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// style.h   -*-c++-*-
//
//   Copyright (C) 2005 Daniel Burrows
//
//   This program is free software; you can redistribute it and/or
//   modify it under the terms of the GNU General Public License as
//   published by the Free Software Foundation; either version 2 of
//   the License, or (at your option) any later version.
//
//   This program is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//   General Public License for more details.
//
//   You should have received a copy of the GNU General Public License
//   along with this program; see the file COPYING.  If not, write to
//   the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
//   Boston, MA 02111-1307, USA.

#ifndef STYLE_H
#define STYLE_H

#include <ncursesw/curses.h>

#include <cwidget/curses++.h>

#include <string>

#include <cwidget/config/colors.h>

#include <cwidget/generic/util/eassert.h>

namespace cwidget
{
  /** A "style" is a setting to be applied to a display element (widget,
   *  text, etc).  This means color (foreground and background) and
   *  attributes.  A style may contain settings for any or all of these;
   *  settings which are unspecified are taken from the context in which
   *  the display element occurs.  For instance, the "button
   *  highlighted" style might simply toggle the REVERSE flag.
   *
   *  The interface of styles is high-level: each style is viewed as a
   *  function that applies to the current text attributes; you can also
   *  extract the style's "current" state in order to merge it with a
   *  cchar (this is the style applied to the "null" or default style).
   *  However, as there are only a relatively limited number of things
   *  each style can change, the representation doesn't rely on virtual
   *  functions or even on keeping an array of operations to be applied;
   *  instead, it just keeps a summary of the operations it represents.
   */
  class style
  {
    /** The foreground color to be used. (if negative, no change) */
    short fg;
    /** The background color to be used. (if -2, no change; if -1, the
     *  'default' color)
     */
    short bg;

    /** Attributes to set. */
    attr_t set_attrs;
    /** Attributes to clear. */
    attr_t clear_attrs;
    /** Attributes to flip.  These are always applied after set_attrs
     *  and clear_attrs.
     */
    attr_t flip_attrs;

    // Note: it is assumed that set_attrs and clear_attrs are pairwise
    // disjoint.

  public:
    /** Initialize an "empty" style. */
    style():fg(-1), bg(-2), set_attrs(0), clear_attrs(0), flip_attrs(0)
    {
    }

    /** Set the foreground color.  There is no change if the
     *  new foreground color is "empty".
     */
    void set_fg(short _fg) {if(_fg >= 0) fg=_fg;}

    /** Set the background color.  There is no change if the
     *  new background color is "empty".
     */
    void set_bg(short _bg) {if(_bg >= -1) bg = _bg;}

    /** Set the given attribute(s). */
    void attrs_on(attr_t attrs)
    {
      set_attrs|=attrs;
      clear_attrs&=~attrs;
      flip_attrs&=~attrs;
    }

    /** Clear the given attribute(s). */
    void attrs_off(attr_t attrs)
    {
      clear_attrs|=attrs;
      set_attrs&=~attrs;
      flip_attrs&=~attrs;
    }

    /** Flip the given attribute(s). */
    void attrs_flip(attr_t attrs)
    {
      flip_attrs^=attrs;
    }

    /** Update this style by applying the settings in the other
     *  style.
     */
    void apply_style(const style &other)
    {
      set_fg(other.fg);
      set_bg(other.bg);
      attrs_on(other.set_attrs);
      attrs_off(other.clear_attrs);
      attrs_flip(other.flip_attrs);
    }

    /** \return a new style formed by composing this style with other.
     *  Note that this is a noncommutative operator!
     */
    style operator+(const style &other) const
    {
      style rval(*this);
      rval+=other;
      return rval;
    }

    /** Shorthand for apply_style. */
    style &operator+=(const style &other)
    {
      apply_style(other);
      return *this;
    }

    bool operator==(const style &other) const
    {
      return fg == other.fg && bg == other.bg &&
	set_attrs == other.set_attrs && clear_attrs == other.clear_attrs &&
	flip_attrs == other.flip_attrs;
    }

    bool operator!=(const style &other) const
    {
      return fg != other.fg || bg != other.bg ||
	set_attrs != other.set_attrs || clear_attrs != other.clear_attrs ||
	flip_attrs != other.flip_attrs;
    }

    /** \return the foreground color. */
    short get_fg() const {return fg<0?0:fg;}
    /** \return the background color. */
    short get_bg() const {return bg<0?0:bg;}
    /** \return the current attributes. */
    attr_t get_attrs() const
    {
      attr_t rval=0;
      rval |=  set_attrs;
      rval &= ~clear_attrs;
      rval ^=  flip_attrs;
      rval |=  config::mix_color(0, fg, bg);
      if(fg == bg)
	rval |= A_INVIS;
      return rval;
    }

    /** \return the given character with its attributes updated with ours. */
    chtype apply_to(chtype ch) const
    {
      // Relies somewhat on the bitwise representation of attributes;
      // the multicharacter-capable stuff needed for utf8 will make this
      // go away (for better or for worse..)
      return (ch & A_CHARTEXT) |
	config::mix_color(ch, fg, bg) |
	((((ch & ~ (A_CHARTEXT | A_COLOR)) | set_attrs) & ~clear_attrs) ^ flip_attrs);
    }

    /** \return the given character with its attributes updated with ours. */
    wchtype apply_to(wchtype ch) const
    {
      // Relies somewhat on the bitwise representation of attributes;
      // the multicharacter-capable stuff needed for utf8 will make this
      // go away (for better or for worse..)
      return wchtype(ch.ch,
		     config::mix_color(ch.attrs, fg, bg) |
		     ((((ch.attrs & ~ A_COLOR) | set_attrs) & ~clear_attrs) ^ flip_attrs));
    }
  };

  // To allow styles to be built functionally, the following
  // 'constructors' are provided.  The main idea here is to make
  // default-setting more compact and less obscure.

  /** \return a style that just sets the foreground color to the
   *          given value.
   */
  inline style style_fg(short fg)
  {
    style rval;
    rval.set_fg(fg);
    return rval;
  }

  /** \return a style that just sets the background color to the
   *          given value.
   */
  inline style style_bg(short bg)
  {
    style rval;
    rval.set_bg(bg);
    return rval;
  }

  /** \return a style that just sets the given attributes.
   */
  inline style style_attrs_on(attr_t attrs)
  {
    style rval;
    rval.attrs_on(attrs);
    return rval;
  }

  /** \return a style that just clears the given attributes. */
  inline style style_attrs_off(attr_t attrs)
  {
    style rval;
    rval.attrs_off(attrs);
    return rval;
  }

  /** \return a style that just flips the given attributes. */
  inline style style_attrs_flip(attr_t attrs)
  {
    style rval;
    rval.attrs_flip(attrs);
    return rval;
  }

  /** Look up a style in the global registry.
   *
   *  \throws NoSuchStyle if the style does not exist.
   */
  const style &get_style(const std::string &name);

  /** Place a style in the global registry. */
  void set_style(const std::string &name, const style &style);
}

#endif // STYLE_H