/usr/include/globjects/base/File.h is in libglobjects-dev 1.0.0-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | #pragma once
#include <string>
#include <globjects/globjects_api.h>
#include <globjects/base/AbstractStringSource.h>
namespace globjects
{
/** \brief String source associated to a file.
The file path of a File can be queried using filePath(); To reload the contents
from a file, use reload().
\see StringSource
*/
class GLOBJECTS_API File : public globjects::AbstractStringSource
{
public:
File(const std::string & filePath, bool binary = true);
virtual std::string string() const override;
virtual std::string shortInfo() const override;
const std::string & filePath() const;
void reload();
static void reloadAll();
protected:
std::string m_filePath;
bool m_binary;
mutable std::string m_source;
mutable bool m_valid;
virtual ~File();
void loadFileContent() const;
};
} // namespace globjects
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