/usr/include/glibmm-2.4/glibmm/main.h is in libglibmm-2.4-dev 2.50.0-1.
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#define _GLIBMM_MAIN_H
/* Copyright (C) 2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmmconfig.h>
#include <glibmm/refptr.h>
#include <glibmm/timeval.h>
#include <glibmm/priorities.h>
#include <glibmm/iochannel.h>
#include <sigc++/sigc++.h>
#include <vector>
#include <cstddef>
namespace Glib
{
#ifndef GLIBMM_DISABLE_DEPRECATED
class Cond;
class Mutex;
namespace Threads
{
class Cond;
class Mutex;
}
#endif // GLIBMM_DISABLE_DEPRECATED
/** @defgroup MainLoop The Main Event Loop
* Manages all available sources of events.
* @{
*/
class PollFD
{
public:
PollFD();
explicit PollFD(int fd);
PollFD(int fd, IOCondition events);
void set_fd(int fd) { gobject_.fd = fd; }
int get_fd() const { return gobject_.fd; }
void set_events(IOCondition events) { gobject_.events = events; }
IOCondition get_events() const { return static_cast<IOCondition>(gobject_.events); }
void set_revents(IOCondition revents) { gobject_.revents = revents; }
IOCondition get_revents() const { return static_cast<IOCondition>(gobject_.revents); }
GPollFD* gobj() { return &gobject_; }
const GPollFD* gobj() const { return &gobject_; }
private:
GPollFD gobject_;
};
// Concerning SignalTimeout::connect_once(), SignalTimeout::connect_seconds_once()
// and SignalIdle::connect_once():
// See https://bugzilla.gnome.org/show_bug.cgi?id=396963 and
// http://bugzilla.gnome.org/show_bug.cgi?id=512348 about the sigc::trackable issue.
// It's recommended to replace sigc::slot<void>& by std::function<void()>& in
// Threads::Thread::create() and ThreadPool::push() at the next ABI break.
// Such a replacement would be a mixed blessing in SignalTimeout and SignalIdle.
// In a single-threaded program auto-disconnection of trackable slots is safe
// and can be useful.
class SignalTimeout
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
explicit inline SignalTimeout(GMainContext* context);
#endif
/** Connects a timeout handler.
*
* Note that timeout functions may be delayed, due to the processing of other
* event sources. Thus they should not be relied on for precise timing.
* After each call to the timeout function, the time of the next
* timeout is recalculated based on the current time and the given interval
* (it does not try to 'catch up' time lost in delays).
*
* If you want to have a timer in the "seconds" range and do not care
* about the exact time of the first call of the timer, use the
* connect_seconds() function; this function allows for more
* optimizations and more efficient system power usage.
*
* @code
* bool timeout_handler() { ... }
* Glib::signal_timeout().connect(sigc::ptr_fun(&timeout_handler), 1000);
* @endcode
* is equivalent to:
* @code
* bool timeout_handler() { ... }
* const auto timeout_source = Glib::TimeoutSource::create(1000);
* timeout_source->connect(sigc::ptr_fun(&timeout_handler));
* timeout_source->attach(Glib::MainContext::get_default());
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalTimeout
* object's MainContext runs.
*
* @param slot A slot to call when @a interval has elapsed.
* If <tt>timeout_handler()</tt> returns <tt>false</tt> the handler is disconnected.
* @param interval The timeout in milliseconds.
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*/
sigc::connection connect(
const sigc::slot<bool>& slot, unsigned int interval, int priority = PRIORITY_DEFAULT);
/** Connects a timeout handler that runs only once.
* This method takes a function pointer to a function with a void return
* and no parameters. After running once it is not called again.
*
* Because sigc::trackable is not thread-safe, if the slot represents a
* non-static method of a class deriving from sigc::trackable, and the slot is
* created by sigc::mem_fun(), connect_once() should only be called from
* the thread where the SignalTimeout object's MainContext runs. You can use,
* say, boost::bind() or, in C++11, std::bind() or a C++11 lambda expression
* instead of sigc::mem_fun().
*
* @see connect()
* @param slot A slot to call when @a interval has elapsed. For example:
* @code
* void on_timeout_once()
* @endcode
* @param interval The timeout in milliseconds.
