This file is indexed.

/usr/include/KF5/KXmlGui/kkeysequencewidget.h is in libkf5xmlgui-dev 5.28.0-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
/* This file is part of the KDE libraries
    Copyright (C) 2001, 2002 Ellis Whitehead <ellis@kde.org>
    Copyright (C) 2007 Andreas Hartmetz <ahartmetz@gmail.com>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#ifndef KKEYSEQUENCEWIDGET_H
#define KKEYSEQUENCEWIDGET_H

#include <kxmlgui_export.h>

#include <QtCore/QList>
#include <QPushButton>

class KKeySequenceWidgetPrivate;
class QAction;
class KActionCollection;

/**
 * @short A widget to input a QKeySequence.
 *
 * This widget lets the user choose a QKeySequence, which is usually used as a
 * shortcut key. The recording is initiated by calling captureKeySequence() or
 * the user clicking into the widget.
 *
 * The widgets provides support for conflict handling. See
 * setCheckForConflictsAgainst() for more information.
 *
 * \image html kkeysequencewidget.png "KDE Key Sequence Widget"
 *
 * @author Mark Donohoe <donohoe@kde.org>
 * @internal
 */
class KXMLGUI_EXPORT KKeySequenceWidget: public QWidget
{
    Q_OBJECT

    Q_FLAGS(ShortcutTypes)

    Q_PROPERTY(
        bool multiKeyShortcutsAllowed
        READ multiKeyShortcutsAllowed
        WRITE setMultiKeyShortcutsAllowed)

    Q_PROPERTY(
        ShortcutTypes checkForConflictsAgainst
        READ checkForConflictsAgainst
        WRITE setCheckForConflictsAgainst)

    Q_PROPERTY(
        bool modifierlessAllowed
        READ isModifierlessAllowed
        WRITE setModifierlessAllowed)

public:
    ///An enum about validation when setting a key sequence.
    ///@see setKeySequence()
    enum Validation {
        ///Validate key sequence
        Validate = 0,
        ///Use key sequence without validation
        NoValidate = 1
    };

    /**
    * Constructor.
    */
    explicit KKeySequenceWidget(QWidget *parent = 0);

    /**
    * Destructs the widget.
    */
    virtual ~KKeySequenceWidget();

    /**
     * \name Configuration
     *
     * Configuration options for the widget.
     */
    //@{

    enum ShortcutType {
        None           = 0x00,      //!< No checking for conflicts
        LocalShortcuts = 0x01,      //!< Check with local shortcuts. @see setCheckActionCollections()
        StandardShortcuts = 0x02,   //!< Check against standard shortcuts. @see KStandardShortcut
        GlobalShortcuts = 0x04      //!< Check against global shortcuts. @see KGlobalAccel
    };
    Q_DECLARE_FLAGS(ShortcutTypes, ShortcutType)

    /**
     * Configure if the widget should check for conflicts with existing
     * shortcuts.
     *
     * When capturing a key sequence for local shortcuts you should check
     * against GlobalShortcuts and your other local shortcuts. This is the
     * default.
     *
     * You have to provide the local actions to check against with
     * setCheckActionCollections().
     *
     * When capturing a key sequence for a global shortcut you should
     * check against StandardShortcuts, GlobalShortcuts and your local
     * shortcuts.
     *
     * There are two ways to react to a user agreeing to steal a shortcut:
     *
     * 1. Listen to the stealShortcut() signal and steal the shortcuts
     * manually. It's your responsibility to save that change later when
     * you think it is appropriate.
     *
     * 2. Call applyStealShortcut and KKeySequenceWidget will steal the
     * shortcut. This will save the actionCollections the shortcut is part
     * of so make sure it doesn't inadvertly save some unwanted changes
     * too. Read its documentation for some limitation when handling
     * global shortcuts.
    *
     * If you want to do the conflict checking yourself here are some code
     * snippets for global ...
     *
     * \code
     * QStringList conflicting = KGlobalAccel::findActionNameSystemwide(keySequence);
     * if (!conflicting.isEmpty()) {
     *     // Inform and ask the user about the conflict and reassigning
     *     // the keys sequence
     *     if (!KGlobalAccel::promptStealShortcutSystemwide(q, conflicting, keySequence)) {
     *         return true;
     *     }
     *     KGlobalAccel::stealShortcutSystemwide(keySequence);
     * }
     * \endcode
     *
     * ...  and standard shortcuts
     *
     * \code
     * KStandardShortcut::StandardShortcut ssc = KStandardShortcut::find(keySequence);
     * if (ssc != KStandardShortcut::AccelNone) {
     *     // We have a conflict
     * }
     * \endcode
     *
     *
     * @since 4.2
     */
    void setCheckForConflictsAgainst(ShortcutTypes types);

