This file is indexed.

/usr/include/irrlicht/IParticleFadeOutAffector.h is in libirrlicht-dev 1.8.4+dfsg1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#ifndef __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__
#define __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__

#include "IParticleAffector.h"

namespace irr
{
namespace scene
{

//! A particle affector which fades out the particles.
class IParticleFadeOutAffector : public IParticleAffector
{
public:

	//! Sets the targetColor, i.e. the color the particles will interpolate to over time.
	virtual void setTargetColor( const video::SColor& targetColor ) = 0;

	//! Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms)
	virtual void setFadeOutTime( u32 fadeOutTime ) = 0;

	//! Gets the targetColor, i.e. the color the particles will interpolate to over time.
	virtual const video::SColor& getTargetColor() const = 0;

	//! Gets the time in milliseconds it takes for each particle to fade out.
	virtual u32 getFadeOutTime() const = 0;

	//! Get emitter type
	virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_FADE_OUT; }
};

} // end namespace scene
} // end namespace irr


#endif // __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__