This file is indexed.

/usr/include/collada-dom2.4/dae.h is in libcollada-dom2.4-dp-dev 2.4.4+ds1-2+b2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
/*
 * Copyright 2006 Sony Computer Entertainment Inc.
 *
 * Licensed under the MIT Open Source License, for details please see license.txt or the website
 * http://www.opensource.org/licenses/mit-license.php
 *
 */

#ifndef __DAE__
#define __DAE__

// We use the boost filesystem library for cross-platform file system support. You'll need
// to have boost on your machine for this to work. For the Windows build boost is provided
// in the external-libs folder, but for Linux it's expected that you'll install a boost
// obtained via your distro's package manager. For example on Debian/Ubuntu, you can run
//   apt-get install libboost-filesystem-dev
// to install the boost filesystem library on your machine.
//
// Disable the warnings we get from Boost
// warning C4180: qualifier applied to function type has no meaning; ignored
// warning C4245: 'argument' : conversion from 'int' to 'boost::filesystem::system_error_type',
//   signed/unsigned mismatch
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4180 4245)
#endif
#ifndef NO_BOOST
#include <boost/filesystem/convenience.hpp>
#endif
#ifdef _MSC_VER
#pragma warning(pop)
#endif

#include <dae/daeTypes.h>
#include <dae/daeError.h>
#include <dae/daeDatabase.h>
#include <dae/daeIOPlugin.h>
#include <dae/daeAtomicType.h>
#include <dae/daeMetaElement.h>
#include <dae/daeIDRef.h>
#include <dae/daeURI.h>
#include <dae/daeUtils.h>
#include <dae/daeRawResolver.h>
#include <dae/daeSIDResolver.h>

// needed for backward compatibility
#ifdef COLLADA_DOM_SUPPORT150
namespace ColladaDOM150 {
class domCOLLADA;
typedef daeSmartRef<domCOLLADA> domCOLLADARef;
}
#endif
#ifdef COLLADA_DOM_SUPPORT141
namespace ColladaDOM141 {
class domCOLLADA;
typedef daeSmartRef<domCOLLADA> domCOLLADARef;
}
#endif

typedef daeElement domCOLLADAProxy;
typedef daeSmartRef<daeElement> domCOLLADAProxyRef;

class daeDatabase;

// The DAE class is the core interface via which you interact with the DOM. It
// has methods to load/save documents, get the root element of each document,
// etc. Although internally the DOM works exclusively with URIs, the methods of
// the DAE class that take document paths can take URIs or OS-specific file
// paths.
class DLLSPEC DAE
{
public:
    // Constructor. If no database or IO plugin are provided, a default database and
    // IO plugin will be used.
    // \param specversion the collada specification to load into memory. For example: "1.4.1" or "1.5.0". If NULL, then the highest version found will be loaded.
    DAE(daeDatabase* database = NULL, daeIOPlugin* ioPlugin = NULL, const char* specversion = NULL)
        : atomicTypes(*this),
        baseUri(*this, cdom::getCurrentDirAsUri().c_str())
    {
        // See the end of the thread linked below for an explanation of why we have the DAE
        // constructor set up this way. Basically, I'm going to be changing the build output
        // location, and when this happens people sometimes continue to link against the old
        // libraries by accident (e.g. if they just do an svn update). By introducing a new
        // function that gets called from a function in a header file, I'm ensuring that someone
        // who tries linking against old libraries will get a link error. This may not sound
        // very nice, but it's certainly better than getting bizarre runtime crashes.
        // https://collada.org/public_forum/viewtopic.php?t=771&sid=f13c34f2d17ca720c5021bccbe5128b7
        init(database, ioPlugin,specversion);
        dummyFunction1();
    }

    virtual ~DAE();

    // Release all memory used by the DOM. You never need to call this explicitly. It's
    // called automatically when all DAE objects go out of scope.
    // Deletes directory returned by cdom::getSafeTmpDir().
    static void cleanup();

public:
    // Database setup
    virtual daeDatabase* getDatabase();
    virtual daeInt setDatabase(daeDatabase* database);

    // IO Plugin setup
    virtual daeIOPlugin* getIOPlugin();
    virtual daeInt setIOPlugin(daeIOPlugin* plugin);

