This file is indexed.

/usr/include/lemon/maps.h is in liblemon-dev 1.3.1+dfsg-1+b2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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/* -*- mode: C++; indent-tabs-mode: nil; -*-
 *
 * This file is a part of LEMON, a generic C++ optimization library.
 *
 * Copyright (C) 2003-2013
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
 *
 * Permission to use, modify and distribute this software is granted
 * provided that this copyright notice appears in all copies. For
 * precise terms see the accompanying LICENSE file.
 *
 * This software is provided "AS IS" with no warranty of any kind,
 * express or implied, and with no claim as to its suitability for any
 * purpose.
 *
 */

#ifndef LEMON_MAPS_H
#define LEMON_MAPS_H

#include <iterator>
#include <functional>
#include <vector>
#include <map>

#include <lemon/core.h>

///\file
///\ingroup maps
///\brief Miscellaneous property maps

namespace lemon {

  /// \addtogroup maps
  /// @{

  /// Base class of maps.

  /// Base class of maps. It provides the necessary type definitions
  /// required by the map %concepts.
  template<typename K, typename V>
  class MapBase {
  public:
    /// \brief The key type of the map.
    typedef K Key;
    /// \brief The value type of the map.
    /// (The type of objects associated with the keys).
    typedef V Value;
  };


  /// Null map. (a.k.a. DoNothingMap)

  /// This map can be used if you have to provide a map only for
  /// its type definitions, or if you have to provide a writable map,
  /// but data written to it is not required (i.e. it will be sent to
  /// <tt>/dev/null</tt>).
  /// It conforms to the \ref concepts::ReadWriteMap "ReadWriteMap" concept.
  ///
  /// \sa ConstMap
  template<typename K, typename V>
  class NullMap : public MapBase<K, V> {
  public:
    ///\e
    typedef K Key;
    ///\e
    typedef V Value;

    /// Gives back a default constructed element.
    Value operator[](const Key&) const { return Value(); }
    /// Absorbs the value.
    void set(const Key&, const Value&) {}
  };

  /// Returns a \c NullMap class

  /// This function just returns a \c NullMap class.
  /// \relates NullMap
  template <typename K, typename V>
  NullMap<K, V> nullMap() {
    return NullMap<K, V>();
  }


  /// Constant map.

  /// This \ref concepts::ReadMap "readable map" assigns a specified
  /// value to each key.
  ///
  /// In other aspects it is equivalent to \c NullMap.
  /// So it conforms to the \ref concepts::ReadWriteMap "ReadWriteMap"
  /// concept, but it absorbs the data written to it.
  ///
  /// The simplest way of using this map is through the constMap()
  /// function.
  ///
  /// \sa NullMap
  /// \sa IdentityMap
  template<typename K, typename V>
  class ConstMap : public MapBase<K, V> {
  private:
    V _value;
  public:
    ///\e
    typedef K Key;
    ///\e
    typedef V Value;

    /// Default constructor

    /// Default constructor.
    /// The value of the map will be default constructed.
    ConstMap() {}

    /// Constructor with specified initial value

    /// Constructor with specified initial value.
    /// \param v The initial value of the map.
    ConstMap(const Value &v) : _value(v) {}

    /// Gives back the specified value.
    Value operator[](const Key&) const { return _value; }

    /// Absorbs the value.
    void set(const Key&, const Value&) {}

    /// Sets the value that is assigned to each key.
    void setAll(const Value &v) {
      _value = v;
    }

    template<typename V1>
    ConstMap(const ConstMap<K, V1> &, const Value &v) : _value(v) {}
  };

  /// Returns a \c ConstMap class

  /// This function just returns a \c ConstMap class.
  /// \relates ConstMap
  template<typename K, typename V>
  inline ConstMap<K, V> constMap(const V &v) {
    return ConstMap<K, V>(v);
  }

  template<typename K, typename V>
  inline ConstMap<K, V> constMap() {
    return ConstMap<K, V>();
  }


  template<typename T, T v>
  struct Const {};

  /// Constant map with inlined constant value.

  /// This \ref concepts::ReadMap "readable map" assigns a specified
  /// value to each key.
  ///
  /// In other aspects it is equivalent to \c NullMap.
  /// So it conforms to the \ref concepts::ReadWriteMap "ReadWriteMap"
  /// concept, but it absorbs the data written to it.
  ///
  /// The simplest way of using this map is through the constMap()
  /// function.
  ///
  /// \sa NullMap
  /// \sa IdentityMap
  template<typename K, typename V, V v>
  class ConstMap<K, Const<V, v> > : public MapBase<K, V> {
  public:
    ///\e
    typedef K Key;
    ///\e
    typedef V Value;

    /// Constructor.
    ConstMap() {}

    /// Gives back the specified value.
    Value operator[](const Key&) const { return v; }

    /// Absorbs the value.
    void set(const Key&, const Value&) {}
  };

  /// Returns a \c ConstMap class with inlined constant value

  /// This function just returns a \c ConstMap class with inlined
  /// constant value.
  /// \relates ConstMap
  template<typename K, typename V, V v>
  inline ConstMap<K, Const<V, v> > constMap() {
    return ConstMap<K, Const<V, v> >();
  }


  /// Identity map.

  /// This \ref concepts::ReadMap "read-only map" gives back the given
  /// key as value without any modification.
  ///
  /// \sa ConstMap
  template <typename T>
  class IdentityMap : public MapBase<T, T> {
  public:
    ///\e
    typedef T Key;
    ///\e
    typedef T Value;

    /// Gives back the given value without any modification.
    Value operator[](const Key &k) const {
      return k;
    }
  };

  /// Returns an \c IdentityMap class

  /// This function just returns an \c IdentityMap class.
  /// \relates IdentityMap
  template<typename T>
  inline IdentityMap<T> identityMap() {
    return IdentityMap<T>();
  }


  /// \brief Map for storing values for integer keys from the range
  /// <tt>[0..size-1]</tt>.
  ///
  /// This map is essentially a wrapper for \c std::vector. It assigns
  /// values to integer keys from the range <tt>[0..size-1]</tt>.
  /// It can be used together with some data structures, e.g.
  /// heap types and \c UnionFind, when the used items are small
  /// integers. This map conforms to the \ref concepts::ReferenceMap
  /// "ReferenceMap" concept.
  ///
  /// The simplest way of using this map is through the rangeMap()
  /// function.
  template <typename V>
  class RangeMap : public MapBase<int, V> {
    template <typename V1>
    friend class RangeMap;
  private:

    typedef std::vector<V> Vector;
    Vector _vector;

  public:

    /// Key type
    typedef int Key;
    /// Value type
    typedef V Value;
    /// Reference type
    typedef typename Vector::reference Reference;
    /// Const reference type
    typedef typename Vector::const_reference ConstReference;

    typedef True ReferenceMapTag;

  public:

    /// Constructor with specified default value.
    RangeMap(int size = 0, const Value &value = Value())
      : _vector(size, value) {}

    /// Constructs the map from an appropriate \c std::vector.
    template <typename V1>
    RangeMap(const std::vector<V1>& vector)
      : _vector(vector.begin(), vector.end()) {}

    /// Constructs the map from another \c RangeMap.
    template <typename V1>
    RangeMap(const RangeMap<V1> &c)
      : _vector(c._vector.begin(), c._vector.end()) {}

    /// Returns the size of the map.
    int size() {
      return _vector.size();
    }

    /// Resizes the map.

    /// Resizes the underlying \c std::vector container, so changes the
    /// keyset of the map.
    /// \param size The new size of the map. The new keyset will be the
    /// range <tt>[0..size-1]</tt>.
    /// \param value The default value to assign to the new keys.
    void resize(int size, const Value &value = Value()) {
      _vector.resize(size, value);
    }

  private:

    RangeMap& operator=(const RangeMap&);

  public:

    ///\e
    Reference operator[](const Key &k) {
      return _vector[k];
    }

    ///\e
    ConstReference operator[](const Key &k) const {
      return _vector[k];
    }

    ///\e
    void set(const Key &k, const Value &v) {
      _vector[k] = v;
    }
  };

  /// Returns a \c RangeMap class

  /// This function just returns a \c RangeMap class.
  /// \relates RangeMap
  template<typename V>
  inline RangeMap<V> rangeMap(int size = 0, const V &value = V()) {
    return RangeMap<V>(size, value);
  }

  /// \brief Returns a \c RangeMap class created from an appropriate
  /// \c std::vector

  /// This function just returns a \c RangeMap class created from an
  /// appropriate \c std::vector.
  /// \relates RangeMap
  template<typename V>
  inline RangeMap<V> rangeMap(const std::vector<V> &vector) {
    return RangeMap<V>(vector);
  }


  /// Map type based on \c std::map

  /// This map is essentially a wrapper for \c std::map with addition
  /// that you can specify a default value for the keys that are not
  /// stored actually. This value can be different from the default
  /// contructed value (i.e. \c %Value()).
  /// This type conforms to the \ref concepts::ReferenceMap "ReferenceMap"
  /// concept.
  ///
  /// This map is useful if a default value should be assigned to most of
  /// the keys and different values should be assigned only to a few
  /// keys (i.e. the map is "sparse").
  /// The name of this type also refers to this important usage.
  ///
  /// Apart form that, this map can be used in many other cases since it
  /// is based on \c std::map, which is a general associative container.
  /// However, keep in mind that it is usually not as efficient as other
  /// maps.
  ///
  /// The simplest way of using this map is through the sparseMap()
  /// function.
  template <typename K, typename V, typename Comp = std::less<K> >
  class SparseMap : public MapBase<K, V> {
    template <typename K1, typename V1, typename C1>
    friend class SparseMap;
  public:

    /// Key type
    typedef K Key;
    /// Value type
    typedef V Value;
    /// Reference type
    typedef Value& Reference;
    /// Const reference type
    typedef const Value& ConstReference;

    typedef True ReferenceMapTag;

  private:

    typedef std::map<K, V, Comp> Map;
    Map _map;
    Value _value;

  public:

    /// \brief Constructor with specified default value.
    SparseMap(const Value &value = Value()) : _value(value) {}
    /// \brief Constructs the map from an appropriate \c std::map, and
    /// explicitly specifies a default value.
    template <typename V1, typename Comp1>
    SparseMap(const std::map<Key, V1, Comp1> &map,
              const Value &value = Value())
      : _map(map.begin(), map.end()), _value(value) {}

    /// \brief Constructs the map from another \c SparseMap.
    template<typename V1, typename Comp1>
    SparseMap(const SparseMap<Key, V1, Comp1> &c)
      : _map(c._map.begin(), c._map.end()), _value(c._value) {}

  private:

    SparseMap& operator=(const SparseMap&);

  public:

    ///\e
    Reference operator[](const Key &k) {
      typename Map::iterator it = _map.lower_bound(k);
      if (it != _map.end() && !_map.key_comp()(k, it->first))
        return it->second;
      else
        return _map.insert(it, std::make_pair(k, _value))->second;
    }

    ///\e
    ConstReference operator[](const Key &k) const {
      typename Map::const_iterator it = _map.find(k);
      if (it != _map.end())
        return it->second;
      else
        return _value;
    }

    ///\e
    void set(const Key &k, const Value &v) {
      typename Map::iterator it = _map.lower_bound(k);
      if (it != _map.end() && !_map.key_comp()(k, it->first))
        it->second = v;
      else
        _map.insert(it, std::make_pair(k, v));
    }

    ///\e
    void setAll(const Value &v) {
      _value = v;
      _map.clear();
    }
  };

  /// Returns a \c SparseMap class

  /// This function just returns a \c SparseMap class with specified
  /// default value.
  /// \relates SparseMap
  template<typename K, typename V, typename Compare>
  inline SparseMap<K, V, Compare> sparseMap(const V& value = V()) {
    return SparseMap<K, V, Compare>(value);
  }

  template<typename K, typename V>
  inline SparseMap<K, V, std::less<K> > sparseMap(const V& value = V()) {
    return SparseMap<K, V, std::less<K> >(value);
  }

  /// \brief Returns a \c SparseMap class created from an appropriate
  /// \c std::map

  /// This function just returns a \c SparseMap class created from an
  /// appropriate \c std::map.
  /// \relates SparseMap
  template<typename K, typename V, typename Compare>
  inline SparseMap<K, V, Compare>
    sparseMap(const std::map<K, V, Compare> &map, const V& value = V())
  {
    return SparseMap<K, V, Compare>(map, value);
  }

  /// @}

  /// \addtogroup map_adaptors
  /// @{

  /// Composition of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the
  /// composition of two given maps. That is to say, if \c m1 is of
  /// type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   ComposeMap<M1, M2> cm(m1,m2);
  /// \endcode
  /// <tt>cm[x]</tt> will be equal to <tt>m1[m2[x]]</tt>.
  ///
  /// The \c Key type of the map is inherited from \c M2 and the
  /// \c Value type is from \c M1.
  /// \c M2::Value must be convertible to \c M1::Key.
  ///
  /// The simplest way of using this map is through the composeMap()
  /// function.
  ///
  /// \sa CombineMap
  template <typename M1, typename M2>
  class ComposeMap : public MapBase<typename M2::Key, typename M1::Value> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M2::Key Key;
    ///\e
    typedef typename M1::Value Value;

    /// Constructor
    ComposeMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}

    ///\e
    typename MapTraits<M1>::ConstReturnValue
    operator[](const Key &k) const { return _m1[_m2[k]]; }
  };

  /// Returns a \c ComposeMap class

  /// This function just returns a \c ComposeMap class.
  ///
  /// If \c m1 and \c m2 are maps and the \c Value type of \c m2 is
  /// convertible to the \c Key of \c m1, then <tt>composeMap(m1,m2)[x]</tt>
  /// will be equal to <tt>m1[m2[x]]</tt>.
  ///
  /// \relates ComposeMap
  template <typename M1, typename M2>
  inline ComposeMap<M1, M2> composeMap(const M1 &m1, const M2 &m2) {
    return ComposeMap<M1, M2>(m1, m2);
  }


  /// Combination of two maps using an STL (binary) functor.