    /**
     * The shortcut types we check for conflicts.
     *
     * @see setCheckForConflictsAgainst()
     * @since 4.2
     */
    ShortcutTypes checkForConflictsAgainst() const;

    /**
     * Allow multikey shortcuts?
     */
    void setMultiKeyShortcutsAllowed(bool);
    bool multiKeyShortcutsAllowed() const;

    /**
     * This only applies to user input, not to setShortcut().
     * Set whether to accept "plain" keys without modifiers (like Ctrl, Alt, Meta).
     * Plain keys by our definition include letter and symbol keys and
     * text editing keys (Return, Space, Tab, Backspace, Delete).
     * "Special" keys like F1, Cursor keys, Insert, PageDown will always work.
     */
    void setModifierlessAllowed(bool allow);

    /**
     * @see setModifierlessAllowed()
     */
    bool isModifierlessAllowed();

    /**
     * Set whether a small button to set an empty key sequence should be displayed next to the
     * main input widget. The default is to show the clear button.
     */
    void setClearButtonShown(bool show);

    //@}

    /**
     * Checks whether the key sequence @a seq is available to grab.
     *
     * The sequence is checked under the same rules as if it has been typed by
     * the user. This method is useful if you get key sequences from another
     * input source and want to check if it is save to set them.
     *
     * @since 4.2
     */
    bool isKeySequenceAvailable(const QKeySequence &seq) const;

    /**
     * Return the currently selected key sequence.
     */
    QKeySequence keySequence() const;

    /**
     * Set a list of action collections to check against for conflictuous shortcut.
     *
     * @see setCheckForConflictsAgainst()
     *
     * If a KAction with a conflicting shortcut is found inside this list and
     * its shortcut can be configured (KAction::isShortcutConfigurable()
     * returns true) the user will be prompted whether to steal the shortcut
     * from this action.
     *
     * @since 4.1
     */
    void setCheckActionCollections(const QList<KActionCollection *> &actionCollections);

    /**
     * @deprecated since 4.1
     * use setCheckActionCollections so that KKeySequenceWidget knows
     * in which action collection to call the writeSettings method after stealing
     * a shortcut from an action.
     */
#ifndef KXMLGUI_NO_DEPRECATED
    KXMLGUI_DEPRECATED void setCheckActionList(const QList<QAction *> &checkList);
#endif

    /**
     * If the component using this widget supports shortcuts contexts, it has
     * to set its component name so we can check conflicts correctly.
     */
    void setComponentName(const QString &componentName);

Q_SIGNALS:

    /**
     * This signal is emitted when the current key sequence has changed, be it by user
     * input or programmatically.
     */
    void keySequenceChanged(const QKeySequence &seq);

    /**
     * This signal is emitted after the user agreed to steal a shortcut from
     * an action. This is only done for local shortcuts. So you can be sure \a
     * action is one of the actions you provided with setCheckActionList() or
     * setCheckActionCollections().
     *
     * If you listen to that signal and don't call applyStealShortcut() you
     * are supposed to steal the shortcut and save this change.
     */
    void stealShortcut(const QKeySequence &seq, QAction *action);

public Q_SLOTS:

    /**
     * Capture a shortcut from the keyboard. This call will only return once a key sequence
     * has been captured or input was aborted.
     * If a key sequence was input, keySequenceChanged() will be emitted.
     *
     * @see setModifierlessAllowed()
     */
    void captureKeySequence();

    /**
     * Set the key sequence.
     *
     * If @p val == Validate, and the call is actually changing the key sequence,
     * conflictuous shortcut will be checked.
     */
    void setKeySequence(const QKeySequence &seq, Validation val = NoValidate);

    /**
     * Clear the key sequence.
     */
    void clearKeySequence();

    /**
     * Actually remove the shortcut that the user wanted to steal, from the
     * action that was using it. This only applies to actions provided to us
     * by setCheckActionCollections() and setCheckActionList().
     *
     * Global and Standard Shortcuts have to be stolen immediately when the
     * user gives his consent (technical reasons). That means those changes
     * will be active even if you never call applyStealShortcut().
     *
     * To be called before you apply your changes. No local shortcuts are
     * stolen until this function is called.
     */
    void applyStealShortcut();

private:
    Q_PRIVATE_SLOT(d, void doneRecording())

private:
    friend class KKeySequenceWidgetPrivate;
    KKeySequenceWidgetPrivate *const d;

    Q_DISABLE_COPY(KKeySequenceWidget)
};

Q_DECLARE_OPERATORS_FOR_FLAGS(KKeySequenceWidget::ShortcutTypes)

#endif //KKEYSEQUENCEWIDGET_H