/usr/include/collada2gltf/GLTF/GLTFAsset.h is in libcollada2gltfconvert-dev 20140924-4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 | #ifndef __GLTFAsset__
#define __GLTFAsset__
#include <stdarg.h>
#include "../GLTFOpenCOLLADA.h"
#include "GLTFAccessorCache.h"
namespace GLTF
{
class GLTFAsset;
class GLTFAssetValueEvaluator {
public:
//evaluate is mandatory
virtual void evaluationWillStart(GLTFAsset*) {};
virtual void evaluate(JSONValue* value, GLTFAsset* asset) = 0;
virtual void evaluationDidComplete(GLTFAsset*) {};
virtual ~GLTFAssetValueEvaluator() {};
};
#define CONFIG_BOOL(asset,X) (asset->converterConfig()->config()->getBool(X))
#define CONFIG_STRING(asset, X) (asset->converterConfig()->config()->getString(X))
#define CONFIG_DOUBLE(asset, X) (asset->converterConfig()->config()->getDouble(X))
#define CONFIG_INT32(asset, X) (asset->converterConfig()->config()->getInt32(X))
#define CONFIG_UINT32(asset, X) (asset->converterConfig()->config()->getUInt32(X))
const std::string kRawOutputStream = "rawOutputStream";
const std::string kCompressionOutputStream = "compression";
class GLTFAnimationFlattener;
typedef std::vector <std::shared_ptr<JSONObject> > AnimatedTargets;
typedef std::shared_ptr <AnimatedTargets> AnimatedTargetsSharedPtr;
typedef std::map<std::string, std::string > ShaderIdToShaderString;
typedef std::map<std::string /* openCOLLADA uniqueID */, COLLADAFW::UniqueId > MaterialUIDToEffectUID;
typedef std::map<std::string, unsigned int> SamplerHashtoSamplerIndex;
typedef std::map<std::string /* openCOLLADA uniqueID */, std::string > MaterialUIDToName;
typedef std::map<std::string /* openCOLLADA uniqueID from AnimationList*/, AnimatedTargetsSharedPtr > UniqueIDToAnimatedTargets;
typedef std::map<std::string, std::string > ImageIdToImagePath;
typedef std::map<std::string, std::shared_ptr<JSONArray> > UniqueIDToParentsOfInstanceNode;
typedef std::map<std::string, std::shared_ptr<GLTFAnimationFlattener> > UniqueIDToAnimationFlattener;
typedef std::map<std::string, std::shared_ptr<JSONArray> > UniqueIDTOfLightToNodes;
typedef std::map<std::string, std::shared_ptr<JSONObject> > OriginalIDToTrackedObject;
typedef std::map<std::string, std::string > GLTFMapStringToString;
typedef std::map<std::string, std::shared_ptr<JSONValue> > UniqueIDToJSONValue;
typedef std::map<GLTFAccessorCache, std::string> UniqueIDToAccessor;
typedef std::map<std::string, std::shared_ptr <COLLADAFW::Object> > UniqueIDToOpenCOLLADAObject;
typedef std::map<std::string, std::shared_ptr<GLTFOutputStream> > NameToOutputStream;
//types for late binding of material
typedef std::map<unsigned int, std::shared_ptr <COLLADAFW::MaterialBinding> > MaterialBindingsPrimitiveMap;
typedef std::map<std::string, std::shared_ptr <MaterialBindingsPrimitiveMap> > MaterialBindingsForMeshUID;
typedef std::map<std::string, std::shared_ptr <MaterialBindingsForMeshUID> > MaterialBindingsForNodeUID;
class COLLADA2GLTF_EXPORT GLTFAsset : public GLTFAssetValueEvaluator, public JSONValueApplier
{
public:
GLTFAsset();
std::shared_ptr <GLTFConfig> converterConfig();
std::shared_ptr <JSONObject> convertionResults();
std::shared_ptr <JSONObject> convertionMetaData();
std::shared_ptr <GLTFProfile> profile();
std::shared_ptr <JSONObject> root();
void write();
const std::string resourceOuputPathForPath(const std::string& resourcePath);
std::shared_ptr<GLTFOutputStream> createOutputStreamIfNeeded(const std::string& streamName);
void closeOutputStream(const std::string& streamName, bool removeFile);
void log(const char * format, ...);
void setBundleOutputPath(const std::string& bundleOutputPath);
const std::string& getBundleOutputPath();
void setGeometryByteLength(size_t geometryByteLength);
size_t getGeometryByteLength();
void setAnimationByteLength(size_t animationByteLength);
size_t getAnimationByteLength();
void setOutputFilePath(const std::string& outputFilePath);
std::string getOutputFilePath();