* @param priority The priority of the new event source.
*/
void connect_once(
const sigc::slot<void>& slot, unsigned int interval, int priority = PRIORITY_DEFAULT);
/** Connects a timeout handler with whole second granularity.
*
* Unlike connect(), this operates at whole second granularity.
* The initial starting point of the timer is determined by the implementation
* and the implementation is expected to group multiple timers together so that
* they fire all at the same time.
*
* To allow this grouping, the @a interval to the first timer is rounded
* and can deviate up to one second from the specified interval.
* Subsequent timer iterations will generally run at the specified interval.
*
* @code
* bool timeout_handler() { ... }
* Glib::signal_timeout().connect_seconds(sigc::ptr_fun(&timeout_handler), 5);
* @endcode
* is equivalent to:
* @code
* bool timeout_handler() { ... }
* const auto timeout_source = Glib::TimeoutSource::create(5000);
* timeout_source->connect(sigc::ptr_fun(&timeout_handler));
* timeout_source->attach(Glib::MainContext::get_default());
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalTimeout
* object's MainContext runs.
*
* @param slot A slot to call when @a interval has elapsed.
* If <tt>timeout_handler()</tt> returns <tt>false</tt> the handler is disconnected.
* @param interval The timeout in seconds.
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*
* @newin{2,14}
*/
sigc::connection connect_seconds(
const sigc::slot<bool>& slot, unsigned int interval, int priority = PRIORITY_DEFAULT);
/** Connects a timeout handler that runs only once with whole second
* granularity.
*
* This method takes a function pointer to a function with a void return
* and no parameters. After running once it is not called again.
*
* Because sigc::trackable is not thread-safe, if the slot represents a
* non-static method of a class deriving from sigc::trackable, and the slot is
* created by sigc::mem_fun(), connect_seconds_once() should only be called from
* the thread where the SignalTimeout object's MainContext runs. You can use,
* say, boost::bind() or, in C++11, std::bind() or a C++11 lambda expression
* instead of sigc::mem_fun().
*
* @see connect_seconds()
* @param slot A slot to call when @a interval has elapsed. For example:
* @code
* void on_timeout_once()
* @endcode
* @param interval The timeout in seconds.
* @param priority The priority of the new event source.
*/
void connect_seconds_once(
const sigc::slot<void>& slot, unsigned int interval, int priority = PRIORITY_DEFAULT);
private:
GMainContext* context_;
// no copy assignment
SignalTimeout& operator=(const SignalTimeout&);
};
class SignalIdle
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
explicit inline SignalIdle(GMainContext* context);
#endif
/** Connects an idle handler.
* @code
* bool idle_handler() { ... }
* Glib::signal_idle().connect(sigc::ptr_fun(&idle_handler));
* @endcode
* is equivalent to:
* @code
* bool idle_handler() { ... }
* const auto idle_source = Glib::IdleSource::create();
* idle_source->connect(sigc::ptr_fun(&idle_handler));
* idle_source->attach(Glib::MainContext::get_default());
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalIdle
* object's MainContext runs.
*
* @param slot A slot to call when the main loop is idle.
* If <tt>idle_handler()</tt> returns <tt>false</tt> the handler is disconnected.
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*/
sigc::connection connect(const sigc::slot<bool>& slot, int priority = PRIORITY_DEFAULT_IDLE);
/** Connects an idle handler that runs only once.
* This method takes a function pointer to a function with a void return
* and no parameters. After running once it is not called again.
*
* Because sigc::trackable is not thread-safe, if the slot represents a
* non-static method of a class deriving from sigc::trackable, and the slot is
* created by sigc::mem_fun(), connect_once() should only be called from
* the thread where the SignalIdle object's MainContext runs. You can use,
* say, boost::bind() or, in C++11, std::bind() or a C++11 lambda expression
* instead of sigc::mem_fun().
*
* @see connect()
* @param slot A slot to call when the main loop is idle. For example:
* @code
* void on_idle_once()
* @endcode
* @param priority The priority of the new event source.
