/usr/include/fox-1.6/FXRadioButton.h is in libfox-1.6-dev 1.6.53-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | /********************************************************************************
* *
* R a d i o B u t t o n W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1998,2006 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXRadioButton.h,v 1.29 2006/01/22 17:58:08 fox Exp $ *
********************************************************************************/
#ifndef FXRADIOBUTTON_H
#define FXRADIOBUTTON_H
#ifndef FXLABEL_H
#include "FXLabel.h"
#endif
namespace FX {
/// RadioButton flags
enum {
RADIOBUTTON_AUTOGRAY = 0x00800000, /// Automatically gray out when not updated
RADIOBUTTON_AUTOHIDE = 0x01000000, /// Automatically hide when not updated
RADIOBUTTON_NORMAL = JUSTIFY_NORMAL|ICON_BEFORE_TEXT
};
/**
* A radio button is a tri-state button. Normally, it is either
* TRUE or FALSE; a third state MAYBE may be set to indicate that no selection
* has been made yet by the user, or that the state is ambiguous.
* When pressed, the radio button sets its state to TRUE and sends a SEL_COMMAND
* to its target, and the message data set to the state of the radio button,
* of the type FXbool.
* A group of radio buttons can be made mutually exclusive by linking them
* to a common data target. Alternatively, an application can implement a
* common SEL_UPDATED handler to check and uncheck radio buttons as appropriate.
*/
class FXAPI FXRadioButton : public FXLabel {
FXDECLARE(FXRadioButton)
protected:
FXColor radioColor; // Color of radio ball
FXColor diskColor; // Color of radio disk
FXbool check; // Radio state
FXbool oldcheck; // Old radio state
protected:
FXRadioButton();
private:
FXRadioButton(const FXRadioButton&);
FXRadioButton &operator=(const FXRadioButton&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onUpdate(FXObject*,FXSelector,void*);
long onEnter(FXObject*,FXSelector,void*);
long onLeave(FXObject*,FXSelector,void*);
long onFocusIn(FXObject*,FXSelector,void*);
long onFocusOut(FXObject*,FXSelector,void*);
long onUngrabbed(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onHotKeyPress(FXObject*,FXSelector,void*);
long onHotKeyRelease(FXObject*,FXSelector,void*);
long onCheck(FXObject*,FXSelector,void*);
long onUncheck(FXObject*,FXSelector,void*);
long onUnknown(FXObject*,FXSelector,void*);
long onCmdSetValue(FXObject*,FXSelector,void*);
long onCmdSetIntValue(FXObject*,FXSelector,void*);
long onCmdGetIntValue(FXObject*,FXSelector,void*);
public:
/// Construct new radio button
FXRadioButton(FXComposite* p,const FXString& text,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=RADIOBUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Returns true because a radio button can receive focus
virtual bool canFocus() const;
/// Get default width
virtual FXint getDefaultWidth();
/// Get default height
virtual FXint getDefaultHeight();
/// Set radio button state (TRUE, FALSE or MAYBE)
void setCheck(FXbool s=TRUE,FXbool notify=FALSE);
/// Get radio button state (TRUE, FALSE or MAYBE)
FXbool getCheck() const { return check; }
/// Change radio button style
void setRadioButtonStyle(FXuint style);
/// Return current radio button style
FXuint getRadioButtonStyle() const;
/// Get the radio ball color
FXColor getRadioColor() const { return radioColor; }
/// Set the radio ball color
void setRadioColor(FXColor clr);
/// Get the radio disk color
FXColor getDiskColor() const { return diskColor; }
/// Set the radio disk color
void setDiskColor(FXColor clr);
/// Save radio button to a stream
virtual void save(FXStream& store) const;
/// Load radio button from a stream
virtual void load(FXStream& store);
};
}
#endif
|