/usr/share/perl5/OAR/Schedulers/ResourceTree.pm is in liboar-perl 2.5.7-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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package OAR::Schedulers::ResourceTree;
use warnings;
use strict;
#use Data::Dumper;
use Storable qw(dclone);
#use Time::HiRes qw(gettimeofday);
###############################################################################
# RESOURCE TREE MANAGEMENT #
###############################################################################
# Prototypes
sub new();
sub destroy($);
sub clone($);
sub add_child($$$$);
sub get_children_list($);
sub is_node_a_leaf($);
sub get_father($);
sub get_current_resource_name($);
sub get_current_resource_value($);
sub get_current_children_number($);
sub get_current_level($);
sub get_max_available_children($);
sub set_needed_children_number($$);
sub get_needed_children_number($);
sub delete_subtree($);
sub get_previous_brother($);
sub get_next_brother($);
sub get_initial_child($);
sub get_last_child($);
###############################################################################
sub get_tree_leafs($);
sub get_tree_leafs_vec($);
sub delete_tree_nodes_with_not_enough_resources($);
sub delete_unnecessary_subtrees($);
sub delete_tree_nodes_with_not_enough_resources_and_unnecessary_subtrees($$);
###############################################################################
# Create a tree
# arg : number of needed children
# return the ref of the created tree
sub new(){
my $tree_ref;
$tree_ref->[0] = undef ; # father ref
$tree_ref->[1] = undef ; # ref of a hashtable with all initial children
$tree_ref->[2] = undef ; # name of the resource
$tree_ref->[3] = undef ; # value of this resource
$tree_ref->[4] = 0 ; # level indicator
$tree_ref->[5] = 0 ; # needed children number :
# -1 means ALL (Alive + Absent + Suspected resources)
# -2 means BEST (Alive resources at the time)
$tree_ref->[6] = 0 ; # maximum available children
$tree_ref->[7] = undef ; # previous brother ref
$tree_ref->[8] = undef ; # next brother ref
$tree_ref->[9] = undef ; # first child ref
$tree_ref->[10] = 0 ; # current children number
$tree_ref->[11] = undef ; # last child ref
$tree_ref->[12] = [] ; # array with all tree node refs (only on the first tree node)
return($tree_ref);
}
# Destroy data structure and tell Perl that the corresponding memory can be
# reused
# arg : ROOT tree ref
sub destroy($){
my $tree_ref = shift;
if (defined($tree_ref->[12])){
foreach my $n (@{$tree_ref->[12]}){
undef(@{$n});
undef($n);
}
undef(@{$tree_ref});
undef($tree_ref);
}
}
# clone the tree
# arg : tree ref
# return a copy of the tree ref
sub clone($){
my $tree_ref = shift;
return(dclone($tree_ref));
}
# return 1 if node is a leaf (no child)
# otherwise retuurn 0
sub is_node_a_leaf($){
my $tree_ref = shift;
if ($tree_ref and $tree_ref->[9]){
return(0);
}else{
return(1);
}
}
# add a child to the given tree ref (if child resource name is undef it seems
# that this child is a leaf of the tree)
# arg : tree ref, resource name, resource value, tree root ref
# return the ref of the child
sub add_child($$$$){
my $tree_ref = shift;
my $resource_name = shift;
my $resource_value = shift;
my $tree_root_ref = shift; # First node of the tree
my $tmp_ref;
if (!defined($tree_ref->[1]->{$resource_value})){
# Create a new tree node
$tmp_ref = [ $tree_ref, undef, $resource_name, $resource_value, $tree_ref->[4] + 1, 0, 0, undef, undef, undef, 0, undef ];
push(@{$tree_root_ref->[12]}, $tmp_ref);
$tree_ref->[1]->{$resource_value} = $tmp_ref;
$tree_ref->[6] += 1;
$tree_ref->[10] += 1;
# Add new brother
if ($tree_ref->[9]){
$tmp_ref->[8] = $tree_ref->[9];
$tree_ref->[9]->[7] = $tmp_ref;
}
$tree_ref->[9] = $tmp_ref;
# Init last child
if (!$tree_ref->[11]){
$tree_ref->[11] = $tmp_ref;
}
}else{
$tmp_ref = $tree_ref->[1]->{$resource_value};
}
return($tmp_ref);
}
# Store information about the number of needed children
sub set_needed_children_number($$){
my $tree_ref = shift;
my $needed_children_number = shift;
$tree_ref->[5] = $needed_children_number;
}
# Get previous brother on the same level for the same father
sub get_previous_brother($){
my $tree_ref = shift;
if (!$tree_ref){
return(undef);
}else{
return($tree_ref->[7]);
}
}
# Get next brother on the same level for the same father
sub get_next_brother($){
my $tree_ref = shift;
if (! $tree_ref){
return(undef);
}else{
return($tree_ref->[8]);
