/usr/include/libgltf-0.0/types.h is in libgltf-dev 0.0.2-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the libgltf project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef _GLTF_TYPES_H
#define _GLTF_TYPES_H
#define LIBGLTF_SUCCESS 0
#define LIBGLTF_INVALID_SIZE -1
#define LIBGLTF_CREATE_FBO_ERROR -2
#define LIBGLTF_BIND_FBO_ERROR -3
#define LIBGLTF_PARSE_JSON_ERROR -8
#define LIBGLTF_PARSE_CAMERA_ERROR -9
#define LIBGLTF_PARSE_LIGHT_ERROR -10
#define LIBGLTF_PARSE_NODE_ERROR -11
#define LIBGLTF_PARSE_MESH_ERROR -12
#define LIBGLTF_PARSE_MATERIAL_ERROR -13
#define LIBGLTF_PARSE_ATTRIBUTE_ERROR -14
#define LIBGLTF_PARSE_TECHNIQUE_ERROR -15
#define LIBGLTF_PARSE_ANIMATION_ERROR -16
#define LIBGLTF_PARSE_SKIN_ERROR -17
#define LIBGLTF_SHADER_ERROR -32
#define LIBGLTF_SHADER_NOT_FOUND -33
#define LIBGLTF_FILE_NOT_LOAD -34
#define LIBGLTF_MEMORY_ERROR -64
#define LIBGLTF_UNKNOWN_BOOST_ERROR -128
#define LIBGLTF_UNKNOWN_ERROR -256
#include <string>
namespace libgltf
{
enum glTFFileType { GLTF_NONE, GLTF_JSON, GLTF_BINARY, GLTF_IMAGE, GLTF_GLSL };
struct glTFViewport
{
int x;
int y;
int width;
int height;
};
struct glTFFile
{
glTFFileType type;
std::string filename;
char* buffer; // It is the file content in general, but when type is GLTF_IMAGE, then it must contain bitmap.
size_t size;
int imageheight;
int imagewidth;
glTFFile();
// Shallow copy! Copy methods are defined mainly to allow to use STL containers.
glTFFile(const glTFFile& copy);
glTFFile& operator=(const glTFFile& copy);
};
struct glTFHandle
{
glTFViewport viewport;
void* renderer;
};
} // namespace libgltf
#endif
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