*/
void connect_once(const sigc::slot<void>& slot, int priority = PRIORITY_DEFAULT_IDLE);
private:
GMainContext* context_;
// no copy assignment
SignalIdle& operator=(const SignalIdle&);
};
class SignalIO
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
explicit inline SignalIO(GMainContext* context);
#endif
/** Connects an I/O handler that watches a file descriptor.
* @code
* bool io_handler(Glib::IOCondition io_condition) { ... }
* Glib::signal_io().connect(sigc::ptr_fun(&io_handler), fd, Glib::IO_IN | Glib::IO_HUP);
* @endcode
* is equivalent to:
* @code
* bool io_handler(Glib::IOCondition io_condition) { ... }
* const auto io_source = Glib::IOSource::create(fd, Glib::IO_IN | Glib::IO_HUP);
* io_source->connect(sigc::ptr_fun(&io_handler));
* io_source->attach(Glib::MainContext::get_default());
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalIO
* object's MainContext runs.
*
* @param slot A slot to call when polling @a fd results in an event that matches @a condition.
* The event will be passed as a parameter to @a slot.
* If <tt>io_handler()</tt> returns <tt>false</tt> the handler is disconnected.
* @param fd The file descriptor (or a @c HANDLE on Win32 systems) to watch.
* @param condition The conditions to watch for.
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*/
sigc::connection connect(const sigc::slot<bool, IOCondition>& slot, int fd, IOCondition condition,
int priority = PRIORITY_DEFAULT);
/** Connects an I/O handler that watches an I/O channel.
* @code
* bool io_handler(Glib::IOCondition io_condition) { ... }
* Glib::signal_io().connect(sigc::ptr_fun(&io_handler), channel, Glib::IO_IN | Glib::IO_HUP);
* @endcode
* is equivalent to:
* @code
* bool io_handler(Glib::IOCondition io_condition) { ... }
* const auto io_source = Glib::IOSource::create(channel, Glib::IO_IN | Glib::IO_HUP);
* io_source->connect(sigc::ptr_fun(&io_handler));
* io_source->attach(Glib::MainContext::get_default());
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalIO
* object's MainContext runs.
*
* @param slot A slot to call when polling @a channel results in an event that matches @a
* condition.
* The event will be passed as a parameter to @a slot.
* If <tt>io_handler()</tt> returns <tt>false</tt> the handler is disconnected.
* @param channel The IOChannel object to watch.
* @param condition The conditions to watch for.
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*/
sigc::connection connect(const sigc::slot<bool, IOCondition>& slot,
const Glib::RefPtr<IOChannel>& channel, IOCondition condition, int priority = PRIORITY_DEFAULT);
private:
GMainContext* context_;
// no copy assignment
SignalIO& operator=(const SignalIO&);
};
class SignalChildWatch
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
explicit inline SignalChildWatch(GMainContext* context);
#endif
/** Connects a child watch handler.
* @code
* void child_watch_handler(GPid pid, int child_status) { ... }
* Glib::signal_child_watch().connect(sigc::ptr_fun(&child_watch_handler), pid);
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalChildWatch
* object's MainContext runs.
*
* @param slot A slot to call when child process @a pid exited.
* @param pid The child process to watch for.
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*/
sigc::connection connect(
const sigc::slot<void, GPid, int>& slot, GPid pid, int priority = PRIORITY_DEFAULT);
private:
GMainContext* context_;
// no copy assignment
SignalChildWatch& operator=(const SignalChildWatch&);
};
/** Convenience timeout signal.
* @return A signal proxy; you want to use SignalTimeout::connect().
*/
SignalTimeout signal_timeout();
/** Convenience idle signal.
* @return A signal proxy; you want to use SignalIdle::connect().
*/
SignalIdle signal_idle();
/** Convenience I/O signal.
* @return A signal proxy; you want to use SignalIO::connect().
*/
SignalIO signal_io();
/** Convenience child watch signal.
* @return A signal proxy; you want to use SignalChildWatch::connect().
*/
SignalChildWatch signal_child_watch();
/** Main context.
*/
class MainContext
{
public:
using CppObjectType = Glib::MainContext;
using BaseObjectType = GMainContext;
// noncopyable
MainContext(const MainContext& other) = delete;
MainContext& operator=(const MainContext& other) = delete;
/** Creates a new MainContext.