}
}
# Get initial child ref
sub get_initial_child($){
my $tree_ref = shift;
if (! $tree_ref){
return(undef);
}else{
return($tree_ref->[9]);
}
}
# Get last child ref
sub get_last_child($){
my $tree_ref = shift;
if (! $tree_ref){
return(undef);
}else{
return($tree_ref->[11]);
}
}
# Get the ref of the father tree
# arg : tree ref
# return a tree ref
sub get_father($){
my $tree_ref = shift;
if (!$tree_ref || !$tree_ref->[0]){
return(undef);
}else{
return($tree_ref->[0]);
}
}
# Get the current resource name
# arg : tree ref
# return the resource name
sub get_current_resource_name($){
my $tree_ref = shift;
if (! $tree_ref){
return(undef);
}else{
return($tree_ref->[2]);
}
}
# Get the current resource value
# arg : tree ref
# return the resource value
sub get_current_resource_value($){
my $tree_ref = shift;
if (! $tree_ref){
return(undef);
}else{
return($tree_ref->[3]);
}
}
# Get the current children number
# arg : tree ref
# return the resource value
sub get_current_children_number($){
my $tree_ref = shift;
if ($tree_ref){
return($tree_ref->[10]);
}else{
return(undef);
}
}
# Get the current level indicator
# arg : tree ref
# return the level indicator
sub get_current_level($){
my $tree_ref = shift;
if ($tree_ref){
return($tree_ref->[4]);
}else{
return(0);
}
}
# Get the maximum available number of children
# (just after the creation of the tree)
# arg : tree ref
# return an integer >= 0
sub get_max_available_children($){
my $tree_ref = shift;
if ($tree_ref){
return($tree_ref->[6]);
}else{
return(0);
}
}
# Get the number of needed children
# arg : tree ref
# return the number of needed children
sub get_needed_children_number($){
my $tree_ref = shift;
if ($tree_ref){
return($tree_ref->[5]);
}else{
return(0);
}
}
# Delete a subtree
# arg : tree ref to delete
# return father tree ref
sub delete_subtree($){
my $tree_ref = shift;
return(undef) if (! $tree_ref);
my $father_ref = $tree_ref->[0];
my $prev_brother = $tree_ref->[7];
my $next_brother = $tree_ref->[8];
if (! $prev_brother){
if ($father_ref){
$father_ref->[9] = $next_brother; # update father first child
}
}else{
$prev_brother->[8] = $next_brother; # update next brother
}
if (! $next_brother){
if ($father_ref){
$father_ref->[11] = $prev_brother; # update father last child
}
}else{
$next_brother->[7] = $prev_brother; # update previous brother
}
if ($father_ref and $father_ref->[1]){
$father_ref->[10] -= 1;
return($father_ref);
}else{
return(undef);
}
}
###############################################################################
# delete_tree_nodes_with_not_enough_resources
# Delete subtrees that do not fit wanted resources
# args: tree ref
# side effect : modify tree data structure
sub delete_tree_nodes_with_not_enough_resources($){
my $tree_ref = shift;
#print("START delete_tree_nodes_with_not_enough_resources\n");
# Search if there are enough values for each resource
# Tremaux algorithm (Deep first)
my $current_node = $tree_ref;
do{
if (defined(get_initial_child($current_node))){
# Go to child
$current_node = get_initial_child($current_node);
#print("Go to CHILD =".get_current_resource_value($current_node)."\n");
}else{
# Treate leaf
while(defined($current_node) and (!defined(get_next_brother($current_node)))){
# Step up
#print("Go to FATHER : ".get_current_resource_value($current_node)."\n") if (defined(get_current_resource_value($current_node)));
if ((get_needed_children_number($current_node) > get_current_children_number($current_node))
or ((get_needed_children_number($current_node) == -1) # ALL
and (get_max_available_children($current_node) > get_current_children_number($current_node)))
or ((get_needed_children_number($current_node) == -2) # BEST
and (get_current_children_number($current_node) <= 0))
){
# we want to delete the root
return(undef) if ($tree_ref == $current_node);
#print("DELETE 1".get_current_resource_value($current_node)."\n");
# Delete sub tree that does not fit with wanted resources
$current_node = delete_subtree($current_node);
}else{
$current_node = get_father($current_node);
}
}
if (defined(get_next_brother($current_node))){
# Treate brother
if ((get_needed_children_number($current_node) > get_current_children_number($current_node))
or ((get_needed_children_number($current_node) == -1) # ALL
and (get_max_available_children($current_node) > get_current_children_number($current_node)))
or ((get_needed_children_number($current_node) == -2) # BEST
