/usr/include/cxxtools/pool.h is in libcxxtools-dev 2.2.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2011 Tommi Maekitalo
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* As a special exception, you may use this file as part of a free
* software library without restriction. Specifically, if other files
* instantiate templates or use macros or inline functions from this
* file, or you compile this file and link it with other files to
* produce an executable, this file does not by itself cause the
* resulting executable to be covered by the GNU General Public
* License. This exception does not however invalidate any other
* reasons why the executable file might be covered by the GNU Library
* General Public License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <cxxtools/smartptr.h>
#include <cxxtools/noncopyable.h>
#include <cxxtools/mutex.h>
#include <vector>
namespace cxxtools
{
/**
This class is a factory for objects wich are default constructable.
*/
template <class T>
class DefaultCreator
{
public:
T* operator() ()
{ return new T(); }
};
/**
A Pool is a container for pooled objects.
It maintains a list of object instances, which are not in use. If a
program needs a instance, it can request one with the get-method. The
pool returns a smart pointer to an instance. When the pointer is released,
the instance is put back into the pool or dropped, if the pool has already
a maximum number of instances.
*/
template <typename ObjectType,
typename CreatorType = DefaultCreator<ObjectType>,
template <class> class OwnershipPolicy = RefLinked,
template <class> class DestroyPolicy = DeletePolicy>
class Pool : private NonCopyable
{
public:
class Ptr : public OwnershipPolicy<ObjectType>,
public DestroyPolicy<ObjectType>
{
ObjectType* object;
Pool* pool;
typedef OwnershipPolicy<ObjectType> OwnershipPolicyType;
typedef DestroyPolicy<ObjectType> DestroyPolicyType;
void doUnlink()
{
if (OwnershipPolicyType::unlink(object))
{
if (pool == 0 || !pool->put(*this))
DestroyPolicyType::destroy(object);
}
}
public:
Ptr()
: object(0)
{}
Ptr(ObjectType* ptr)
: object(ptr)
{ OwnershipPolicyType::link(*this, ptr); }
Ptr(const Ptr& ptr)
: object(ptr.object),
pool(ptr.pool)
{ OwnershipPolicyType::link(ptr, ptr.object); }
~Ptr()
{ doUnlink(); }
Ptr& operator= (const Ptr& ptr)
{
if (object != ptr.object)
{
doUnlink();
object = ptr.object;
pool = ptr.pool;
OwnershipPolicyType::link(ptr, object);
}
return *this;
}
/// The object can be dereferenced like the held object
ObjectType* operator->() const { return object; }
/// The object can be dereferenced like the held object
ObjectType& operator*() const { return *object; }
bool operator== (const ObjectType* p) const { return object == p; }
bool operator!= (const ObjectType* p) const { return object != p; }
bool operator< (const ObjectType* p) const { return object < p; }
bool operator! () const { return object == 0; }
operator bool () const { return object != 0; }
ObjectType* getPointer() { return object; }
const ObjectType* getPointer() const { return object; }
operator ObjectType* () { return object; }
operator const ObjectType* () const { return object; }
void setPool(Pool* p)
{ pool = p; }
// don't put the object back to the pool
void release()
{ pool = 0; }
};
private:
typedef std::vector<Ptr> Container;
Container freePool;
unsigned maxSpare;
mutable Mutex mutex;
CreatorType creator;
bool put(Ptr& po) // returns true, if object was put into the freePool vector
{
MutexLock lock(mutex);
if (maxSpare == 0 || freePool.size() < maxSpare)
{
po.setPool(0);
freePool.push_back(po);
return true;
}
return false;
}
public:
explicit Pool(unsigned maxSpare_ = 0, CreatorType creator_ = CreatorType())
: maxSpare(maxSpare_),
creator(creator_)
{ }
explicit Pool(CreatorType creator_)
: maxSpare(0),
creator(creator_)
{ }
~Pool()
{
freePool.clear();
}
Ptr get()
{
MutexLock lock(mutex);
Ptr po;
if (freePool.empty())
{
po = creator();
}
else
{
po = freePool.back();
freePool.pop_back();
}
po.setPool(this);
return po;
}
void drop(unsigned keep = 0)
{
MutexLock lock(mutex);
if (freePool.size() > keep)
freePool.resize(keep);
}
unsigned getMaximumSize() const
{
MutexLock lock(mutex);
return maxSpare;
}
unsigned size() const
{
MutexLock lock(mutex);
return freePool.size();
}
unsigned getCurrentSize() const
{
MutexLock lock(mutex);
return freePool.size();
}
void setMaximumSize(unsigned s)
{
MutexLock lock(mutex);
maxSpare = s;
if (freePool.size() > s)
freePool.resize(s);
}
CreatorType& getCreator()
{ return creator; }
const CreatorType& getCreator() const
{ return creator; }
};
}
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