    // Creates a new document, returning null on failure. Cast to ColladaDOMXXX::domCOLLADA
    virtual domCOLLADAProxy* add(const std::string& path);
    // Opens an existing document, returning null on failure. Cast to ColladaDOMXXX::domCOLLADA
    virtual domCOLLADAProxy* open(const std::string& path);
    // Opens a document from memory, returning null on failure. Cast to ColladaDOMXXX::domCOLLADA
    virtual domCOLLADAProxy* openFromMemory(const std::string& path, daeString buffer);
#ifdef COLLADA_DOM_SUPPORT141
    virtual ColladaDOM141::domCOLLADA* add141(const std::string& path) {
        return (ColladaDOM141::domCOLLADA*)add(path);
    }
    virtual ColladaDOM141::domCOLLADA* open141(const std::string& path) {
        return (ColladaDOM141::domCOLLADA*)open(path);
    }
    // Opens a document from memory, returning null on failure.
    virtual ColladaDOM141::domCOLLADA* openFromMemory141(const std::string& path, daeString buffer) {
        return (ColladaDOM141::domCOLLADA*)openFromMemory(path,buffer);
    }
#endif
#ifdef COLLADA_DOM_SUPPORT150
    virtual ColladaDOM150::domCOLLADA* add150(const std::string& path) {
        return (ColladaDOM150::domCOLLADA*)add(path);
    }
    virtual ColladaDOM150::domCOLLADA* open150(const std::string& path) {
        return (ColladaDOM150::domCOLLADA*)open(path);
    }
    // Opens a document from memory, returning null on failure.
    virtual ColladaDOM150::domCOLLADA* openFromMemory150(const std::string& path, daeString buffer) {
        return (ColladaDOM150::domCOLLADA*)openFromMemory(path,buffer);
    }
#endif

    // Write a document to the path specified by the document's URI, returning false on failure.
    virtual bool write(const std::string& path);
    // Write a document to the path specified in the second parameter, returning false on failure.
    virtual bool writeTo(const std::string& docPath, const std::string& pathToWriteTo);
    // Writes all documents, returning false if any document failed to write.
    virtual bool writeAll();
    // Close a specific document, unloading all memory used by the document. Returns false on failure.
    virtual void close(const std::string& path);
    // Remove all loaded documents. Always returns DAE_OK.
    virtual daeInt clear();

    // Returns the total number of documents.
    virtual int getDocCount();
    // Returns the i'th document .
    virtual daeDocument* getDoc(int i);
    // Returns a document matching the path.
    virtual daeDocument* getDoc(const std::string& path);

    // Get the root daeElement object corresponding to a particular document. Cast to ColladaDOMXXX::domCOLLADA
    virtual domCOLLADAProxy* getRoot(const std::string& path);
    // Set the root daeElement object corresponding to a particular document, returning false on failure.
    virtual bool        setRoot(const std::string& path, domCOLLADAProxy* root);
#ifdef COLLADA_DOM_SUPPORT141
    virtual ColladaDOM141::domCOLLADA* getRoot141(const std::string& path) {
        return (ColladaDOM141::domCOLLADA*)getRoot(path);
    }
    virtual bool        setRoot141(const std::string& path, ColladaDOM141::domCOLLADA* root) {
        return setRoot(path,(domCOLLADAProxy*)root);
    }
#endif
#ifdef COLLADA_DOM_SUPPORT150
    virtual ColladaDOM150::domCOLLADA* getRoot150(const std::string& path) {
        return (ColladaDOM150::domCOLLADA*)getRoot(path);
    }
    virtual bool        setRoot150(const std::string& path, ColladaDOM150::domCOLLADA* root) {
        return setRoot(path,(domCOLLADAProxy*)root);
    }
#endif

    // Returns the Collada version, i.e. 1.4, 1.5, etc. Note that this _isn't_ the
    // same as the DOM version (1.3, 2.0, ...).
    virtual daeString getDomVersion();

    // Returns the (modifiable) list of atomic type objects.
    daeAtomicTypeList& getAtomicTypes();

    // Get/set a daeMetaElement object given the meta object's type ID.
    daeMetaElement* getMeta(daeInt typeID);
    void setMeta(daeInt typeID, daeMetaElement& meta);

    // Get all daeMetaElement objects.
    daeMetaElementRefArray& getAllMetas();

    // Returns the list of URI resolvers. You can modify the list to add new resolvers.
    daeURIResolverList& getURIResolvers();

    // The base URI used for resolving relative URI references.
    daeURI& getBaseURI();
    void setBaseURI(const daeURI& uri);
    void setBaseURI(const std::string& uri);

    // Returns the list of ID reference resolvers. You can modify the list to add new
    // resolvers.
    daeIDRefResolverList& getIDRefResolvers();