and (get_current_children_number($current_node) <= 0))
){
#print("DELETE 2".get_current_resource_value($current_node)."\n");
# Delete sub tree that does not fit with wanted resources
delete_subtree($current_node);
}
$current_node = get_next_brother($current_node);
#print("Go to BROTHER : ".get_current_resource_value($current_node)."\n");
}
}
}while(defined($current_node));
if (!defined(get_initial_child($tree_ref))){
return(undef);
}else{
return($tree_ref);
}
}
# get_tree_leafs
# return a list of tree leafs
# arg: tree ref
sub get_tree_leafs($){
my $tree = shift;
my @result;
return(@result) if (!defined($tree));
# Search leafs
# Tremaux algorithm (Deep first)
my $current_node = $tree;
do{
if (defined(get_initial_child($current_node))){
# Go to child
$current_node = get_initial_child($current_node);
#print("Go to CHILD =".get_current_resource_value($current_node)."\n");
}else{
# Treate leaf
if (is_node_a_leaf($current_node) == 1){
#push(@result, $node_name_pile[0]);
push(@result, $current_node);
#print("Leaf: ".get_current_resource_name($current_node)." = ".get_current_resource_value($current_node)."\n");
}
# Look at brothers
while(defined($current_node) and (!defined(get_next_brother($current_node)))){
# Step up
$current_node = get_father($current_node);
#print("Go to FATHER : ".get_current_resource_value($current_node)."\n") if (defined(get_current_resource_value($current_node)));
}
if (defined(get_next_brother($current_node))){
# Treate brother
$current_node = get_next_brother($current_node);
#print("Go to BROTHER : ".get_current_resource_value($current_node)."\n");
}
}
}while(defined($current_node));
return(@result);
}
# get_tree_leafs_vec
# return a binary vector with the leaf resource_id AND a hashref with resource_id => tree_ref
# arg: root tree ref
sub get_tree_leafs_vec($){
my $tree = shift;
my $result_leafs_vec = '';
my %result_leafs_hash = ();
return($result_leafs_vec, \%result_leafs_hash) if (!$tree);
# Search leafs
# Tremaux algorithm (Deep first)
my $current_node = $tree;
do{
if (get_initial_child($current_node)){
# Go to child
$current_node = get_initial_child($current_node);
#print("Go to CHILD =".get_current_resource_value($current_node)."\n");
}else{
# Treate leaf
if (is_node_a_leaf($current_node) == 1){
vec($result_leafs_vec, get_current_resource_value($current_node), 1) = 1;
$result_leafs_hash{get_current_resource_value($current_node)} = $current_node;
#print("Leaf: ".get_current_resource_name($current_node)." = ".get_current_resource_value($current_node)."\n");
}
# Look at brothers
while($current_node and (!get_next_brother($current_node))){
# Step up
$current_node = get_father($current_node);
#print("Go to FATHER : ".get_current_resource_value($current_node)."\n") if (defined(get_current_resource_value($current_node)));
}
if (get_next_brother($current_node)){
# Treate brother
$current_node = get_next_brother($current_node);
#print("Go to BROTHER : ".get_current_resource_value($current_node)."\n");
}
}
}while($current_node);
return($result_leafs_vec, \%result_leafs_hash);
}
# delete_unnecessary_subtrees
# Delete subtrees that are not necessary (watch needed_children_number)
# args: tree ref
# side effect : modify tree data structure
sub delete_unnecessary_subtrees($){
my $tree_ref = shift;
return($tree_ref) if (!defined($tree_ref));
# Search if there are enough values for each resource
# Tremaux algorithm (Deep first)
my $current_node = $tree_ref;
do{
if ((get_needed_children_number($current_node) >= 0) and (get_needed_children_number($current_node) < get_current_children_number($current_node))){
# Delete extra sub tree
delete_subtree(get_initial_child($current_node));
}else{
if (defined(get_initial_child($current_node))){
# Go to child
$current_node = get_initial_child($current_node);
#print("Go to CHILD =".get_current_resource_value($current_node)."\n");
}else{
# Look at brothers
while(defined($current_node) and (!defined(get_next_brother($current_node)))){
# Step up
$current_node = get_father($current_node);
#print("Go to FATHER : ".get_current_resource_value($current_node)."\n") if (defined(get_current_resource_value($current_node)));
}
if (defined(get_next_brother($current_node))){
# Treate brother
$current_node = get_next_brother($current_node);
#print("Go to BROTHER : ".get_current_resource_value($current_node)."\n");
}
}
}
}while(defined($current_node));