  /// This \ref concepts::ReadMap "read-only map" takes two maps and a
  /// binary functor and returns the combination of the two given maps
  /// using the functor.
  /// That is to say, if \c m1 is of type \c M1 and \c m2 is of \c M2
  /// and \c f is of \c F, then for
  /// \code
  ///   CombineMap<M1,M2,F,V> cm(m1,m2,f);
  /// \endcode
  /// <tt>cm[x]</tt> will be equal to <tt>f(m1[x],m2[x])</tt>.
  ///
  /// The \c Key type of the map is inherited from \c M1 (\c M1::Key
  /// must be convertible to \c M2::Key) and the \c Value type is \c V.
  /// \c M2::Value and \c M1::Value must be convertible to the
  /// corresponding input parameter of \c F and the return type of \c F
  /// must be convertible to \c V.
  ///
  /// The simplest way of using this map is through the combineMap()
  /// function.
  ///
  /// \sa ComposeMap
  template<typename M1, typename M2, typename F,
           typename V = typename F::result_type>
  class CombineMap : public MapBase<typename M1::Key, V> {
    const M1 &_m1;
    const M2 &_m2;
    F _f;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef V Value;

    /// Constructor
    CombineMap(const M1 &m1, const M2 &m2, const F &f = F())
      : _m1(m1), _m2(m2), _f(f) {}
    ///\e
    Value operator[](const Key &k) const { return _f(_m1[k],_m2[k]); }
  };

  /// Returns a \c CombineMap class

  /// This function just returns a \c CombineMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c double
  /// values, then
  /// \code
  ///   combineMap(m1,m2,std::plus<double>())
  /// \endcode
  /// is equivalent to
  /// \code
  ///   addMap(m1,m2)
  /// \endcode
  ///
  /// This function is specialized for adaptable binary function
  /// classes and C++ functions.
  ///
  /// \relates CombineMap
  template<typename M1, typename M2, typename F, typename V>
  inline CombineMap<M1, M2, F, V>
  combineMap(const M1 &m1, const M2 &m2, const F &f) {
    return CombineMap<M1, M2, F, V>(m1,m2,f);
  }

  template<typename M1, typename M2, typename F>
  inline CombineMap<M1, M2, F, typename F::result_type>
  combineMap(const M1 &m1, const M2 &m2, const F &f) {
    return combineMap<M1, M2, F, typename F::result_type>(m1,m2,f);
  }

  template<typename M1, typename M2, typename K1, typename K2, typename V>
  inline CombineMap<M1, M2, V (*)(K1, K2), V>
  combineMap(const M1 &m1, const M2 &m2, V (*f)(K1, K2)) {
    return combineMap<M1, M2, V (*)(K1, K2), V>(m1,m2,f);
  }


  /// Converts an STL style (unary) functor to a map

  /// This \ref concepts::ReadMap "read-only map" returns the value
  /// of a given functor. Actually, it just wraps the functor and
  /// provides the \c Key and \c Value typedefs.
  ///
  /// Template parameters \c K and \c V will become its \c Key and
  /// \c Value. In most cases they have to be given explicitly because
  /// a functor typically does not provide \c argument_type and
  /// \c result_type typedefs.
  /// Parameter \c F is the type of the used functor.
  ///
  /// The simplest way of using this map is through the functorToMap()
  /// function.
  ///
  /// \sa MapToFunctor
  template<typename F,
           typename K = typename F::argument_type,
           typename V = typename F::result_type>
  class FunctorToMap : public MapBase<K, V> {
    F _f;
  public:
    ///\e
    typedef K Key;
    ///\e
    typedef V Value;

    /// Constructor
    FunctorToMap(const F &f = F()) : _f(f) {}
    ///\e
    Value operator[](const Key &k) const { return _f(k); }
  };

  /// Returns a \c FunctorToMap class

  /// This function just returns a \c FunctorToMap class.
  ///
  /// This function is specialized for adaptable binary function
  /// classes and C++ functions.
  ///
  /// \relates FunctorToMap
  template<typename K, typename V, typename F>
  inline FunctorToMap<F, K, V> functorToMap(const F &f) {
    return FunctorToMap<F, K, V>(f);
  }

  template <typename F>
  inline FunctorToMap<F, typename F::argument_type, typename F::result_type>
    functorToMap(const F &f)
  {
    return FunctorToMap<F, typename F::argument_type,
      typename F::result_type>(f);
  }

  template <typename K, typename V>
  inline FunctorToMap<V (*)(K), K, V> functorToMap(V (*f)(K)) {
    return FunctorToMap<V (*)(K), K, V>(f);
  }


  /// Converts a map to an STL style (unary) functor

  /// This class converts a map to an STL style (unary) functor.
  /// That is it provides an <tt>operator()</tt> to read its values.
  ///
  /// For the sake of convenience it also works as a usual
  /// \ref concepts::ReadMap "readable map", i.e. <tt>operator[]</tt>
  /// and the \c Key and \c Value typedefs also exist.
  ///
  /// The simplest way of using this map is through the mapToFunctor()
  /// function.
  ///
  ///\sa FunctorToMap
  template <typename M>
  class MapToFunctor : public MapBase<typename M::Key, typename M::Value> {
    const M &_m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    typedef typename M::Key argument_type;
    typedef typename M::Value result_type;

    /// Constructor
    MapToFunctor(const M &m) : _m(m) {}
    ///\e
    Value operator()(const Key &k) const { return _m[k]; }
    ///\e
    Value operator[](const Key &k) const { return _m[k]; }
  };

  /// Returns a \c MapToFunctor class

  /// This function just returns a \c MapToFunctor class.
  /// \relates MapToFunctor
  template<typename M>
  inline MapToFunctor<M> mapToFunctor(const M &m) {
    return MapToFunctor<M>(m);
  }


  /// \brief Map adaptor to convert the \c Value type of a map to
  /// another type using the default conversion.

  /// Map adaptor to convert the \c Value type of a \ref concepts::ReadMap
  /// "readable map" to another type using the default conversion.
  /// The \c Key type of it is inherited from \c M and the \c Value
  /// type is \c V.
  /// This type conforms to the \ref concepts::ReadMap "ReadMap" concept.
  ///
  /// The simplest way of using this map is through the convertMap()
  /// function.
  template <typename M, typename V>
  class ConvertMap : public MapBase<typename M::Key, V> {
    const M &_m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef V Value;

    /// Constructor

    /// Constructor.
    /// \param m The underlying map.
    ConvertMap(const M &m) : _m(m) {}

    ///\e
    Value operator[](const Key &k) const { return _m[k]; }
  };

  /// Returns a \c ConvertMap class

  /// This function just returns a \c ConvertMap class.
  /// \relates ConvertMap
  template<typename V, typename M>
  inline ConvertMap<M, V> convertMap(const M &map) {
    return ConvertMap<M, V>(map);
  }


  /// Applies all map setting operations to two maps

  /// This map has two \ref concepts::WriteMap "writable map" parameters
  /// and each write request will be passed to both of them.
  /// If \c M1 is also \ref concepts::ReadMap "readable", then the read
  /// operations will return the corresponding values of \c M1.
  ///
  /// The \c Key and \c Value types are inherited from \c M1.
  /// The \c Key and \c Value of \c M2 must be convertible from those
  /// of \c M1.
  ///
  /// The simplest way of using this map is through the forkMap()
  /// function.
  template<typename  M1, typename M2>
  class ForkMap : public MapBase<typename M1::Key, typename M1::Value> {
    M1 &_m1;
    M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef typename M1::Value Value;

    /// Constructor
    ForkMap(M1 &m1, M2 &m2) : _m1(m1), _m2(m2) {}
    /// Returns the value associated with the given key in the first map.
    Value operator[](const Key &k) const { return _m1[k]; }
    /// Sets the value associated with the given key in both maps.
    void set(const Key &k, const Value &v) { _m1.set(k,v); _m2.set(k,v); }
  };

  /// Returns a \c ForkMap class

  /// This function just returns a \c ForkMap class.
  /// \relates ForkMap
  template <typename M1, typename M2>
  inline ForkMap<M1,M2> forkMap(M1 &m1, M2 &m2) {
    return ForkMap<M1,M2>(m1,m2);
  }


  /// Sum of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the sum
  /// of the values of the two given maps.
  /// Its \c Key and \c Value types are inherited from \c M1.
  /// The \c Key and \c Value of \c M2 must be convertible to those of
  /// \c M1.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   AddMap<M1,M2> am(m1,m2);
  /// \endcode
  /// <tt>am[x]</tt> will be equal to <tt>m1[x]+m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the addMap()
  /// function.
  ///
  /// \sa SubMap, MulMap, DivMap
  /// \sa ShiftMap, ShiftWriteMap
  template<typename M1, typename M2>
  class AddMap : public MapBase<typename M1::Key, typename M1::Value> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef typename M1::Value Value;

    /// Constructor
    AddMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]+_m2[k]; }
  };

  /// Returns an \c AddMap class

  /// This function just returns an \c AddMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c double
  /// values, then <tt>addMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]+m2[x]</tt>.
  ///
  /// \relates AddMap
  template<typename M1, typename M2>
  inline AddMap<M1, M2> addMap(const M1 &m1, const M2 &m2) {
    return AddMap<M1, M2>(m1,m2);
  }


  /// Difference of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the difference
  /// of the values of the two given maps.
  /// Its \c Key and \c Value types are inherited from \c M1.
  /// The \c Key and \c Value of \c M2 must be convertible to those of
  /// \c M1.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   SubMap<M1,M2> sm(m1,m2);
  /// \endcode
  /// <tt>sm[x]</tt> will be equal to <tt>m1[x]-m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the subMap()
  /// function.
  ///
  /// \sa AddMap, MulMap, DivMap
  template<typename M1, typename M2>
  class SubMap : public MapBase<typename M1::Key, typename M1::Value> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef typename M1::Value Value;

    /// Constructor
    SubMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]-_m2[k]; }
  };

  /// Returns a \c SubMap class

  /// This function just returns a \c SubMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c double
  /// values, then <tt>subMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]-m2[x]</tt>.
  ///
  /// \relates SubMap
  template<typename M1, typename M2>
  inline SubMap<M1, M2> subMap(const M1 &m1, const M2 &m2) {
    return SubMap<M1, M2>(m1,m2);
  }


  /// Product of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the product
  /// of the values of the two given maps.
  /// Its \c Key and \c Value types are inherited from \c M1.
  /// The \c Key and \c Value of \c M2 must be convertible to those of
  /// \c M1.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   MulMap<M1,M2> mm(m1,m2);
  /// \endcode
  /// <tt>mm[x]</tt> will be equal to <tt>m1[x]*m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the mulMap()
  /// function.
  ///
  /// \sa AddMap, SubMap, DivMap
  /// \sa ScaleMap, ScaleWriteMap
  template<typename M1, typename M2>
  class MulMap : public MapBase<typename M1::Key, typename M1::Value> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef typename M1::Value Value;

    /// Constructor
    MulMap(const M1 &m1,const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]*_m2[k]; }
  };

  /// Returns a \c MulMap class

  /// This function just returns a \c MulMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c double
  /// values, then <tt>mulMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]*m2[x]</tt>.
  ///
  /// \relates MulMap
  template<typename M1, typename M2>
  inline MulMap<M1, M2> mulMap(const M1 &m1,const M2 &m2) {
    return MulMap<M1, M2>(m1,m2);
  }


  /// Quotient of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the quotient
  /// of the values of the two given maps.
  /// Its \c Key and \c Value types are inherited from \c M1.
  /// The \c Key and \c Value of \c M2 must be convertible to those of
  /// \c M1.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   DivMap<M1,M2> dm(m1,m2);
  /// \endcode
  /// <tt>dm[x]</tt> will be equal to <tt>m1[x]/m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the divMap()
  /// function.
  ///
  /// \sa AddMap, SubMap, MulMap
  template<typename M1, typename M2>
  class DivMap : public MapBase<typename M1::Key, typename M1::Value> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef typename M1::Value Value;

    /// Constructor
    DivMap(const M1 &m1,const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]/_m2[k]; }
  };

  /// Returns a \c DivMap class

  /// This function just returns a \c DivMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c double
  /// values, then <tt>divMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]/m2[x]</tt>.
  ///
  /// \relates DivMap
  template<typename M1, typename M2>
  inline DivMap<M1, M2> divMap(const M1 &m1,const M2 &m2) {
    return DivMap<M1, M2>(m1,m2);
  }


  /// Shifts a map with a constant.

  /// This \ref concepts::ReadMap "read-only map" returns the sum of
  /// the given map and a constant value (i.e. it shifts the map with
  /// the constant). Its \c Key and \c Value are inherited from \c M.
  ///
  /// Actually,
  /// \code
  ///   ShiftMap<M> sh(m,v);
  /// \endcode
  /// is equivalent to
  /// \code
  ///   ConstMap<M::Key, M::Value> cm(v);
  ///   AddMap<M, ConstMap<M::Key, M::Value> > sh(m,cm);
  /// \endcode
  ///
  /// The simplest way of using this map is through the shiftMap()
  /// function.
  ///
  /// \sa ShiftWriteMap
  template<typename M, typename C = typename M::Value>
  class ShiftMap : public MapBase<typename M::Key, typename M::Value> {
    const M &_m;
    C _v;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor

    /// Constructor.
    /// \param m The undelying map.
    /// \param v The constant value.
    ShiftMap(const M &m, const C &v) : _m(m), _v(v) {}
    ///\e
    Value operator[](const Key &k) const { return _m[k]+_v; }
  };

  /// Shifts a map with a constant (read-write version).