* @return The new MainContext.
*/
static Glib::RefPtr<MainContext> create();
/** Returns the default main context.
* This is the main context used for main loop functions when a main loop is not explicitly
* specified.
* @return The new MainContext.
*/
static Glib::RefPtr<MainContext> get_default();
/** Runs a single iteration for the given main loop.
* This involves checking to see if any event sources are ready to be processed, then if no events
* sources are
* ready and may_block is true, waiting for a source to become ready, then dispatching the highest
* priority events
* sources that are ready. Note that even when may_block is true, it is still possible for
* iteration() to return
* false, since the the wait may be interrupted for other reasons than an event source becoming
* ready.
* @param may_block Whether the call may block.
* @return true if events were dispatched.
*/
bool iteration(bool may_block);
/** Checks if any sources have pending events for the given context.
* @return true if events are pending.
*/
bool pending();
/** If context is currently waiting in a poll(), interrupt the poll(), and continue the iteration
* process.
*/
void wakeup();
/** Tries to become the owner of the specified context.
* If some other thread is the owner of the context, returns <tt>false</tt> immediately. Ownership
* is properly recursive:
* the owner can require ownership again and will release ownership when release() is called as
* many times as
* acquire().
* You must be the owner of a context before you can call prepare(), query(), check(), dispatch().
* @return true if the operation succeeded, and this thread is now the owner of context.
*/
bool acquire();
#ifndef GLIBMM_DISABLE_DEPRECATED
/** Tries to become the owner of the specified context, as with acquire(). But if another thread
* is the owner,
* atomically drop mutex and wait on cond until that owner releases ownership or until cond is
* signaled, then try
* again (once) to become the owner.
* @param cond A condition variable.
* @param mutex A mutex, currently held.
* @return true if the operation succeeded, and this thread is now the owner of context.
*
* @deprecated Use wait(Glib::Threads::Cond& cond, Glib::Threads::Mutex& mutex) instead.
*/
bool wait(Glib::Cond& cond, Glib::Mutex& mutex);
// Deprecated mostly because it uses deprecated Glib::Threads:: for parameters.
/** Tries to become the owner of the specified context, as with acquire(). But if another thread
* is the owner,
* atomically drop mutex and wait on cond until that owner releases ownership or until cond is
* signaled, then try
* again (once) to become the owner.
* @param cond A condition variable.
* @param mutex A mutex, currently held.
* @return true if the operation succeeded, and this thread is now the owner of context.
*
* @deprecated Please use the underlying g_main_context_wait() function if you really need this
* functionality.
*/
bool wait(Glib::Threads::Cond& cond, Glib::Threads::Mutex& mutex);
#endif // GLIBMM_DISABLE_DEPRECATED
/** Releases ownership of a context previously acquired by this thread with acquire(). If the
* context was acquired
* multiple times, the only release ownership when release() is called as many times as it was
* acquired.
*/
void release();
/** Prepares to poll sources within a main loop. The resulting information for polling is
* determined by calling query().
* @param priority Location to store priority of highest priority source already ready.
* @return true if some source is ready to be dispatched prior to polling.
*/
bool prepare(int& priority);
/** Prepares to poll sources within a main loop. The resulting information for polling is
* determined by calling query().
* @return true if some source is ready to be dispatched prior to polling.
*/
bool prepare();
/** Determines information necessary to poll this main loop.
* @param max_priority Maximum priority source to check.
* @param timeout Location to store timeout to be used in polling.
* @param fds Location to store Glib::PollFD records that need to be polled.
* @return the number of records actually stored in fds, or, if more than n_fds records need to be
* stored, the number of records that need to be stored.
*/
void query(int max_priority, int& timeout, std::vector<PollFD>& fds);
/** Passes the results of polling back to the main loop.
* @param max_priority Maximum numerical priority of sources to check.
* @param fds Vector of Glib::PollFD's that was passed to the last call to query()
* @return true if some sources are ready to be dispatched.
*/
bool check(int max_priority, std::vector<PollFD>& fds);
/** Dispatches all pending sources.
*/
void dispatch();
// TODO: Use slot instead?