return($tree_ref);
}
# delete_tree_nodes_with_not_enough_resources_and_unnecessary_subtrees
# Delete subtrees that do not fit wanted resources and unnecessary one
# args: tree ref, bit vector with authorized leafs (resource_id)
# side effect : modify tree data structure
sub delete_tree_nodes_with_not_enough_resources_and_unnecessary_subtrees($$){
my $tree_ref = shift;
my $authorized_leafs_vec = shift; # if undef then all resources are authorized
# print("START delete_tree_nodes_with_not_enough_resources\n");
# Record the current number of children that can be taken
my %nb_children_validated;
# Search if there are enough values for each resource
# Tremaux algorithm (Deep first)
my $current_node = $tree_ref;
do{
if (get_last_child($current_node)){
# Go to child
$nb_children_validated{$current_node} = 0;
$current_node = get_last_child($current_node);
# print("Go to CHILD : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)."\n");
}else{
# Treate leaf
if (defined($authorized_leafs_vec)
and (is_node_a_leaf($current_node) == 1)
and ($tree_ref != $current_node)
and (get_current_resource_name($current_node) eq "resource_id")
and (!vec($authorized_leafs_vec, get_current_resource_value($current_node), 1))
){
# print("DELETE LEAF : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)."\n");
# This leaf is not available
my $tmp_prev = get_previous_brother($current_node);
$current_node = delete_subtree($current_node);
if ($tmp_prev){
$current_node = $tmp_prev;
}
}else{
while($current_node and (! get_previous_brother($current_node))){
if ((get_needed_children_number($current_node) > get_current_children_number($current_node))
or ((get_needed_children_number($current_node) == -1) # ALL
and (get_max_available_children($current_node) > get_current_children_number($current_node)))
or ((get_needed_children_number($current_node) == -2) # BEST
and (get_current_children_number($current_node) <= 0))
or (($tree_ref != $current_node)
and (get_needed_children_number(get_father($current_node)) > 0)
and ($nb_children_validated{get_father($current_node)} >= get_needed_children_number(get_father($current_node))))
){
# we want to delete the root
return(undef) if ($tree_ref == $current_node);
# print("DELETE 2 : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)."\n");
# Delete sub tree that does not fit with wanted resources
$current_node = delete_subtree($current_node);
}else{
# Step up
$current_node = get_father($current_node);
$nb_children_validated{$current_node}++ if ($current_node);
# print("Go to FATHER : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)." ($nb_children_validated{$current_node}/".get_needed_children_number($current_node).")\n") if (defined(get_current_resource_value($current_node)));
}
}
if ($current_node
and ($tree_ref != $current_node)
){
my $tmp_father = get_father($current_node);
if ((get_needed_children_number($tmp_father) > 0)
and ($nb_children_validated{$tmp_father} >= get_needed_children_number($tmp_father))
){
# We have enough nodes at this stage
$current_node->[7] = undef; # purge the rest of brothers
#$tmp_father->[10] = $nb_children_validated{$tmp_father} + 1;
# print("PURGE BROTHERS : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)."($tmp_father->[10])\n");
}
}
if (get_previous_brother($current_node)){
# Treate brother
if ((get_needed_children_number($current_node) > get_current_children_number($current_node))
or ((get_needed_children_number($current_node) == -1) # ALL
and (get_max_available_children($current_node) > get_current_children_number($current_node)))
or ((get_needed_children_number($current_node) == -2) # BEST
and (get_current_children_number($current_node) <= 0))
){
# print("DELETE 3 : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)."\n");
# Delete sub tree that does not fit with wanted resources
delete_subtree($current_node);
}elsif ($tree_ref != $current_node){
$nb_children_validated{get_father($current_node)}++;
}
$current_node = get_previous_brother($current_node) ;
$nb_children_validated{$current_node} = 0;
# print("Go to BROTHER : ".get_current_resource_name($current_node)."=".get_current_resource_value($current_node)."\n");
}
}
}
}while($current_node);
# print("STOP delete_tree_nodes_with_not_enough_resources\n");
if (! get_initial_child($tree_ref)){
return(undef);
}else{
return($tree_ref);
}
}
return 1;
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