  /// This \ref concepts::ReadWriteMap "read-write map" returns the sum
  /// of the given map and a constant value (i.e. it shifts the map with
  /// the constant). Its \c Key and \c Value are inherited from \c M.
  /// It makes also possible to write the map.
  ///
  /// The simplest way of using this map is through the shiftWriteMap()
  /// function.
  ///
  /// \sa ShiftMap
  template<typename M, typename C = typename M::Value>
  class ShiftWriteMap : public MapBase<typename M::Key, typename M::Value> {
    M &_m;
    C _v;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor

    /// Constructor.
    /// \param m The undelying map.
    /// \param v The constant value.
    ShiftWriteMap(M &m, const C &v) : _m(m), _v(v) {}
    ///\e
    Value operator[](const Key &k) const { return _m[k]+_v; }
    ///\e
    void set(const Key &k, const Value &v) { _m.set(k, v-_v); }
  };

  /// Returns a \c ShiftMap class

  /// This function just returns a \c ShiftMap class.
  ///
  /// For example, if \c m is a map with \c double values and \c v is
  /// \c double, then <tt>shiftMap(m,v)[x]</tt> will be equal to
  /// <tt>m[x]+v</tt>.
  ///
  /// \relates ShiftMap
  template<typename M, typename C>
  inline ShiftMap<M, C> shiftMap(const M &m, const C &v) {
    return ShiftMap<M, C>(m,v);
  }

  /// Returns a \c ShiftWriteMap class

  /// This function just returns a \c ShiftWriteMap class.
  ///
  /// For example, if \c m is a map with \c double values and \c v is
  /// \c double, then <tt>shiftWriteMap(m,v)[x]</tt> will be equal to
  /// <tt>m[x]+v</tt>.
  /// Moreover it makes also possible to write the map.
  ///
  /// \relates ShiftWriteMap
  template<typename M, typename C>
  inline ShiftWriteMap<M, C> shiftWriteMap(M &m, const C &v) {
    return ShiftWriteMap<M, C>(m,v);
  }


  /// Scales a map with a constant.

  /// This \ref concepts::ReadMap "read-only map" returns the value of
  /// the given map multiplied from the left side with a constant value.
  /// Its \c Key and \c Value are inherited from \c M.
  ///
  /// Actually,
  /// \code
  ///   ScaleMap<M> sc(m,v);
  /// \endcode
  /// is equivalent to
  /// \code
  ///   ConstMap<M::Key, M::Value> cm(v);
  ///   MulMap<ConstMap<M::Key, M::Value>, M> sc(cm,m);
  /// \endcode
  ///
  /// The simplest way of using this map is through the scaleMap()
  /// function.
  ///
  /// \sa ScaleWriteMap
  template<typename M, typename C = typename M::Value>
  class ScaleMap : public MapBase<typename M::Key, typename M::Value> {
    const M &_m;
    C _v;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor

    /// Constructor.
    /// \param m The undelying map.
    /// \param v The constant value.
    ScaleMap(const M &m, const C &v) : _m(m), _v(v) {}
    ///\e
    Value operator[](const Key &k) const { return _v*_m[k]; }
  };

  /// Scales a map with a constant (read-write version).

  /// This \ref concepts::ReadWriteMap "read-write map" returns the value of
  /// the given map multiplied from the left side with a constant value.
  /// Its \c Key and \c Value are inherited from \c M.
  /// It can also be used as write map if the \c / operator is defined
  /// between \c Value and \c C and the given multiplier is not zero.
  ///
  /// The simplest way of using this map is through the scaleWriteMap()
  /// function.
  ///
  /// \sa ScaleMap
  template<typename M, typename C = typename M::Value>
  class ScaleWriteMap : public MapBase<typename M::Key, typename M::Value> {
    M &_m;
    C _v;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor

    /// Constructor.
    /// \param m The undelying map.
    /// \param v The constant value.
    ScaleWriteMap(M &m, const C &v) : _m(m), _v(v) {}
    ///\e
    Value operator[](const Key &k) const { return _v*_m[k]; }
    ///\e
    void set(const Key &k, const Value &v) { _m.set(k, v/_v); }
  };

  /// Returns a \c ScaleMap class

  /// This function just returns a \c ScaleMap class.
  ///
  /// For example, if \c m is a map with \c double values and \c v is
  /// \c double, then <tt>scaleMap(m,v)[x]</tt> will be equal to
  /// <tt>v*m[x]</tt>.
  ///
  /// \relates ScaleMap
  template<typename M, typename C>
  inline ScaleMap<M, C> scaleMap(const M &m, const C &v) {
    return ScaleMap<M, C>(m,v);
  }

  /// Returns a \c ScaleWriteMap class

  /// This function just returns a \c ScaleWriteMap class.
  ///
  /// For example, if \c m is a map with \c double values and \c v is
  /// \c double, then <tt>scaleWriteMap(m,v)[x]</tt> will be equal to
  /// <tt>v*m[x]</tt>.
  /// Moreover it makes also possible to write the map.
  ///
  /// \relates ScaleWriteMap
  template<typename M, typename C>
  inline ScaleWriteMap<M, C> scaleWriteMap(M &m, const C &v) {
    return ScaleWriteMap<M, C>(m,v);
  }


  /// Negative of a map

  /// This \ref concepts::ReadMap "read-only map" returns the negative
  /// of the values of the given map (using the unary \c - operator).
  /// Its \c Key and \c Value are inherited from \c M.
  ///
  /// If M::Value is \c int, \c double etc., then
  /// \code
  ///   NegMap<M> neg(m);
  /// \endcode
  /// is equivalent to
  /// \code
  ///   ScaleMap<M> neg(m,-1);
  /// \endcode
  ///
  /// The simplest way of using this map is through the negMap()
  /// function.
  ///
  /// \sa NegWriteMap
  template<typename M>
  class NegMap : public MapBase<typename M::Key, typename M::Value> {
    const M& _m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor
    NegMap(const M &m) : _m(m) {}
    ///\e
    Value operator[](const Key &k) const { return -_m[k]; }
  };

  /// Negative of a map (read-write version)

  /// This \ref concepts::ReadWriteMap "read-write map" returns the
  /// negative of the values of the given map (using the unary \c -
  /// operator).
  /// Its \c Key and \c Value are inherited from \c M.
  /// It makes also possible to write the map.
  ///
  /// If M::Value is \c int, \c double etc., then
  /// \code
  ///   NegWriteMap<M> neg(m);
  /// \endcode
  /// is equivalent to
  /// \code
  ///   ScaleWriteMap<M> neg(m,-1);
  /// \endcode
  ///
  /// The simplest way of using this map is through the negWriteMap()
  /// function.
  ///
  /// \sa NegMap
  template<typename M>
  class NegWriteMap : public MapBase<typename M::Key, typename M::Value> {
    M &_m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor
    NegWriteMap(M &m) : _m(m) {}
    ///\e
    Value operator[](const Key &k) const { return -_m[k]; }
    ///\e
    void set(const Key &k, const Value &v) { _m.set(k, -v); }
  };

  /// Returns a \c NegMap class

  /// This function just returns a \c NegMap class.
  ///
  /// For example, if \c m is a map with \c double values, then
  /// <tt>negMap(m)[x]</tt> will be equal to <tt>-m[x]</tt>.
  ///
  /// \relates NegMap
  template <typename M>
  inline NegMap<M> negMap(const M &m) {
    return NegMap<M>(m);
  }

  /// Returns a \c NegWriteMap class

  /// This function just returns a \c NegWriteMap class.
  ///
  /// For example, if \c m is a map with \c double values, then
  /// <tt>negWriteMap(m)[x]</tt> will be equal to <tt>-m[x]</tt>.
  /// Moreover it makes also possible to write the map.
  ///
  /// \relates NegWriteMap
  template <typename M>
  inline NegWriteMap<M> negWriteMap(M &m) {
    return NegWriteMap<M>(m);
  }


  /// Absolute value of a map

  /// This \ref concepts::ReadMap "read-only map" returns the absolute
  /// value of the values of the given map.
  /// Its \c Key and \c Value are inherited from \c M.
  /// \c Value must be comparable to \c 0 and the unary \c -
  /// operator must be defined for it, of course.
  ///
  /// The simplest way of using this map is through the absMap()
  /// function.
  template<typename M>
  class AbsMap : public MapBase<typename M::Key, typename M::Value> {
    const M &_m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef typename M::Value Value;

    /// Constructor
    AbsMap(const M &m) : _m(m) {}
    ///\e
    Value operator[](const Key &k) const {
      Value tmp = _m[k];
      return tmp >= 0 ? tmp : -tmp;
    }

  };

  /// Returns an \c AbsMap class

  /// This function just returns an \c AbsMap class.
  ///
  /// For example, if \c m is a map with \c double values, then
  /// <tt>absMap(m)[x]</tt> will be equal to <tt>m[x]</tt> if
  /// it is positive or zero and <tt>-m[x]</tt> if <tt>m[x]</tt> is
  /// negative.
  ///
  /// \relates AbsMap
  template<typename M>
  inline AbsMap<M> absMap(const M &m) {
    return AbsMap<M>(m);
  }

  /// @}

  // Logical maps and map adaptors:

  /// \addtogroup maps
  /// @{

  /// Constant \c true map.

  /// This \ref concepts::ReadMap "read-only map" assigns \c true to
  /// each key.
  ///
  /// Note that
  /// \code
  ///   TrueMap<K> tm;
  /// \endcode
  /// is equivalent to
  /// \code
  ///   ConstMap<K,bool> tm(true);
  /// \endcode
  ///
  /// \sa FalseMap
  /// \sa ConstMap
  template <typename K>
  class TrueMap : public MapBase<K, bool> {
  public:
    ///\e
    typedef K Key;
    ///\e
    typedef bool Value;

    /// Gives back \c true.
    Value operator[](const Key&) const { return true; }
  };

  /// Returns a \c TrueMap class

  /// This function just returns a \c TrueMap class.
  /// \relates TrueMap
  template<typename K>
  inline TrueMap<K> trueMap() {
    return TrueMap<K>();
  }


  /// Constant \c false map.

  /// This \ref concepts::ReadMap "read-only map" assigns \c false to
  /// each key.
  ///
  /// Note that
  /// \code
  ///   FalseMap<K> fm;
  /// \endcode
  /// is equivalent to
  /// \code
  ///   ConstMap<K,bool> fm(false);
  /// \endcode
  ///
  /// \sa TrueMap
  /// \sa ConstMap
  template <typename K>
  class FalseMap : public MapBase<K, bool> {
  public:
    ///\e
    typedef K Key;
    ///\e
    typedef bool Value;

    /// Gives back \c false.
    Value operator[](const Key&) const { return false; }
  };

  /// Returns a \c FalseMap class

  /// This function just returns a \c FalseMap class.
  /// \relates FalseMap
  template<typename K>
  inline FalseMap<K> falseMap() {
    return FalseMap<K>();
  }

  /// @}

  /// \addtogroup map_adaptors
  /// @{

  /// Logical 'and' of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the logical
  /// 'and' of the values of the two given maps.
  /// Its \c Key type is inherited from \c M1 and its \c Value type is
  /// \c bool. \c M2::Key must be convertible to \c M1::Key.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   AndMap<M1,M2> am(m1,m2);
  /// \endcode
  /// <tt>am[x]</tt> will be equal to <tt>m1[x]&&m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the andMap()
  /// function.
  ///
  /// \sa OrMap
  /// \sa NotMap, NotWriteMap
  template<typename M1, typename M2>
  class AndMap : public MapBase<typename M1::Key, bool> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef bool Value;

    /// Constructor
    AndMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]&&_m2[k]; }
  };

  /// Returns an \c AndMap class

  /// This function just returns an \c AndMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c bool values,
  /// then <tt>andMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]&&m2[x]</tt>.
  ///
  /// \relates AndMap
  template<typename M1, typename M2>
  inline AndMap<M1, M2> andMap(const M1 &m1, const M2 &m2) {
    return AndMap<M1, M2>(m1,m2);
  }


  /// Logical 'or' of two maps

  /// This \ref concepts::ReadMap "read-only map" returns the logical
  /// 'or' of the values of the two given maps.
  /// Its \c Key type is inherited from \c M1 and its \c Value type is
  /// \c bool. \c M2::Key must be convertible to \c M1::Key.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   OrMap<M1,M2> om(m1,m2);
  /// \endcode
  /// <tt>om[x]</tt> will be equal to <tt>m1[x]||m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the orMap()
  /// function.
  ///
  /// \sa AndMap
  /// \sa NotMap, NotWriteMap
  template<typename M1, typename M2>
  class OrMap : public MapBase<typename M1::Key, bool> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef bool Value;

    /// Constructor
    OrMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]||_m2[k]; }
  };

  /// Returns an \c OrMap class

  /// This function just returns an \c OrMap class.
  ///
  /// For example, if \c m1 and \c m2 are both maps with \c bool values,
  /// then <tt>orMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]||m2[x]</tt>.
  ///
  /// \relates OrMap
  template<typename M1, typename M2>
  inline OrMap<M1, M2> orMap(const M1 &m1, const M2 &m2) {
    return OrMap<M1, M2>(m1,m2);
  }


  /// Logical 'not' of a map

  /// This \ref concepts::ReadMap "read-only map" returns the logical
  /// negation of the values of the given map.
  /// Its \c Key is inherited from \c M and its \c Value is \c bool.
  ///
  /// The simplest way of using this map is through the notMap()
  /// function.
  ///
  /// \sa NotWriteMap
  template <typename M>
  class NotMap : public MapBase<typename M::Key, bool> {
    const M &_m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef bool Value;

    /// Constructor
    NotMap(const M &m) : _m(m) {}
    ///\e
    Value operator[](const Key &k) const { return !_m[k]; }
  };

  /// Logical 'not' of a map (read-write version)

  /// This \ref concepts::ReadWriteMap "read-write map" returns the
  /// logical negation of the values of the given map.
  /// Its \c Key is inherited from \c M and its \c Value is \c bool.
  /// It makes also possible to write the map. When a value is set,
  /// the opposite value is set to the original map.
  ///
  /// The simplest way of using this map is through the notWriteMap()
  /// function.
  ///
  /// \sa NotMap
  template <typename M>
  class NotWriteMap : public MapBase<typename M::Key, bool> {
    M &_m;
  public:
    ///\e
    typedef typename M::Key Key;
    ///\e
    typedef bool Value;

    /// Constructor
    NotWriteMap(M &m) : _m(m) {}
    ///\e
    Value operator[](const Key &k) const { return !_m[k]; }
    ///\e
    void set(const Key &k, bool v) { _m.set(k, !v); }
  };

  /// Returns a \c NotMap class

  /// This function just returns a \c NotMap class.
  ///
  /// For example, if \c m is a map with \c bool values, then
  /// <tt>notMap(m)[x]</tt> will be equal to <tt>!m[x]</tt>.
  ///
  /// \relates NotMap
  template <typename M>
  inline NotMap<M> notMap(const M &m) {
    return NotMap<M>(m);
  }