/** Sets the function to use to handle polling of file descriptors. It will be used instead of the
* poll() system call (or GLib's replacement function, which is used where poll() isn't
* available).
* This function could possibly be used to integrate the GLib event loop with an external event
* loop.
* @param poll_func The function to call to poll all file descriptors.
*/
void set_poll_func(GPollFunc poll_func);
/** Gets the poll function set by g_main_context_set_poll_func().
* @return The poll function
*/
GPollFunc get_poll_func();
/** Adds a file descriptor to the set of file descriptors polled for this context. This will very
* seldomly be used directly. Instead a typical event source will use Glib::Source::add_poll()
* instead.
* @param fd A PollFD structure holding information about a file descriptor to watch.
* @param priority The priority for this file descriptor which should be the same as the priority
* used for Glib::Source::attach() to ensure that the file descriptor is polled whenever the
* results may be needed.
*/
void add_poll(PollFD& fd, int priority);
/** Removes file descriptor from the set of file descriptors to be polled for a particular
* context.
* @param fd A PollFD structure holding information about a file descriptor.
*/
void remove_poll(PollFD& fd);
/** Invokes a function in such a way that this MainContext is owned during
* the invocation of @a slot.
*
* If the context is owned by the current thread, @a slot is called
* directly. Otherwise, if the context is the thread-default main context
* of the current thread and acquire() succeeds, then
* @a slot is called and release() is called afterwards.
*
* In any other case, an idle source is created to call @a slot and
* that source is attached to the context (presumably to be run in another
* thread).
*
* Note that, as with normal idle functions, @a slot should probably
* return <tt>false</tt>. If it returns <tt>true</tt>, it will be continuously
* run in a loop (and may prevent this call from returning).
*
* If an idle source is created to call @a slot, invoke() may return before
* @a slot is called.
*
* Because sigc::trackable is not thread-safe, if the slot represents a
* non-static method of a class deriving from sigc::trackable, and the slot is
* created by sigc::mem_fun(), invoke() should only be called from
* the thread where the context runs. You can use, say, boost::bind() or,
* in C++11, std::bind() or a C++11 lambda expression instead of sigc::mem_fun().
*
* @param slot A slot to call.
* @param priority The priority of the idle source, if one is created.
*
* @newin{2,38}
*/
void invoke(const sigc::slot<bool>& slot, int priority = PRIORITY_DEFAULT);
/** Timeout signal, attached to this MainContext.
* @return A signal proxy; you want to use SignalTimeout::connect().
*/
SignalTimeout signal_timeout();
/** Idle signal, attached to this MainContext.
* @return A signal proxy; you want to use SignalIdle::connect().
*/
SignalIdle signal_idle();
/** I/O signal, attached to this MainContext.
* @return A signal proxy; you want to use SignalIO::connect().
*/
SignalIO signal_io();
/** child watch signal, attached to this MainContext.
* @return A signal proxy; you want to use SignalChildWatch::connect().
*/
SignalChildWatch signal_child_watch();
void reference() const;
void unreference() const;
GMainContext* gobj();
const GMainContext* gobj() const;
GMainContext* gobj_copy() const;
private:
// Glib::MainContext can neither be constructed nor deleted.
MainContext();
void operator delete(void*, std::size_t);
};
/** @relates Glib::MainContext */
Glib::RefPtr<MainContext> wrap(GMainContext* gobject, bool take_copy = false);
class MainLoop
{
public:
using CppObjectType = Glib::MainLoop;
using BaseObjectType = GMainLoop;
static Glib::RefPtr<MainLoop> create(bool is_running = false);
static Glib::RefPtr<MainLoop> create(
const Glib::RefPtr<MainContext>& context, bool is_running = false);
/** Runs a main loop until quit() is called on the loop.
* If this is called for the thread of the loop's MainContext, it will process events from the
* loop, otherwise it will simply wait.
*/
void run();
/** Stops a MainLoop from running. Any calls to run() for the loop will return.
*/
void quit();
/** Checks to see if the main loop is currently being run via run().
* @return true if the mainloop is currently being run.
*/
bool is_running();
/** Returns the MainContext of loop.
* @return The MainContext of loop.
