This file is indexed.

/usr/include/fcl/BV/RSS.h is in libfcl-dev 0.5.0-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
/*
 * Software License Agreement (BSD License)
 *
 *  Copyright (c) 2011-2014, Willow Garage, Inc.
 *  Copyright (c) 2014-2016, Open Source Robotics Foundation
 *  All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions
 *  are met:
 *
 *   * Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above
 *     copyright notice, this list of conditions and the following
 *     disclaimer in the documentation and/or other materials provided
 *     with the distribution.
 *   * Neither the name of Open Source Robotics Foundation nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 *  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 *  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 *  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 *  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 *  POSSIBILITY OF SUCH DAMAGE.
 */

/** \author Jia Pan */

#ifndef FCL_RSS_H
#define FCL_RSS_H

#include "fcl/math/constants.h"
#include "fcl/math/vec_3f.h"
#include "fcl/math/matrix_3f.h"


namespace fcl
{

/// @brief A class for rectangle sphere-swept bounding volume
class RSS
{
public:
  /// @brief Orientation of RSS. axis[i] is the ith column of the orientation matrix for the RSS; it is also the i-th principle direction of the RSS.
  /// We assume that axis[0] corresponds to the axis with the longest length, axis[1] corresponds to the shorter one and axis[2] corresponds to the shortest one.
  Vec3f axis[3];

  /// @brief Origin of the rectangle in RSS
  Vec3f Tr;

  /// @brief Side lengths of rectangle
  FCL_REAL l[2];

  /// @brief Radius of sphere summed with rectangle to form RSS
  FCL_REAL r;

  /// @brief Check collision between two RSS
  bool overlap(const RSS& other) const;

  /// @brief Check collision between two RSS and return the overlap part.
  /// For RSS, we return nothing, as the overlap part of two RSSs usually is not a RSS.
  bool overlap(const RSS& other, RSS& overlap_part) const
  {
    return overlap(other);
  }

  /// @brief Check whether the RSS contains a point
  inline bool contain(const Vec3f& p) const;

  /// @brief A simple way to merge the RSS and a point, not compact.
  /// @todo This function may have some bug.
  RSS& operator += (const Vec3f& p);

  /// @brief Merge the RSS and another RSS
  inline RSS& operator += (const RSS& other)
  {
    *this = *this + other;
    return *this;
  }

  /// @brief Return the merged RSS of current RSS and the other one
  RSS operator + (const RSS& other) const;

  /// @brief Width of the RSS
  inline FCL_REAL width() const
  {
    return l[0] + 2 * r;
  }

  /// @brief Height of the RSS
  inline FCL_REAL height() const
  {
    return l[1] + 2 * r;
  }

  /// @brief Depth of the RSS
  inline FCL_REAL depth() const
  {
    return 2 * r;
  }

  /// @brief Volume of the RSS
  inline FCL_REAL volume() const
  {
    return (l[0] * l[1] * 2 * r + 4 * constants::pi * r * r * r);
  }

  /// @brief Size of the RSS (used in BV_Splitter to order two RSSs)
  inline FCL_REAL size() const
  {
    return (std::sqrt(l[0] * l[0] + l[1] * l[1]) + 2 * r);
  }

  /// @brief The RSS center
  inline const Vec3f& center() const
  {
    return Tr;
  }

  /// @brief the distance between two RSS; P and Q, if not NULL, return the nearest points
  FCL_REAL distance(const RSS& other, Vec3f* P = NULL, Vec3f* Q = NULL) const;

};


/// @brief Translate the RSS bv
RSS translate(const RSS& bv, const Vec3f& t);

/// @brief distance between two RSS bounding volumes
/// P and Q (optional return values) are the closest points in the rectangles, not the RSS. But the direction P - Q is the correct direction for cloest points
/// Notice that P and Q are both in the local frame of the first RSS (not global frame and not even the local frame of object 1)
FCL_REAL distance(const Matrix3f& R0, const Vec3f& T0, const RSS& b1, const RSS& b2, Vec3f* P = NULL, Vec3f* Q = NULL);


/// @brief Check collision between two RSSs, b1 is in configuration (R0, T0) and b2 is in identity.
bool overlap(const Matrix3f& R0, const Vec3f& T0, const RSS& b1, const RSS& b2);


}


#endif