  /// Returns a \c NotWriteMap class

  /// This function just returns a \c NotWriteMap class.
  ///
  /// For example, if \c m is a map with \c bool values, then
  /// <tt>notWriteMap(m)[x]</tt> will be equal to <tt>!m[x]</tt>.
  /// Moreover it makes also possible to write the map.
  ///
  /// \relates NotWriteMap
  template <typename M>
  inline NotWriteMap<M> notWriteMap(M &m) {
    return NotWriteMap<M>(m);
  }


  /// Combination of two maps using the \c == operator

  /// This \ref concepts::ReadMap "read-only map" assigns \c true to
  /// the keys for which the corresponding values of the two maps are
  /// equal.
  /// Its \c Key type is inherited from \c M1 and its \c Value type is
  /// \c bool. \c M2::Key must be convertible to \c M1::Key.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   EqualMap<M1,M2> em(m1,m2);
  /// \endcode
  /// <tt>em[x]</tt> will be equal to <tt>m1[x]==m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the equalMap()
  /// function.
  ///
  /// \sa LessMap
  template<typename M1, typename M2>
  class EqualMap : public MapBase<typename M1::Key, bool> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef bool Value;

    /// Constructor
    EqualMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]==_m2[k]; }
  };

  /// Returns an \c EqualMap class

  /// This function just returns an \c EqualMap class.
  ///
  /// For example, if \c m1 and \c m2 are maps with keys and values of
  /// the same type, then <tt>equalMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]==m2[x]</tt>.
  ///
  /// \relates EqualMap
  template<typename M1, typename M2>
  inline EqualMap<M1, M2> equalMap(const M1 &m1, const M2 &m2) {
    return EqualMap<M1, M2>(m1,m2);
  }


  /// Combination of two maps using the \c < operator

  /// This \ref concepts::ReadMap "read-only map" assigns \c true to
  /// the keys for which the corresponding value of the first map is
  /// less then the value of the second map.
  /// Its \c Key type is inherited from \c M1 and its \c Value type is
  /// \c bool. \c M2::Key must be convertible to \c M1::Key.
  ///
  /// If \c m1 is of type \c M1 and \c m2 is of \c M2, then for
  /// \code
  ///   LessMap<M1,M2> lm(m1,m2);
  /// \endcode
  /// <tt>lm[x]</tt> will be equal to <tt>m1[x]<m2[x]</tt>.
  ///
  /// The simplest way of using this map is through the lessMap()
  /// function.
  ///
  /// \sa EqualMap
  template<typename M1, typename M2>
  class LessMap : public MapBase<typename M1::Key, bool> {
    const M1 &_m1;
    const M2 &_m2;
  public:
    ///\e
    typedef typename M1::Key Key;
    ///\e
    typedef bool Value;

    /// Constructor
    LessMap(const M1 &m1, const M2 &m2) : _m1(m1), _m2(m2) {}
    ///\e
    Value operator[](const Key &k) const { return _m1[k]<_m2[k]; }
  };

  /// Returns an \c LessMap class

  /// This function just returns an \c LessMap class.
  ///
  /// For example, if \c m1 and \c m2 are maps with keys and values of
  /// the same type, then <tt>lessMap(m1,m2)[x]</tt> will be equal to
  /// <tt>m1[x]<m2[x]</tt>.
  ///
  /// \relates LessMap
  template<typename M1, typename M2>
  inline LessMap<M1, M2> lessMap(const M1 &m1, const M2 &m2) {
    return LessMap<M1, M2>(m1,m2);
  }

  namespace _maps_bits {

    template <typename _Iterator, typename Enable = void>
    struct IteratorTraits {
      typedef typename std::iterator_traits<_Iterator>::value_type Value;
    };

    template <typename _Iterator>
    struct IteratorTraits<_Iterator,
      typename exists<typename _Iterator::container_type>::type>
    {
      typedef typename _Iterator::container_type::value_type Value;
    };

  }

  /// @}

  /// \addtogroup maps
  /// @{

  /// \brief Writable bool map for logging each \c true assigned element
  ///
  /// A \ref concepts::WriteMap "writable" bool map for logging
  /// each \c true assigned element, i.e it copies subsequently each
  /// keys set to \c true to the given iterator.
  /// The most important usage of it is storing certain nodes or arcs
  /// that were marked \c true by an algorithm.
  ///
  /// There are several algorithms that provide solutions through bool
  /// maps and most of them assign \c true at most once for each key.
  /// In these cases it is a natural request to store each \c true
  /// assigned elements (in order of the assignment), which can be
  /// easily done with LoggerBoolMap.
  ///
  /// The simplest way of using this map is through the loggerBoolMap()
  /// function.
  ///
  /// \tparam IT The type of the iterator.
  /// \tparam KEY The key type of the map. The default value set
  /// according to the iterator type should work in most cases.
  ///
  /// \note The container of the iterator must contain enough space
  /// for the elements or the iterator should be an inserter iterator.
#ifdef DOXYGEN
  template <typename IT, typename KEY>
#else
  template <typename IT,
            typename KEY = typename _maps_bits::IteratorTraits<IT>::Value>
#endif
  class LoggerBoolMap : public MapBase<KEY, bool> {
  public:

    ///\e
    typedef KEY Key;
    ///\e
    typedef bool Value;
    ///\e
    typedef IT Iterator;

    /// Constructor
    LoggerBoolMap(Iterator it)
      : _begin(it), _end(it) {}

    /// Gives back the given iterator set for the first key
    Iterator begin() const {
      return _begin;
    }

    /// Gives back the the 'after the last' iterator
    Iterator end() const {
      return _end;
    }

    /// The set function of the map
    void set(const Key& key, Value value) {
      if (value) {
        *_end++ = key;
      }
    }

  private:
    Iterator _begin;
    Iterator _end;
  };

  /// Returns a \c LoggerBoolMap class

  /// This function just returns a \c LoggerBoolMap class.
  ///
  /// The most important usage of it is storing certain nodes or arcs
  /// that were marked \c true by an algorithm.
  /// For example, it makes easier to store the nodes in the processing
  /// order of Dfs algorithm, as the following examples show.
  /// \code
  ///   std::vector<Node> v;
  ///   dfs(g).processedMap(loggerBoolMap(std::back_inserter(v))).run(s);
  /// \endcode
  /// \code
  ///   std::vector<Node> v(countNodes(g));
  ///   dfs(g).processedMap(loggerBoolMap(v.begin())).run(s);
  /// \endcode
  ///
  /// \note The container of the iterator must contain enough space
  /// for the elements or the iterator should be an inserter iterator.
  ///
  /// \note LoggerBoolMap is just \ref concepts::WriteMap "writable", so
  /// it cannot be used when a readable map is needed, for example, as
  /// \c ReachedMap for \c Bfs, \c Dfs and \c Dijkstra algorithms.
  ///
  /// \relates LoggerBoolMap
  template<typename Iterator>
  inline LoggerBoolMap<Iterator> loggerBoolMap(Iterator it) {
    return LoggerBoolMap<Iterator>(it);
  }

  /// @}

  /// \addtogroup graph_maps
  /// @{

  /// \brief Provides an immutable and unique id for each item in a graph.
  ///
  /// IdMap provides a unique and immutable id for each item of the
  /// same type (\c Node, \c Arc or \c Edge) in a graph. This id is
  ///  - \b unique: different items get different ids,
  ///  - \b immutable: the id of an item does not change (even if you
  ///    delete other nodes).
  ///
  /// Using this map you get access (i.e. can read) the inner id values of
  /// the items stored in the graph, which is returned by the \c id()
  /// function of the graph. This map can be inverted with its member
  /// class \c InverseMap or with the \c operator()() member.
  ///
  /// \tparam GR The graph type.
  /// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or
  /// \c GR::Edge).
  ///
  /// \see RangeIdMap
  template <typename GR, typename K>
  class IdMap : public MapBase<K, int> {
  public:
    /// The graph type of IdMap.
    typedef GR Graph;
    typedef GR Digraph;
    /// The key type of IdMap (\c Node, \c Arc or \c Edge).
    typedef K Item;
    /// The key type of IdMap (\c Node, \c Arc or \c Edge).
    typedef K Key;
    /// The value type of IdMap.
    typedef int Value;

    /// \brief Constructor.
    ///
    /// Constructor of the map.
    explicit IdMap(const Graph& graph) : _graph(&graph) {}

    /// \brief Gives back the \e id of the item.
    ///
    /// Gives back the immutable and unique \e id of the item.
    int operator[](const Item& item) const { return _graph->id(item);}

    /// \brief Gives back the \e item by its id.
    ///
    /// Gives back the \e item by its id.
    Item operator()(int id) { return _graph->fromId(id, Item()); }

  private:
    const Graph* _graph;

  public:

    /// \brief The inverse map type of IdMap.
    ///
    /// The inverse map type of IdMap. The subscript operator gives back
    /// an item by its id.
    /// This type conforms to the \ref concepts::ReadMap "ReadMap" concept.
    /// \see inverse()
    class InverseMap {
    public:

      /// \brief Constructor.
      ///
      /// Constructor for creating an id-to-item map.
      explicit InverseMap(const Graph& graph) : _graph(&graph) {}

      /// \brief Constructor.
      ///
      /// Constructor for creating an id-to-item map.
      explicit InverseMap(const IdMap& map) : _graph(map._graph) {}

      /// \brief Gives back an item by its id.
      ///
      /// Gives back an item by its id.
      Item operator[](int id) const { return _graph->fromId(id, Item());}

    private:
      const Graph* _graph;
    };

    /// \brief Gives back the inverse of the map.
    ///
    /// Gives back the inverse of the IdMap.
    InverseMap inverse() const { return InverseMap(*_graph);}
  };

  /// \brief Returns an \c IdMap class.
  ///
  /// This function just returns an \c IdMap class.
  /// \relates IdMap
  template <typename K, typename GR>
  inline IdMap<GR, K> idMap(const GR& graph) {
    return IdMap<GR, K>(graph);
  }

  /// \brief General cross reference graph map type.

  /// This class provides simple invertable graph maps.
  /// It wraps a standard graph map (\c NodeMap, \c ArcMap or \c EdgeMap)
  /// and if a key is set to a new value, then stores it in the inverse map.
  /// The graph items can be accessed by their values either using
  /// \c InverseMap or \c operator()(), and the values of the map can be
  /// accessed with an STL compatible forward iterator (\c ValueIt).
  ///
  /// This map is intended to be used when all associated values are
  /// different (the map is actually invertable) or there are only a few
  /// items with the same value.
  /// Otherwise consider to use \c IterableValueMap, which is more
  /// suitable and more efficient for such cases. It provides iterators
  /// to traverse the items with the same associated value, but
  /// it does not have \c InverseMap.
  ///
  /// This type is not reference map, so it cannot be modified with
  /// the subscript operator.
  ///
  /// \tparam GR The graph type.
  /// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or
  /// \c GR::Edge).
  /// \tparam V The value type of the map.
  ///
  /// \see IterableValueMap
  template <typename GR, typename K, typename V>
  class CrossRefMap
    : protected ItemSetTraits<GR, K>::template Map<V>::Type {
  private:

    typedef typename ItemSetTraits<GR, K>::
      template Map<V>::Type Map;

    typedef std::multimap<V, K> Container;
    Container _inv_map;

  public:

    /// The graph type of CrossRefMap.
    typedef GR Graph;
    typedef GR Digraph;
    /// The key type of CrossRefMap (\c Node, \c Arc or \c Edge).
    typedef K Item;
    /// The key type of CrossRefMap (\c Node, \c Arc or \c Edge).
    typedef K Key;
    /// The value type of CrossRefMap.
    typedef V Value;

    /// \brief Constructor.
    ///
    /// Construct a new CrossRefMap for the given graph.
    explicit CrossRefMap(const Graph& graph) : Map(graph) {}

    /// \brief Forward iterator for values.
    ///
    /// This iterator is an STL compatible forward
    /// iterator on the values of the map. The values can
    /// be accessed in the <tt>[beginValue, endValue)</tt> range.
    /// They are considered with multiplicity, so each value is
    /// traversed for each item it is assigned to.
    class ValueIt
      : public std::iterator<std::forward_iterator_tag, Value> {
      friend class CrossRefMap;
    private:
      ValueIt(typename Container::const_iterator _it)
        : it(_it) {}
    public:

      /// Constructor
      ValueIt() {}

      /// \e
      ValueIt& operator++() { ++it; return *this; }
      /// \e
      ValueIt operator++(int) {
        ValueIt tmp(*this);
        operator++();
        return tmp;
      }

      /// \e
      const Value& operator*() const { return it->first; }
      /// \e
      const Value* operator->() const { return &(it->first); }

      /// \e
      bool operator==(ValueIt jt) const { return it == jt.it; }
      /// \e
      bool operator!=(ValueIt jt) const { return it != jt.it; }

    private:
      typename Container::const_iterator it;
    };

    /// Alias for \c ValueIt
    typedef ValueIt ValueIterator;

    /// \brief Returns an iterator to the first value.
    ///
    /// Returns an STL compatible iterator to the
    /// first value of the map. The values of the
    /// map can be accessed in the <tt>[beginValue, endValue)</tt>
    /// range.
    ValueIt beginValue() const {
      return ValueIt(_inv_map.begin());
    }

    /// \brief Returns an iterator after the last value.
    ///
    /// Returns an STL compatible iterator after the
    /// last value of the map. The values of the
    /// map can be accessed in the <tt>[beginValue, endValue)</tt>
    /// range.
    ValueIt endValue() const {
      return ValueIt(_inv_map.end());
    }

    /// \brief Sets the value associated with the given key.
    ///
    /// Sets the value associated with the given key.
    void set(const Key& key, const Value& val) {
      Value oldval = Map::operator[](key);
      typename Container::iterator it;
      for (it = _inv_map.equal_range(oldval).first;
           it != _inv_map.equal_range(oldval).second; ++it) {
        if (it->second == key) {
          _inv_map.erase(it);
          break;
        }
      }
      _inv_map.insert(std::make_pair(val, key));
      Map::set(key, val);
    }

    /// \brief Returns the value associated with the given key.
    ///
    /// Returns the value associated with the given key.
    typename MapTraits<Map>::ConstReturnValue
    operator[](const Key& key) const {
      return Map::operator[](key);
    }

