/usr/include/oce/BVH_SweepPlaneBuilder.hxx is in liboce-foundation-dev 0.17.2-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | // Created on: 2014-01-09
// Created by: Denis BOGOLEPOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BVH_SweepPlaneBuilder_Header
#define _BVH_SweepPlaneBuilder_Header
#include <BVH_QueueBuilder.hxx>
//! Performs building of BVH tree using sweep plane SAH algorithm.
template<class T, int N>
class BVH_SweepPlaneBuilder : public BVH_QueueBuilder<T, N>
{
public:
//! Creates sweep plane SAH BVH builder.
BVH_SweepPlaneBuilder (const Standard_Integer theLeafNodeSize = 5,
const Standard_Integer theMaxTreeDepth = 32);
//! Releases resources of sweep plane SAH BVH builder.
virtual ~BVH_SweepPlaneBuilder();
protected:
//! Builds specified BVH node.
virtual void BuildNode (BVH_Set<T, N>* theSet,
BVH_Tree<T, N>* theBVH,
const Standard_Integer theNode);
};
#include <BVH_SweepPlaneBuilder.lxx>
#endif // _BVH_SweepPlaneBuilder_Header
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