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/usr/include/dime/entities/3DFace.h is in libdime-dev 0.20111205-2+b1.

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/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#ifndef DIME_3DFACE_H
#define DIME_3DFACE_H

#include <dime/Basic.h>
#include <dime/entities/FaceEntity.h>
#include <dime/util/Linear.h>

class DIME_DLL_API dime3DFace : public dimeFaceEntity
{
  friend class dimeEntitiesSection;
  friend class dimeBlock;
  friend class dimeModel;
  friend class dimeEntity;
  friend class dimeSolid;
  friend class dimeTrace;
  
public:
  dime3DFace();
  
  virtual dimeEntity *copy(dimeModel * const model) const;

  virtual bool getRecord(const int groupcode,
			 dimeParam &param,
			 const int index = 0) const;
  virtual const char *getEntityName() const;

  enum Flags {
    EDGE1_INVISIBLE = 0x0001,
    EDGE2_INVISIBLE = 0x0002,
    EDGE3_INVISIBLE = 0x0004,
    EDGE4_INVISIBLE = 0x0008
  };

  void setFlags(const int16 flags);
  int16 getFlags() const;

  virtual void print() const;
  virtual bool write(dimeOutput * const out);
  virtual int typeId() const;
  virtual int countRecords() const;
    
protected:

  virtual bool handleRecord(const int groupcode,
			    const dimeParam &param, 
			    dimeMemHandler * const memhandler);
  
  int16 flags; 


public:
#ifndef NO_RR_DATA
  class dimeBlock *block; // ugly, needed for RR
#endif
}; // class dime3DFace

#endif // ! DIME_3DFACE_H