    /// \brief Gives back an item by its value.
    ///
    /// This function gives back an item that is assigned to
    /// the given value or \c INVALID if no such item exists.
    /// If there are more items with the same associated value,
    /// only one of them is returned.
    Key operator()(const Value& val) const {
      typename Container::const_iterator it = _inv_map.find(val);
      return it != _inv_map.end() ? it->second : INVALID;
    }

    /// \brief Returns the number of items with the given value.
    ///
    /// This function returns the number of items with the given value
    /// associated with it.
    int count(const Value &val) const {
      return _inv_map.count(val);
    }

  protected:

    /// \brief Erase the key from the map and the inverse map.
    ///
    /// Erase the key from the map and the inverse map. It is called by the
    /// \c AlterationNotifier.
    virtual void erase(const Key& key) {
      Value val = Map::operator[](key);
      typename Container::iterator it;
      for (it = _inv_map.equal_range(val).first;
           it != _inv_map.equal_range(val).second; ++it) {
        if (it->second == key) {
          _inv_map.erase(it);
          break;
        }
      }
      Map::erase(key);
    }

    /// \brief Erase more keys from the map and the inverse map.
    ///
    /// Erase more keys from the map and the inverse map. It is called by the
    /// \c AlterationNotifier.
    virtual void erase(const std::vector<Key>& keys) {
      for (int i = 0; i < int(keys.size()); ++i) {
        Value val = Map::operator[](keys[i]);
        typename Container::iterator it;
        for (it = _inv_map.equal_range(val).first;
             it != _inv_map.equal_range(val).second; ++it) {
          if (it->second == keys[i]) {
            _inv_map.erase(it);
            break;
          }
        }
      }
      Map::erase(keys);
    }

    /// \brief Clear the keys from the map and the inverse map.
    ///
    /// Clear the keys from the map and the inverse map. It is called by the
    /// \c AlterationNotifier.
    virtual void clear() {
      _inv_map.clear();
      Map::clear();
    }

  public:

    /// \brief The inverse map type of CrossRefMap.
    ///
    /// The inverse map type of CrossRefMap. The subscript operator gives
    /// back an item by its value.
    /// This type conforms to the \ref concepts::ReadMap "ReadMap" concept.
    /// \see inverse()
    class InverseMap {
    public:
      /// \brief Constructor
      ///
      /// Constructor of the InverseMap.
      explicit InverseMap(const CrossRefMap& inverted)
        : _inverted(inverted) {}

      /// The value type of the InverseMap.
      typedef typename CrossRefMap::Key Value;
      /// The key type of the InverseMap.
      typedef typename CrossRefMap::Value Key;

      /// \brief Subscript operator.
      ///
      /// Subscript operator. It gives back an item
      /// that is assigned to the given value or \c INVALID
      /// if no such item exists.
      Value operator[](const Key& key) const {
        return _inverted(key);
      }

    private:
      const CrossRefMap& _inverted;
    };

    /// \brief Gives back the inverse of the map.
    ///
    /// Gives back the inverse of the CrossRefMap.
    InverseMap inverse() const {
      return InverseMap(*this);
    }

  };

  /// \brief Provides continuous and unique id for the
  /// items of a graph.
  ///
  /// RangeIdMap provides a unique and continuous
  /// id for each item of a given type (\c Node, \c Arc or
  /// \c Edge) in a graph. This id is
  ///  - \b unique: different items get different ids,
  ///  - \b continuous: the range of the ids is the set of integers
  ///    between 0 and \c n-1, where \c n is the number of the items of
  ///    this type (\c Node, \c Arc or \c Edge).
  ///  - So, the ids can change when deleting an item of the same type.
  ///
  /// Thus this id is not (necessarily) the same as what can get using
  /// the \c id() function of the graph or \ref IdMap.
  /// This map can be inverted with its member class \c InverseMap,
  /// or with the \c operator()() member.
  ///
  /// \tparam GR The graph type.
  /// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or
  /// \c GR::Edge).
  ///
  /// \see IdMap
  template <typename GR, typename K>
  class RangeIdMap
    : protected ItemSetTraits<GR, K>::template Map<int>::Type {

    typedef typename ItemSetTraits<GR, K>::template Map<int>::Type Map;

  public:
    /// The graph type of RangeIdMap.
    typedef GR Graph;
    typedef GR Digraph;
    /// The key type of RangeIdMap (\c Node, \c Arc or \c Edge).
    typedef K Item;
    /// The key type of RangeIdMap (\c Node, \c Arc or \c Edge).
    typedef K Key;
    /// The value type of RangeIdMap.
    typedef int Value;

    /// \brief Constructor.
    ///
    /// Constructor.
    explicit RangeIdMap(const Graph& gr) : Map(gr) {
      Item it;
      const typename Map::Notifier* nf = Map::notifier();
      for (nf->first(it); it != INVALID; nf->next(it)) {
        Map::set(it, _inv_map.size());
        _inv_map.push_back(it);
      }
    }

  protected:

    /// \brief Adds a new key to the map.
    ///
    /// Add a new key to the map. It is called by the
    /// \c AlterationNotifier.
    virtual void add(const Item& item) {
      Map::add(item);
      Map::set(item, _inv_map.size());
      _inv_map.push_back(item);
    }

    /// \brief Add more new keys to the map.
    ///
    /// Add more new keys to the map. It is called by the
    /// \c AlterationNotifier.
    virtual void add(const std::vector<Item>& items) {
      Map::add(items);
      for (int i = 0; i < int(items.size()); ++i) {
        Map::set(items[i], _inv_map.size());
        _inv_map.push_back(items[i]);
      }
    }

    /// \brief Erase the key from the map.
    ///
    /// Erase the key from the map. It is called by the
    /// \c AlterationNotifier.
    virtual void erase(const Item& item) {
      Map::set(_inv_map.back(), Map::operator[](item));
      _inv_map[Map::operator[](item)] = _inv_map.back();
      _inv_map.pop_back();
      Map::erase(item);
    }

    /// \brief Erase more keys from the map.
    ///
    /// Erase more keys from the map. It is called by the
    /// \c AlterationNotifier.
    virtual void erase(const std::vector<Item>& items) {
      for (int i = 0; i < int(items.size()); ++i) {
        Map::set(_inv_map.back(), Map::operator[](items[i]));
        _inv_map[Map::operator[](items[i])] = _inv_map.back();
        _inv_map.pop_back();
      }
      Map::erase(items);
    }

    /// \brief Build the unique map.
    ///
    /// Build the unique map. It is called by the
    /// \c AlterationNotifier.
    virtual void build() {
      Map::build();
      Item it;
      const typename Map::Notifier* nf = Map::notifier();
      for (nf->first(it); it != INVALID; nf->next(it)) {
        Map::set(it, _inv_map.size());
        _inv_map.push_back(it);
      }
    }

    /// \brief Clear the keys from the map.
    ///
    /// Clear the keys from the map. It is called by the
    /// \c AlterationNotifier.
    virtual void clear() {
      _inv_map.clear();
      Map::clear();
    }

  public:

    /// \brief Returns the maximal value plus one.
    ///
    /// Returns the maximal value plus one in the map.
    unsigned int size() const {
      return _inv_map.size();
    }

    /// \brief Swaps the position of the two items in the map.
    ///
    /// Swaps the position of the two items in the map.
    void swap(const Item& p, const Item& q) {
      int pi = Map::operator[](p);
      int qi = Map::operator[](q);
      Map::set(p, qi);
      _inv_map[qi] = p;
      Map::set(q, pi);
      _inv_map[pi] = q;
    }

    /// \brief Gives back the \e range \e id of the item
    ///
    /// Gives back the \e range \e id of the item.
    int operator[](const Item& item) const {
      return Map::operator[](item);
    }

    /// \brief Gives back the item belonging to a \e range \e id
    ///
    /// Gives back the item belonging to the given \e range \e id.
    Item operator()(int id) const {
      return _inv_map[id];
    }

  private:

    typedef std::vector<Item> Container;
    Container _inv_map;

  public:

    /// \brief The inverse map type of RangeIdMap.
    ///
    /// The inverse map type of RangeIdMap. The subscript operator gives
    /// back an item by its \e range \e id.
    /// This type conforms to the \ref concepts::ReadMap "ReadMap" concept.
    class InverseMap {
    public:
      /// \brief Constructor
      ///
      /// Constructor of the InverseMap.
      explicit InverseMap(const RangeIdMap& inverted)
        : _inverted(inverted) {}


      /// The value type of the InverseMap.
      typedef typename RangeIdMap::Key Value;
      /// The key type of the InverseMap.
      typedef typename RangeIdMap::Value Key;

      /// \brief Subscript operator.
      ///
      /// Subscript operator. It gives back the item
      /// that the given \e range \e id currently belongs to.
      Value operator[](const Key& key) const {
        return _inverted(key);
      }

      /// \brief Size of the map.
      ///
      /// Returns the size of the map.
      unsigned int size() const {
        return _inverted.size();
      }

    private:
      const RangeIdMap& _inverted;
    };

    /// \brief Gives back the inverse of the map.
    ///
    /// Gives back the inverse of the RangeIdMap.
    const InverseMap inverse() const {
      return InverseMap(*this);
    }
  };

  /// \brief Returns a \c RangeIdMap class.
  ///
  /// This function just returns an \c RangeIdMap class.
  /// \relates RangeIdMap
  template <typename K, typename GR>
  inline RangeIdMap<GR, K> rangeIdMap(const GR& graph) {
    return RangeIdMap<GR, K>(graph);
  }

  /// \brief Dynamic iterable \c bool map.
  ///
  /// This class provides a special graph map type which can store a
  /// \c bool value for graph items (\c Node, \c Arc or \c Edge).
  /// For both \c true and \c false values it is possible to iterate on
  /// the keys mapped to the value.
  ///
  /// This type is a reference map, so it can be modified with the
  /// subscript operator.
  ///
  /// \tparam GR The graph type.
  /// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or
  /// \c GR::Edge).
  ///
  /// \see IterableIntMap, IterableValueMap
  /// \see CrossRefMap
  template <typename GR, typename K>
  class IterableBoolMap
    : protected ItemSetTraits<GR, K>::template Map<int>::Type {
  private:
    typedef GR Graph;

    typedef typename ItemSetTraits<GR, K>::ItemIt KeyIt;
    typedef typename ItemSetTraits<GR, K>::template Map<int>::Type Parent;

    std::vector<K> _array;
    int _sep;

  public:

    /// Indicates that the map is reference map.
    typedef True ReferenceMapTag;

    /// The key type
    typedef K Key;
    /// The value type
    typedef bool Value;
    /// The const reference type.
    typedef const Value& ConstReference;

  private:

    int position(const Key& key) const {
      return Parent::operator[](key);
    }

  public:

    /// \brief Reference to the value of the map.
    ///
    /// This class is similar to the \c bool type. It can be converted to
    /// \c bool and it provides the same operators.
    class Reference {
      friend class IterableBoolMap;
    private:
      Reference(IterableBoolMap& map, const Key& key)
        : _key(key), _map(map) {}
    public:

      Reference& operator=(const Reference& value) {
        _map.set(_key, static_cast<bool>(value));
         return *this;
      }

      operator bool() const {
        return static_cast<const IterableBoolMap&>(_map)[_key];
      }

      Reference& operator=(bool value) {
        _map.set(_key, value);
        return *this;
      }
      Reference& operator&=(bool value) {
        _map.set(_key, _map[_key] & value);
        return *this;
      }
      Reference& operator|=(bool value) {
        _map.set(_key, _map[_key] | value);
        return *this;
      }
      Reference& operator^=(bool value) {
        _map.set(_key, _map[_key] ^ value);
        return *this;
      }
    private:
      Key _key;
      IterableBoolMap& _map;
    };

    /// \brief Constructor of the map with a default value.
    ///
    /// Constructor of the map with a default value.
    explicit IterableBoolMap(const Graph& graph, bool def = false)
      : Parent(graph) {
      typename Parent::Notifier* nf = Parent::notifier();
      Key it;
      for (nf->first(it); it != INVALID; nf->next(it)) {
        Parent::set(it, _array.size());
        _array.push_back(it);
      }
      _sep = (def ? _array.size() : 0);
    }

    /// \brief Const subscript operator of the map.
    ///
    /// Const subscript operator of the map.
    bool operator[](const Key& key) const {
      return position(key) < _sep;
    }

    /// \brief Subscript operator of the map.
    ///
    /// Subscript operator of the map.
    Reference operator[](const Key& key) {
      return Reference(*this, key);
    }

    /// \brief Set operation of the map.
    ///
    /// Set operation of the map.
    void set(const Key& key, bool value) {
      int pos = position(key);
      if (value) {
        if (pos < _sep) return;
        Key tmp = _array[_sep];
        _array[_sep] = key;
        Parent::set(key, _sep);
        _array[pos] = tmp;
        Parent::set(tmp, pos);
        ++_sep;
      } else {
        if (pos >= _sep) return;
        --_sep;
        Key tmp = _array[_sep];
        _array[_sep] = key;
        Parent::set(key, _sep);
        _array[pos] = tmp;
        Parent::set(tmp, pos);
      }
    }

    /// \brief Set all items.
    ///
    /// Set all items in the map.
    /// \note Constant time operation.
    void setAll(bool value) {
      _sep = (value ? _array.size() : 0);
    }

    /// \brief Returns the number of the keys mapped to \c true.
    ///
    /// Returns the number of the keys mapped to \c true.
    int trueNum() const {
      return _sep;
    }

    /// \brief Returns the number of the keys mapped to \c false.
    ///
    /// Returns the number of the keys mapped to \c false.
    int falseNum() const {
      return _array.size() - _sep;
    }

    /// \brief Iterator for the keys mapped to \c true.
    ///
    /// Iterator for the keys mapped to \c true. It works
    /// like a graph item iterator, it can be converted to
    /// the key type of the map, incremented with \c ++ operator, and
    /// if the iterator leaves the last valid key, it will be equal to
    /// \c INVALID.
    class TrueIt : public Key {
    public:
      typedef Key Parent;

      /// \brief Creates an iterator.
      ///
      /// Creates an iterator. It iterates on the
      /// keys mapped to \c true.
      /// \param map The IterableBoolMap.
      explicit TrueIt(const IterableBoolMap& map)
        : Parent(map._sep > 0 ? map._array[map._sep - 1] : INVALID),
          _map(&map) {}

