/usr/include/globjects/Renderbuffer.h is in libglobjects-dev 1.0.0-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | #pragma once
#include <glbinding/gl/types.h>
#include <globjects/globjects_api.h>
#include <globjects/Object.h>
namespace globjects
{
/** \brief Encapsulates OpenGL render buffer objects.
\see http://www.opengl.org/wiki/Renderbuffer_Objects
*/
class GLOBJECTS_API Renderbuffer : public Object
{
public:
Renderbuffer();
virtual void accept(ObjectVisitor & visitor) override;
void bind() const;
static void unbind();
void storage(gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
void storageMultisample(gl::GLsizei samples, gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
gl::GLint getParameter(gl::GLenum pname) const;
virtual gl::GLenum objectType() const override;
protected:
virtual ~Renderbuffer();
void bind(gl::GLenum target) const;
static void unbind(gl::GLenum target);
};
} // namespace globjects
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