/usr/include/fg/util.h is in libforge-dev 0.9.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 2015-2019, ArrayFire
* All rights reserved.
*
* This file is distributed under 3-clause BSD license.
* The complete license agreement can be obtained at:
* http://arrayfire.com/licenses/BSD-3-Clause
********************************************************/
#pragma once
#include <fg/defines.h>
#ifdef __cplusplus
extern "C" {
#endif
/** \addtogroup util_functions
* @{
*/
/**
Update backend specific vertex buffer from given host side memory
\param[in] pBufferId is the buffer identifier
\param[in] pBufferSize is the buffer size in bytes
\param[in] pBufferData is the pointer of the host side memory
\return \ref fg_err error code
*/
FGAPI fg_err fg_update_vertex_buffer(const unsigned pBufferId,
const size_t pBufferSize,
const void* pBufferData);
/**
Update backend specific pixel buffer from given host side memory
\param[in] pBufferId is the buffer identifier
\param[in] pBufferSize is the buffer size in bytes
\param[in] pBufferData is the pointer of the host side memory
\return \ref fg_err error code
*/
FGAPI fg_err fg_update_pixel_buffer(const unsigned pBufferId,
const size_t pBufferSize,
const void* pBufferData);
/**
Sync all rendering operations till this point
\return \ref fg_err error code
*/
FGAPI fg_err fg_finish();
/** @} */
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
namespace forge
{
/**
Update backend specific vertex buffer from given host side memory
\param[in] pBufferId is the buffer identifier
\param[in] pBufferSize is the buffer size in bytes
\param[in] pBufferData is the pointer of the host side memory
*/
FGAPI void updateVertexBuffer(const unsigned pBufferId,
const size_t pBufferSize,
const void* pBufferData);
/**
Update backend specific pixel buffer from given host side memory
\param[in] pBufferId is the buffer identifier
\param[in] pBufferSize is the buffer size in bytes
\param[in] pBufferData is the pointer of the host side memory
*/
FGAPI void updatePixelBuffer(const unsigned pBufferId,
const size_t pBufferSize,
const void* pBufferData);
/**
Sync all rendering operations till this point
*/
FGAPI void finish();
}
#endif
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