      /// \brief Invalid constructor \& conversion.
      ///
      /// This constructor initializes the iterator to be invalid.
      /// \sa Invalid for more details.
      TrueIt(Invalid) : Parent(INVALID), _map(0) {}

      /// \brief Increment operator.
      ///
      /// Increment operator.
      TrueIt& operator++() {
        int pos = _map->position(*this);
        Parent::operator=(pos > 0 ? _map->_array[pos - 1] : INVALID);
        return *this;
      }

    private:
      const IterableBoolMap* _map;
    };

    /// \brief Iterator for the keys mapped to \c false.
    ///
    /// Iterator for the keys mapped to \c false. It works
    /// like a graph item iterator, it can be converted to
    /// the key type of the map, incremented with \c ++ operator, and
    /// if the iterator leaves the last valid key, it will be equal to
    /// \c INVALID.
    class FalseIt : public Key {
    public:
      typedef Key Parent;

      /// \brief Creates an iterator.
      ///
      /// Creates an iterator. It iterates on the
      /// keys mapped to \c false.
      /// \param map The IterableBoolMap.
      explicit FalseIt(const IterableBoolMap& map)
        : Parent(map._sep < int(map._array.size()) ?
                 map._array.back() : INVALID), _map(&map) {}

      /// \brief Invalid constructor \& conversion.
      ///
      /// This constructor initializes the iterator to be invalid.
      /// \sa Invalid for more details.
      FalseIt(Invalid) : Parent(INVALID), _map(0) {}

      /// \brief Increment operator.
      ///
      /// Increment operator.
      FalseIt& operator++() {
        int pos = _map->position(*this);
        Parent::operator=(pos > _map->_sep ? _map->_array[pos - 1] : INVALID);
        return *this;
      }

    private:
      const IterableBoolMap* _map;
    };

    /// \brief Iterator for the keys mapped to a given value.
    ///
    /// Iterator for the keys mapped to a given value. It works
    /// like a graph item iterator, it can be converted to
    /// the key type of the map, incremented with \c ++ operator, and
    /// if the iterator leaves the last valid key, it will be equal to
    /// \c INVALID.
    class ItemIt : public Key {
    public:
      typedef Key Parent;

      /// \brief Creates an iterator with a value.
      ///
      /// Creates an iterator with a value. It iterates on the
      /// keys mapped to the given value.
      /// \param map The IterableBoolMap.
      /// \param value The value.
      ItemIt(const IterableBoolMap& map, bool value)
        : Parent(value ?
                 (map._sep > 0 ?
                  map._array[map._sep - 1] : INVALID) :
                 (map._sep < int(map._array.size()) ?
                  map._array.back() : INVALID)), _map(&map) {}

      /// \brief Invalid constructor \& conversion.
      ///
      /// This constructor initializes the iterator to be invalid.
      /// \sa Invalid for more details.
      ItemIt(Invalid) : Parent(INVALID), _map(0) {}

      /// \brief Increment operator.
      ///
      /// Increment operator.
      ItemIt& operator++() {
        int pos = _map->position(*this);
        int _sep = pos >= _map->_sep ? _map->_sep : 0;
        Parent::operator=(pos > _sep ? _map->_array[pos - 1] : INVALID);
        return *this;
      }

    private:
      const IterableBoolMap* _map;
    };

  protected:

    virtual void add(const Key& key) {
      Parent::add(key);
      Parent::set(key, _array.size());
      _array.push_back(key);
    }

    virtual void add(const std::vector<Key>& keys) {
      Parent::add(keys);
      for (int i = 0; i < int(keys.size()); ++i) {
        Parent::set(keys[i], _array.size());
        _array.push_back(keys[i]);
      }
    }

    virtual void erase(const Key& key) {
      int pos = position(key);
      if (pos < _sep) {
        --_sep;
        Parent::set(_array[_sep], pos);
        _array[pos] = _array[_sep];
        Parent::set(_array.back(), _sep);
        _array[_sep] = _array.back();
        _array.pop_back();
      } else {
        Parent::set(_array.back(), pos);
        _array[pos] = _array.back();
        _array.pop_back();
      }
      Parent::erase(key);
    }

    virtual void erase(const std::vector<Key>& keys) {
      for (int i = 0; i < int(keys.size()); ++i) {
        int pos = position(keys[i]);
        if (pos < _sep) {
          --_sep;
          Parent::set(_array[_sep], pos);
          _array[pos] = _array[_sep];
          Parent::set(_array.back(), _sep);
          _array[_sep] = _array.back();
          _array.pop_back();
        } else {
          Parent::set(_array.back(), pos);
          _array[pos] = _array.back();
          _array.pop_back();
        }
      }
      Parent::erase(keys);
    }

    virtual void build() {
      Parent::build();
      typename Parent::Notifier* nf = Parent::notifier();
      Key it;
      for (nf->first(it); it != INVALID; nf->next(it)) {
        Parent::set(it, _array.size());
        _array.push_back(it);
      }
      _sep = 0;
    }

    virtual void clear() {
      _array.clear();
      _sep = 0;
      Parent::clear();
    }

  };


  namespace _maps_bits {
    template <typename Item>
    struct IterableIntMapNode {
      IterableIntMapNode() : value(-1) {}
      IterableIntMapNode(int _value) : value(_value) {}
      Item prev, next;
      int value;
    };
  }

  /// \brief Dynamic iterable integer map.
  ///
  /// This class provides a special graph map type which can store an
  /// integer value for graph items (\c Node, \c Arc or \c Edge).
  /// For each non-negative value it is possible to iterate on the keys
  /// mapped to the value.
  ///
  /// This map is intended to be used with small integer values, for which
  /// it is efficient, and supports iteration only for non-negative values.
  /// If you need large values and/or iteration for negative integers,
  /// consider to use \ref IterableValueMap instead.
  ///
  /// This type is a reference map, so it can be modified with the
  /// subscript operator.
  ///
  /// \note The size of the data structure depends on the largest
  /// value in the map.
  ///
  /// \tparam GR The graph type.
  /// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or
  /// \c GR::Edge).
  ///
  /// \see IterableBoolMap, IterableValueMap
  /// \see CrossRefMap
  template <typename GR, typename K>
  class IterableIntMap
    : protected ItemSetTraits<GR, K>::
        template Map<_maps_bits::IterableIntMapNode<K> >::Type {
  public:
    typedef typename ItemSetTraits<GR, K>::
      template Map<_maps_bits::IterableIntMapNode<K> >::Type Parent;

    /// The key type
    typedef K Key;
    /// The value type
    typedef int Value;
    /// The graph type
    typedef GR Graph;

    /// \brief Constructor of the map.
    ///
    /// Constructor of the map. It sets all values to -1.
    explicit IterableIntMap(const Graph& graph)
      : Parent(graph) {}

    /// \brief Constructor of the map with a given value.
    ///
    /// Constructor of the map with a given value.
    explicit IterableIntMap(const Graph& graph, int value)
      : Parent(graph, _maps_bits::IterableIntMapNode<K>(value)) {
      if (value >= 0) {
        for (typename Parent::ItemIt it(*this); it != INVALID; ++it) {
          lace(it);
        }
      }
    }

  private:

    void unlace(const Key& key) {
      typename Parent::Value& node = Parent::operator[](key);
      if (node.value < 0) return;
      if (node.prev != INVALID) {
        Parent::operator[](node.prev).next = node.next;
      } else {
        _first[node.value] = node.next;
      }
      if (node.next != INVALID) {
        Parent::operator[](node.next).prev = node.prev;
      }
      while (!_first.empty() && _first.back() == INVALID) {
        _first.pop_back();
      }
    }

    void lace(const Key& key) {
      typename Parent::Value& node = Parent::operator[](key);
      if (node.value < 0) return;
      if (node.value >= int(_first.size())) {
        _first.resize(node.value + 1, INVALID);
      }
      node.prev = INVALID;
      node.next = _first[node.value];
      if (node.next != INVALID) {
        Parent::operator[](node.next).prev = key;
      }
      _first[node.value] = key;
    }

  public:

    /// Indicates that the map is reference map.
    typedef True ReferenceMapTag;

    /// \brief Reference to the value of the map.
    ///
    /// This class is similar to the \c int type. It can
    /// be converted to \c int and it has the same operators.
    class Reference {
      friend class IterableIntMap;
    private:
      Reference(IterableIntMap& map, const Key& key)
        : _key(key), _map(map) {}
    public:

      Reference& operator=(const Reference& value) {
        _map.set(_key, static_cast<const int&>(value));
         return *this;
      }

      operator const int&() const {
        return static_cast<const IterableIntMap&>(_map)[_key];
      }

      Reference& operator=(int value) {
        _map.set(_key, value);
        return *this;
      }
      Reference& operator++() {
        _map.set(_key, _map[_key] + 1);
        return *this;
      }
      int operator++(int) {
        int value = _map[_key];
        _map.set(_key, value + 1);
        return value;
      }
      Reference& operator--() {
        _map.set(_key, _map[_key] - 1);
        return *this;
      }
      int operator--(int) {
        int value = _map[_key];
        _map.set(_key, value - 1);
        return value;
      }
      Reference& operator+=(int value) {
        _map.set(_key, _map[_key] + value);
        return *this;
      }
      Reference& operator-=(int value) {
        _map.set(_key, _map[_key] - value);
        return *this;
      }
      Reference& operator*=(int value) {
        _map.set(_key, _map[_key] * value);
        return *this;
      }
      Reference& operator/=(int value) {
        _map.set(_key, _map[_key] / value);
        return *this;
      }
      Reference& operator%=(int value) {
        _map.set(_key, _map[_key] % value);
        return *this;
      }
      Reference& operator&=(int value) {
        _map.set(_key, _map[_key] & value);
        return *this;
      }
      Reference& operator|=(int value) {
        _map.set(_key, _map[_key] | value);
        return *this;
      }
      Reference& operator^=(int value) {
        _map.set(_key, _map[_key] ^ value);
        return *this;
      }
      Reference& operator<<=(int value) {
        _map.set(_key, _map[_key] << value);
        return *this;
      }
      Reference& operator>>=(int value) {
        _map.set(_key, _map[_key] >> value);
        return *this;
      }

    private:
      Key _key;
      IterableIntMap& _map;
    };

    /// The const reference type.
    typedef const Value& ConstReference;

    /// \brief Gives back the maximal value plus one.
    ///
    /// Gives back the maximal value plus one.
    int size() const {
      return _first.size();
    }

    /// \brief Set operation of the map.
    ///
    /// Set operation of the map.
    void set(const Key& key, const Value& value) {
      unlace(key);
      Parent::operator[](key).value = value;
      lace(key);
    }

    /// \brief Const subscript operator of the map.
    ///
    /// Const subscript operator of the map.
    const Value& operator[](const Key& key) const {
      return Parent::operator[](key).value;
    }

    /// \brief Subscript operator of the map.
    ///
    /// Subscript operator of the map.
    Reference operator[](const Key& key) {
      return Reference(*this, key);
    }

    /// \brief Iterator for the keys with the same value.
    ///
    /// Iterator for the keys with the same value. It works
    /// like a graph item iterator, it can be converted to
    /// the item type of the map, incremented with \c ++ operator, and
    /// if the iterator leaves the last valid item, it will be equal to
    /// \c INVALID.
    class ItemIt : public Key {
    public:
      typedef Key Parent;

      /// \brief Invalid constructor \& conversion.
      ///
      /// This constructor initializes the iterator to be invalid.
      /// \sa Invalid for more details.
      ItemIt(Invalid) : Parent(INVALID), _map(0) {}

      /// \brief Creates an iterator with a value.
      ///
      /// Creates an iterator with a value. It iterates on the
      /// keys mapped to the given value.
      /// \param map The IterableIntMap.
      /// \param value The value.
      ItemIt(const IterableIntMap& map, int value) : _map(&map) {
        if (value < 0 || value >= int(_map->_first.size())) {
          Parent::operator=(INVALID);
        } else {
          Parent::operator=(_map->_first[value]);
        }
      }

      /// \brief Increment operator.
      ///
      /// Increment operator.
      ItemIt& operator++() {
        Parent::operator=(_map->IterableIntMap::Parent::
                          operator[](static_cast<Parent&>(*this)).next);
        return *this;
      }

    private:
      const IterableIntMap* _map;
    };

  protected:

    virtual void erase(const Key& key) {
      unlace(key);
      Parent::erase(key);
    }

    virtual void erase(const std::vector<Key>& keys) {
      for (int i = 0; i < int(keys.size()); ++i) {
        unlace(keys[i]);
      }
      Parent::erase(keys);
    }

    virtual void clear() {
      _first.clear();
      Parent::clear();
    }

  private:
    std::vector<Key> _first;
  };

  namespace _maps_bits {
    template <typename Item, typename Value>
    struct IterableValueMapNode {
      IterableValueMapNode(Value _value = Value()) : value(_value) {}
      Item prev, next;
      Value value;
    };
  }

  /// \brief Dynamic iterable map for comparable values.
  ///
  /// This class provides a special graph map type which can store a
  /// comparable value for graph items (\c Node, \c Arc or \c Edge).
  /// For each value it is possible to iterate on the keys mapped to
  /// the value (\c ItemIt), and the values of the map can be accessed
  /// with an STL compatible forward iterator (\c ValueIt).
  /// The map stores a linked list for each value, which contains
  /// the items mapped to the value, and the used values are stored
  /// in balanced binary tree (\c std::map).
  ///
  /// \ref IterableBoolMap and \ref IterableIntMap are similar classes
  /// specialized for \c bool and \c int values, respectively.
  ///
  /// This type is not reference map, so it cannot be modified with
  /// the subscript operator.
  ///
  /// \tparam GR The graph type.
  /// \tparam K The key type of the map (\c GR::Node, \c GR::Arc or
  /// \c GR::Edge).
  /// \tparam V The value type of the map. It can be any comparable
  /// value type.
  ///
  /// \see IterableBoolMap, IterableIntMap
  /// \see CrossRefMap
  template <typename GR, typename K, typename V>
  class IterableValueMap
    : protected ItemSetTraits<GR, K>::
        template Map<_maps_bits::IterableValueMapNode<K, V> >::Type {
  public:
    typedef typename ItemSetTraits<GR, K>::
      template Map<_maps_bits::IterableValueMapNode<K, V> >::Type Parent;

