/usr/include/FL/Fl_Menu_.H is in libfltk1.3-dev 1.3.4-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 | //
// "$Id: Fl_Menu_.H 11801 2016-07-09 17:06:46Z AlbrechtS $"
//
// Menu base class header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/* \file
Fl_Menu_ widget . */
#ifndef Fl_Menu__H
#define Fl_Menu__H
#ifndef Fl_Widget_H
#include "Fl_Widget.H"
#endif
#include "Fl_Menu_Item.H"
/**
Base class of all widgets that have a menu in FLTK.
Currently FLTK provides you with Fl_Menu_Button, Fl_Menu_Bar, and Fl_Choice.
The class contains a pointer to an array of structures of type Fl_Menu_Item.
The array may either be supplied directly by the user program, or it may
be "private": a dynamically allocated array managed by the Fl_Menu_.
When the user clicks a menu item, value() is set to that item
and then:
- If the Fl_Menu_Item has a callback set, that callback
is invoked with any userdata configured for it.
(The Fl_Menu_ widget's callback is NOT invoked.)
- For any Fl_Menu_Items that \b don't have a callback set,
the Fl_Menu_ widget's callback is invoked with any userdata
configured for it. The callback can determine which item
was picked using value(), mvalue(), item_pathname(), etc.
*/
class FL_EXPORT Fl_Menu_ : public Fl_Widget {
Fl_Menu_Item *menu_;
const Fl_Menu_Item *value_;
protected:
uchar alloc; // flag indicates if menu_ is a dynamic copy (=1) or not (=0)
uchar down_box_;
Fl_Font textfont_;
Fl_Fontsize textsize_;
Fl_Color textcolor_;
int item_pathname_(char *name, int namelen, const Fl_Menu_Item *finditem,
const Fl_Menu_Item *menu=0) const;
public:
Fl_Menu_(int,int,int,int,const char * =0);
~Fl_Menu_();
int item_pathname(char *name, int namelen, const Fl_Menu_Item *finditem=0) const;
const Fl_Menu_Item* picked(const Fl_Menu_Item*);
const Fl_Menu_Item* find_item(const char *name);
const Fl_Menu_Item* find_item(Fl_Callback*);
int find_index(const char *name) const;
int find_index(const Fl_Menu_Item *item) const;
int find_index(Fl_Callback *cb) const;
/**
Returns the menu item with the entered shortcut (key value).
This searches the complete menu() for a shortcut that matches the
entered key value. It must be called for a FL_KEYBOARD or FL_SHORTCUT
event.
If a match is found, the menu's callback will be called.
\return matched Fl_Menu_Item or NULL.
*/
const Fl_Menu_Item* test_shortcut() {return picked(menu()->test_shortcut());}
void global();
/**
Returns a pointer to the array of Fl_Menu_Items. This will either be
the value passed to menu(value) or the private copy.
\sa size() -- returns the size of the Fl_Menu_Item array.
\b Example: How to walk the array:
\code
for ( int t=0; t<menubar->size(); t++ ) { // walk array of items
const Fl_Menu_Item &item = menubar->menu()[t]; // get each item
fprintf(stderr, "item #%d -- label=%s, value=%s type=%s\n",
t,
item.label() ? item.label() : "(Null)", // menu terminators have NULL labels
(item.flags & FL_MENU_VALUE) ? "set" : "clear", // value of toggle or radio items
(item.flags & FL_SUBMENU) ? "Submenu" : "Item"); // see if item is a submenu or actual item
}
\endcode
*/
const Fl_Menu_Item *menu() const {return menu_;}
void menu(const Fl_Menu_Item *m);
void copy(const Fl_Menu_Item *m, void* user_data = 0);
int insert(int index, const char*, int shortcut, Fl_Callback*, void* = 0, int = 0);
int add(const char*, int shortcut, Fl_Callback*, void* = 0, int = 0); // see src/Fl_Menu_add.cxx
/** See int Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0) */
int add(const char* a, const char* b, Fl_Callback* c, void* d = 0, int e = 0) {
return add(a,fl_old_shortcut(b),c,d,e);
}
/** See int Fl_Menu_::insert(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0) */
int insert(int index, const char* a, const char* b, Fl_Callback* c, void* d = 0, int e = 0) {
return insert(index,a,fl_old_shortcut(b),c,d,e);
}
int add(const char *);
int size() const ;
void size(int W, int H) { Fl_Widget::size(W, H); }
void clear();
int clear_submenu(int index);
void replace(int,const char *);
void remove(int);
/** Changes the shortcut of item \p i to \p s. */
void shortcut(int i, int s) {menu_[i].shortcut(s);}
/** Sets the flags of item i. For a list of the flags, see Fl_Menu_Item. */
void mode(int i,int fl) {menu_[i].flags = fl;}
/** Gets the flags of item i. For a list of the flags, see Fl_Menu_Item. */
int mode(int i) const {return menu_[i].flags;}
/** Returns a pointer to the last menu item that was picked. */
const Fl_Menu_Item *mvalue() const {return value_;}
/** Returns the index into menu() of the last item chosen by the user. It is zero initially. */
int value() const {return value_ ? (int)(value_-menu_) : -1;}
int value(const Fl_Menu_Item*);
/**
The value is the index into menu() of the last item chosen by
the user. It is zero initially. You can set it as an integer, or set
it with a pointer to a menu item. The set routines return non-zero if
the new value is different than the old one.
*/
int value(int i) {return value(menu_+i);}
/** Returns the title of the last item chosen. */
const char *text() const {return value_ ? value_->text : 0;}
/** Returns the title of item i. */
const char *text(int i) const {return menu_[i].text;}
/** Gets the current font of menu item labels. */
Fl_Font textfont() const {return textfont_;}
/** Sets the current font of menu item labels. */
void textfont(Fl_Font c) {textfont_=c;}
/** Gets the font size of menu item labels. */
Fl_Fontsize textsize() const {return textsize_;}
/** Sets the font size of menu item labels. */
void textsize(Fl_Fontsize c) {textsize_=c;}
/** Get the current color of menu item labels. */
Fl_Color textcolor() const {return textcolor_;}
/** Sets the current color of menu item labels. */
void textcolor(Fl_Color c) {textcolor_=c;}
/**
This box type is used to surround the currently-selected items in the
menus. If this is FL_NO_BOX then it acts like
FL_THIN_UP_BOX and selection_color() acts like
FL_WHITE, for back compatibility.
*/
Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
/** See Fl_Boxtype Fl_Menu_::down_box() const */
void down_box(Fl_Boxtype b) {down_box_ = b;}
/** For back compatibility, same as selection_color() */
Fl_Color down_color() const {return selection_color();}
/** For back compatibility, same as selection_color() */
void down_color(unsigned c) {selection_color(c);}
void setonly(Fl_Menu_Item* item);
};
#endif
//
// End of "$Id: Fl_Menu_.H 11801 2016-07-09 17:06:46Z AlbrechtS $".
//
|