std::string getOutputFolderPath();
void setInputFilePath(const std::string& inputFilePath);
std::string getInputFilePath();
void setEmbedResources(bool embedResources);
bool getEmbedResources();
void setDistanceScale(double distanceScale);
double getDistanceScale();
std::string pathRelativeToInputPath(const std::string& path);
void copyImagesInsideBundleIfNeeded();
void setValueForUniqueId(const std::string& uniqueId, std::shared_ptr<JSONValue> obj);
std::shared_ptr<JSONValue> getValueForUniqueId(const std::string& uniqueId);
bool containsValueForUniqueId(const std::string& uniqueId);
void prepareForProfile(std::shared_ptr<GLTFProfile> profile);
std::string getSharedBufferId();
void setOriginalId(const std::string& uniqueId, const std::string& originalId);
std::string getOriginalId(const std::string& uniqueId);
std::string getUniqueId(const std::string& originalId);
std::vector <std::shared_ptr<GLTFAssetModifier> > &assetModifiers() { return this->_assetModifiers; };
MaterialBindingsForNodeUID& materialBindingsForNodeUID() { return this->_materialBindingsForNodeUID; }
std::shared_ptr<JSONObject> getExtras();
void setExtras(std::shared_ptr<JSONObject>);
void addValueEvaluator(std::shared_ptr<GLTFAssetValueEvaluator> evaluator);
void removeValueEvaluator(std::shared_ptr<GLTFAssetValueEvaluator> evaluator);
//as an GLTFAssetValueEvaluator
virtual void evaluationWillStart(GLTFAsset*);
virtual void evaluate(JSONValue* value, GLTFAsset* asset);
virtual void evaluationDidComplete(GLTFAsset*);
void apply(JSONValue* value, void *context);
protected:
void launchModifiers();
private:
void _performValuesEvaluation();
bool _applyMaterialBindingsForNode(const std::string& nodeUID);
void _applyMaterialBindings(std::shared_ptr<GLTFMesh> mesh,
std::shared_ptr <MaterialBindingsPrimitiveMap> materialBindingPrimitiveMap,
std::shared_ptr <JSONArray> meshesArray,
std::shared_ptr<JSONObject> meshExtras);
void _writeJSONResource(const std::string &resourcePath, std::shared_ptr<JSONObject> obj);
public:
MaterialUIDToEffectUID _materialUIDToEffectUID;
MaterialUIDToName _materialUIDToName;
OriginalIDToTrackedObject _originalIDToTrackedObject;
SamplerHashtoSamplerIndex _samplerHashtoSamplerIndex;
FlattenerMapsForAnimationID _flattenerMapsForAnimationID;
UniqueIDToAnimatedTargets _uniqueIDToAnimatedTargets;
UniqueIDToParentsOfInstanceNode _uniqueIDToParentsOfInstanceNode;
UniqueIDTOfLightToNodes _uniqueIDOfLightToNodes;
UniqueIDToOpenCOLLADAObject _uniqueIDToOpenCOLLADAObject;
UniqueIDToAccessor _uniqueIDToAccessorObject;
UniqueIDToAnimationFlattener _targetUIDWithPathToAnimationFlattener;
private:
std::shared_ptr <GLTFProfile> _profile;
std::shared_ptr <JSONObject> _root;
GLTFMapStringToString _uniqueIDToOriginalID;
GLTFMapStringToString _originalIDToUniqueID;
std::shared_ptr <GLTFConfig> _converterConfig;
std::shared_ptr <JSONObject> _convertionResults;
std::shared_ptr <JSONObject> _convertionMetaData;
std::shared_ptr<JSONObject> _originalResourcesPath;
std::shared_ptr<JSONObject> _trackedResourcesPath;
std::shared_ptr<JSONObject> _trackedOutputResourcesPath;
std::shared_ptr<JSONObject> _extras;
std::shared_ptr<JSONObject> _meshesForMaterialBindingKey;
unsigned int _prefix;
std::string _inputFilePath;
std::string _outputFilePath;
std::string _bundleOutputPath;
std::string _sharedBufferId;
size_t _geometryByteLength;
size_t _animationByteLength;
bool _isBundle;
bool _embedResources;
double _distanceScale;
UniqueIDToJSONValue _uniqueIDToJSONValue;
NameToOutputStream _nameToOutputStream;
GLTF::GLTFWriter _writer;
std::vector <std::shared_ptr<GLTFAssetModifier> > _assetModifiers;
MaterialBindingsForNodeUID _materialBindingsForNodeUID;
std::vector <std::shared_ptr<GLTFAssetValueEvaluator>> _evaluators;
};
std::string uniqueIdWithType(std::string type, const COLLADAFW::UniqueId& uniqueId);
}
#endif
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