*/
Glib::RefPtr<MainContext> get_context();
// TODO: C++ize the (big) g_main_depth docs here.
static int depth();
/** Increases the reference count on a MainLoop object by one.
*/
void reference() const;
/** Decreases the reference count on a MainLoop object by one.
* If the result is zero, free the loop and free all associated memory.
*/
void unreference() const;
GMainLoop* gobj();
const GMainLoop* gobj() const;
GMainLoop* gobj_copy() const;
private:
// Glib::MainLoop can neither be constructed nor deleted.
MainLoop();
void operator delete(void*, std::size_t);
MainLoop(const MainLoop&);
MainLoop& operator=(const MainLoop&);
};
/** @relates Glib::MainLoop */
Glib::RefPtr<MainLoop> wrap(GMainLoop* gobject, bool take_copy = false);
class Source
{
public:
using CppObjectType = Glib::Source;
using BaseObjectType = GSource;
// noncopyable
Source(const Source&) = delete;
Source& operator=(const Source&) = delete;
static Glib::RefPtr<Source> create() /* = 0 */;
/** Adds a Source to a context so that it will be executed within that context.
* @param context A MainContext.
* @return The ID for the source within the MainContext.
*/
unsigned int attach(const Glib::RefPtr<MainContext>& context);
/** Adds a Source to a context so that it will be executed within that context.
* The default context will be used.
* @return The ID for the source within the MainContext.
*/
unsigned int attach();
// TODO: Does this destroy step make sense in C++? Should it just be something that happens in a
// destructor?
/** Removes a source from its MainContext, if any, and marks it as destroyed.
* The source cannot be subsequently added to another context.
*/
void destroy();
/** Sets the priority of a source. While the main loop is being run, a source will be dispatched
* if it is ready to be dispatched and no sources at a higher (numerically smaller) priority are
* ready to be dispatched.
* @param priority The new priority.
*/
void set_priority(int priority);
/** Gets the priority of a source.
* @return The priority of the source.
*/
int get_priority() const;
/** Sets whether a source can be called recursively.
* If @a can_recurse is true, then while the source is being dispatched then this source will be
* processed normally. Otherwise, all processing of this source is blocked until the dispatch
* function returns.
* @param can_recurse Whether recursion is allowed for this source.
*/
void set_can_recurse(bool can_recurse);
/** Checks whether a source is allowed to be called recursively. see set_can_recurse().
* @return Whether recursion is allowed.
*/
bool get_can_recurse() const;
/** Returns the numeric ID for a particular source.
* The ID of a source is unique within a particular main loop context. The reverse mapping from ID
* to source is done by MainContext::find_source_by_id().
* @return The ID for the source.
*/
unsigned int get_id() const;
// TODO: Add a const version of this method?
/** Gets the MainContext with which the source is associated.
* Calling this function on a destroyed source is an error.
* @return The MainContext with which the source is associated, or a null RefPtr if the context
* has not yet been added to a source.
*/
Glib::RefPtr<MainContext> get_context();
GSource* gobj() { return gobject_; }
const GSource* gobj() const { return gobject_; }
GSource* gobj_copy() const;
void reference() const;
void unreference() const;
protected:
/** Construct an object that uses the virtual functions prepare(), check() and dispatch().
*/
Source();
/** Wrap an existing GSource object and install the given callback function.
* The constructed object doesn't use the virtual functions prepare(), check() and dispatch().
* This constructor is for use by derived types that need to wrap a GSource object.
* The callback function can be a static member function. But beware -
* depending on the actual implementation of the GSource's virtual functions
* the expected type of the callback function can differ from GSourceFunc.
*/
Source(GSource* cast_item, GSourceFunc callback_func);
virtual ~Source() noexcept;
sigc::connection connect_generic(const sigc::slot_base& slot);
/** Adds a file descriptor to the set of file descriptors polled for this source.
* The event source's check function will typically test the revents field in the PollFD and
* return true if events need to be processed.
* @param poll_fd A PollFD object holding information about a file descriptor to watch.
*/
void add_poll(PollFD& poll_fd);
/** Removes a file descriptor from the set of file descriptors polled for this source.
* @param poll_fd A PollFD object previously passed to add_poll().
