/usr/include/oce/BVH_ObjectSet.hxx is in liboce-foundation-dev 0.17.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | // Created on: 2013-12-20
// Created by: Denis BOGOLEPOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BVH_ObjectSet_Header
#define _BVH_ObjectSet_Header
#include <BVH_Set.hxx>
#include <BVH_Object.hxx>
//! Array of abstract entities (bounded by BVH boxes) to built BVH.
//! \tparam T Numeric data type
//! \tparam N Vector dimension
template<class T, int N>
class BVH_ObjectSet : public BVH_Set<T, N>
{
public:
//! Type of array of geometric objects.
typedef NCollection_Vector<NCollection_Handle<BVH_Object<T, N> > > BVH_ObjectList;
public:
//! Creates new set of geometric objects.
BVH_ObjectSet();
//! Releases resources of set of geometric objects.
virtual ~BVH_ObjectSet();
public:
//! Removes all geometric objects.
virtual void Clear();
//! Returns reference to the array of geometric objects.
BVH_ObjectList& Objects();
//! Returns reference to the array of geometric objects.
const BVH_ObjectList& Objects() const;
public:
//! Return total number of objects.
virtual Standard_Integer Size() const;
//! Returns AABB of entire set of objects.
using BVH_Set<T, N>::Box;
//! Returns AABB of the given object.
virtual BVH_Box<T, N> Box (const Standard_Integer theIndex) const;
//! Returns centroid position along the given axis.
virtual T Center (const Standard_Integer theIndex, const Standard_Integer theAxis) const;
//! Performs transposing the two given objects in the set.
virtual void Swap (const Standard_Integer theIndex1, const Standard_Integer theIndex2);
protected:
BVH_ObjectList myObjects; //!< Array of geometric objects
};
#include <BVH_ObjectSet.lxx>
#endif // _BVH_ObjectSet_Header
|