    /// The key type
    typedef K Key;
    /// The value type
    typedef V Value;
    /// The graph type
    typedef GR Graph;

  public:

    /// \brief Constructor of the map with a given value.
    ///
    /// Constructor of the map with a given value.
    explicit IterableValueMap(const Graph& graph,
                              const Value& value = Value())
      : Parent(graph, _maps_bits::IterableValueMapNode<K, V>(value)) {
      for (typename Parent::ItemIt it(*this); it != INVALID; ++it) {
        lace(it);
      }
    }

  protected:

    void unlace(const Key& key) {
      typename Parent::Value& node = Parent::operator[](key);
      if (node.prev != INVALID) {
        Parent::operator[](node.prev).next = node.next;
      } else {
        if (node.next != INVALID) {
          _first[node.value] = node.next;
        } else {
          _first.erase(node.value);
        }
      }
      if (node.next != INVALID) {
        Parent::operator[](node.next).prev = node.prev;
      }
    }

    void lace(const Key& key) {
      typename Parent::Value& node = Parent::operator[](key);
      typename std::map<Value, Key>::iterator it = _first.find(node.value);
      if (it == _first.end()) {
        node.prev = node.next = INVALID;
        _first.insert(std::make_pair(node.value, key));
      } else {
        node.prev = INVALID;
        node.next = it->second;
        if (node.next != INVALID) {
          Parent::operator[](node.next).prev = key;
        }
        it->second = key;
      }
    }

  public:

    /// \brief Forward iterator for values.
    ///
    /// This iterator is an STL compatible forward
    /// iterator on the values of the map. The values can
    /// be accessed in the <tt>[beginValue, endValue)</tt> range.
    class ValueIt
      : public std::iterator<std::forward_iterator_tag, Value> {
      friend class IterableValueMap;
    private:
      ValueIt(typename std::map<Value, Key>::const_iterator _it)
        : it(_it) {}
    public:

      /// Constructor
      ValueIt() {}

      /// \e
      ValueIt& operator++() { ++it; return *this; }
      /// \e
      ValueIt operator++(int) {
        ValueIt tmp(*this);
        operator++();
        return tmp;
      }

      /// \e
      const Value& operator*() const { return it->first; }
      /// \e
      const Value* operator->() const { return &(it->first); }

      /// \e
      bool operator==(ValueIt jt) const { return it == jt.it; }
      /// \e
      bool operator!=(ValueIt jt) const { return it != jt.it; }

    private:
      typename std::map<Value, Key>::const_iterator it;
    };

    /// \brief Returns an iterator to the first value.
    ///
    /// Returns an STL compatible iterator to the
    /// first value of the map. The values of the
    /// map can be accessed in the <tt>[beginValue, endValue)</tt>
    /// range.
    ValueIt beginValue() const {
      return ValueIt(_first.begin());
    }

    /// \brief Returns an iterator after the last value.
    ///
    /// Returns an STL compatible iterator after the
    /// last value of the map. The values of the
    /// map can be accessed in the <tt>[beginValue, endValue)</tt>
    /// range.
    ValueIt endValue() const {
      return ValueIt(_first.end());
    }

    /// \brief Set operation of the map.
    ///
    /// Set operation of the map.
    void set(const Key& key, const Value& value) {
      unlace(key);
      Parent::operator[](key).value = value;
      lace(key);
    }

    /// \brief Const subscript operator of the map.
    ///
    /// Const subscript operator of the map.
    const Value& operator[](const Key& key) const {
      return Parent::operator[](key).value;
    }

    /// \brief Iterator for the keys with the same value.
    ///
    /// Iterator for the keys with the same value. It works
    /// like a graph item iterator, it can be converted to
    /// the item type of the map, incremented with \c ++ operator, and
    /// if the iterator leaves the last valid item, it will be equal to
    /// \c INVALID.
    class ItemIt : public Key {
    public:
      typedef Key Parent;

      /// \brief Invalid constructor \& conversion.
      ///
      /// This constructor initializes the iterator to be invalid.
      /// \sa Invalid for more details.
      ItemIt(Invalid) : Parent(INVALID), _map(0) {}

      /// \brief Creates an iterator with a value.
      ///
      /// Creates an iterator with a value. It iterates on the
      /// keys which have the given value.
      /// \param map The IterableValueMap
      /// \param value The value
      ItemIt(const IterableValueMap& map, const Value& value) : _map(&map) {
        typename std::map<Value, Key>::const_iterator it =
          map._first.find(value);
        if (it == map._first.end()) {
          Parent::operator=(INVALID);
        } else {
          Parent::operator=(it->second);
        }
      }

      /// \brief Increment operator.
      ///
      /// Increment Operator.
      ItemIt& operator++() {
        Parent::operator=(_map->IterableValueMap::Parent::
                          operator[](static_cast<Parent&>(*this)).next);
        return *this;
      }


    private:
      const IterableValueMap* _map;
    };

  protected:

    virtual void add(const Key& key) {
      Parent::add(key);
      lace(key);
    }

    virtual void add(const std::vector<Key>& keys) {
      Parent::add(keys);
      for (int i = 0; i < int(keys.size()); ++i) {
        lace(keys[i]);
      }
    }

    virtual void erase(const Key& key) {
      unlace(key);
      Parent::erase(key);
    }

    virtual void erase(const std::vector<Key>& keys) {
      for (int i = 0; i < int(keys.size()); ++i) {
        unlace(keys[i]);
      }
      Parent::erase(keys);
    }

    virtual void build() {
      Parent::build();
      for (typename Parent::ItemIt it(*this); it != INVALID; ++it) {
        lace(it);
      }
    }

    virtual void clear() {
      _first.clear();
      Parent::clear();
    }

  private:
    std::map<Value, Key> _first;
  };

  /// \brief Map of the source nodes of arcs in a digraph.
  ///
  /// SourceMap provides access for the source node of each arc in a digraph,
  /// which is returned by the \c source() function of the digraph.
  /// \tparam GR The digraph type.
  /// \see TargetMap
  template <typename GR>
  class SourceMap {
  public:

    /// The key type (the \c Arc type of the digraph).
    typedef typename GR::Arc Key;
    /// The value type (the \c Node type of the digraph).
    typedef typename GR::Node Value;

    /// \brief Constructor
    ///
    /// Constructor.
    /// \param digraph The digraph that the map belongs to.
    explicit SourceMap(const GR& digraph) : _graph(digraph) {}

    /// \brief Returns the source node of the given arc.
    ///
    /// Returns the source node of the given arc.
    Value operator[](const Key& arc) const {
      return _graph.source(arc);
    }

  private:
    const GR& _graph;
  };

  /// \brief Returns a \c SourceMap class.
  ///
  /// This function just returns an \c SourceMap class.
  /// \relates SourceMap
  template <typename GR>
  inline SourceMap<GR> sourceMap(const GR& graph) {
    return SourceMap<GR>(graph);
  }

  /// \brief Map of the target nodes of arcs in a digraph.
  ///
  /// TargetMap provides access for the target node of each arc in a digraph,
  /// which is returned by the \c target() function of the digraph.
  /// \tparam GR The digraph type.
  /// \see SourceMap
  template <typename GR>
  class TargetMap {
  public:

    /// The key type (the \c Arc type of the digraph).
    typedef typename GR::Arc Key;
    /// The value type (the \c Node type of the digraph).
    typedef typename GR::Node Value;

    /// \brief Constructor
    ///
    /// Constructor.
    /// \param digraph The digraph that the map belongs to.
    explicit TargetMap(const GR& digraph) : _graph(digraph) {}

    /// \brief Returns the target node of the given arc.
    ///
    /// Returns the target node of the given arc.
    Value operator[](const Key& e) const {
      return _graph.target(e);
    }

  private:
    const GR& _graph;
  };

  /// \brief Returns a \c TargetMap class.
  ///
  /// This function just returns a \c TargetMap class.
  /// \relates TargetMap
  template <typename GR>
  inline TargetMap<GR> targetMap(const GR& graph) {
    return TargetMap<GR>(graph);
  }

  /// \brief Map of the "forward" directed arc view of edges in a graph.
  ///
  /// ForwardMap provides access for the "forward" directed arc view of
  /// each edge in a graph, which is returned by the \c direct() function
  /// of the graph with \c true parameter.
  /// \tparam GR The graph type.
  /// \see BackwardMap
  template <typename GR>
  class ForwardMap {
  public:

    /// The key type (the \c Edge type of the digraph).
    typedef typename GR::Edge Key;
    /// The value type (the \c Arc type of the digraph).
    typedef typename GR::Arc Value;

    /// \brief Constructor
    ///
    /// Constructor.
    /// \param graph The graph that the map belongs to.
    explicit ForwardMap(const GR& graph) : _graph(graph) {}

    /// \brief Returns the "forward" directed arc view of the given edge.
    ///
    /// Returns the "forward" directed arc view of the given edge.
    Value operator[](const Key& key) const {
      return _graph.direct(key, true);
    }

  private:
    const GR& _graph;
  };

  /// \brief Returns a \c ForwardMap class.
  ///
  /// This function just returns an \c ForwardMap class.
  /// \relates ForwardMap
  template <typename GR>
  inline ForwardMap<GR> forwardMap(const GR& graph) {
    return ForwardMap<GR>(graph);
  }

  /// \brief Map of the "backward" directed arc view of edges in a graph.
  ///
  /// BackwardMap provides access for the "backward" directed arc view of
  /// each edge in a graph, which is returned by the \c direct() function
  /// of the graph with \c false parameter.
  /// \tparam GR The graph type.
  /// \see ForwardMap
  template <typename GR>
  class BackwardMap {
  public:

    /// The key type (the \c Edge type of the digraph).
    typedef typename GR::Edge Key;
    /// The value type (the \c Arc type of the digraph).
    typedef typename GR::Arc Value;

    /// \brief Constructor
    ///
    /// Constructor.
    /// \param graph The graph that the map belongs to.
    explicit BackwardMap(const GR& graph) : _graph(graph) {}

    /// \brief Returns the "backward" directed arc view of the given edge.
    ///
    /// Returns the "backward" directed arc view of the given edge.
    Value operator[](const Key& key) const {
      return _graph.direct(key, false);
    }

  private:
    const GR& _graph;
  };

  /// \brief Returns a \c BackwardMap class

  /// This function just returns a \c BackwardMap class.
  /// \relates BackwardMap
  template <typename GR>
  inline BackwardMap<GR> backwardMap(const GR& graph) {
    return BackwardMap<GR>(graph);
  }

  /// \brief Map of the in-degrees of nodes in a digraph.
  ///
  /// This map returns the in-degree of a node. Once it is constructed,
  /// the degrees are stored in a standard \c NodeMap, so each query is done
  /// in constant time. On the other hand, the values are updated automatically
  /// whenever the digraph changes.
  ///
  /// \warning Besides \c addNode() and \c addArc(), a digraph structure
  /// may provide alternative ways to modify the digraph.
  /// The correct behavior of InDegMap is not guarantied if these additional
  /// features are used. For example, the functions
  /// \ref ListDigraph::changeSource() "changeSource()",
  /// \ref ListDigraph::changeTarget() "changeTarget()" and
  /// \ref ListDigraph::reverseArc() "reverseArc()"
  /// of \ref ListDigraph will \e not update the degree values correctly.
  ///
  /// \sa OutDegMap
  template <typename GR>
  class InDegMap
    : protected ItemSetTraits<GR, typename GR::Arc>
      ::ItemNotifier::ObserverBase {

  public:

    /// The graph type of InDegMap
    typedef GR Graph;
    typedef GR Digraph;
    /// The key type
    typedef typename Digraph::Node Key;
    /// The value type
    typedef int Value;

    typedef typename ItemSetTraits<Digraph, typename Digraph::Arc>
    ::ItemNotifier::ObserverBase Parent;

  private:

    class AutoNodeMap
      : public ItemSetTraits<Digraph, Key>::template Map<int>::Type {
    public:

      typedef typename ItemSetTraits<Digraph, Key>::
      template Map<int>::Type Parent;

      AutoNodeMap(const Digraph& digraph) : Parent(digraph, 0) {}

      virtual void add(const Key& key) {
        Parent::add(key);
        Parent::set(key, 0);
      }

      virtual void add(const std::vector<Key>& keys) {
        Parent::add(keys);
        for (int i = 0; i < int(keys.size()); ++i) {
          Parent::set(keys[i], 0);
        }
      }

      virtual void build() {
        Parent::build();
        Key it;
        typename Parent::Notifier* nf = Parent::notifier();
        for (nf->first(it); it != INVALID; nf->next(it)) {
          Parent::set(it, 0);
        }
      }
    };

  public:

    /// \brief Constructor.
    ///
    /// Constructor for creating an in-degree map.
    explicit InDegMap(const Digraph& graph)
      : _digraph(graph), _deg(graph) {
      Parent::attach(_digraph.notifier(typename Digraph::Arc()));

      for(typename Digraph::NodeIt it(_digraph); it != INVALID; ++it) {
        _deg[it] = countInArcs(_digraph, it);
      }
    }

    /// \brief Gives back the in-degree of a Node.
    ///
    /// Gives back the in-degree of a Node.
    int operator[](const Key& key) const {
      return _deg[key];
    }

  protected:

    typedef typename Digraph::Arc Arc;

    virtual void add(const Arc& arc) {
      ++_deg[_digraph.target(arc)];
    }

    virtual void add(const std::vector<Arc>& arcs) {
      for (int i = 0; i < int(arcs.size()); ++i) {
        ++_deg[_digraph.target(arcs[i])];
      }
    }

    virtual void erase(const Arc& arc) {
      --_deg[_digraph.target(arc)];
    }

    virtual void erase(const std::vector<Arc>& arcs) {
      for (int i = 0; i < int(arcs.size()); ++i) {
        --_deg[_digraph.target(arcs[i])];
      }
    }

    virtual void build() {
      for(typename Digraph::NodeIt it(_digraph); it != INVALID; ++it) {
        _deg[it] = countInArcs(_digraph, it);
      }
    }

    virtual void clear() {
      for(typename Digraph::NodeIt it(_digraph); it != INVALID; ++it) {
        _deg[it] = 0;
      }
    }
  private:

    const Digraph& _digraph;
    AutoNodeMap _deg;
  };

