/usr/include/mia-2.4/mia/3d/camera.hh is in libmia-2.4-dev 2.4.3-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | /* -*- mia-c++ -*-
*
* This file is part of MIA - a toolbox for medical image analysis
* Copyright (c) Leipzig, Madrid 1999-2016 Gert Wollny
*
* MIA is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIA; if not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef mia_3d_camera_hh
#define mia_3d_camera_hh
#include <mia/3d/quaternion.hh>
NS_MIA_BEGIN
/**
\ingroup visual
\brief this class defines the view point for 3D visualization
*/
class EXPORT_3D C3DCamera {
public:
C3DCamera();
/**
Constructor
\param loc viewpoint location
\param rot looking direction
\param zoom camera zoom
*/
C3DCamera(const C3DFVector& loc, const Quaternion& rot, float zoom);
/// \returns the location of the camera
C3DFVector get_location() const;
/// \returns the view direction as rotation
Quaternion get_rotation() const;
/// \returns get the camera zoom
float get_zoom() const;
void print(std::ostream& os)const;
private:
C3DFVector m_location;
Quaternion m_rotation;
float m_zoom;
};
bool EXPORT_3D operator == (const C3DCamera& a, const C3DCamera& b);
inline
std::ostream& operator << (std::ostream& os, const C3DCamera& c)
{
c.print(os);
return os;
}
NS_MIA_END
#endif
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