*/
void remove_poll(PollFD& poll_fd);
#ifndef GLIBMM_DISABLE_DEPRECATED
/** Gets the "current time" to be used when checking this source. The advantage of calling this
* function over calling get_current_time() directly is that when checking multiple sources, GLib
* can cache a single value instead of having to repeatedly get the system time.
* @param current_time Glib::TimeVal in which to store current time.
*
* @deprecated Use get_time() instead.
*/
void get_current_time(Glib::TimeVal& current_time);
#endif // GLIBMM_DISABLE_DEPRECATED
// TODO: Remove mention of g_get_monotonic time when we wrap it in C++.
/** Gets the time to be used when checking this source. The advantage of
* calling this function over calling g_get_monotonic_time() directly is
* that when checking multiple sources, GLib can cache a single value
* instead of having to repeatedly get the system monotonic time.
*
* The time here is the system monotonic time, if available, or some
* other reasonable alternative otherwise. See g_get_monotonic_time().
*
* @result The monotonic time in microseconds.
*
* @newin{2,28}
*/
gint64 get_time() const;
virtual bool prepare(int& timeout) = 0;
virtual bool check() = 0;
virtual bool dispatch(sigc::slot_base* slot) = 0;
private:
GSource* gobject_;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static inline Source* get_wrapper(GSource* source);
static const GSourceFuncs vfunc_table_;
static gboolean prepare_vfunc(GSource* source, int* timeout);
static gboolean check_vfunc(GSource* source);
static gboolean dispatch_vfunc(GSource* source, GSourceFunc callback, void* user_data);
public:
static void destroy_notify_callback(void* data);
// Used by SignalXyz, possibly in other files.
static sigc::connection attach_signal_source(const sigc::slot_base& slot, int priority,
GSource* source, GMainContext* context, GSourceFunc callback_func);
// Used by SignalXyz in other files.
static sigc::slot_base* get_slot_from_connection_node(void* data);
// Used by derived Source classes in other files.
static sigc::slot_base* get_slot_from_callback_data(void* data);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
};
class TimeoutSource : public Glib::Source
{
public:
using CppObjectType = Glib::TimeoutSource;
static Glib::RefPtr<TimeoutSource> create(unsigned int interval);
sigc::connection connect(const sigc::slot<bool>& slot);
protected:
explicit TimeoutSource(unsigned int interval);
~TimeoutSource() noexcept override;
bool prepare(int& timeout) override;
bool check() override;
bool dispatch(sigc::slot_base* slot) override;
private:
// TODO: Replace with gint64, because TimeVal is deprecated, when we can break ABI.
Glib::TimeVal expiration_;
unsigned int interval_;
};
class IdleSource : public Glib::Source
{
public:
using CppObjectType = Glib::IdleSource;
static Glib::RefPtr<IdleSource> create();
sigc::connection connect(const sigc::slot<bool>& slot);
protected:
IdleSource();
~IdleSource() noexcept override;
bool prepare(int& timeout) override;
bool check() override;
bool dispatch(sigc::slot_base* slot_data) override;
};
class IOSource : public Glib::Source
{
public:
using CppObjectType = Glib::IOSource;
static Glib::RefPtr<IOSource> create(int fd, IOCondition condition);
static Glib::RefPtr<IOSource> create(
const Glib::RefPtr<IOChannel>& channel, IOCondition condition);
sigc::connection connect(const sigc::slot<bool, IOCondition>& slot);
protected:
IOSource(int fd, IOCondition condition);
IOSource(const Glib::RefPtr<IOChannel>& channel, IOCondition condition);
/** Wrap an existing GSource object and install the given callback function.
* This constructor is for use by derived types that need to wrap a GSource object.
* @see Source::Source(GSource*, GSourceFunc).
* @newin{2,42}
*/
IOSource(GSource* cast_item, GSourceFunc callback_func);
~IOSource() noexcept override;
bool prepare(int& timeout) override;
bool check() override;
bool dispatch(sigc::slot_base* slot) override;
private:
PollFD poll_fd_;
};
/** @} group MainLoop */
} // namespace Glib
#endif /* _GLIBMM_MAIN_H */
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