  /// \brief Map of the out-degrees of nodes in a digraph.
  ///
  /// This map returns the out-degree of a node. Once it is constructed,
  /// the degrees are stored in a standard \c NodeMap, so each query is done
  /// in constant time. On the other hand, the values are updated automatically
  /// whenever the digraph changes.
  ///
  /// \warning Besides \c addNode() and \c addArc(), a digraph structure
  /// may provide alternative ways to modify the digraph.
  /// The correct behavior of OutDegMap is not guarantied if these additional
  /// features are used. For example, the functions
  /// \ref ListDigraph::changeSource() "changeSource()",
  /// \ref ListDigraph::changeTarget() "changeTarget()" and
  /// \ref ListDigraph::reverseArc() "reverseArc()"
  /// of \ref ListDigraph will \e not update the degree values correctly.
  ///
  /// \sa InDegMap
  template <typename GR>
  class OutDegMap
    : protected ItemSetTraits<GR, typename GR::Arc>
      ::ItemNotifier::ObserverBase {

  public:

    /// The graph type of OutDegMap
    typedef GR Graph;
    typedef GR Digraph;
    /// The key type
    typedef typename Digraph::Node Key;
    /// The value type
    typedef int Value;

    typedef typename ItemSetTraits<Digraph, typename Digraph::Arc>
    ::ItemNotifier::ObserverBase Parent;

  private:

    class AutoNodeMap
      : public ItemSetTraits<Digraph, Key>::template Map<int>::Type {
    public:

      typedef typename ItemSetTraits<Digraph, Key>::
      template Map<int>::Type Parent;

      AutoNodeMap(const Digraph& digraph) : Parent(digraph, 0) {}

      virtual void add(const Key& key) {
        Parent::add(key);
        Parent::set(key, 0);
      }
      virtual void add(const std::vector<Key>& keys) {
        Parent::add(keys);
        for (int i = 0; i < int(keys.size()); ++i) {
          Parent::set(keys[i], 0);
        }
      }
      virtual void build() {
        Parent::build();
        Key it;
        typename Parent::Notifier* nf = Parent::notifier();
        for (nf->first(it); it != INVALID; nf->next(it)) {
          Parent::set(it, 0);
        }
      }
    };

  public:

    /// \brief Constructor.
    ///
    /// Constructor for creating an out-degree map.
    explicit OutDegMap(const Digraph& graph)
      : _digraph(graph), _deg(graph) {
      Parent::attach(_digraph.notifier(typename Digraph::Arc()));

      for(typename Digraph::NodeIt it(_digraph); it != INVALID; ++it) {
        _deg[it] = countOutArcs(_digraph, it);
      }
    }

    /// \brief Gives back the out-degree of a Node.
    ///
    /// Gives back the out-degree of a Node.
    int operator[](const Key& key) const {
      return _deg[key];
    }

  protected:

    typedef typename Digraph::Arc Arc;

    virtual void add(const Arc& arc) {
      ++_deg[_digraph.source(arc)];
    }

    virtual void add(const std::vector<Arc>& arcs) {
      for (int i = 0; i < int(arcs.size()); ++i) {
        ++_deg[_digraph.source(arcs[i])];
      }
    }

    virtual void erase(const Arc& arc) {
      --_deg[_digraph.source(arc)];
    }

    virtual void erase(const std::vector<Arc>& arcs) {
      for (int i = 0; i < int(arcs.size()); ++i) {
        --_deg[_digraph.source(arcs[i])];
      }
    }

    virtual void build() {
      for(typename Digraph::NodeIt it(_digraph); it != INVALID; ++it) {
        _deg[it] = countOutArcs(_digraph, it);
      }
    }

    virtual void clear() {
      for(typename Digraph::NodeIt it(_digraph); it != INVALID; ++it) {
        _deg[it] = 0;
      }
    }
  private:

    const Digraph& _digraph;
    AutoNodeMap _deg;
  };

  /// \brief Potential difference map
  ///
  /// PotentialDifferenceMap returns the difference between the potentials of
  /// the source and target nodes of each arc in a digraph, i.e. it returns
  /// \code
  ///   potential[gr.target(arc)] - potential[gr.source(arc)].
  /// \endcode
  /// \tparam GR The digraph type.
  /// \tparam POT A node map storing the potentials.
  template <typename GR, typename POT>
  class PotentialDifferenceMap {
  public:
    /// Key type
    typedef typename GR::Arc Key;
    /// Value type
    typedef typename POT::Value Value;

    /// \brief Constructor
    ///
    /// Contructor of the map.
    explicit PotentialDifferenceMap(const GR& gr,
                                    const POT& potential)
      : _digraph(gr), _potential(potential) {}

    /// \brief Returns the potential difference for the given arc.
    ///
    /// Returns the potential difference for the given arc, i.e.
    /// \code
    ///   potential[gr.target(arc)] - potential[gr.source(arc)].
    /// \endcode
    Value operator[](const Key& arc) const {
      return _potential[_digraph.target(arc)] -
        _potential[_digraph.source(arc)];
    }

  private:
    const GR& _digraph;
    const POT& _potential;
  };

  /// \brief Returns a PotentialDifferenceMap.
  ///
  /// This function just returns a PotentialDifferenceMap.
  /// \relates PotentialDifferenceMap
  template <typename GR, typename POT>
  PotentialDifferenceMap<GR, POT>
  potentialDifferenceMap(const GR& gr, const POT& potential) {
    return PotentialDifferenceMap<GR, POT>(gr, potential);
  }


  /// \brief Copy the values of a graph map to another map.
  ///
  /// This function copies the values of a graph map to another graph map.
  /// \c To::Key must be equal or convertible to \c From::Key and
  /// \c From::Value must be equal or convertible to \c To::Value.
  ///
  /// For example, an edge map of \c int value type can be copied to
  /// an arc map of \c double value type in an undirected graph, but
  /// an arc map cannot be copied to an edge map.
  /// Note that even a \ref ConstMap can be copied to a standard graph map,
  /// but \ref mapFill() can also be used for this purpose.
  ///
  /// \param gr The graph for which the maps are defined.
  /// \param from The map from which the values have to be copied.
  /// It must conform to the \ref concepts::ReadMap "ReadMap" concept.
  /// \param to The map to which the values have to be copied.
  /// It must conform to the \ref concepts::WriteMap "WriteMap" concept.
  template <typename GR, typename From, typename To>
  void mapCopy(const GR& gr, const From& from, To& to) {
    typedef typename To::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    for (ItemIt it(gr); it != INVALID; ++it) {
      to.set(it, from[it]);
    }
  }

  /// \brief Compare two graph maps.
  ///
  /// This function compares the values of two graph maps. It returns
  /// \c true if the maps assign the same value for all items in the graph.
  /// The \c Key type of the maps (\c Node, \c Arc or \c Edge) must be equal
  /// and their \c Value types must be comparable using \c %operator==().
  ///
  /// \param gr The graph for which the maps are defined.
  /// \param map1 The first map.
  /// \param map2 The second map.
  template <typename GR, typename Map1, typename Map2>
  bool mapCompare(const GR& gr, const Map1& map1, const Map2& map2) {
    typedef typename Map2::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    for (ItemIt it(gr); it != INVALID; ++it) {
      if (!(map1[it] == map2[it])) return false;
    }
    return true;
  }

  /// \brief Return an item having minimum value of a graph map.
  ///
  /// This function returns an item (\c Node, \c Arc or \c Edge) having
  /// minimum value of the given graph map.
  /// If the item set is empty, it returns \c INVALID.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  template <typename GR, typename Map>
  typename Map::Key mapMin(const GR& gr, const Map& map) {
    return mapMin(gr, map, std::less<typename Map::Value>());
  }

  /// \brief Return an item having minimum value of a graph map.
  ///
  /// This function returns an item (\c Node, \c Arc or \c Edge) having
  /// minimum value of the given graph map.
  /// If the item set is empty, it returns \c INVALID.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param comp Comparison function object.
  template <typename GR, typename Map, typename Comp>
  typename Map::Key mapMin(const GR& gr, const Map& map, const Comp& comp) {
    typedef typename Map::Key Item;
    typedef typename Map::Value Value;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    ItemIt min_item(gr);
    if (min_item == INVALID) return INVALID;
    Value min = map[min_item];
    for (ItemIt it(gr); it != INVALID; ++it) {
      if (comp(map[it], min)) {
        min = map[it];
        min_item = it;
      }
    }
    return min_item;
  }

  /// \brief Return an item having maximum value of a graph map.
  ///
  /// This function returns an item (\c Node, \c Arc or \c Edge) having
  /// maximum value of the given graph map.
  /// If the item set is empty, it returns \c INVALID.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  template <typename GR, typename Map>
  typename Map::Key mapMax(const GR& gr, const Map& map) {
    return mapMax(gr, map, std::less<typename Map::Value>());
  }

  /// \brief Return an item having maximum value of a graph map.
  ///
  /// This function returns an item (\c Node, \c Arc or \c Edge) having
  /// maximum value of the given graph map.
  /// If the item set is empty, it returns \c INVALID.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param comp Comparison function object.
  template <typename GR, typename Map, typename Comp>
  typename Map::Key mapMax(const GR& gr, const Map& map, const Comp& comp) {
    typedef typename Map::Key Item;
    typedef typename Map::Value Value;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    ItemIt max_item(gr);
    if (max_item == INVALID) return INVALID;
    Value max = map[max_item];
    for (ItemIt it(gr); it != INVALID; ++it) {
      if (comp(max, map[it])) {
        max = map[it];
        max_item = it;
      }
    }
    return max_item;
  }

  /// \brief Return the minimum value of a graph map.
  ///
  /// This function returns the minimum value of the given graph map.
  /// The corresponding item set of the graph must not be empty.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  template <typename GR, typename Map>
  typename Map::Value mapMinValue(const GR& gr, const Map& map) {
    return map[mapMin(gr, map, std::less<typename Map::Value>())];
  }

  /// \brief Return the minimum value of a graph map.
  ///
  /// This function returns the minimum value of the given graph map.
  /// The corresponding item set of the graph must not be empty.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param comp Comparison function object.
  template <typename GR, typename Map, typename Comp>
  typename Map::Value
  mapMinValue(const GR& gr, const Map& map, const Comp& comp) {
    return map[mapMin(gr, map, comp)];
  }

  /// \brief Return the maximum value of a graph map.
  ///
  /// This function returns the maximum value of the given graph map.
  /// The corresponding item set of the graph must not be empty.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  template <typename GR, typename Map>
  typename Map::Value mapMaxValue(const GR& gr, const Map& map) {
    return map[mapMax(gr, map, std::less<typename Map::Value>())];
  }

  /// \brief Return the maximum value of a graph map.
  ///
  /// This function returns the maximum value of the given graph map.
  /// The corresponding item set of the graph must not be empty.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param comp Comparison function object.
  template <typename GR, typename Map, typename Comp>
  typename Map::Value
  mapMaxValue(const GR& gr, const Map& map, const Comp& comp) {
    return map[mapMax(gr, map, comp)];
  }

  /// \brief Return an item having a specified value in a graph map.
  ///
  /// This function returns an item (\c Node, \c Arc or \c Edge) having
  /// the specified assigned value in the given graph map.
  /// If no such item exists, it returns \c INVALID.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param val The value that have to be found.
  template <typename GR, typename Map>
  typename Map::Key
  mapFind(const GR& gr, const Map& map, const typename Map::Value& val) {
    typedef typename Map::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    for (ItemIt it(gr); it != INVALID; ++it) {
      if (map[it] == val) return it;
    }
    return INVALID;
  }

  /// \brief Return an item having value for which a certain predicate is
  /// true in a graph map.
  ///
  /// This function returns an item (\c Node, \c Arc or \c Edge) having
  /// such assigned value for which the specified predicate is true
  /// in the given graph map.
  /// If no such item exists, it returns \c INVALID.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param pred The predicate function object.
  template <typename GR, typename Map, typename Pred>
  typename Map::Key
  mapFindIf(const GR& gr, const Map& map, const Pred& pred) {
    typedef typename Map::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    for (ItemIt it(gr); it != INVALID; ++it) {
      if (pred(map[it])) return it;
    }
    return INVALID;
  }

  /// \brief Return the number of items having a specified value in a
  /// graph map.
  ///
  /// This function returns the number of items (\c Node, \c Arc or \c Edge)
  /// having the specified assigned value in the given graph map.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param val The value that have to be counted.
  template <typename GR, typename Map>
  int mapCount(const GR& gr, const Map& map, const typename Map::Value& val) {
    typedef typename Map::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    int cnt = 0;
    for (ItemIt it(gr); it != INVALID; ++it) {
      if (map[it] == val) ++cnt;
    }
    return cnt;
  }

  /// \brief Return the number of items having values for which a certain
  /// predicate is true in a graph map.
  ///
  /// This function returns the number of items (\c Node, \c Arc or \c Edge)
  /// having such assigned values for which the specified predicate is true
  /// in the given graph map.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map.
  /// \param pred The predicate function object.
  template <typename GR, typename Map, typename Pred>
  int mapCountIf(const GR& gr, const Map& map, const Pred& pred) {
    typedef typename Map::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    int cnt = 0;
    for (ItemIt it(gr); it != INVALID; ++it) {
      if (pred(map[it])) ++cnt;
    }
    return cnt;
  }

  /// \brief Fill a graph map with a certain value.
  ///
  /// This function sets the specified value for all items (\c Node,
  /// \c Arc or \c Edge) in the given graph map.
  ///
  /// \param gr The graph for which the map is defined.
  /// \param map The graph map. It must conform to the
  /// \ref concepts::WriteMap "WriteMap" concept.
  /// \param val The value.
  template <typename GR, typename Map>
  void mapFill(const GR& gr, Map& map, const typename Map::Value& val) {
    typedef typename Map::Key Item;
    typedef typename ItemSetTraits<GR, Item>::ItemIt ItemIt;

    for (ItemIt it(gr); it != INVALID; ++it) {
      map.set(it, val);
    }
  }

  /// @}
}

#endif // LEMON_MAPS_H