/usr/include/elementary-1/elm_inwin.h is in libelementary-dev 1.8.5-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | /**
* @defgroup Inwin Inwin
* @ingroup Win
*
* @image html inwin_inheritance_tree.png
* @image latex inwin_inheritance_tree.eps
*
* @image html img/widget/inwin/preview-00.png
* @image latex img/widget/inwin/preview-00.eps
* @image html img/widget/inwin/preview-01.png
* @image latex img/widget/inwin/preview-01.eps
* @image html img/widget/inwin/preview-02.png
* @image latex img/widget/inwin/preview-02.eps
*
* An inwin is a window inside a window that is useful for a quick popup.
* It does not hover.
*
* It works by creating an object that will occupy the entire window, so it
* must be created using an @ref Win "elm_win" as parent only. The inwin
* object can be hidden or restacked below every other object if it's
* needed to show what's behind it without destroying it. If this is done,
* the elm_win_inwin_activate() function can be used to bring it back to
* full visibility again.
*
* There are three styles available in the default theme. These are:
* @li default: The inwin is sized to take over most of the window it's
* placed in.
* @li minimal: The size of the inwin will be the minimum necessary to show
* its contents.
* @li minimal_vertical: Horizontally, the inwin takes as much space as
* possible, but it's sized vertically the most it needs to fit its\
* contents.
*
* This widget inherits from the @ref Layout one, so that all the
* functions acting on it also work for inner windown objects. It also
* emits the signals inherited from @ref Layout.
*
* Some examples of Inwin can be found in the following:
* @li @ref inwin_example_01
*
* @{
*/
#ifdef EFL_EO_API_SUPPORT
#include "elm_inwin_eo.h"
#endif
#ifndef EFL_NOLEGACY_API_SUPPORT
#include "elm_inwin_legacy.h"
#endif
/**
* @}
*/
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