
(GLenum face, GLenum fail, GLenum zfail, GLenum zpass))
COGL_EXT_END ()
|