    // Meant for internal DOM use only.
    daeRawRefCache& getRawRefCache();
    daeSidRefCache& getSidRefCache();

    // These functions specify the client's character encoding for the DOM. The
    // default is Utf8, but if you specify Latin1 then the DOM will use libxml's
    // character conversion functions to convert to Utf8 when writing data and
    // convert to Latin1 when reading data. This can help with the handling of
    // non-ASCII characters on Windows. Only when using libxml for xml I/O does
    // any character conversion occur.
    //
    // Most people can probably just ignore this completely. If you have trouble
    // with non-ASCII characters on Windows, try setting the char encoding to
    // Latin1 to see if that helps.
    //
    // Frankly this certainly isn't the best way of handling non-ASCII character
    // support on Windows, so this interface is a likely target for significant
    // changes in the future.
    //
    // See this Sourceforge thread for more info:
    // http://sourceforge.net/tracker/index.php?func=detail&aid=1818473&group_id=157838&atid=805426
    //
    enum charEncoding {
        Utf8,
        Latin1
    };

    // Global encoding setting. Defaults to Utf8. Set this if you want to make a
    // char encoding change and apply it to all DAE objects.
    static charEncoding getGlobalCharEncoding();
    static void setGlobalCharEncoding(charEncoding encoding);

    // Local encoding setting. If set, overrides the global setting. Useful for setting
    // a specific char encoding for a single DAE object but not for all DAE objects.
    charEncoding getCharEncoding();
    void setCharEncoding(charEncoding encoding);

    // Deprecated. Alternative methods are given.
    virtual daeInt load(daeString uri, daeString docBuffer = NULL); // Use open
    virtual daeInt save(daeString uri, daeBool replace=true); // Use write
    virtual daeInt save(daeUInt documentIndex, daeBool replace=true); // Use write
    virtual daeInt saveAs(daeString uriToSaveTo, daeString docUri, daeBool replace=true); // Use writeTo
    virtual daeInt saveAs(daeString uriToSaveTo, daeUInt documentIndex=0, daeBool replace=true); // Use writeTo
    virtual daeInt unload(daeString uri); // Use close

    virtual domCOLLADAProxy* getDom(daeString uri); // use getRoot, Cast to ColladaDOMXXX::domCOLLADA
    virtual daeInt      setDom(daeString uri, domCOLLADAProxy* dom); // use setRoot,
#ifdef COLLADA_DOM_SUPPORT141
    virtual ColladaDOM141::domCOLLADA* getDom141(daeString uri) {
        return (ColladaDOM141::domCOLLADA*)getDom(uri);
    }
    virtual daeInt      setDom141(daeString uri, ColladaDOM141::domCOLLADA* dom) {
        return setDom(uri,(domCOLLADAProxy*)dom);
    }
#endif
#ifdef COLLADA_DOM_SUPPORT150
    virtual ColladaDOM150::domCOLLADA* getDom150(daeString uri) {
        return (ColladaDOM150::domCOLLADA*)getDom(uri);
    }
    virtual daeInt      setDom150(daeString uri, ColladaDOM150::domCOLLADA* dom) {
        return setDom(uri,(domCOLLADAProxy*)dom);
    }
#endif

    virtual daeString getColladaNamespace();

private:
    void init(daeDatabase* database, daeIOPlugin* ioPlugin, const char* specversion);
    void dummyFunction1();
    std::string makeFullUri(const std::string& path);
    domCOLLADAProxy* openCommon(const std::string& path, daeString buffer);
    bool writeCommon(const std::string& docPath, const std::string& pathToWriteTo, bool replace);

    daeDatabase *database;
    daeIOPlugin *plugin;
    bool defaultDatabase;
    bool defaultPlugin;
    daeAtomicTypeList atomicTypes;
    daeMetaElementRefArray metas;
    daeURI baseUri;
    daeURIResolverList uriResolvers;
    daeIDRefResolverList idRefResolvers;
    daeRawRefCache rawRefCache;
    daeSidRefCache sidRefCache;
    daeString COLLADA_VERSION, COLLADA_NAMESPACE; // dynamic

    std::auto_ptr<charEncoding> localCharEncoding;
    static charEncoding globalCharEncoding;
};


template <typename T>
inline T *daeSafeCast(daeElement *element)
{
    if (element  &&  element->typeID() == T::ID())
        return (T*)element;
    return NULL;
}


#endif // __DAE_INTERFACE__