/usr/include/libinstpatch-1.0/libinstpatch/IpatchSF2Sample.h is in libinstpatch-dev 1.0.0-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 | /*
* libInstPatch
* Copyright (C) 1999-2010 Joshua "Element" Green <jgreen@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1
* of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA or on the web at http://www.gnu.org.
*/
/**
* SECTION: IpatchSF2Sample
* @short_description: SoundFont audio sample
* @see_also: #IpatchSF2, #IpatchSF2IZone
* @stability: Stable
*
* SoundFont samples are children of #IpatchSF2 objects and are referenced
* by #IpatchSF2IZone objects. They define the audio which is synthesized.
*/
#ifndef __IPATCH_SF2_SAMPLE_H__
#define __IPATCH_SF2_SAMPLE_H__
#include <stdarg.h>
#include <glib.h>
#include <glib-object.h>
#include <libinstpatch/IpatchItem.h>
#include <libinstpatch/IpatchSampleData.h>
/* forward type declarations */
typedef struct _IpatchSF2Sample IpatchSF2Sample;
typedef struct _IpatchSF2SampleClass IpatchSF2SampleClass;
#define IPATCH_TYPE_SF2_SAMPLE (ipatch_sf2_sample_get_type ())
#define IPATCH_SF2_SAMPLE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2_SAMPLE, \
IpatchSF2Sample))
#define IPATCH_SF2_SAMPLE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2_SAMPLE, \
IpatchSF2SampleClass))
#define IPATCH_IS_SF2_SAMPLE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2_SAMPLE))
#define IPATCH_IS_SF2_SAMPLE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_SF2_SAMPLE))
#define IPATCH_SF2_SAMPLE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), IPATCH_TYPE_SF2_SAMPLE, \
IpatchSF2SampleClass))
/* SoundFont sample item */
struct _IpatchSF2Sample
{
IpatchItem parent_instance;
IpatchSampleData *sample_data; /* sample data object */
char *name; /* name of sample */
int rate; /* sample rate */
guint32 loop_start; /* loop start offset (in samples) */
guint32 loop_end; /* loop end offset (in samples, first sample
AFTER loop actually) */
guint8 root_note; /* root midi note number */
gint8 fine_tune; /* fine tuning in cents */
guint8 channel; /* IpatchSF2SampleChannel */
IpatchSF2Sample *linked; /* linked sample pointer or NULL */
};
struct _IpatchSF2SampleClass
{
IpatchItemClass parent_class;
};
/* sampletype flag defines */
/**
* IpatchSF2SampleChannel:
* @IPATCH_SF2_SAMPLE_CHANNEL_MONO: Mono sample
* @IPATCH_SF2_SAMPLE_CHANNEL_LEFT: Left channel of a stereo pair
* (#IpatchSF2Sample::linked-sample will be set to the right channel)
* @IPATCH_SF2_SAMPLE_CHANNEL_RIGHT: Right channel of a stereo pair
* (#IpatchSF2Sample::linked-sample will be set to the left channel)
*
* Sample channel orientation.
*/
typedef enum
{
IPATCH_SF2_SAMPLE_CHANNEL_MONO,
IPATCH_SF2_SAMPLE_CHANNEL_LEFT,
IPATCH_SF2_SAMPLE_CHANNEL_RIGHT
} IpatchSF2SampleChannel;
/* sample rate and length constraints */
#define IPATCH_SF2_SAMPLE_RATE_MIN 400 /* min sample rate (by standard) */
#define IPATCH_SF2_SAMPLE_RATE_MAX 50000 /* max rate (by the standard) */
#define IPATCH_SF2_SAMPLE_LENGTH_MIN 32 /* min length (by the standard) */
/* IpatchItem flag for indicating ROM sample */
#define IPATCH_SF2_SAMPLE_FLAG_ROM (1 << IPATCH_ITEM_UNUSED_FLAG_SHIFT)
/* we reserve flags for ROM flag and 3 for expansion */
#define IPATCH_SAMPLE_UNUSED_FLAG_SHIFT \
(IPATCH_ITEM_UNUSED_FLAG_SHIFT + 4)
GType ipatch_sf2_sample_get_type (void);
IpatchSF2Sample *ipatch_sf2_sample_new (void);
IpatchSF2Sample *ipatch_sf2_sample_first (IpatchIter *iter);
IpatchSF2Sample *ipatch_sf2_sample_next (IpatchIter *iter);
void ipatch_sf2_sample_set_name (IpatchSF2Sample *sample, const char *name);
char *ipatch_sf2_sample_get_name (IpatchSF2Sample *sample);
void ipatch_sf2_sample_set_data (IpatchSF2Sample *sample,
IpatchSampleData *sampledata);
IpatchSampleData *ipatch_sf2_sample_get_data (IpatchSF2Sample *sample);
IpatchSampleData *ipatch_sf2_sample_peek_data (IpatchSF2Sample *sample);
void ipatch_sf2_sample_set_linked (IpatchSF2Sample *sample,
IpatchSF2Sample *linked);
IpatchSF2Sample *ipatch_sf2_sample_get_linked (IpatchSF2Sample *sample);
IpatchSF2Sample *ipatch_sf2_sample_peek_linked (IpatchSF2Sample *sample);
void ipatch_sf2_sample_set_blank (IpatchSF2Sample *sample);
#endif
|